Change #69b89bfef8a0c83264e3408c:
| Target: | Eternal Chancellorship of the Black Scythe of Alturus |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-17 00:10:38.545000 |
| Changes: |
_id:
Removed:
67ef6d4698867826cf7962fa
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Radical
Name:
Removed:
Eternal Chancellorship of the Black Scythe of Alturus
Infamy:
Removed:
0
Economy Type:
Removed:
Construction
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Moderate
Justice Stance:
Removed:
Standard
Prestige:
Removed:
0
Current Territory:
Removed:
35
Vassal Type:
Removed:
Protectorate
Region:
Removed:
67ef6c8a98867826cf7962f8
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef2fb2096a9b083e2a7617
Primary Race:
Removed:
67ef569889e17a6e9fa6bbf6
Diplomatic Stance:
Removed:
Isolated
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Open
Road Usage:
Removed:
20
Rolling Karma:
0 → 1
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
3568 → 4106
Compliance:
Removed:
Loyal
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef61e6690147f64b5a835f
Overlord:
Removed:
67ef6eba98867826cf7962fe
Conscription Type:
Removed:
Low
Origin:
Removed:
(T) Survivors
Temperament:
Restricted content
Stability:
Removed:
United
Districts:
Removed:
Item 1:
type:
classical_market
node:
""
Item 2:
type:
classical_farm
node:
""
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
classical_ranch
node:
mounts
Item 5:
type:
classical_school
node:
""
Item 6:
type:
classical_artifactory
node:
iron
Item 7:
type:
classical_center
node:
wood
Item 8:
type:
classical_granary
node:
food
Item 9:
type:
classical_home
node:
""
districts-0:
Removed:
ancient_market
districts-1:
Removed:
ancient_farms
districts-2:
Removed:
ancient_forge
districts-3:
Removed:
ancient_workshop
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
""
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
6
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.1
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
9
Effective Territory:
Removed:
40
Event Roll:
Restricted content
Export Slots:
Removed:
10
Import Slots:
Removed:
10
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_vampire:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-3
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
538
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
24
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
10
Remaining Import Slots:
Removed:
10
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
40
wood:
18
stone:
9
mounts:
1
research:
0
magic:
0
bronze:
3
iron:
0
Resource Excess:
Removed:
food:
32
wood:
9
stone:
4
mounts:
8
research:
7
magic:
1
bronze:
1
iron:
3
Resource Production:
Removed:
food:
72
wood:
27
stone:
13
mounts:
9
research:
7
magic:
1
bronze:
4
iron:
3
Road Capacity:
Removed:
30
Stability Gain Chance:
Removed:
0.4
Stability Loss Chance:
Removed:
0.75
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Novus Alturus
type:
metropolis
node:
research
wall:
classical_walls
Item 2:
name:
Holy City of Verbada Legisda
type:
generic
node:
""
wall:
classical_walls
Item 3:
name:
Fornaxus
type:
commerce
node:
""
wall:
classical_walls
Jobs:
apprentice:
0 → None
fisherman:
0 → None
bureaucrat:
3 → 0
farmer:
10 → 0
harvester:
8 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
2 → 0
mystic:
0 → None
researcher:
0 → None
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
partial_vampire:
1 → 2
full_vampire:
0 → None
stone_speaker:
0 → None
missionary:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
revolutionary:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Removed:
-
https://discord.com/channels/1188889187018088488/1188909580378443816/1470334616127799350
field:
1_progress_slots
value:
1.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1470334616127799350
resource_nodes:
Removed:
food:
1
wood:
1
stone:
0
mounts:
0
research:
1
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
3 → 35
wood:
2 → 11
stone:
6 → 10
mounts:
8 → 15
research:
0 → None
magic:
9 → 10
bronze:
0 → 1
iron:
4 → 7
Effective Pop Capacity:
Removed:
23
Nomadic:
Removed:
0
Trade Distance:
Removed:
16
concessions_chance_at_tick:
0.2 → 0
concessions_roll:
0.12873285690666025 → 1
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.5084864143575698 → 0.2424503071772368
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.21124140180440842 → 0.8594956981003773
stability_gain_chance_at_tick:
Removed:
0.4
stability_gain_roll:
0.11722836720426844 → 0.04451908901086277
stability_loss_chance_at_tick:
Removed:
0.75
stability_loss_roll:
0.950421090788782 → 0.49129619465743946
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
ancient_reman_longbowbird:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_war_dancer:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_ameru_marines:
0
imperial_arbalest:
0
imperial_vanguard:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial War Dancer:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Atronach:
0
Drake:
0
Phantom:
0
Pulsar:
0
Skirmisher:
0
Missile Ship:
0
Scout Ship:
0
Ancient Civilian:
0
Ancient Elite Infantry:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Auxiliary:
0
Cavalry Archer:
0
Chariot:
0
Classical Civilian:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
0
Spearmen:
0
Salamandra Phoenix:
0
Imperial Cavalier:
0
Orchal Cavalry:
0
Imperial Arbalest:
0
Naval Units:
Removed:
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Explosive Ship:
0
Missile Ship:
0
Siege Ship:
0
Classical Transport Ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Scout Ship:
0
previous_karma:
Removed:
-3
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
4
forest:
5
dense_forest:
0
urban:
0
hill:
5
mountain:
12
river:
0
desert:
8
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Modified:
~
Dragification Spell (Improbable)
current_progress:
9 → 13
~
Magic Node Creation
current_progress:
2 → 3
~
Power Sucker
current_progress:
3 → 5
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
7
production_at_tick:
food:
8 → 32
wood:
7 → 9
stone:
9 → 4
mounts:
8 → None
research:
7 → None
magic:
1 → None
bronze:
6 → 1
iron:
4 → 3
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.5370533158208155
passive_negative_stab_civil_war_chance_at_tick:
Removed:
0.5
passive_negative_stab_civil_war_roll:
Removed:
0.4073792724211386
vampirism_chance_at_tick:
Removed:
0.1
vampirism_roll:
0.5354783356588925 → 0.006533911937213643
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ ce687260
+ bb34258a
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 657ce1aa
+ a9d04dc6
+ 43477722
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ bbf8f8ba
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 4858c128
+ 4fac03b6
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 75b497ae
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 6, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 3df6c26b
+ 439605ad
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ bc176a13
+ 108f5762
+ 3f73c889
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 64fd34e8
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 83763628
+ fd8d9b3e
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ f955844f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Heavy Cavalry:
display_name:
Ancient Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'mount': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ f7e446bb
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5ff00994
+ 9bc0a6ec
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 4ac4f8cb
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1, 'money': 15} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ bb6feadf
+ ca65b1d9
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ f2b07b1e
+ 9a9bf1e5
+ 2992e607
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ a7736cea
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 3613bdd6
+ d831dbd0
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 1f0e0159
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 15} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 429c95cb
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ d55ae66f
+ 166ffb1f
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 85c262cd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ e3b842b2
+ fcfda4ac
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 2d924725
+ b94dd5cd
+ 20f314cb
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 01c45d81
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ e7c72b8b
+ c132c4e0
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 277b6293
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Cavalry Archer:
display_name:
Cavalry Archer → None
base_name:
Cavalry Archer → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
True → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'mount': 1, 'money': 15} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 030ce01e
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ d20aa1e0
+ 3db9023c
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 7abb536d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 43443d48
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 3f43ba37
+ 97e6a085
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ d718ef42
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Cavalry:
display_name:
Classical Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mounts': 1, 'money': 15} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 67255dd7
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 51cc9d66
+ b6ff8939
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ ea7ad7ee
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 9810a0b6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ b8b6aeba
+ 2407464c
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ c74ddf36
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-34
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0.1
Working Pops Count:
Removed:
24
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.3464432521955284
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.25
pop_loss_roll:
Removed:
0.6220274415934033
Resource Capacity:
Removed:
food:
35
wood:
15
stone:
15
mounts:
15
research:
0
magic:
20
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
2
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
16
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
breakdowns:
stability_gain_chance:
Added:
+ b98b6cfe
+ fc783b93
+ 0a6ba9e5
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Total
value:
40.0
stability_loss_chance:
Added:
+ e4d93caa
+ 963a4090
+ f329490b
+ c9567a85
+ 16afb35a
+ bcd4c6e6
+ 067487bb
+ 75e7541b
+ 5419abea
+ 31de44f6
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
35.0
- item
label:
Citizenship Stance: Open
value:
5.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Modifier: https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
value:
-100.0
- item
label:
Ruler: Falxscura Andorator (Titles)
value:
-25.0
- item
label:
Foreign Acceptance: Integration
value:
21.0
- item
label:
Scientific Stance: Radical
value:
120.0
- item
label:
Tax Stance: Moderate
value:
24.0
- item
label:
Total
value:
75.0
resource_production:
food:
Added:
+ 2ae578cc
+ f3a0d842
+ 227f3db3
+ e130c1c9
+ bb61ed19
+ 9f8f84f1
+ ad6912e1
+ 917b2f91
+ c0760edf
Removed:
- item
label:
District: Classical Farm
value:
4
- item
label:
District: Classical Ranch
value:
1
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Farmer
value:
60
- item
label:
Vampire
value:
1
- item
label:
Terrain: Plains (4 tiles)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
72
wood:
Added:
+ 2d25af22
+ 09acf35a
+ 77f6dd11
+ 1fbd85b7
Removed:
- item
label:
Harvester
value:
24
- item
label:
Terrain: Forest (5 tiles)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
27
stone:
Added:
+ 1974ae4f
+ 64c72c55
+ 40b8d6f7
+ 94423199
Removed:
- item
label:
Miner
value:
8
- item
label:
Terrain: Hill (5 tiles)
value:
1
- item
label:
Terrain: Mountain (12 tiles)
value:
4
- item
label:
Total
value:
13
mounts:
Added:
+ 72a5f12c
+ 5ad31d19
+ 805cbd45
+ 3dfc4611
+ b0eaf759
Removed:
- item
label:
District: Classical Ranch
value:
4
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Terrain: Desert (8 tiles)
value:
2
- item
label:
Nodes
value:
2
- item
label:
Total
value:
9
research:
Added:
+ 9ae776d5
+ 30cbb2c2
+ 7ca58806
+ c62c4184
Removed:
- item
label:
Scientific Stance: Radical
value:
4
- item
label:
District: Classical School
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
7
magic:
Added:
+ 99a36794
+ 1ae0a9fd
Removed:
- item
label:
Vampire
value:
1
- item
label:
Total
value:
1
bronze:
Added:
+ 2a312a29
+ cfee0938
+ 033b8fff
+ b797880a
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
iron:
Added:
+ a3aff8f0
+ 4e82149f
+ 0c7464c6
Removed:
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
3
resource_consumption:
food:
Added:
+ 8c9ab7ba
+ e47c16cd
+ 0bb67632
+ fcf4ee9e
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Race: Prunambulat (Insatiable)
value:
3
- item
label:
Population
value:
36
- item
label:
Total
value:
40
wood:
Added:
+ ba2af6a7
+ f6f9e04b
+ d083ad6e
+ cd9ac2a0
+ 3f9a18e9
+ cfffecbd
+ 0c7d5e2b
Removed:
- item
label:
District: Classical Center
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Bureaucrat
value:
3
- item
label:
Farmer
value:
10
- item
label:
Miner
value:
2
- item
label:
Total
value:
18
stone:
Added:
+ 5dc20cea
+ a4af6e0e
+ c97802b1
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
Harvester
value:
8
- item
label:
Total
value:
9
mounts:
Added:
+ 16d6b2f6
+ 665424d9
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 8a0c5a84
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ dbc3951c
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 3032f393
+ ba1db254
+ 9d2e00e0
+ 0f1832ae
Removed:
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
Total
value:
3
iron:
Added:
+ 32c9f3a2
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 01339f47
+ 1c6a5691
+ e26777a8
+ 7c524c97
+ 2ee09b44
+ 6161fbd6
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Notable
value:
-75
- item
label:
District: Classical Market
value:
100
- item
label:
City: Commerce
value:
75
- item
label:
Tax Stance: Moderate
value:
288
- item
label:
Total
value:
538
karma:
Added:
+ 69e7e9fc
+ 25744582
+ f45e5d7d
+ 2fe973de
+ bed39689
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Radical
value:
-4
- item
label:
Total
value:
-3
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 46152d58
+ 5d36c6f2
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ f0517086
+ d9fecbdf
+ 14bc21d3
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 11359ef5
+ d3940d94
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ f7c646c2
+ 07032c95
+ c8695c99
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Classical Siege Weapon:
{'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 15}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician:
{'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 15}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
Support Units:
Removed:
Classical Siege Weapon:
0
Beacon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
Tactician:
0
|
| Reason: | Tick Update for Eternal Chancellorship of the Black Scythe of Alturus |