Change #69b80c4cf8a0c83264e33c7c:

Target: New Remnants
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:57:32.653000
Changes:
_id:
Removed: 67ef7d7de311e8b3699a1b1a
Region:
Removed: 67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed: Belligerent
Consumption Stance:
Removed: Standard
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: None
Expansion Control Stance:
Removed: Restricted
Road Usage:
Removed: 7
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Substantial
Compliance:
Removed: None
Foreign Acceptance:
Removed: Harmony
Naval Doctrine:
Removed: Standard
Name:
Removed: New Remnants
Primary Race:
Removed: 67ef55ac89e17a6e9fa6bbe2
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef796a98867826cf79632e
Government Type:
Removed: Autocracy
Infamy:
Removed: 0
Overlord:
Removed: ""
Land Doctrine:
Removed: Standard
Money:
Removed: 4395
Tax Stance:
Removed: Low
Citizenship Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: None
Stability:
Removed: United
Primary Religion:
Removed: 67ef631f690147f64b5a8373
Succession Type:
Removed: Inherited
Conscription Type:
Removed: Moderate
Mercenary Law:
Removed: Some Mercenaries
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Shattered Dominion
Current Territory:
Removed: 19
Temporary Karma:
Removed: 0
Rolling Karma:
Removed: 3
Temperament:
Restricted content
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 2
City Count:
Removed: 0
City Slots:
Removed: 4
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 9
Effective Territory:
Removed: 20
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -1
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 9
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 162
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 9
Pop Count:
Removed: 27
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 38
wood: 2
stone: 2
mounts: 1
research: 0
magic: 4
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -34
wood: -2
stone: 1
mounts: 3
research: 0
magic: 8
bronze: 3
iron: 0
Resource Production:
Removed:
food: 4
wood: 0
stone: 3
mounts: 4
research: 0
magic: 12
bronze: 3
iron: 0
Road Capacity:
Removed: 14
Stability Gain Chance:
Removed: 0.45
Stability Loss Chance:
Removed: 0.45
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 15
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 23
Cities:
Removed:
Item 1:
name: El'Shiano
type: metropolis
node: magic
wall: ""
Item 2:
name: Revan
type: sanctum
node: magic
wall: ""
Item 3:
name: New Dilani
type: commerce
node: magic
wall: ""
Item 4:
name: Lorenzia
type: generic
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_barrow
node: ""
Item 2:
type: ancient_forge
node: bronze
Item 3:
type: ancient_dock
node: ""
Item 4:
type: ancient_magic_site
node: magic
Item 5:
type: ancient_fishery
node: ""
Item 6:
type: ancient_workshop
node: ""
Item 7:
type: ancient_home
node: food
Item 8:
type: ancient_cache
node: stone
Item 9:
type: ""
node: ""
Jobs:
Removed:
farmer: 0
bureaucrat: 0
apprentice: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
artificer: 0
astronomer: 0
vampire: 0
full_vampire: 0
partial_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
Ongoing Modifiers:
Removed:
Item 1:
field: administration
value: 1.0
duration: -1
source: Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
Item 2:
field: city_slots
value: 1.0
duration: -1
source: Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
Item 3:
field: magic_consumption
value: 4.0
duration: -1
source: Portalx2
Item 4:
field: fisherman_food_production
value: 1.0
duration: -1
source: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 5:
field: farmer_food_production
value: 1.0
duration: -1
source: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 6:
field: hunter_food_production
value: 1.0
duration: -1
source: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 7:
field: stability_loss_chance
value: -0.25
duration: -1
source: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 8:
field: magic_production
value: -1.0
duration: -1
source: upkeeping slow aging https://discord.com/channels/1188889187018088488/1265744219964965049/1437979946227073054
resource_nodes:
Removed:
food: 1
wood: 0
stone: 0
mounts: 0
research: 0
magic: 2
bronze: 1
iron: 0
Resource Storage:
Removed:
food: -408
wood: -25
stone: 13
mounts: 25
research: 0
magic: 10
bronze: 15
iron: 2
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
expansion_chance_at_tick:
Removed: 0.3
expansion_roll:
Removed: 0.30941967517556945
stability_gain_chance_at_tick:
Removed: 0.45
stability_gain_roll:
Removed: 0.3905837398158576
stability_loss_chance_at_tick:
Removed: 0.25
stability_loss_roll:
Removed: 0.7843713141007088
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_civilian: 0
ancient_fire_shaman: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_grey_wardens: 0
imperial_arbalest: 0
imperial_river_runner: 0
classical_light_archers: 0
imperial_vanguard: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_war_dancer: 0
ancient_reman_longbowbird: 0
classical_auxiliary: 0
classical_civilian: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
ancient_ameru_marines: 0
classical_orchal_cavalry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: 3
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 3
river: 0
desert: 0
tundra: 14
marsh: 0
hazardous_land: 2
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Create Magic Node
progress_per_tick: 4
current_progress: 16
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1416098148652417138/1417219081999749271
bonus_progress_per_tick: 0
slot: 4_progress_slot
total_progress_per_tick: 4
Item 2:
quest_name: Seeking Artifact (Uknown)
progress_per_tick: 0
current_progress: 1
required_progress: 17
link: https://discord.com/channels/1188889187018088488/1419828246031372349/1420183653748707359
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 3:
quest_name: Moving Stone Node
progress_per_tick: 0
current_progress: 1
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1419926567886262303/1420866394924519536
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 4:
quest_name: Custom Unit
progress_per_tick: 0
current_progress: 14
required_progress: 14
link: https://discord.com/channels/1188889187018088488/1419950293139062875/1420865866878292142
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
production_at_tick:
Removed:
food: -34
wood: -2
stone: 1
mounts: 3
research: 0
magic: 8
bronze: 3
iron: 0
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Oakling:
display_name: Oakling → None
base_name: Oakling → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'magic': 1, 'wood': 1, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 5, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 160bc6b0
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 2844fb64
Removed:
- item
label: Military Funding: Substantial
value: 2
morale:
Added:
+ 818970d5
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 1b0c464e
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Ravager:
display_name: Ravager → None
base_name: Ravager → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 400} → None
upkeep: {'magic': 2, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 42033d1f
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 1ac34635
Removed:
- item
label: Military Funding: Substantial
value: 2
morale:
Added:
+ beaf122b
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 432193c4
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Vortex:
display_name: Vortex → None
base_name: Vortex → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 3, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ aee4387c
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ a3c45f87
Removed:
- item
label: Military Funding: Substantial
value: 2
morale:
Added:
+ 74fa0246
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ bd4b4242
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Wyrm:
display_name: Wyrm → None
base_name: Wyrm → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'magic': 2, 'stone': 2, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 2} → None
stat_breakdown:
attack:
Added:
+ 03fa821d
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 327cdab5
Removed:
- item
label: Military Funding: Substantial
value: 2
morale:
Added:
+ 6252041a
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 5d51bd68
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ a26f7415
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ ae4641b8
+ 7c9b69d1
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ fe49fd27
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 35cca23a
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 7, 'morale': 5, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 14fad99b
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 27db65cd
+ 2a7cc29f
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ b9d7e56f
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 7d4b801e
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Heavy Archers:
display_name: Heavy Archers → None
base_name: Heavy Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'bronze': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ e2a47144
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ e904845a
+ fe245cba
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ bb3cff43
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ a2d23ed0
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Ancient Light Archers:
display_name: Ancient Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 87964998
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ c851d9c9
+ 661e9026
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ 5db22400
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 09fc075a
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Ancient Light Infantry:
display_name: Ancient Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ b747a51b
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ f45c4d10
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Ameru Marines:
display_name: Ameru Marines → None
base_name: Ameru Marines → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 275} → None
upkeep: {'mount': 1, 'food': 1, 'money': 30} → None
requirements: {'district': ['ancient_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ bccade68
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 43e26539
+ 903c71e6
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ 5e3d442b
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 3e408fef
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Reman Longbowbird:
display_name: Reman Longbowbird → None
base_name: Reman Longbowbird → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 2, 'money': 30} → None
requirements: {'district': ['ancient_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 12dccdf3
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ fc87cb9f
+ 1d5470d5
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ 0a3c9b4d
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 39ca84a3
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 74ed6d02
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 966863ca
+ a62b74a6
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ f925a009
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 1b247d36
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ 5d03d502
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ f7b97e3e
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Classical Light Archers:
display_name: Classical Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'research': ['ramparts']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ 0a1ae96b
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 7405ac58
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 3d353f21
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 4a6524b5
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 59cc3632
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ e1fa8d75
+ d61bee09
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ b4eba8a4
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ 3d0793cb
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Orchal Cavalry:
display_name: Orchal Cavalry → None
base_name: Orchal Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 600} → None
upkeep: {'mounts': 2, 'iron': 1, 'money': 30} → None
requirements: {'race': ['Orchal']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 11, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 11, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ d9a1009f
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 0363a93a
+ 617e6ca1
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ c5b660f0
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ fd2cc878
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Naval Unit Count:
Removed: 0
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 107afae6
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ f05ba526
+ 5e4b2081
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ a6428594
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ bc2f2dfc
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 6a89669a
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 26d2535b
+ 56ff65b5
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
morale:
Added:
+ 82d78bb6
Removed:
- item
label: Stability: United
value: 1
armor:
Added:
+ a27f9fc4
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ cf8c5d4f
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ e9f514f4
+ 46fe98c2
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
armor:
Added:
+ 6926c581
Removed:
- item
label: Race: Lumirans (Frail)
value: -1
Passive Expansion Chance:
Removed: 0.3
Prestige Gain:
Removed: -31
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 20
wood: 25
stone: 25
mounts: 25
research: 0
magic: 10
bronze: 15
iron: 5
Non-Aggression Pact Slots:
Removed: 7
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
resource_desires:
Removed:
Item 1:
resource: food
trade_type: Desire to Sell
price: 50
quantity: 2
Item 2:
resource: wood
trade_type: Need to Buy
price: 85
quantity: 4
Item 3:
resource: stone
trade_type: Need to Buy
price: 90
quantity: 5
Item 4:
resource: furs
trade_type: Need to Buy
price: 370
quantity: 1
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
breakdowns:
stability_gain_chance:
Added:
+ f21e7b1e
+ d1ed37db
+ 5a8d9f0b
+ 98240a6d
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Standard
value: 5.0
- item
label: Foreign Acceptance: Harmony
value: 75.0
- item
label: Total
value: 45.0
stability_loss_chance:
Added:
+ 7971489b
+ 8785cab5
+ deee5482
+ 2625a7b9
+ 7f386fbb
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Expansion Control Stance: Restricted
value: 10.0
- item
label: Modifier: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
value: -25.0
- item
label: Total
value: 45.0
resource_production:
food:
Added:
+ 7bbff3ca
+ 63de6813
+ 5be5e38d
+ 5aecc78c
Removed:
- item
label: District: Ancient Dock
value: 1
- item
label: District: Ancient Fishery
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
wood:
Added:
+ 41033380
Removed:
- item
label: Total
value: 0
stone:
Added:
+ 9b97d758
+ e7310879
+ 6bd2e223
Removed:
- item
label: Terrain: Mountain (3 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 3
mounts:
Added:
+ 6d63a3dc
+ aa7c9853
Removed:
- item
label: Terrain: Tundra (14 tiles)
value: 4
- item
label: Total
value: 4
research:
Added:
+ 6dfda22f
+ d8348647
+ a9bca792
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Production Locked
value: -1
- item
label: Total
value: 0
magic:
Added:
+ 697ba988
+ 85c21871
+ 908852a0
+ fd2d5758
+ 561b76c8
+ 60f1adc4
Removed:
- item
label: District: Ancient Magic Site
value: 1
- item
label: District: Ancient Magic Site (Synergy)
value: 1
- item
label: City: Sanctum
value: 3
- item
label: Modifier: upkeeping slow aging https://discord.com/channels/1188889187018088488/1265744219964965049/1437979946227073054
value: -1.0
- item
label: Nodes
value: 8
- item
label: Total
value: 12
bronze:
Added:
+ 4b878ab2
+ 19b1f246
+ aef66188
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 3
iron:
Added:
+ a39c360d
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ f55da035
+ 39fd631a
+ a1275378
+ e3f113d1
Removed:
- item
label: City: Sanctum
value: 1
- item
label: City: Commerce
value: 1
- item
label: Population
value: 27
- item
label: Total
value: 38
wood:
Added:
+ ab4de58e
+ 9c89bdcd
+ 73e11ba0
Removed:
- item
label: City: Metropolis
value: 1
- item
label: City: Generic City
value: 1
- item
label: Total
value: 2
stone:
Added:
+ d970539b
+ 47acee28
+ b05cdf8c
Removed:
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Total
value: 2
mounts:
Added:
+ b40175f0
+ 3e25fe79
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ f95108f3
Removed:
- item
label: Total
value: 0
magic:
Added:
+ fb9a1f3e
+ f80f5935
Removed:
- item
label: Modifier: Portalx2
value: 4.0
- item
label: Total
value: 4
bronze:
Added:
+ 4125703a
Removed:
- item
label: Total
value: 0
iron:
Added:
+ c1759ee0
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 49ebbea0
+ 5efd2418
+ 94f3658c
+ 965eb277
+ 5a98cda4
+ 262cf720
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: City: Commerce
value: 75
- item
label: Market: Road to Elishiano (Market Safety Stance: Protect)
value: -75
- item
label: Tax Stance: Low
value: 162
- item
label: Total
value: 162
karma:
Added:
+ 287d9bf4
+ 79b8a138
+ 10a5c846
+ 37e00e10
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Rolling Karma
value: 3
- item
label: Total
value: -1
Support Unit Capacity:
Removed: 4
Support Unit Count:
Removed: 0
support_unit_details:
Beacon:
display_name: Beacon → None
base_name: Beacon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'magic': 1, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 74f4c1de
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ e33d21a1
+ 2273e234
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 78410bef
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ dc0df63e
+ 065220df
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 121a9515
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ a6995e01
+ 1fd50713
Removed:
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Reason: Recalculate New Remnants before event roll