Change #69b89c14f8a0c83264e3409a:

Target: Holy Federation of the Draconic Empire
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-17 00:11:00.654000
Changes:
_id:
Removed: 67ef712c98867826cf796306
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Suppression
Scientific Stance:
Removed: Puritanical
Name:
Removed: Holy Federation of the Draconic Empire
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: City State
Mercenary Law:
Removed: Mercenary Reliance
Tax Stance:
Removed: Low
Justice Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: None
Region:
Removed: 67ef6b6398867826cf7962f1
Consumption Stance:
Removed: Rationing
Succession Type:
Removed: Strength
Primary Culture:
Removed: 67ef5c86690147f64b5a82ef
Primary Race:
Removed: 67ef56f389e17a6e9fa6bbfe
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Limitless
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Military Funding:
Removed: Substandard
Land Doctrine:
Removed: Volley
Nomad Camp Type:
Removed: None
Money:
Removed: 6000
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef5fc4690147f64b5a8339
Overlord:
Removed: ""
Conscription Type:
Removed: Low
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Removed: United
Cities:
Removed:
Item 1:
name: ""
type: generic
node: food
wall: ""
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: ancient_barrow
node: research
Item 2:
type: ancient_magic_site
node: magic
Item 3:
type: ancient_dock
node: ""
Item 4:
type: ancient_fishery
node: ""
Item 5:
type: ancient_quarry
node: ""
Imperial District:
Removed:
type: ""
node: ""
Jobs:
Removed:
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
apprentice: 0
fisherman: 0
farmer: 0
bureaucrat: 0
researcher: 0
artificer: 0
vampire: 0
astronomer: 0
missionary: 0
brewer: 0
partial_undead: 0
entertainer: 0
full_vampire: 0
partial_vampire: 0
stone_speaker: 0
Land Units:
Removed:
ancient_civilian: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_ameru_marines: 0
classical_heavy_infantry: 0
classical_siege_weapon: 0
classical_skirmisher: 0
classical_tactician: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_phantom: 0
classical_orchal_cavalry: 0
classical_thorn_wardens: 0
imperial_vanguard: 0
imperial_war_dancer: 0
classical_elite_infantry: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
classical_heavy_cavalry: 0
Ongoing Modifiers:
Removed:
Item 1:
field: magic_consumption
value: 1.0
duration: -1
source: Stasis Upkeep https://discord.com/channels/1188889187018088488/1332505700290789448/1333490662980456448
Item 2:
field: stability_gain_chance
value: 0
duration: -1
source: Isolated Diplomatic Stance
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Progress Quests:
Removed:
Item 1:
quest_name: The jangyeong core
progress_per_tick: 2
current_progress: 17
required_progress: 17
link: https://discord.com/channels/1188889187018088488/1371522146802729113/1371524325777084467
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 2:
quest_name: Language quest
progress_per_tick: 0
current_progress: 4
required_progress: 4
link: https://discord.com/channels/1188889187018088488/1369309968024731700/1369425875002724405
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 3:
quest_name: Secret mrp artifact
progress_per_tick: 2
current_progress: 26
required_progress: 26
link: some old rp
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 4:
quest_name: Unique city
progress_per_tick: 1
current_progress: 55
required_progress: 55
link: Secondary https://discord.com/channels/1188889187018088488/1372420268315770933/1373383403008688198
total_progress_per_tick: 4
bonus_progress_per_tick: 4
slot: 0_progress_slot
Item 5:
quest_name: unique district
progress_per_tick: 1
current_progress: 6
required_progress: 55
link: - (still need to find link)
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: 0_progress_slot
Item 6:
quest_name: Age Reversal Artifact
bonus_progress_per_tick: 0
current_progress: 19
required_progress: 19
link: https://discord.com/channels/1188889187018088488/1376770228259913771/1377526344136523786
slot: tier_3_spell_slot
total_progress_per_tick: 3
Item 7:
quest_name: Gredix Hard Wood
bonus_progress_per_tick: 0
current_progress: 1
required_progress: 6
link: https://discord.com/channels/1188889187018088488/1439705268379320341
slot: 0_progress_slot
total_progress_per_tick: 0
Resource Storage:
food: -48 → -53
wood: 3 → 2
stone: 15 → None
mounts: 2 → None
research: 0 → None
magic: 10 → None
bronze: 7 → None
iron: 5 → None
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 4
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Event Roll:
Restricted content
Event Type:
Restricted content
Raw Roll:
Restricted content
Rolling Karma:
-11 → -12
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dawn_till_dusk: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
expansion_chance_at_tick:
Removed: 0.6
expansion_roll:
Removed: 0.5542461238632855
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
0.11387503571614166 → 0.44778687518926297
stability_loss_chance_at_tick:
0.15 → 0.35
stability_loss_roll:
0.7344008229746727 → 0.7842048251360525
previous_karma:
Removed: 0
previous_rolling_karma:
Removed: -11
previous_temporary_karma:
Removed: 0
production_at_tick:
Removed:
food: -5
wood: -1
stone: 0
mounts: 0
research: 0
magic: 4
bronze: 0
iron: 0
resource_desires:
Added:
+ 9b5edfd7
resource: food
trade_type: Desire to Sell
price: 50
quantity: 5
+ c4a4a25e
resource: wood
trade_type: Need to Buy
price: 90
quantity: 4
+ 06fb7f6b
resource: stone
trade_type: Need to Buy
price: 90
quantity: 1
+ 481ff02f
resource: bronze
trade_type: Desire to Buy
price: 125
quantity: 4
+ 10b91f91
resource: iron
trade_type: Need to Buy
price: 175
quantity: 2
+ c0975de4
resource: medicinal_herbs
trade_type: Need to Buy
price: 370
quantity: 1
Removed:
- 3862e011
resource: bronze
trade_type: Desire to Buy
price: 125
quantity: 3
- 47293923
resource: narcotics
trade_type: Desire to Buy
price: 290
quantity: 1
- 3cc0e60f
resource: quintessence
trade_type: Need to Buy
price: 370
quantity: 1
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 1
Civil War Chance:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Current Territory:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
District Slots:
Removed: 5
Effective Pop Capacity:
Removed: 15
Effective Territory:
Removed: 13
Export Slots:
Removed: 2
Import Slots:
Removed: 2
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: -2
Land Defense Modifier:
Removed: -2
Land Unit Capacity:
Removed: 3
Land Unit Count:
Removed: 0
land_unit_details:
Oakling:
display_name: Oakling → None
base_name: Oakling → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'magic': 1, 'wood': 1} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -4, 'defense': -1, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 1939996a
+ fd1fd654
+ 4ffbefd7
+ fe3cf48a
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Land Doctrine: Volley
value: -2
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 0c532efd
+ 3da465f5
+ 75b4f22d
+ dd8c58bf
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Land Doctrine: Volley
value: 1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
morale:
Added:
+ 2df17aac
+ 842198b7
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
retaliation_damage:
Added:
+ 99a4aa84
Removed:
- item
label: Land Doctrine: Volley
value: 1
Ravager:
display_name: Ravager → None
base_name: Ravager → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 400} → None
upkeep: {'magic': 2, 'bronze': 1} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': -4, 'defense': -1, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 2e46b95f
+ d0345db8
+ b5aaaf26
+ 8bc2a327
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Land Doctrine: Volley
value: -2
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 657bfd76
+ 2fed54a3
+ c1496a89
+ f35ca4c1
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Land Doctrine: Volley
value: 1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
morale:
Added:
+ 3cbeda92
+ 0ca98f48
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
retaliation_damage:
Added:
+ 8c7a2d24
Removed:
- item
label: Land Doctrine: Volley
value: 1
Vortex:
display_name: Vortex → None
base_name: Vortex → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'magic': 2} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': -2, 'defense': -2, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5242f5d8
+ d7a8b00e
+ 864d7a1e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ f0677fbb
+ 0607833c
+ 36d6d72a
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
morale:
Added:
+ 4d11d6cf
+ b6a5f8e9
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
Wyrm:
display_name: Wyrm → None
base_name: Wyrm → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'magic': 2, 'stone': 2} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats: {'attack': -4, 'defense': -1, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 3} → None
stat_breakdown:
attack:
Added:
+ c320e983
+ b2438b15
+ 91502ffe
+ 70661c8a
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Land Doctrine: Volley
value: -2
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 060e708a
+ 149c617e
+ efab6689
+ cc144d86
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Land Doctrine: Volley
value: 1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
morale:
Added:
+ 6b72fac7
+ de2e4a66
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
retaliation_damage:
Added:
+ 2fe18b6d
Removed:
- item
label: Land Doctrine: Volley
value: 1
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -4, 'defense': -1, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 59ebd5b1
+ 7295adfe
+ 7936c274
+ eb97ba9b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Land Doctrine: Volley
value: -2
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 2566178e
+ 57670089
+ 235618a7
+ 97fa206e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Land Doctrine: Volley
value: 1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
morale:
Added:
+ 64f06a65
+ 5dae3066
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
retaliation_damage:
Added:
+ 72e271ee
Removed:
- item
label: Land Doctrine: Volley
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 3e7d404b
+ a2cd5847
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
retaliation_damage:
Added:
+ bd4404b9
Removed:
- item
label: Land Doctrine: Volley
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': -2, 'defense': -2, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8bfaed77
+ dc66b8f9
+ 84e77335
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 5605f884
+ 4f88695b
+ 4d43ba86
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
morale:
Added:
+ 394e790f
+ ad13f0a4
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 291
Naval Attack Modifier:
Removed: -2
Naval Defense Modifier:
Removed: -2
Naval Unit Capacity:
Removed: 3
Naval Unit Count:
Removed: 0
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': -2, 'defense': -2, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 11df41c4
+ dda16afd
+ 684b58e2
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ a49345c5
+ 107bd117
+ c4b83a5f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
morale:
Added:
+ c37f7c94
+ d3f7bade
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': -2, 'defense': -2, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d14047ef
+ cf5baee3
+ e47915d4
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 012917de
+ 0e07fa91
+ 3b638349
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
morale:
Added:
+ 386433db
+ 8a4d8a4e
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -2, 'defense': -2, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ a44a3931
+ bb0ae354
+ 9f9786ed
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 3629edb1
+ 0b4c1712
+ 031d58fa
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1} → None
requirements: {'district': ['dock'], 'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
morale:
Added:
+ ea8b5d59
+ ff9e57c9
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Rationing
value: -1
Nomadic:
Removed: 0
Passive Expansion Chance:
Removed: 0.6
Pop Count:
Removed: 11
Prestige Gain:
Removed: -19
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 2
Remaining Import Slots:
Removed: 2
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 9
wood: 1
stone: 0
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -5
wood: -1
stone: 0
mounts: 0
research: 0
magic: 4
bronze: 0
iron: 0
Resource Production:
Removed:
food: 4
wood: 0
stone: 0
mounts: 0
research: 0
magic: 5
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.25
Stability Loss Chance:
Removed: 0.35
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Trade Distance:
Removed: 7
Minority Count:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 5
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 4
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
Centralization Law:
Removed: Autonomous
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Notes:
Removed: None
leader_death_stab_loss_chance_at_tick:
Removed: 1
leader_death_stab_loss_roll:
Removed: 0.44935718859453144
breakdowns:
stability_gain_chance:
Added:
+ 75eb9757
+ 288243e4
+ 93ec38a5
Removed:
- item
label: Base
value: 0
- item
label: Scientific Stance: Puritanical
value: 25.0
- item
label: Total
value: 25.0
stability_loss_chance:
Added:
+ e7c4c289
+ 29756271
+ 912ddf81
+ 7781652f
+ 391d15f3
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Consumption Stance: Rationing
value: 15.0
- item
label: Ruler: Gredix (Titles)
value: -15.0
- item
label: Total
value: 35.0
resource_production:
food:
Added:
+ 074c552c
+ 284e3daa
+ 85615619
+ 38089635
Removed:
- item
label: District: Ancient Dock
value: 1
- item
label: District: Ancient Fishery
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
wood:
Added:
+ fb4c8542
Removed:
- item
label: Total
value: 0
stone:
Added:
+ e105e5cf
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ 1d58d3bf
Removed:
- item
label: Total
value: 0
research:
Added:
+ 49c976ab
+ a09839da
+ f15f3bc4
Removed:
- item
label: Nodes
value: 2
- item
label: Production Locked
value: -2
- item
label: Total
value: 0
magic:
Added:
+ 1ab4f07e
+ c029320c
+ 0b087641
+ 705a83eb
+ 946c56f3
Removed:
- item
label: District: Ancient Magic Site
value: 1
- item
label: District: Ancient Magic Site (Synergy)
value: 1
- item
label: Terrain: Hazardous Land (4 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 5
bronze:
Added:
+ 305ce760
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 5c03afef
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ 7d26a2dd
+ 4bb67ef6
Removed:
- item
label: Population
value: 9
- item
label: Total
value: 9
wood:
Added:
+ f34a80a2
+ 4fb75bb9
Removed:
- item
label: City: Generic City
value: 1
- item
label: Total
value: 1
stone:
Added:
+ aa3b1863
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ 03d108f3
Removed:
- item
label: Total
value: 0
research:
Added:
+ 262cb489
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 90647f95
+ 01c3b40d
Removed:
- item
label: Modifier: Stasis Upkeep https://discord.com/channels/1188889187018088488/1332505700290789448/1333490662980456448
value: 1.0
- item
label: Total
value: 1
bronze:
Added:
+ 99c371e8
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 52061d53
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 427ce0af
+ dabeb0d4
+ d52d3db4
+ be2a9a24
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substandard
value: 75
- item
label: Tax Stance: Low
value: 66
- item
label: Total
value: 291
karma:
Added:
+ cc15d964
+ 29d6ff81
+ b135f80d
+ 525c9ff8
+ 853023c9
+ ab0fa2da
+ 32f0d10e
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Puritanical
value: 4
- item
label: Ruler: Gredix (Titles)
value: 4
- item
label: Rolling Karma
value: -11
- item
label: Total
value: 0
Support Unit Capacity:
Removed: 1
Support Unit Count:
Removed: 0
support_unit_details:
Beacon:
display_name: Beacon → None
base_name: Beacon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'magic': 1} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': -2, 'defense': -2, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ ad5d8781
+ 3f2f7d03
+ 3587e831
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 245024ed
+ 9ec0a041
+ 65ec0750
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
Reason: Tick Update for Holy Federation of the Draconic Empire