Change #69b89c8bf8a0c83264e340d7:
| Target: | The Conclave |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-17 00:12:59.849000 |
| Changes: |
_id:
Removed:
67ef72db98867826cf79630c
Magic Stance:
Removed:
Bureaucracy
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
The Conclave
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Sacred Vicar
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
High
Justice Stance:
Removed:
Standard
Prestige:
24 → 7
Current Territory:
Removed:
83
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b7598867826cf7962f5
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Elected
Empire:
Removed:
on
Primary Culture:
Removed:
680abd48c75c6e0314f121c4
Primary Race:
Removed:
67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed:
Extermination
Foreign Acceptance:
Removed:
Oppression
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Open
Road Usage:
Removed:
30
Rolling Karma:
-4 → -3
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Safeguard
Nomad Camp Type:
Removed:
None
Money:
Removed:
6000
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Transport
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
Unsettled → Fragile
Vassals:
Removed:
67ef764198867826cf796318
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
10
Effective Territory:
Removed:
40
Event Roll:
Restricted content
Export Slots:
Removed:
8
Import Slots:
Removed:
8
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
missionary:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
revolutionary:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-24
Land Attack Modifier:
Removed:
0
Land Defense Modifier:
Removed:
0
Land Unit Capacity:
Removed:
15
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
1393
Naval Attack Modifier:
Removed:
0
Naval Defense Modifier:
Removed:
0
Naval Unit Capacity:
Removed:
15
Pop Count:
Removed:
36
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
8
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
5
Resource Consumption:
Removed:
food:
70
wood:
13
stone:
10
mounts:
1
research:
0
magic:
0
bronze:
7
iron:
3
Resource Excess:
Removed:
food:
-19
wood:
-6
stone:
-5
mounts:
-1
research:
13
magic:
5
bronze:
0
iron:
7
Resource Production:
Removed:
food:
51
wood:
7
stone:
5
mounts:
0
research:
13
magic:
5
bronze:
7
iron:
10
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
1
Stability Loss Chance:
Removed:
3.0
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Opal
type:
heritage
node:
research
wall:
classical_walls
Item 2:
name:
Flowstone
type:
metropolis
node:
bronze
wall:
classical_walls
Item 3:
name:
Taksilar
type:
commerce
node:
food
wall:
classical_walls
Item 4:
name:
Tide's Landing
type:
sanctum
node:
food
wall:
classical_walls
Item 5:
name:
Drift'mar
type:
generic
node:
luxury
wall:
classical_walls
Districts:
Removed:
Item 1:
type:
classical_home
node:
food
Item 2:
type:
classical_dock
node:
""
Item 3:
type:
classical_workshop
node:
iron
Item 4:
type:
classical_library
node:
research
Item 5:
type:
classical_forge
node:
bronze
Item 6:
type:
classical_center
node:
wood
Item 7:
type:
classical_fishery
node:
""
Item 8:
type:
classical_mint
node:
luxury
Item 9:
type:
classical_mine
node:
iron
Item 10:
type:
classical_church
node:
wood
Jobs:
Removed:
farmer:
0
researcher:
0
partial_vampire:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
artificer:
0
full_vampire:
0
apprentice:
0
missionary:
0
stone_speaker:
0
entertainer:
0
partial_undead:
0
brewer:
0
revolutionary:
5
Ongoing Modifiers:
Modified:
~
Library District
value:
26.0 → 27.0
resource_nodes:
Removed:
food:
3
wood:
3
stone:
0
mounts:
1
research:
1
magic:
1
bronze:
1
iron:
0
Resource Storage:
food:
-10 → -29
wood:
-40 → -46
stone:
-9 → -14
mounts:
15 → 14
research:
0 → None
magic:
20 → None
bronze:
3 → None
iron:
15 → None
Effective Pop Capacity:
Removed:
32
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_light_archers:
4
classical_light_infantry:
2
classical_siege_weapon:
1
classical_spearmen:
2
classical_tactician:
0
imperial_vanguard:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_reman_longbowbird:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_civilian:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
5
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_fire_shaman:
0
imperial_arbalest:
0
imperial_war_dancer:
0
classical_orchal_cavalry:
0
ancient_ameru_marines:
0
classical_phantom:
0
classical_heavy_infantry:
2
classical_thorn_wardens:
0
classical_skirmisher:
0
classical_elite_infantry:
1
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
1
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
5
classical_missile_ship:
2
classical_scout_ship:
1
classical_transport_ship:
3
classical_explosive_ship:
0
classical_siege_ship:
1
Imperial District:
Removed:
type:
arsenal
node:
magic
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.6685075508533533
stability_gain_chance_at_tick:
Removed:
1
stability_gain_roll:
0.8994661373088598 → 0.35598183966963926
stability_loss_chance_at_tick:
Removed:
3.0
stability_loss_roll:
0.06750307325073324 → 0.11592918891391535
previous_karma:
Removed:
-24
previous_rolling_karma:
Removed:
-4
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
12
forest:
6
dense_forest:
1
urban:
0
hill:
6
mountain:
12
river:
36
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
10
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Modified:
~
Upgrade the "Vysafian Contract"
current_progress:
14 → 15
~
Unique Citizenship Stance
current_progress:
7 → 8
~
Change Tide Creshe Wonder
current_progress:
7 → 8
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
13
production_at_tick:
Removed:
food:
-19
wood:
-6
stone:
-5
mounts:
-1
research:
13
magic:
5
bronze:
0
iron:
7
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
17
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 323375b1
+ 07e1dc7e
+ d4238c35
+ a9de930a
+ 38550c04
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 17a3908a
+ 975bde00
+ 97216b67
+ 6460364d
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ eb3e1a89
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 3eb90c63
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ a08a238e
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 97df4978
+ 127cb292
+ 116ac04b
+ 5e891afc
+ c1321ab5
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 0b19cf7a
+ 9f66e5aa
+ 4a22d547
+ c977b152
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 2d67ce57
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 7a118a04
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ f44a1a05
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Heavy Archers:
display_name:
Heavy Archers → None
base_name:
Heavy Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'bronze': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 0a520db6
+ fc8971c9
+ 6e85a693
+ 38d404b1
+ cf2efe1d
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 7df6f636
+ f658b6be
+ 5e49d9d2
+ faf783d2
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ ccda08e6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 8b0b7789
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 963002bb
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Heavy Infantry:
display_name:
Ancient Heavy Infantry → None
base_name:
Heavy Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'research': ['riveted_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ f7058039
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ f300f7be
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 1d100a27
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Archers:
display_name:
Ancient Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 401634b1
+ 02779aa6
+ 50ee7191
+ 2df902b0
+ 1f15c5a4
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 52fbe113
+ 141ec366
+ 6c80f708
+ 7c576e40
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 5ead70e3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 1e90e31b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 220f30cb
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Infantry:
display_name:
Ancient Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 964b1e48
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ db52ba50
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ f8501932
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 30} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 93dfa1be
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ fd45fab6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 2b546d84
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ c5dd6d4a
+ f740fb64
+ 317a144d
+ 6c5fa910
+ a1f79e5b
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 6da4a3c1
+ 8063e9d3
+ e0eedb1e
+ a400f8d9
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ fa3d3451
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 57ef4852
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 94c9befc
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 3c1513a1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 2ab750a4
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 9db97429
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Elite Infantry:
display_name:
Classical Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 500} → None
upkeep:
{'iron': 2, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['forge'], 'research': ['riveted_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 5, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 5, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ bb82ba15
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 2c73c924
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ af1579d2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Heavy Infantry:
display_name:
Classical Heavy Infantry → None
base_name:
Heavy Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'iron': 1, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['classical_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 11, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 0383bcc5
+ d39ba2b9
+ 9c08f5b1
+ 219d3c86
+ fb229cbf
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ dee9e82c
+ 5ede3fea
+ 711558e6
+ 6087998c
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 7eee210f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 7afcec33
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ b7de141b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Archers:
display_name:
Classical Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'research': ['ramparts']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 724f3cde
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ e04db16a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 6789e1c9
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['classical_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 0} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 1, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 67e14b86
+ 84072d5d
+ 6caf140d
+ ea16160d
+ a30a0198
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ ffe8c485
+ 64991003
+ 98dd4494
+ 145f5097
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 4d7ec341
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ ae0f5285
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 01843b60
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ b677f943
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ e5a1b695
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ c5269572
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Imperial Legionnaire:
display_name:
Imperial Legionnaire → None
base_name:
Imperial Legionnaire → None
unit_type:
Land → None
unit_class:
Classical Imperial Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'prestige': 0, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d0c2c3af
+ d40f1678
+ 8ae697c4
+ ad386c7f
+ a5a97112
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 2839a05a
+ 37da780f
+ 9790cd22
+ 84db504a
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ a545cda3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 6ffdcd08
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 875f3443
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Imperial Marksman:
display_name:
Imperial Marksman → None
base_name:
Imperial Marksman → None
unit_type:
Land → None
unit_class:
Classical Imperial Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'prestige': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 6774c833
+ 1ff26aa0
+ e86ffc05
+ 8bb3f73f
+ b46ac922
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 4be89bab
+ 22b07c19
+ 9eca451a
+ b5b5628c
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 559069f5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 159e1166
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 20421bb3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Imperial River Runner:
display_name:
Imperial River Runner → None
base_name:
Imperial River Runner → None
unit_type:
Land → None
unit_class:
Classical Imperial Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'prestige': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'name': ['The Conclave']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 90a1cbb1
+ 993494b1
+ 9a9a49e9
+ dd92fd0f
+ b8616572
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ d5bc869a
+ bbf41d09
+ 3e2df251
+ 084375c4
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 3e8d8f91
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 22bf656c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ f3713957
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 37d1dd67
+ 1be5c5c7
+ b858ac5e
+ 8558d00a
+ ad501052
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 589c2754
+ 2214941b
+ a5c611f3
+ ead0f156
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 73082a92
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ d44fa284
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 8c464e9a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Naval Unit Count:
Removed:
13
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ f1e6135d
+ f81250f9
+ 09e4233a
+ 3a44c368
+ e8e81e0f
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 7a948b4f
+ dff1c247
+ 9fd499bf
+ 3e529437
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 4633c302
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 9f49f00c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ e0ae064a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ d5f27465
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d9056472
+ 449a0d79
+ f43b64a1
+ c0cc7483
+ 49fdb0c6
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ c031a6d4
+ ad914b38
+ edd9af1e
+ 5e374e4c
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ aec2e234
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ d0a2b853
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 72a7737d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ f5aaadbc
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 67d3565a
+ f76dd8ce
+ c5d8bfbf
+ e3ccaa4c
+ 06729b07
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 294ca33f
+ c702e871
+ f93b3740
+ c548edbe
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 33d755ed
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ af28563d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 5a1d4087
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Terrapin:
display_name:
Terrapin → None
base_name:
Terrapin → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'magic': 1, 'bronze': 1, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 2} → None
stat_breakdown:
hp:
Added:
+ b8394dec
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 57e72e61
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ c9c6817c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ d6c81e6d
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Classical Boarding Ship:
display_name:
Classical Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 370613cf
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 6e4e4693
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ a8bfea31
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 4b873f76
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Explosive Ship:
display_name:
Explosive Ship → None
base_name:
Explosive Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['naval_bombardment']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 3, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 8e4d5009
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 1f960025
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 09ab15a5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 0d519b6f
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ a22a179f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ b10d3b2a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 45780066
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 12936c1a
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Scout Ship:
display_name:
Scout Ship → None
base_name:
Scout Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ f2daa636
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ e268debe
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 8296b00b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ f30467e5
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Siege Ship:
display_name:
Siege Ship → None
base_name:
Siege Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 2, 'iron': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['naval_bombardment']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': '2-3', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ bc902b13
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ ec028338
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 90d39386
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 5d122338
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Classical Transport Ship:
display_name:
Classical Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Classical Transport Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 175} → None
upkeep:
{'wood': 1, 'food': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['deep_hulls']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 9137f2e6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 93f1b641
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ cafa1153
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-17
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
5
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.2
pop_loss_roll:
Removed:
0.48978275534888327
Resource Capacity:
Removed:
food:
30
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
15
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.37036684161553746
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
2
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
resource_desires:
Added:
+ 4cd65c3f
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
2
+ 3f6a4fb6
resource:
mounts
trade_type:
Need to Buy
price:
90
quantity:
2
+ 7d9ed88d
resource:
magic
trade_type:
Need to Buy
price:
115
quantity:
4
Removed:
- 6ca06b77
resource:
wood
trade_type:
Desire to Sell
price:
75
quantity:
2
- 1c746166
resource:
stone
trade_type:
Desire to Sell
price:
75
quantity:
4
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Notes:
Removed:
""
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0.1
undead_chance_at_tick:
Removed:
0.1
undead_roll:
0.5274946885959675 → 0.9484613397612442
double_undead_roll:
Removed:
0.7270671256655461
stability_loss_chance_civil_war_roll:
0.20403468867416308 → 0.8567928459686217
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
breakdowns:
stability_gain_chance:
Added:
+ e3261066
+ 64671093
+ 8540a850
+ 96ec83e4
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Modifier: For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
value:
50.0
- item
label:
Total
value:
100
stability_loss_chance:
Added:
+ f5a8f111
+ edeaa39b
+ 2c22f732
+ 44c994fe
+ ec5b8f50
+ 3efabf90
Removed:
- item
label:
Base
value:
0
- item
label:
Citizenship Stance: Open
value:
5.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Foreign Acceptance: Oppression
value:
5.0
- item
label:
Tax Stance: High
value:
72.0
- item
label:
Total
value:
300.0
resource_production:
food:
Added:
+ 60b96372
+ e402bc1c
+ 53a462bf
+ de426b70
+ 29b4db0e
+ 7dd27fbf
+ a5977af2
+ bfecff80
+ f014b39d
+ 6fbe8cb0
Removed:
- item
label:
District: Classical Dock
value:
2
- item
label:
District: Classical Fishery
value:
2
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Wonder: Great Tide Creche
value:
10.0
- item
label:
Terrain: Plains (12 tiles)
value:
3
- item
label:
Terrain: River (36 tiles)
value:
18.0
- item
label:
Terrain: Shallow Water (10 tiles)
value:
2
- item
label:
Nodes
value:
6
- item
label:
Naval Units
value:
6
- item
label:
Total
value:
51
wood:
Added:
+ 0ed56801
+ f72d8112
+ 7238fc7d
Removed:
- item
label:
Terrain: Forest (6 tiles)
value:
1
- item
label:
Nodes
value:
6
- item
label:
Total
value:
7
stone:
Added:
+ 0318a47e
+ 6a185322
+ 9da03afc
Removed:
- item
label:
Terrain: Hill (6 tiles)
value:
1
- item
label:
Terrain: Mountain (12 tiles)
value:
4
- item
label:
Total
value:
5
mounts:
Added:
+ 4d554ae2
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 3357a36f
+ 8a4c0410
+ 790fce4b
+ 84646728
+ e2602b75
+ 7c050c25
+ 2619e974
+ 6cfb78de
Removed:
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Modifier: Library District
value:
4.0
- item
label:
Vassal: Crabby Conclave (Vassal Type: Provincial)
value:
1
- item
label:
Vassal: Skoroi Conclave (Vassal Type: Provincial)
value:
1
- item
label:
Vassal: Dredré Conclave (Vassal Type: Provincial)
value:
1
- item
label:
Vassal: Bear Conclave (Vassal Type: Provincial)
value:
1
- item
label:
Nodes
value:
4
- item
label:
Total
value:
13
magic:
Added:
+ 2a445ad8
+ 9855922b
+ bf324273
Removed:
- item
label:
City: Sanctum
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
5
bronze:
Added:
+ 92daa1ec
+ 695ea23f
+ ae2f7b20
+ 812c98c4
Removed:
- item
label:
District: Classical Forge
value:
2
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
4
- item
label:
Total
value:
7
iron:
Added:
+ d5a14fb0
+ 87275656
+ 98ebc705
+ a19b8f9a
+ 34f6d0ce
+ cbc6cf72
+ 8a568a0a
Removed:
- item
label:
District: Classical Forge
value:
1
- item
label:
District: Classical Mine
value:
1
- item
label:
District: Classical Mine (Synergy)
value:
1
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Modifier: Iron Under Wonder https://discord.com/channels/1188889187018088488/1188900070054187018/1465462868035109101
value:
2.0
- item
label:
Nodes
value:
4
- item
label:
Total
value:
10
resource_consumption:
food:
Added:
+ 4ac573f1
+ af869af6
+ 0d9eeeac
+ fb6c8dcc
+ ac7d77a8
Removed:
- item
label:
City: Heritage
value:
2
- item
label:
City: Commerce
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Population
value:
54
- item
label:
Total
value:
70
wood:
Added:
+ c97d1401
+ 80e49353
+ 1a0dc932
+ 7d64065f
+ a1d64189
+ 1e7d1699
+ ad556dbe
+ 96367fd6
Removed:
- item
label:
District: Classical Home
value:
1
- item
label:
District: Classical Library
value:
2
- item
label:
District: Classical Center
value:
2
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Modifier: Double Classical Homes Upkeep (Wonder)
value:
2.0
- item
label:
Wonder: The Grand Canal
value:
3.0
- item
label:
Total
value:
13
stone:
Added:
+ 7a23588a
+ 457f80a7
+ 1c8655e1
+ 768671ed
+ 9d39f51b
+ d7b753ba
+ 62deae84
+ 689f650d
Removed:
- item
label:
District: Classical Dock
value:
1
- item
label:
District: Classical Forge
value:
1
- item
label:
District: Classical Fishery
value:
1
- item
label:
District: Classical Mine
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Wonder: The Grand Canal
value:
3.0
- item
label:
Total
value:
10
mounts:
Added:
+ 5f89a81f
+ 6971fe4c
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 0a962756
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 3b819155
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 79acd545
+ e62888e9
+ ee0c30e8
+ 7c1c7e47
+ 7d61d934
+ 903d32cb
+ db6b7057
+ 3d932ddd
Removed:
- item
label:
District: Classical Workshop
value:
1
- item
label:
District: Classical Mint
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
Total
value:
7
iron:
Added:
+ 1464f52d
+ 68ccd7c4
Removed:
- item
label:
Wonder: The Grand Canal
value:
3.0
- item
label:
Total
value:
3
money_income:
Added:
+ 8712d63a
+ 02fc6cf1
+ db2bb941
+ dae55d18
+ f41b0d2f
+ a2c63361
+ 7d0bb6e3
+ fdbfc0df
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
City: Commerce
value:
75
- item
label:
Religion: Ethereal Flow
value:
-30.0
- item
label:
Wonder: Ethereal City
value:
-100.0
- item
label:
Tax Stance: High
value:
648
- item
label:
Stockpile
value:
800
- item
label:
Total
value:
1393
karma:
Added:
+ 13079c68
+ a775a21f
+ 3a2557aa
+ 431b1e23
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Unsettled
value:
-2
- item
label:
Rolling Karma
value:
-4
- item
label:
Total
value:
-24
Support Unit Capacity:
Removed:
7
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ e32f23e5
+ b9f54679
+ d42d0522
+ 3842dd38
+ 8da8b3ee
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ d600ec17
+ b8c85419
+ e4acef6f
+ 63596428
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 2e7f6c57
+ 7057518c
+ e6611e7e
+ 82c253f6
+ d1c76402
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ df11f824
+ cf10cf03
+ 36ab30fd
+ 38ffb0d6
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
Classical Siege Weapon:
{'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 30}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician:
{'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 30}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.7186435383334957
|
| Reason: | Tick Update for The Conclave |