Change #69b89c06f8a0c83264e34090:
| Target: | Fjarar Eyjar |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-17 00:10:46.714000 |
| Changes: |
_id:
Removed:
67f0b7b784cf1dc0bf4ffb3d
Government Type:
Removed:
Representative Council
Justice Stance:
Removed:
None
Money:
Removed:
6000
Primary Culture:
Removed:
67f0b68c84cf1dc0bf4ffb39
Stability:
Removed:
Unsettled
Name:
Removed:
Fjarar Eyjar
Economy Type:
Removed:
None
Current Territory:
Removed:
9
Temporary Karma:
Removed:
0
Primary Religion:
Removed:
67f0b6b084cf1dc0bf4ffb3b
Citizenship Stance:
Removed:
None
Magic Stance:
Removed:
Military
Foreign Acceptance:
Removed:
Integration
Conscription Type:
Removed:
Low
Prestige:
Removed:
0
Military Funding:
Removed:
Substantial
Mercenary Law:
Removed:
No Mercenaries
Nomad Camp Type:
Removed:
None
Compliance:
Removed:
Loyal
Expansion Control Stance:
Removed:
Restricted
Naval Doctrine:
Removed:
Skirmish
Diplomatic Stance:
Removed:
Isolated
Origin:
Removed:
(C) Enlightened Defeat
Road Usage:
Removed:
0
Tax Stance:
Removed:
None
Consumption Stance:
Removed:
None
Overlord:
Removed:
67ef7c0698867826cf796345
Temperament:
Restricted content
Succession Type:
Removed:
Inherited
Vassal Type:
Removed:
Martial
Infamy:
Removed:
0
Land Doctrine:
Removed:
Standard
Primary Race:
Removed:
67ef41c689e17a6e9fa6bbc5
Subject Stance:
Removed:
Benevolence
Region:
Removed:
67ef6b5c98867826cf7962ef
Scientific Stance:
Removed:
Conservative
Rolling Karma:
Removed:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.1
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
15
Event Roll:
Restricted content
Export Slots:
Removed:
5
Import Slots:
Removed:
5
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-3
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
4
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
250
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
4
Pop Count:
Removed:
19
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
5
Remaining Import Slots:
Removed:
5
resource_capacity:
Removed:
food:
20
wood:
20
stone:
20
mounts:
20
research:
0
magic:
10
bronze:
10
iron:
5
Resource Consumption:
Removed:
food:
23
wood:
3
stone:
1
mounts:
1
research:
0
magic:
0
bronze:
1
iron:
0
Resource Excess:
Removed:
food:
-21
wood:
-3
stone:
0
mounts:
2
research:
0
magic:
0
bronze:
2
iron:
0
Resource Production:
Removed:
food:
2
wood:
0
stone:
1
mounts:
3
research:
0
magic:
0
bronze:
3
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.1
Stability Loss Chance:
Removed:
0.44
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
3
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
16
Cities:
Removed:
Item 1:
name:
Hvilà
type:
generic
node:
""
wall:
classical_walls
Item 2:
name:
Jórvík
type:
generic
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_dock
node:
""
Item 2:
type:
ancient_forge
node:
bronze
Item 3:
type:
ancient_market
node:
luxury
Item 4:
type:
ancient_ranch
node:
""
Item 5:
type:
ancient_cache
node:
""
Item 6:
type:
""
node:
""
Jobs:
Removed:
apprentice:
0
farmer:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
artificer:
0
vampire:
0
astronomer:
0
stone_speaker:
0
full_vampire:
0
missionary:
0
partial_vampire:
0
entertainer:
0
partial_undead:
0
revolutionary:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_gain_chance
value:
0
duration:
-1
source:
Isolated Diplomatic Stance
resource_nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
-306 → -327
wood:
-53 → -56
stone:
12 → None
mounts:
20 → None
research:
0 → None
magic:
5 → None
bronze:
10 → None
iron:
1 → None
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_civilian:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_fire_shaman:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
classical_grey_wardens:
0
imperial_war_dancer:
0
imperial_vanguard:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
0
ancient_ameru_marines:
0
classical_auxiliary:
0
classical_civilian:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_siege_weapon:
0
classical_tactician:
0
classical_orchal_cavalry:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_phantom:
0
classical_pulsar:
0
classical_thorn_wardens:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
expansion_chance_at_tick:
Removed:
0.3
expansion_roll:
Removed:
0.14605131658258574
stability_gain_chance_at_tick:
Removed:
0.1
stability_gain_roll:
0.14064556250769555 → 0.8109835265747394
stability_loss_chance_at_tick:
Removed:
0.44
stability_loss_roll:
0.6217962262852317 → 0.9811975141711369
previous_karma:
Removed:
-3
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
Imperial District:
Removed:
type:
""
node:
""
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name:
Great Labour (Trap Creation Quest)
progress_per_tick:
0
current_progress:
6
required_progress:
6
link:
https://discord.com/channels/1188889187018088488/1365106240107184198/1366382412811997227
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 2:
quest_name:
"Liquid Fire" (Artifact Creation)
progress_per_tick:
4
current_progress:
16
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1361324003800649749/1393283220057100338
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 3:
quest_name:
Ulflönd Tribe (Vassal Creation)
progress_per_tick:
0
current_progress:
0
required_progress:
16
link:
https://discord.com/channels/1188889187018088488/1382972353444577340/1396387211506745495
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 4:
quest_name:
Race for the Dawn Helm (Artifact Creation)
progress_per_tick:
2
current_progress:
7
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1361324003800649749/1395791286904033333, Preamble https://discord.com/channels/1188889187018088488/1361324003800649749/1393434959850635384
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
3
river:
0
desert:
0
tundra:
4
marsh:
0
hazardous_land:
0
shallow_water:
2
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dawn_till_dusk:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
production_at_tick:
Removed:
food:
-21
wood:
-3
stone:
0
mounts:
2
research:
0
magic:
0
bronze:
2
iron:
0
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 6f8bb2e3
+ 9892439b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 7482cb8b
+ a35f235e
+ 9a3dda70
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ c61c4215
+ 777b0a19
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 4f5c4e06
+ 33ca1037
+ 3b17da8c
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Heavy Cavalry:
{'display_name': 'Ancient Heavy Cavalry', 'base_name': 'Heavy Cavalry', 'unit_type': 'Land', 'unit_class': 'Ancient Unit', 'era': 'Ancient', 'is_support': False, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': True, 'recruitment_cost': {'money': 300}, 'upkeep': {'mount': 1, 'bronze': 1, 'money': 30}, 'requirements': {'district': ['ranch']}, 'base_stats': {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'stat_breakdown': {}} → None
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1, 'money': 30} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 0daf791e
+ 36b08949
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ e191da5c
+ 7719a1e1
+ 8c925f95
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 226b01c0
+ 870d9bf7
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 40bcc008
+ 0366f588
+ 8aa2ecaa
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 3ef1f7a3
+ 29fad427
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ b91cc681
+ c723744d
+ f940b30c
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ df727ea5
+ ea421c10
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 0b26b92d
+ 24d2da5d
+ 539879e6
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 17d2fc1b
+ 13d82579
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 8bfb3e61
+ eed167c9
+ 0737fca6
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Passive Expansion Chance:
Removed:
0.3
Prestige Gain:
Removed:
-39
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
20
wood:
20
stone:
20
mounts:
20
research:
0
magic:
10
bronze:
10
iron:
5
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
4
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Autonomous
resource_desires:
Added:
+ 423a43cf
resource:
stone
trade_type:
Need to Buy
price:
85
quantity:
5
+ 45cc4f40
resource:
bronze
trade_type:
Desire to Sell
price:
120
quantity:
5
+ d49c1950
resource:
iron
trade_type:
Desire to Sell
price:
150
quantity:
2
+ ab7cbd72
resource:
quintessence
trade_type:
Need to Buy
price:
350
quantity:
1
Removed:
- 505832bc
resource:
wood
trade_type:
Need to Buy
price:
90
quantity:
4
- f088aafe
resource:
magic
trade_type:
Desire to Sell
price:
100
quantity:
1
- cf65d761
resource:
bronze
trade_type:
Desire to Buy
price:
125
quantity:
2
- dc1f867b
resource:
iron
trade_type:
Desire to Sell
price:
145
quantity:
2
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
leader_death_stab_loss_chance_at_tick:
Removed:
0.75
leader_death_stab_loss_roll:
Removed:
0.7459937874603537
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.33387401699031827
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Notes:
Removed:
None
concessions_chance_at_tick:
Removed:
0.1
concessions_roll:
0.32676386702039684 → 0.8958601539706701
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.8144167177292931 → 0.992717020245759
stability_loss_chance_civil_war_roll:
Removed:
0.32713654331405106
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
breakdowns:
stability_gain_chance:
Added:
+ 50354dfd
+ 8c4251e1
+ cd31602b
Removed:
- item
label:
Base
value:
0
- item
label:
Scientific Stance: Conservative
value:
10.0
- item
label:
Total
value:
10.0
stability_loss_chance:
Added:
+ af361f02
+ 92d7cc9f
+ fb74bffe
+ 3bf8fed5
Removed:
- item
label:
Base
value:
0
- item
label:
Expansion Control Stance: Restricted
value:
10.0
- item
label:
Foreign Acceptance: Integration
value:
9.0
- item
label:
Total
value:
44.0
resource_production:
food:
Added:
+ 4094a92d
+ 12fb85f7
+ fe9c3582
Removed:
- item
label:
District: Ancient Dock
value:
1
- item
label:
District: Ancient Ranch
value:
1
- item
label:
Total
value:
2
wood:
Added:
+ 8c906577
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ c93f007c
+ 8a3b0b0a
Removed:
- item
label:
Terrain: Mountain (3 tiles)
value:
1
- item
label:
Total
value:
1
mounts:
Added:
+ ed2e0743
+ 9cbc1ee8
+ 05cb8149
Removed:
- item
label:
District: Ancient Ranch
value:
2
- item
label:
Terrain: Tundra (4 tiles)
value:
1
- item
label:
Total
value:
3
research:
Added:
+ eb2a408f
+ 66d2ad77
Removed:
- item
label:
Production Locked
value:
0
- item
label:
Total
value:
0
magic:
Added:
+ 33907155
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ abe8336f
+ 047bc61a
+ 400f9101
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
3
iron:
Added:
+ d044bb5f
Removed:
- item
label:
Total
value:
0
resource_consumption:
food:
Added:
+ a65526b1
+ 9e5db204
Removed:
- item
label:
Population
value:
19
- item
label:
Total
value:
23
wood:
Added:
+ c4751c21
+ 0cc22f43
+ 1064649d
+ 755edf31
Removed:
- item
label:
District: Ancient Dock
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Total
value:
3
stone:
Added:
+ 77cb6bba
+ bb915dd4
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Total
value:
1
mounts:
Added:
+ 614a0abd
+ 6a57fc20
Removed:
- item
label:
District: Ancient Market
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 6f93e304
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ afbfad96
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 825a0f61
+ 55523a94
Removed:
- item
label:
City: Classical Walls
value:
1
- item
label:
Total
value:
1
iron:
Added:
+ 9e3d3906
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 0079fba8
+ f73e60fa
+ 8b67ba9b
+ 9c6b808c
+ 774393a2
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
District: Ancient Market
value:
100
- item
label:
District: Ancient Market (Synergy)
value:
150
- item
label:
Total
value:
250
karma:
Added:
+ 6c0a30eb
+ b1c22bd7
+ 65f72418
+ 7aab04af
+ dd74e685
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Unsettled
value:
-2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Conservative
value:
2
- item
label:
Total
value:
-3
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ ab80e027
+ a4d8a553
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 4f139efc
+ 87f87467
+ bb18780c
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 6ea64a84
+ 835dbdb2
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 33109745
+ 1b95c46e
+ 8362b9d3
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
|
| Reason: | Tick Update for Fjarar Eyjar |