Change #69b80caff8a0c83264e33cb5:

Target: Usonia
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:59:11.651000
Changes:
_id:
Removed: 67ef749f98867826cf796312
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Usonia
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Far Travelers
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: Punishment
Prestige:
Removed: 0
Current Territory:
Removed: 18
Vassal Type:
Removed: None
Region:
Removed: 67ef6b6398867826cf7962f1
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef5c64690147f64b5a82ed
Primary Race:
Removed: 67ef4ba889e17a6e9fa6bbc7
Diplomatic Stance:
Removed: Cooperative
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Free
Road Usage:
Removed: 0
Rolling Karma:
Removed: 1
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Nomadic
Nomad Camp Type:
Removed: Hearth
Money:
Removed: 4842
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Overlord:
Removed: ""
Conscription Type:
Removed: Moderate
Origin:
Removed: (A) Recent Subjugation
Temperament:
Restricted content
Stability:
Removed: Balanced
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 2
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Export Slots:
Removed: 4
Import Slots:
Removed: 4
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
missionary: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -1
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 7
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 11
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 526
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 7
Pop Count:
Removed: 21
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 28
wood: 7
stone: 3
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Excess:
Removed:
food: 3
wood: 2
stone: 4
mounts: 6
research: 10
magic: 0
bronze: -1
iron: 0
Resource Production:
Removed:
food: 31
wood: 9
stone: 7
mounts: 6
research: 10
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.41
Stability Loss Chance:
Removed: 0.27
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: VCS-1
type: metropolis
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: classical_ranch
node: mounts
Item 2:
type: classical_school
node: ""
Item 3:
type: classical_library
node: ""
Item 4:
type: classical_church
node: ""
Item 5:
type: classical_mine
node: ""
Item 6:
type: classical_mint
node: ""
Item 7:
type: classical_home
node: ""
Jobs:
Removed:
apprentice: 0
bureaucrat: 0
fisherman: 0
farmer: 0
harvester: 3
hunter: 6
merchant: 0
metallurgist: 0
miner: 2
mystic: 0
researcher: 0
artificer: 0
vampire: 0
astronomer: 0
full_vampire: 0
missionary: 0
partial_vampire: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
revolutionary: 0
firefather_priest: 0
Ongoing Modifiers:
Removed:
Item 1:
field: stability_gain_chance
value: 0.01
duration: -1
source: Until John Dies
Item 2:
field: pop_cap
value: 3.0
duration: -1
source: Wonder Doc
Item 3:
field: Turns with Library
value: 17.0
duration: -1
source: Library District
Item 4:
field: research_production
value: 3.0
duration: -1
source: Library District
Item 5:
field: ruler_artifact_slots
value: 9.0
duration: -1
source: Religious Sect Benefit https://discord.com/channels/1188889187018088488/1194881055249928252/1443007954612912168
resource_nodes:
Removed:
food: 1
wood: 1
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 30
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 10
iron: 15
Effective Pop Capacity:
Removed: 21
Nomadic:
Removed: 1
Trade Distance:
Removed: 7
expansion_chance_at_tick:
Removed: 0
expansion_roll:
Removed: 0.512728289453116
stability_gain_chance_at_tick:
Removed: 0.41
stability_gain_roll:
Removed: 0.9069209912234453
stability_loss_chance_at_tick:
Removed: 0.27
stability_loss_roll:
Removed: 0.612336851097846
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_fire_shaman: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_grey_wardens: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
imperial_war_dancer: 0
imperial_river_runner: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 4
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 3
classical_thorn_wardens: 0
classical_phantom: 0
classical_drake: 0
classical_pulsar: 0
classical_atronach: 0
classical_chariot: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name: Vanguard City Slot #2
progress_per_tick: 0
current_progress: 20
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1428968434649272330/1429269832431435849
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 2:
quest_name: Reforming the Council
progress_per_tick: 0
current_progress: 9
required_progress: 17
link: https://discord.com/channels/1188889187018088488/1477173491194138685/1477817070749094058
total_progress_per_tick: 4
bonus_progress_per_tick: 0
slot: 4_progress_slot
Item 3:
quest_name: Reaching the Core
progress_per_tick: 1
current_progress: 7
required_progress: 29
link: https://discord.com/channels/1188889187018088488/1477135713261588672/1477925645223989349
total_progress_per_tick: 3
bonus_progress_per_tick: 0
slot: tier_3_spell_slot
Item 4:
quest_name: The First Bible
progress_per_tick: 2
current_progress: 5
required_progress: 19
link: https://discord.com/channels/1188889187018088488/1477172546330693652/1478128020849033398
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Territory Types:
Removed:
plains: 12
forest: 6
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 10
research_production_at_tick:
Removed: 13
production_at_tick:
Removed:
food: 3
wood: 2
stone: 2
mounts: 6
research: 3
magic: 0
bronze: 4
iron: 6
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 7
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ a2315ee1
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ aab1630c
Removed:
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ ac23b360
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 89fb6d73
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ da870c87
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ ff4ca602
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Ancient Heavy Cavalry:
display_name: Ancient Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 300} → None
upkeep: {'mount': 1, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 31b840e5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ afc74b18
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ d567c8fc
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 18c7934b
+ 4e1f4882
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Ancient Light Cavalry:
display_name: Ancient Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 250} → None
upkeep: {'mount': 1, 'money': 30} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ f917f7a8
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 13030f74
Removed:
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ f20181a1
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 4c8b4ba3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ f8435806
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 32a0deb7
+ d88b622f
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 9a5581cb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 1a579d56
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 0a830e78
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 1c803f0f
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 234839e6
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ fddf0287
Removed:
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ e5987da4
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 6a37d9d7
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 45b5e0ed
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ ac5f5159
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Cavalry Archer:
display_name: Cavalry Archer → None
base_name: Cavalry Archer → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: True → None
recruitment_cost: {'money': 225} → None
upkeep: {'mount': 1, 'money': 30} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 9553aedd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 7fb0e4b7
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 522a50da
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ b1f07006
+ 5695a7ab
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Chariot:
display_name: Chariot → None
base_name: Chariot → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mount': 1, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['ranch'], 'research': ['draught_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ a51e3f16
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 95d7ecc0
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ e11535aa
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 23972aa9
+ 07d77345
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 28f09e78
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ ef932407
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ bef31ad0
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 3d622a37
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Classical Heavy Cavalry:
display_name: Classical Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 450} → None
upkeep: {'mounts': 2, 'iron': 1, 'money': 30} → None
requirements: {'district': ['ranch'], 'research': ['draught_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 11, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 6, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ d583f0f6
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ cd541465
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ecb9a84d
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 3218a20c
+ db9f5646
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Classical Light Cavalry:
display_name: Classical Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mounts': 1, 'money': 30} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ cc933046
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 2dc8e23f
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ a126b3a9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 5b73c3b4
+ 0aa702ae
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0
Prestige Gain:
Removed: -34
Technology Cost Minimum:
Removed: 2
Technology Cost Modifier:
Removed: -1
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 11
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 30
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 10
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.5802514382437794
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 9
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
breakdowns:
stability_gain_chance:
Added:
+ 92eb3f99
+ e307f051
+ e5e25d2e
+ 08f5c78f
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Modifier: Until John Dies
value: 1.0
- item
label: Total
value: 41.0
stability_loss_chance:
Added:
+ cecea813
+ 701ed67c
+ 3f0321ce
+ 0b7f0309
+ d31369ee
+ cebafb39
Removed:
- item
label: Base
value: 0
- item
label: Citizenship Stance: Free
value: 5.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Karma
value: 5.0
- item
label: Scientific Stance: Progressive
value: 42.0
- item
label: Total
value: 27.0
resource_production:
food:
Added:
+ d750049b
+ 356c966b
+ 85ff7d68
+ 44eac442
+ b4ae7ca5
+ 6375b499
Removed:
- item
label: District: Classical Ranch
value: 1
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Technology: Tenant Farming
value: 2
- item
label: Hunter
value: 24
- item
label: Terrain: Plains (12 tiles)
value: 3
- item
label: Total
value: 31
wood:
Added:
+ d3dd921d
+ eb846434
+ 0e4afb65
+ 9bcf0f7e
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: Harvester
value: 9
- item
label: Terrain: Forest (6 tiles)
value: 1
- item
label: Total
value: 9
stone:
Added:
+ 91dd365a
+ a05098db
+ d52cb309
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: Miner
value: 8
- item
label: Total
value: 7
mounts:
Added:
+ 0d4d0b1a
+ 7f189a67
+ 892af0b3
+ 08ecfe42
+ 35756b22
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: District: Classical Ranch
value: 4
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 6
research:
Added:
+ 01f90ddf
+ 18a97e9b
+ 4868410d
+ 30764ea0
+ b3ef1fd6
+ d418d43b
+ 872bfde9
Removed:
- item
label: Scientific Stance: Progressive
value: 2
- item
label: District: Classical School
value: 1
- item
label: Modifier: Library District
value: 3.0
- item
label: Religion: Sigmarianism
value: 1.0
- item
label: Wonder: The Vanguard
value: 1.0
- item
label: Religious Homogeneity
value: 2.0
- item
label: Total
value: 10
magic:
Added:
+ 57aa7abb
+ 7d47dc9d
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: Total
value: 0
bronze:
Added:
+ 43848db7
+ 2789bf4a
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: Total
value: 0
iron:
Added:
+ 4bdd8753
+ 429272fe
+ 3e323a88
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: District: Classical Mine
value: 1
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ 0ea919b5
+ b888e0e5
+ 2aa6edf0
Removed:
- item
label: Nomad Camp Type: Hearth
value: -3
- item
label: Population
value: 31
- item
label: Total
value: 28
wood:
Added:
+ f5ae5723
+ 3b27e764
+ c0702a28
+ 062790bb
+ 01a2b96c
+ f7c246c1
+ d2c19a55
Removed:
- item
label: Nomad Camp Type: Hearth
value: 1
- item
label: District: Classical Ranch
value: 1
- item
label: District: Classical School
value: 1
- item
label: District: Classical Library
value: 2
- item
label: District: Classical Home
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 7
stone:
Added:
+ 3f054196
+ 6933912f
+ 99ce2ab9
+ 0ad76b97
Removed:
- item
label: District: Classical School
value: 1
- item
label: District: Classical Mine
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 3
mounts:
Added:
+ 67c5516d
Removed:
- item
label: Total
value: 0
research:
Added:
+ 5fea3d0a
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 3a3ee3fe
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 3080b559
+ 8cb60c9a
Removed:
- item
label: District: Classical Mint
value: 1
- item
label: Total
value: 1
iron:
Added:
+ c214918f
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 636eaecc
+ 3cea157a
+ df71ff70
+ 4072a2c9
+ 902c93fe
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: Tax Stance: Low
value: 126
- item
label: Stockpile
value: 400
- item
label: Total
value: 526
karma:
Added:
+ 20287bf8
+ 1c57d559
+ 61be26bd
+ 9910fee0
Removed:
- item
label: Base
value: 0
- item
label: Scientific Stance: Progressive
value: -2
- item
label: Rolling Karma
value: 1
- item
label: Total
value: -1
Support Unit Capacity:
Removed: 3
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Tactician: (nested dict)
Support Units:
Removed:
Reason: Recalculate Usonia before event roll