Change #69b80c3df8a0c83264e33c72:

Target: Lokhim Remnant
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:57:17.594000
Changes:
_id:
Removed: 67ef725298867826cf79630a
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Lokhim Remnant
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: Punishment
Prestige:
Removed: 0
Current Territory:
Removed: 50
Vassal Type:
Removed: Tributary
Region:
Removed: 67ef6b3198867826cf7962eb
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef5d78690147f64b5a8309
Primary Race:
Removed: 67ef565d89e17a6e9fa6bbf2
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Closed
Road Usage:
Removed: 41
Rolling Karma:
Removed: 4
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Shock
Nomad Camp Type:
Removed: None
Money:
Removed: -4797
Compliance:
Removed: Loyal
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef6523690147f64b5a8397
Overlord:
Removed: 67ef7f0fe311e8b3699a1b1e
Conscription Type:
Removed: High
Origin:
Removed: (T) Strange Outsiders
Temperament:
Restricted content
Stability:
Removed: Unsettled
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.1
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 5
Effective Territory:
Removed: 25
Event Roll:
Restricted content
Export Slots:
Removed: 2
Import Slots:
Removed: 2
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -4
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: -1021
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 9
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 2
Remaining Import Slots:
Removed: 2
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 13
wood: 4
stone: 3
mounts: 0
research: 0
magic: 2
bronze: 1
iron: 0
Resource Excess:
Removed:
food: -13
wood: 3
stone: 0
mounts: 3
research: 0
magic: 3
bronze: 0
iron: 1
Resource Production:
Removed:
food: 0
wood: 7
stone: 3
mounts: 3
research: 0
magic: 5
bronze: 1
iron: 1
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.25
Stability Loss Chance:
Removed: 0.65
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 6
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: sanctum
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: classical_mint
node: luxury
Item 4:
type: classical_barrow
node: magic
Item 5:
type: classical_center
node: wood
Jobs:
Removed:
bureaucrat: 0
farmer: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
apprentice: 0
fisherman: 0
artificer: 0
astronomer: 0
vampire: 0
full_vampire: 0
partial_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
brewer: 0
partial_undead: 0
revolutionary: 0
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food: 2
wood: 1
stone: 1
mounts: 1
research: 2
magic: 2
bronze: 1
iron: 0
Resource Storage:
Removed:
food: -184
wood: 20
stone: 7
mounts: 20
research: -9
magic: 20
bronze: 0
iron: 15
Effective Pop Capacity:
Removed: 16
Nomadic:
Removed: 0
Trade Distance:
Removed: -2
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
classical_grey_wardens: 0
ancient_fire_shaman: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_arbalest: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_thorn_wardens: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_transport_ship: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
Imperial District:
Removed:
type: ""
node: ""
expansion_chance_at_tick:
Removed: 0.2
expansion_roll:
Removed: 0.8778910657384348
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
Removed: 0.3406531068777596
stability_loss_chance_at_tick:
Removed: 0.7
stability_loss_roll:
Removed: 0.37202619105521395
previous_karma:
Removed: -5
previous_rolling_karma:
Removed: 3
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 1
forest: 23
dense_forest: 0
urban: 0
hill: 5
mountain: 6
river: 1
desert: 0
tundra: 10
marsh: 0
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
disconnected: 1
Progress Quests:
Removed:
[]
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
production_at_tick:
Removed:
food: -13
wood: 3
stone: 0
mounts: 3
research: 0
magic: 3
bronze: 0
iron: 1
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ a5105a55
+ b01789e1
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 81bf46b1
+ 616bb654
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ 392fd866
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 84ecd71d
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 5c735f08
Removed:
- item
label: Land Doctrine: Shock
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ d41f39d4
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 72126de6
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 76224660
Removed:
- item
label: Land Doctrine: Shock
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 842020b1
+ a3dcbb06
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 52e12b4b
+ 35e90b3b
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ fbf0ef85
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ eb6ee072
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ c1538f4d
Removed:
- item
label: Land Doctrine: Shock
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 2ccf68b8
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 8cedaa9c
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 04ca5d73
Removed:
- item
label: Land Doctrine: Shock
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -39
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
resource_desires:
Removed:
Item 1:
resource: food
trade_type: Desire to Buy
price: 50
quantity: 3
Item 2:
resource: wood
trade_type: Desire to Buy
price: 75
quantity: 5
Item 3:
resource: stone
trade_type: Desire to Sell
price: 75
quantity: 5
Item 4:
resource: bronze
trade_type: Desire to Buy
price: 120
quantity: 3
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 30
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 15
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 2
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
concessions_chance_at_tick:
Removed: 0.1
concessions_roll:
Removed: 0.8856077777075252
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.7582321677965004
stability_loss_chance_civil_war_roll:
Removed: 0.019406879493391482
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.23954945504001157
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.8207984485654453
breakdowns:
stability_gain_chance:
Added:
+ 8e9600da
+ 1333ad1f
+ 62b52e73
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Comfort
value: 25.0
- item
label: Total
value: 25.0
stability_loss_chance:
Added:
+ 487e4ff3
+ 0f093903
+ 1bed9e2f
+ 16c10c27
+ 2973fbaf
+ 2ea52ba1
Removed:
- item
label: Base
value: 0
- item
label: Citizenship Stance: Closed
value: -20.0
- item
label: Market: Avernal Market (Tariff Stance: Extreme)
value: 10.0
- item
label: Karma
value: 20.0
- item
label: Foreign Acceptance: Oppression
value: 30.0
- item
label: Total
value: 65.0
resource_production:
food:
Added:
+ f4037fd3
Removed:
- item
label: Total
value: 0
wood:
Added:
+ e86f3017
+ 42097c4f
+ 59d94485
Removed:
- item
label: Terrain: Forest (23 tiles)
value: 5
- item
label: Nodes
value: 2
- item
label: Total
value: 7
stone:
Added:
+ 8674f40c
+ 46e41925
+ c4588d22
Removed:
- item
label: Terrain: Hill (5 tiles)
value: 1
- item
label: Terrain: Mountain (6 tiles)
value: 2
- item
label: Total
value: 3
mounts:
Added:
+ e99a0d57
+ 4ed749f7
Removed:
- item
label: Terrain: Tundra (10 tiles)
value: 3
- item
label: Total
value: 3
research:
Added:
+ 31204e01
+ 91ae7b25
+ c5dc12a7
+ 20d2a8f1
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Vassal: Karleuxland (Vassal Type: Provincial)
value: 1
- item
label: Production Locked
value: -2
- item
label: Total
value: 0
magic:
Added:
+ 4d2ea0b1
+ c3fbc1e2
+ 5ccda5f4
Removed:
- item
label: City: Sanctum
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 5
bronze:
Added:
+ 100c7c6b
+ 48d50ebf
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Total
value: 1
iron:
Added:
+ 8a30b297
+ dc50ade1
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Total
value: 1
resource_consumption:
food:
Added:
+ 371bac39
+ 0c64a853
+ 07e12a64
Removed:
- item
label: City: Sanctum
value: 1
- item
label: Population
value: 12
- item
label: Total
value: 13
wood:
Added:
+ be28ba2b
+ e99e2b36
Removed:
- item
label: District: Classical Center
value: 2
- item
label: Total
value: 4
stone:
Added:
+ 17855f7f
+ 60e5129e
Removed:
- item
label: City: Sanctum
value: 1
- item
label: Total
value: 3
mounts:
Added:
+ 8f2d1cc6
Removed:
- item
label: Total
value: 0
research:
Added:
+ a15bcb44
Removed:
- item
label: Total
value: 0
magic:
Added:
+ b4849273
+ fd1c7714
Removed:
- item
label: District: Classical Barrow
value: 2
- item
label: Total
value: 2
bronze:
Added:
+ a0e170fe
+ 7311465c
Removed:
- item
label: District: Classical Mint
value: 1
- item
label: Total
value: 1
iron:
Added:
+ a5a673e1
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 93ded771
+ 724ea824
+ 0d7d584d
+ 2e98f6ca
+ f0e5ae6b
+ e1ea45b3
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: Market: Avernal Market (Market Safety Stance: Protect)
value: -75
- item
label: Tax Stance: Low
value: 54
- item
label: Stockpile
value: -1000
- item
label: Total
value: -1021
karma:
Added:
+ 927ab0d7
+ 0b394c52
+ fc2878e9
+ a1af9b7e
Removed:
- item
label: Base
value: 0
- item
label: Stability: Unsettled
value: -2
- item
label: Rolling Karma
value: 4
- item
label: Total
value: -4
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Reason: Recalculate Lokhim Remnant before event roll