Change #69b80c9ef8a0c83264e33cac:
| Target: | Tlalocan |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-16 13:58:54.682000 |
| Changes: |
_id:
Removed:
6801eeb4a39a3e1b787aea51
Name:
Removed:
Tlalocan
Region:
Removed:
67ef6b6398867826cf7962f1
Stability:
Removed:
United
Infamy:
Removed:
0
Temporary Karma:
Removed:
0
Rolling Karma:
Removed:
-6
Money:
Removed:
5712
Primary Race:
Removed:
67ef5838690147f64b5a8293
Primary Culture:
Removed:
6801e329fb8bef2a70c36118
Primary Religion:
Removed:
6801e460fb8bef2a70c3615b
Current Territory:
Removed:
8
Road Usage:
Removed:
0
Overlord:
Removed:
6801f177a39a3e1b787aea6b
Vassal Type:
Removed:
Protectorate
Compliance:
Removed:
None
Districts:
Removed:
Item 1:
type:
classical_fishery
node:
research
Item 2:
type:
classical_dock
node:
""
Item 3:
type:
ancient_church
node:
""
Item 4:
type:
classical_quarry
node:
""
Item 5:
type:
ancient_ranch
node:
iron
Cities:
Removed:
Item 1:
name:
Chantli
type:
metropolis
node:
""
wall:
classical_walls
Origin:
Removed:
Unknown
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_gain_chance
value:
0
duration:
-1
source:
Isolated Diplomatic Stance
Temperament:
Restricted content
Government Type:
Removed:
City State
Succession Type:
Removed:
Elected
Nomad Camp Type:
Removed:
None
Conscription Type:
Removed:
Moderate
Military Funding:
Removed:
Standard
Magic Stance:
Removed:
Military
Citizenship Stance:
Removed:
None
Foreign Acceptance:
Removed:
Integration
Subject Stance:
Removed:
Balanced
Land Doctrine:
Removed:
Safeguard
Naval Doctrine:
Removed:
Fleet
Diplomatic Stance:
Removed:
Isolated
Scientific Stance:
Removed:
Puritanical
Economy Type:
Removed:
Production
Expansion Control Stance:
Removed:
Free
Mercenary Law:
Removed:
Some Mercenaries
Consumption Stance:
Removed:
Standard
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
None
Resource Storage:
Removed:
food:
-55
wood:
-6
stone:
-33
mounts:
20
research:
0
magic:
15
bronze:
-11
iron:
10
resource_nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Jobs:
Removed:
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
partial_vampire:
0
missionary:
0
entertainer:
0
artificer:
0
full_vampire:
0
farmer:
0
stone_speaker:
0
apprentice:
0
fisherman:
0
bureaucrat:
0
partial_undead:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
1
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
5
Effective Pop Capacity:
Removed:
17
Effective Territory:
Removed:
13
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
0
Land Attack Modifier:
Removed:
0
Land Defense Modifier:
Removed:
0
Land Unit Capacity:
Removed:
3
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
210
Naval Attack Modifier:
Removed:
0
Naval Defense Modifier:
Removed:
0
Naval Unit Capacity:
Removed:
3
Nomadic:
Removed:
0
Pop Count:
Removed:
10
Raw Roll:
Restricted content
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
10
wood:
1
stone:
3
mounts:
1
research:
0
magic:
0
bronze:
1
iron:
0
Resource Excess:
Removed:
food:
-5
wood:
-1
stone:
-3
mounts:
1
research:
0
magic:
1
bronze:
-1
iron:
2
Resource Production:
Removed:
food:
5
wood:
0
stone:
0
mounts:
2
research:
0
magic:
1
bronze:
0
iron:
2
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.3
Stability Loss Chance:
Removed:
0.53
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Trade Distance:
Removed:
7
Minority Count:
Removed:
1
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.7665679916545247
stability_gain_chance_at_tick:
Removed:
0.3
stability_gain_roll:
Removed:
0.42233415035164046
stability_loss_chance_at_tick:
Removed:
0.53
stability_loss_roll:
Removed:
0.7271416577770105
previous_karma:
Removed:
1
previous_rolling_karma:
Removed:
-5
previous_temporary_karma:
Removed:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Great Artifact
bonus_progress_per_tick:
6
current_progress:
19
required_progress:
19
link:
https://discord.com/channels/1416309239638523935/1416349681763745802/1432223412209717322
slot:
3_progress_slot
total_progress_per_tick:
5
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
production_at_tick:
Removed:
food:
-5
wood:
-1
stone:
-3
mounts:
1
research:
0
magic:
1
bronze:
-1
iron:
2
resource_desires:
Removed:
Item 1:
resource:
wood
trade_type:
Need to Buy
price:
90
quantity:
3
Item 2:
resource:
stone
trade_type:
Desire to Buy
price:
75
quantity:
1
Item 3:
resource:
mounts
trade_type:
Desire to Sell
price:
75
quantity:
1
Item 4:
resource:
magic
trade_type:
Desire to Sell
price:
100
quantity:
3
Item 5:
resource:
bronze
trade_type:
Desire to Sell
price:
120
quantity:
3
Item 6:
resource:
iron
trade_type:
Desire to Buy
price:
145
quantity:
2
Item 7:
resource:
quintessence
trade_type:
Need to Buy
price:
370
quantity:
1
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ f9c5206d
Removed:
- item
label:
Stability: United
value:
1
Ancient Heavy Cavalry:
display_name:
Ancient Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'mount': 1, 'bronze': 1} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 224183cf
Removed:
- item
label:
Stability: United
value:
1
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 6c196fc4
Removed:
- item
label:
Stability: United
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ ed8532cf
Removed:
- item
label:
Stability: United
value:
1
Cavalry Archer:
display_name:
Cavalry Archer → None
base_name:
Cavalry Archer → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
True → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'mount': 1} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 17aa6c4d
Removed:
- item
label:
Stability: United
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ a30fbd5f
Removed:
- item
label:
Stability: United
value:
1
Classical Light Cavalry:
display_name:
Classical Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mounts': 1} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ fbf69104
Removed:
- item
label:
Stability: United
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
morale:
Added:
+ aee78e63
Removed:
- item
label:
Stability: United
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
morale:
Added:
+ ab77b54f
Removed:
- item
label:
Stability: United
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
morale:
Added:
+ 82563768
Removed:
- item
label:
Stability: United
value:
1
Ancient Transport Ship:
{'display_name': 'Ancient Transport Ship', 'base_name': 'Transport Ship', 'unit_type': 'Naval', 'unit_class': 'Ancient Transport Unit', 'era': 'Ancient', 'is_support': False, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1}, 'requirements': {'district': ['dock']}, 'base_stats': {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0}, 'effective_stats': {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0}, 'stat_breakdown': {}} → None
Classical Boarding Ship:
display_name:
Classical Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
morale:
Added:
+ f2be1408
Removed:
- item
label:
Stability: United
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'wood': 1, 'stone': 1} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
morale:
Added:
+ 0b207c2d
Removed:
- item
label:
Stability: United
value:
1
Scout Ship:
display_name:
Scout Ship → None
base_name:
Scout Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ aae7fd93
Removed:
- item
label:
Stability: United
value:
1
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-34
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
Concessions:
Removed:
stone:
4
bronze:
4
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
imperial_river_runner:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_tactician:
0
imperial_vanguard:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_arbalest:
0
ancient_civilian:
0
classical_orchal_cavalry:
0
ancient_ameru_marines:
0
classical_phantom:
0
Naval Units:
Removed:
classical_transport_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
Prestige:
Removed:
0
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
1
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
6
shallow_water:
1
deep_water:
0
hazardous_water:
0
disconnected:
0
concessions_chance_at_tick:
Removed:
0
concessions_roll:
Removed:
1
rebellion_chance_at_tick:
Removed:
0.25
rebellion_roll:
Removed:
0.1321516952022519
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.526802843723624
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.601579772892434
breakdowns:
stability_gain_chance:
Added:
+ 69e2c3b5
+ b18876dc
+ 13659a53
+ 121511dc
Removed:
- item
label:
Base
value:
0
- item
label:
Scientific Stance: Puritanical
value:
25.0
- item
label:
Consumption Stance: Standard
value:
5.0
- item
label:
Total
value:
30.0
stability_loss_chance:
Added:
+ 2679ec9b
+ ff97123e
+ 588c03a3
+ 519cbeec
+ 8a2ea8bb
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
35.0
- item
label:
Race: Whisperfolk (Docile)
value:
-10.0
- item
label:
Foreign Acceptance: Integration
value:
3.0
- item
label:
Total
value:
53.0
resource_production:
food:
Added:
+ b8bdec9a
+ ce98620c
+ fa259d84
+ cb0210ff
Removed:
- item
label:
District: Classical Fishery
value:
2
- item
label:
District: Classical Dock
value:
2
- item
label:
District: Ancient Ranch
value:
1
- item
label:
Total
value:
5
wood:
Added:
+ 1bbc8a73
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ 444d0dc5
Removed:
- item
label:
Total
value:
0
mounts:
Added:
+ d2319a6c
+ df2be7a3
Removed:
- item
label:
District: Ancient Ranch
value:
2
- item
label:
Total
value:
2
research:
Added:
+ f1a261ec
+ e9b8ff61
+ 9ac1cd91
Removed:
- item
label:
Nodes
value:
2
- item
label:
Production Locked
value:
-2
- item
label:
Total
value:
0
magic:
Added:
+ 77891a2d
+ e6b037a2
Removed:
- item
label:
Terrain: Hazardous Land (6 tiles)
value:
1
- item
label:
Total
value:
1
bronze:
Added:
+ 613d6d0d
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ a83a5d1f
+ 9a922551
Removed:
- item
label:
Nodes
value:
2
- item
label:
Total
value:
2
resource_consumption:
food:
Added:
+ 9ecb6657
+ d64a76d7
Removed:
- item
label:
Population
value:
10
- item
label:
Total
value:
10
wood:
Added:
+ f0d7feaa
+ eded94a3
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
1
stone:
Added:
+ e44cd9a9
+ 3a2c8755
+ 999566ad
+ b7b8da66
Removed:
- item
label:
District: Classical Fishery
value:
1
- item
label:
District: Classical Dock
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
3
mounts:
Added:
+ 749a1158
+ 744f435a
Removed:
- item
label:
District: Classical Quarry
value:
1
- item
label:
Total
value:
1
research:
Added:
+ d526dbcb
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ bc96a9e2
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 2ff2131a
+ 7a644c99
Removed:
- item
label:
City: Classical Walls
value:
1
- item
label:
Total
value:
1
iron:
Added:
+ 74697ba8
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 08a2a966
+ 7b0546fc
+ f45f672c
Removed:
- item
label:
Base
value:
150
- item
label:
Tax Stance: Low
value:
60
- item
label:
Total
value:
210
karma:
Added:
+ 3bbc524e
+ 99057fbb
+ cc6aa41f
+ 0d23d75a
+ 9e2b76be
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
2
- item
label:
Scientific Stance: Puritanical
value:
4
- item
label:
Rolling Karma
value:
-6
- item
label:
Total
value:
0
Support Unit Capacity:
Removed:
1
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
|
| Reason: | Recalculate Tlalocan before event roll |