Change #69b89c74f8a0c83264e340ca:
| Target: | Shinra |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-17 00:12:36.626000 |
| Changes: |
_id:
Removed:
67ef751998867826cf796314
Magic Stance:
Removed:
Manifest
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Shinra
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
Oppressive
Justice Stance:
Removed:
Punishment
Prestige:
Removed:
0
Current Territory:
Removed:
48
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b5098867826cf7962ed
Consumption Stance:
Removed:
Rationing
Succession Type:
Removed:
Inherited
Primary Culture:
Removed:
67ef5e64690147f64b5a8321
Primary Race:
Removed:
67ef4bc189e17a6e9fa6bbc9
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
21
Rolling Karma:
Removed:
4
Military Funding:
Removed:
Extreme
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
1126 → 1378
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(T) Survivors
Temperament:
Restricted content
Stability:
Removed:
Stable
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
7
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
45
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
4
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
252
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
4
Pop Count:
Removed:
13
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
15
wood:
13
stone:
2
mounts:
2
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
3
wood:
-4
stone:
5
mounts:
-2
research:
1
magic:
1
bronze:
0
iron:
4
Resource Production:
Removed:
food:
18
wood:
9
stone:
7
mounts:
0
research:
1
magic:
1
bronze:
0
iron:
4
Road Capacity:
Removed:
34
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.11
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
4
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Altara
type:
metropolis
node:
luxury
wall:
ancient_walls
Item 2:
name:
Warqu-shi
type:
generic
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
classical_quarry
node:
stone
Item 2:
type:
ancient_center
node:
wood
Item 3:
type:
ancient_home
node:
magic
Item 4:
type:
ancient_farms
node:
""
Item 5:
type:
classical_sawmill
node:
wood
Item 6:
type:
classical_mine
node:
iron
Jobs:
fisherman:
0 → None
bureaucrat:
4 → 0
farmer:
4 → 0
harvester:
0 → None
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
0 → None
mystic:
0 → None
researcher:
0 → None
partial_undead:
4 → 5
apprentice:
0 → None
stone_speaker:
0 → None
artificer:
0 → None
missionary:
0 → None
entertainer:
0 → None
partial_vampire:
0 → None
full_vampire:
0 → None
revolutionary:
0 → None
brewer:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Removed:
Item 1:
field:
1_progress_slots
value:
1.0
duration:
-1
source:
Until the non-spell is done
Item 2:
field:
undead_chance
value:
0.1
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1208926000940056697/1419872650712449186
Item 3:
field:
money_income
value:
-30.0
duration:
-1
source:
2 Circulators https://discord.com/channels/1188889187018088488/1195835928447549582/1455084881162797107 and https://discord.com/channels/1188889187018088488/1188909580378443816/1462542965770551458
Item 4:
field:
stability_loss_chance
value:
-1.0
duration:
-1
source:
Added a revolutionary with global event https://discord.com/channels/1188889187018088488/1188909580378443816/1460112567316906231
resource_nodes:
Removed:
food:
0
wood:
1
stone:
0
mounts:
0
research:
0
magic:
2
bronze:
0
iron:
0
Resource Storage:
food:
8 → 11
wood:
9 → 5
stone:
20 → None
mounts:
2 → 0
research:
-1 → 0
magic:
20 → None
bronze:
-1 → None
iron:
10 → None
Effective Pop Capacity:
Removed:
20
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_civilian:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_reman_longbowbird:
0
classical_auxiliary:
0
classical_civilian:
0
classical_orchal_cavalry:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_skirmisher:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
0
classical_siege_weapon:
0
classical_spearmen:
0
classical_tactician:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
imperial_cavalier:
0
imperial_vanguard:
0
classical_thorn_wardens:
0
imperial_arbalest:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_heavy_cavalry:
0
classical_phantom:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Ancient Civilian:
0
Auxiliary:
0
Classical Civilian:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial War Dancer:
0
Ancient Elite Infantry:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Cavalry Archer:
0
Chariot:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
0
Spearmen:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Atronach:
0
Drake:
0
Phantom:
0
Pulsar:
0
Skirmisher:
0
Missile Ship:
0
Scout Ship:
0
Thorn Wardens:
0
Orchal Cavalry:
0
Naval Units:
Removed:
classical_transport_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Explosive Ship:
0
Missile Ship:
0
Siege Ship:
0
Classical Transport Ship:
0
Concessions:
Removed:
concessions_chance_at_tick:
Removed:
0.1
concessions_roll:
Removed:
0.934933140579356
expansion_chance_at_tick:
Removed:
0.2
expansion_roll:
0.5746872109502793 → 0.9774053454529921
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
Removed:
0.4018019504957999
stability_gain_chance_at_tick:
Removed:
0
stability_gain_roll:
0.147387608609451 → 0.7081308289379615
stability_loss_chance_at_tick:
0.26 → 0.11
stability_loss_roll:
0.9408819573762847 → 0.1907459039200201
previous_karma:
Removed:
3
previous_rolling_karma:
Removed:
4
previous_temporary_karma:
Removed:
0
Progress Quests:
Modified:
~
Research Elisho Plague cure
current_progress:
36 → 39
Territory Types:
Removed:
plains:
0
forest:
12
dense_forest:
16
urban:
2
hill:
0
mountain:
17
river:
0
desert:
0
tundra:
1
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
2 → 0
research_production_at_tick:
Removed:
1
production_at_tick:
food:
8 → 3
wood:
-1 → -4
stone:
5 → None
mounts:
-2 → None
research:
-1 → 1
magic:
1 → None
bronze:
0 → None
iron:
4 → None
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 45} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 5, 'morale': 1, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 58a311d8
+ fe9be431
Removed:
- item
label:
Military Funding: Extreme
value:
3
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 4ceb4835
+ 3e14fff7
Removed:
- item
label:
Military Funding: Extreme
value:
3
- item
label:
Land Doctrine: Volley
value:
1
morale:
Added:
+ 3bc37ec1
Removed:
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 953a89c4
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 45} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 5ce4dbb1
Removed:
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ ea3a7cc3
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 45} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 5, 'morale': 1, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ f067a491
+ a3ac236a
Removed:
- item
label:
Military Funding: Extreme
value:
3
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ d4c9ee18
+ 14f0f7d5
Removed:
- item
label:
Military Funding: Extreme
value:
3
- item
label:
Land Doctrine: Volley
value:
1
morale:
Added:
+ cf7f7fb6
Removed:
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ b0528b3b
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 45} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 1, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 4dc62bf0
Removed:
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ b66dfd54
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-27
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
12
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.4
pop_loss_roll:
Removed:
0.3441049624828658
Resource Capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
2
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0.30000000000000004
undead_chance_at_tick:
0.25 → 0.30000000000000004
undead_roll:
0.11414327319668005 → 0.06273588162442645
double_undead_roll:
0.4428426730270022 → 0.631372377972243
leader_death_stab_loss_chance_at_tick:
Removed:
0.75
leader_death_stab_loss_roll:
Removed:
0.1545925657437801
stability_loss_chance_civil_war_roll:
Removed:
0.14741533722537248
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.38583465296539443
breakdowns:
stability_gain_chance:
Added:
+ 8ef307d5
+ f6bedad1
Removed:
- item
label:
Base
value:
0
- item
label:
Total
value:
0
stability_loss_chance:
Added:
+ 795aa5b2
+ e84cf198
+ b9643c74
+ e3010312
+ a95226d6
+ 1980fddb
+ dc61212b
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
15.0
- item
label:
Consumption Stance: Rationing
value:
15.0
- item
label:
Modifier: Added a revolutionary with global event https://discord.com/channels/1188889187018088488/1188909580378443816/1460112567316906231
value:
-100.0
- item
label:
Foreign Acceptance: Integration
value:
12.0
- item
label:
Tax Stance: Oppressive
value:
39.0
- item
label:
Total
value:
11.0
resource_production:
food:
Added:
+ 31c419a2
+ dbb86b78
+ 99267c14
Removed:
- item
label:
District: Ancient Farms
value:
2
- item
label:
Farmer
value:
16
- item
label:
Total
value:
18
wood:
Added:
+ d32f1f37
+ cfb6c9ef
+ 77ddcdc2
+ 3dee3e60
Removed:
- item
label:
Terrain: Forest (12 tiles)
value:
3
- item
label:
Terrain: Dense Forest (16 tiles)
value:
2
- item
label:
Nodes
value:
4
- item
label:
Total
value:
9
stone:
Added:
+ 5d6add48
+ 9acef8da
+ 2b31d74d
Removed:
- item
label:
Terrain: Mountain (17 tiles)
value:
5
- item
label:
Nodes
value:
2
- item
label:
Total
value:
7
mounts:
Added:
+ 6d328985
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 76d6529e
+ 863125ba
Removed:
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Total
value:
1
magic:
Added:
+ 0b834501
+ 266622f2
Removed:
- item
label:
Nodes
value:
1
- item
label:
Total
value:
1
bronze:
Added:
+ 2a43cf09
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 9b6e70d2
+ 01b3a899
+ 0673f5a6
+ c04614f2
Removed:
- item
label:
District: Classical Mine
value:
1
- item
label:
District: Classical Mine (Synergy)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
resource_consumption:
food:
Added:
+ f496ae15
+ 3f67ec5c
+ 036ac782
+ 90bddfa2
Removed:
- item
label:
City: Ancient Walls
value:
1
- item
label:
Undead
value:
4
- item
label:
Population
value:
10
- item
label:
Total
value:
15
wood:
Added:
+ cdbcc043
+ 3f31c315
+ fcee2e63
+ f7fe3c97
+ 94ae22ae
+ 844f41f2
+ c122ee4a
+ 881aeeaa
Removed:
- item
label:
District: Ancient Center
value:
1
- item
label:
District: Ancient Home
value:
1
- item
label:
District: Ancient Farms
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Bureaucrat
value:
4
- item
label:
Farmer
value:
4
- item
label:
Total
value:
13
stone:
Added:
+ a4c0718d
+ 8e97a394
+ afd96dbc
Removed:
- item
label:
District: Classical Mine
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
2
mounts:
Added:
+ 62e11510
+ b57f6eb2
+ ff8e874f
Removed:
- item
label:
District: Classical Quarry
value:
1
- item
label:
District: Classical Sawmill
value:
1
- item
label:
Total
value:
2
research:
Added:
+ ba522c6c
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 305b8284
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 40162503
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 7dba33ce
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 8811d2cb
+ 7adb0ca4
+ 06ad0b08
+ 92ed48b9
+ d6922d8a
+ e6d9a7eb
+ efa123c0
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Extreme
value:
-225
- item
label:
Modifier: 2 Circulators https://discord.com/channels/1188889187018088488/1195835928447549582/1455084881162797107 and https://discord.com/channels/1188889187018088488/1188909580378443816/1462542965770551458
value:
-30.0
- item
label:
Religion: Ethereal Flow
value:
-30.0
- item
label:
Vassal: Tutori Radici (Vassal Type: Mercantile)
value:
75
- item
label:
Tax Stance: Oppressive
value:
312
- item
label:
Total
value:
252
karma:
Added:
+ 18dfd0a6
+ 2e9870b7
+ 327ffeff
+ 152dc0f5
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
2
- item
label:
Rolling Karma
value:
4
- item
label:
Total
value:
3
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
Support Units:
Removed:
Classical Siege Weapon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
Beacon:
0
Tactician:
0
|
| Reason: | Tick Update for Shinra |