Change #69b89c44f8a0c83264e340b3:
| Target: | New Remnants |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-17 00:11:48.723000 |
| Changes: |
_id:
Removed:
67ef7d7de311e8b3699a1b1a
Region:
Removed:
67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed:
Belligerent
Consumption Stance:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
None
Expansion Control Stance:
Removed:
Restricted
Road Usage:
Removed:
7
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Substantial
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Harmony
Naval Doctrine:
Removed:
Standard
Name:
Removed:
New Remnants
Primary Race:
Removed:
67ef55ac89e17a6e9fa6bbe2
Scientific Stance:
Removed:
Pragmatic
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef796a98867826cf79632e
Government Type:
Removed:
Autocracy
Infamy:
Removed:
0
Overlord:
Removed:
""
Land Doctrine:
Removed:
Standard
Money:
4395 → 4557
Tax Stance:
Removed:
Low
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Stability:
Removed:
United
Primary Religion:
Removed:
67ef631f690147f64b5a8373
Succession Type:
Removed:
Inherited
Conscription Type:
Removed:
Moderate
Mercenary Law:
Removed:
Some Mercenaries
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
19
Temporary Karma:
Removed:
0
Rolling Karma:
3 → 4
Temperament:
Restricted content
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
2
City Count:
Removed:
0
City Slots:
Removed:
4
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
9
Effective Territory:
Removed:
20
Event Roll:
Restricted content
Export Slots:
Removed:
7
Import Slots:
Removed:
7
job_details:
Removed:
artificer:
(nested dict)
apprentice:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-1
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
9
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
162
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
9
Pop Count:
Removed:
27
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
7
Remaining Import Slots:
Removed:
7
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
38
wood:
2
stone:
2
mounts:
1
research:
0
magic:
4
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-34
wood:
-2
stone:
1
mounts:
3
research:
0
magic:
8
bronze:
3
iron:
0
Resource Production:
Removed:
food:
4
wood:
0
stone:
3
mounts:
4
research:
0
magic:
12
bronze:
3
iron:
0
Road Capacity:
Removed:
14
Stability Gain Chance:
Removed:
0.45
Stability Loss Chance:
Removed:
0.45
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
15
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
23
Cities:
Removed:
Item 1:
name:
El'Shiano
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
Revan
type:
sanctum
node:
magic
wall:
""
Item 3:
name:
New Dilani
type:
commerce
node:
magic
wall:
""
Item 4:
name:
Lorenzia
type:
generic
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_barrow
node:
""
Item 2:
type:
ancient_forge
node:
bronze
Item 3:
type:
ancient_dock
node:
""
Item 4:
type:
ancient_magic_site
node:
magic
Item 5:
type:
ancient_fishery
node:
""
Item 6:
type:
ancient_workshop
node:
""
Item 7:
type:
ancient_home
node:
food
Item 8:
type:
ancient_cache
node:
stone
Item 9:
type:
""
node:
""
Jobs:
Removed:
farmer:
0
bureaucrat:
0
apprentice:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
artificer:
0
astronomer:
0
vampire:
0
full_vampire:
0
partial_vampire:
0
missionary:
0
stone_speaker:
0
entertainer:
0
partial_undead:
0
brewer:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
administration
value:
1.0
duration:
-1
source:
Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
Item 2:
field:
city_slots
value:
1.0
duration:
-1
source:
Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
Item 3:
field:
magic_consumption
value:
4.0
duration:
-1
source:
Portalx2
Item 4:
field:
fisherman_food_production
value:
1.0
duration:
-1
source:
Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 5:
field:
farmer_food_production
value:
1.0
duration:
-1
source:
Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 6:
field:
hunter_food_production
value:
1.0
duration:
-1
source:
Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 7:
field:
stability_loss_chance
value:
-0.25
duration:
-1
source:
Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 8:
field:
magic_production
value:
-1.0
duration:
-1
source:
upkeeping slow aging https://discord.com/channels/1188889187018088488/1265744219964965049/1437979946227073054
resource_nodes:
Removed:
food:
1
wood:
0
stone:
0
mounts:
0
research:
0
magic:
2
bronze:
1
iron:
0
Resource Storage:
food:
-408 → -442
wood:
-25 → -27
stone:
13 → 14
mounts:
25 → None
research:
0 → None
magic:
10 → None
bronze:
15 → None
iron:
2 → None
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
expansion_chance_at_tick:
Removed:
0.3
expansion_roll:
Removed:
0.30941967517556945
stability_gain_chance_at_tick:
Removed:
0.45
stability_gain_roll:
0.3905837398158576 → 0.28401957534725053
stability_loss_chance_at_tick:
0.25 → 0.45
stability_loss_roll:
0.7843713141007088 → 0.22426969910307104
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
ancient_fire_shaman:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
imperial_arbalest:
0
imperial_river_runner:
0
classical_light_archers:
0
imperial_vanguard:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_war_dancer:
0
ancient_reman_longbowbird:
0
classical_auxiliary:
0
classical_civilian:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
ancient_ameru_marines:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
previous_karma:
Removed:
-1
previous_rolling_karma:
Removed:
3
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
3
river:
0
desert:
0
tundra:
14
marsh:
0
hazardous_land:
2
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Create Magic Node
progress_per_tick:
4
current_progress:
16
required_progress:
16
link:
https://discord.com/channels/1188889187018088488/1416098148652417138/1417219081999749271
bonus_progress_per_tick:
0
slot:
4_progress_slot
total_progress_per_tick:
4
Item 2:
quest_name:
Seeking Artifact (Uknown)
progress_per_tick:
0
current_progress:
1
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1419828246031372349/1420183653748707359
bonus_progress_per_tick:
0
slot:
no_slot
total_progress_per_tick:
0
Item 3:
quest_name:
Moving Stone Node
progress_per_tick:
0
current_progress:
1
required_progress:
9
link:
https://discord.com/channels/1188889187018088488/1419926567886262303/1420866394924519536
bonus_progress_per_tick:
0
slot:
no_slot
total_progress_per_tick:
0
Item 4:
quest_name:
Custom Unit
progress_per_tick:
0
current_progress:
14
required_progress:
14
link:
https://discord.com/channels/1188889187018088488/1419950293139062875/1420865866878292142
bonus_progress_per_tick:
0
slot:
no_slot
total_progress_per_tick:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
production_at_tick:
Removed:
food:
-34
wood:
-2
stone:
1
mounts:
3
research:
0
magic:
8
bronze:
3
iron:
0
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Oakling:
display_name:
Oakling → None
base_name:
Oakling → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'magic': 1, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 5, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ b539efb0
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ ce1df7b0
Removed:
- item
label:
Military Funding: Substantial
value:
2
morale:
Added:
+ 38fa0ece
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ c1d7c266
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Ravager:
display_name:
Ravager → None
base_name:
Ravager → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 400} → None
upkeep:
{'magic': 2, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 2e1a2e02
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 7cd14554
Removed:
- item
label:
Military Funding: Substantial
value:
2
morale:
Added:
+ e61b4651
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 3b3a6b72
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Vortex:
display_name:
Vortex → None
base_name:
Vortex → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'magic': 2, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 3, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 7bdc87e1
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 81fc8515
Removed:
- item
label:
Military Funding: Substantial
value:
2
morale:
Added:
+ 6b28851e
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 8f177bfc
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Wyrm:
display_name:
Wyrm → None
base_name:
Wyrm → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'magic': 2, 'stone': 2, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 2} → None
stat_breakdown:
attack:
Added:
+ 63c50207
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 4211fc08
Removed:
- item
label:
Military Funding: Substantial
value:
2
morale:
Added:
+ 39f10ae1
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ c4b81ce6
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 52c6d0b2
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ f28e908e
+ b7c45458
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ 7e7f4c66
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 9fa0f0d5
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 7, 'morale': 5, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 29bff078
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 422de588
+ 19519ead
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ f59e65b7
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 8690fb8e
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Heavy Archers:
display_name:
Heavy Archers → None
base_name:
Heavy Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'bronze': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 50516a9f
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 18fa2184
+ 037d753a
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ 8e8c2e25
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ ed2f30dd
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Ancient Light Archers:
display_name:
Ancient Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 4a32c5bf
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 96d8c6d3
+ 1743de7c
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ f2f225cf
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 4d60f684
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Ancient Light Infantry:
display_name:
Ancient Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ 15204f5c
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 1874df5e
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Ameru Marines:
display_name:
Ameru Marines → None
base_name:
Ameru Marines → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 275} → None
upkeep:
{'mount': 1, 'food': 1, 'money': 30} → None
requirements:
{'district': ['ancient_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 047471ea
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 200876b8
+ 166a9bb8
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ 3791d2c4
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ fea343a9
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Reman Longbowbird:
display_name:
Reman Longbowbird → None
base_name:
Reman Longbowbird → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 2, 'money': 30} → None
requirements:
{'district': ['ancient_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 33bd8ea6
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 57da44bb
+ d71495d1
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ aaf81f83
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ b4da98c6
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 12db5363
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 1a45944f
+ 21877ff3
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ f9aa569e
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 9e07e2ef
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ 3204e092
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 58650017
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Classical Light Archers:
display_name:
Classical Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'research': ['ramparts']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ 08a68ad2
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 5026caa2
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 507df91e
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 061cc8cc
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 2477c3ba
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ edd67c69
+ 0ca57078
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ 09248de7
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 2ac58c67
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Orchal Cavalry:
display_name:
Orchal Cavalry → None
base_name:
Orchal Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'mounts': 2, 'iron': 1, 'money': 30} → None
requirements:
{'race': ['Orchal']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 11, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 11, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 401e60ec
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 25f16b14
+ 9f8988ce
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ d011c94a
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ d5f0f4fb
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Naval Unit Count:
Removed:
0
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 2fd39f70
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 99aa7b3d
+ 975786f4
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ 7e002c1f
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 9c9ccc43
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 92229c9e
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ d9b3e59d
+ c54691b4
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
morale:
Added:
+ 723a1bec
Removed:
- item
label:
Stability: United
value:
1
armor:
Added:
+ 4c687f11
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 1223696a
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ f5fac8cb
+ f0992f74
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
armor:
Added:
+ cb014bae
Removed:
- item
label:
Race: Lumirans (Frail)
value:
-1
Passive Expansion Chance:
Removed:
0.3
Prestige Gain:
Removed:
-31
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
20
wood:
25
stone:
25
mounts:
25
research:
0
magic:
10
bronze:
15
iron:
5
Non-Aggression Pact Slots:
Removed:
7
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
resource_desires:
Added:
+ 14a04573
resource:
food
trade_type:
Desire to Buy
price:
50
quantity:
1
+ 34b3d0ea
resource:
stone
trade_type:
Desire to Sell
price:
75
quantity:
1
+ 8afe625d
resource:
mounts
trade_type:
Need to Buy
price:
95
quantity:
3
+ 331d93fc
resource:
magic
trade_type:
Desire to Sell
price:
100
quantity:
5
+ ba2e9d68
resource:
bronze
trade_type:
Desire to Sell
price:
125
quantity:
3
Removed:
- baa7d706
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
2
- bad8fdac
resource:
wood
trade_type:
Need to Buy
price:
85
quantity:
4
- f7024928
resource:
stone
trade_type:
Need to Buy
price:
90
quantity:
5
- 7115d23e
resource:
furs
trade_type:
Need to Buy
price:
370
quantity:
1
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
breakdowns:
stability_gain_chance:
Added:
+ f3bc0927
+ c6bf40ec
+ f5681941
+ 01ee6ab1
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Standard
value:
5.0
- item
label:
Foreign Acceptance: Harmony
value:
75.0
- item
label:
Total
value:
45.0
stability_loss_chance:
Added:
+ 9955637d
+ fad7d849
+ ccb542e7
+ b2588b3a
+ 03c1c78f
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
35.0
- item
label:
Expansion Control Stance: Restricted
value:
10.0
- item
label:
Modifier: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
value:
-25.0
- item
label:
Total
value:
45.0
resource_production:
food:
Added:
+ 1d8fe4de
+ d9e6179b
+ 77d437ca
+ 42bc070b
Removed:
- item
label:
District: Ancient Dock
value:
1
- item
label:
District: Ancient Fishery
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
wood:
Added:
+ 373ed398
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ 907fa690
+ 0c9fc228
+ 0f7fa077
Removed:
- item
label:
Terrain: Mountain (3 tiles)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
3
mounts:
Added:
+ 53a4a355
+ 5a638ec7
Removed:
- item
label:
Terrain: Tundra (14 tiles)
value:
4
- item
label:
Total
value:
4
research:
Added:
+ 39d63c56
+ 1c7b7e49
+ b3edf5d8
Removed:
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Production Locked
value:
-1
- item
label:
Total
value:
0
magic:
Added:
+ 51c16ad1
+ 30ff84c6
+ fa7d30f4
+ 4f2dac9d
+ c54b7935
+ aa9140de
Removed:
- item
label:
District: Ancient Magic Site
value:
1
- item
label:
District: Ancient Magic Site (Synergy)
value:
1
- item
label:
City: Sanctum
value:
3
- item
label:
Modifier: upkeeping slow aging https://discord.com/channels/1188889187018088488/1265744219964965049/1437979946227073054
value:
-1.0
- item
label:
Nodes
value:
8
- item
label:
Total
value:
12
bronze:
Added:
+ a8469e12
+ f91a3c6c
+ 6b995692
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
3
iron:
Added:
+ 94c314f2
Removed:
- item
label:
Total
value:
0
resource_consumption:
food:
Added:
+ 9d6d62d5
+ b34771ff
+ 2f4a2d32
+ f62d4462
Removed:
- item
label:
City: Sanctum
value:
1
- item
label:
City: Commerce
value:
1
- item
label:
Population
value:
27
- item
label:
Total
value:
38
wood:
Added:
+ 3c88023d
+ c3cdea3e
+ 2f0d36d0
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Total
value:
2
stone:
Added:
+ a7aee054
+ 85b3960a
+ 78fe2e35
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Total
value:
2
mounts:
Added:
+ 237d6c1b
+ fd6378fc
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ eca2f31a
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 5f934ebd
+ 04686acd
Removed:
- item
label:
Modifier: Portalx2
value:
4.0
- item
label:
Total
value:
4
bronze:
Added:
+ c9386683
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ b759f747
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 8efc30c8
+ 97e1fcd4
+ 6f3aa7cd
+ 5adcf856
+ c6460dc2
+ 8b17dfd2
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
City: Commerce
value:
75
- item
label:
Market: Road to Elishiano (Market Safety Stance: Protect)
value:
-75
- item
label:
Tax Stance: Low
value:
162
- item
label:
Total
value:
162
karma:
Added:
+ 3daa8dd4
+ b77d729e
+ 6d2173e4
+ 1e1767e1
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
2
- item
label:
Rolling Karma
value:
3
- item
label:
Total
value:
-1
Support Unit Capacity:
Removed:
4
Support Unit Count:
Removed:
0
support_unit_details:
Beacon:
display_name:
Beacon → None
base_name:
Beacon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'magic': 1, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ bd083f81
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ e6f7aac7
+ c4cf8103
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 563ba532
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 23b14ac9
+ 10bf7a23
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ a5b9642b
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ a3e0974c
+ c3020b0c
Removed:
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
|
| Reason: | Tick Update for New Remnants |