Change #69b89c8bf8a0c83264e340d7:

Target: The Conclave
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-17 00:12:59.849000
Changes:
_id:
Removed: 67ef72db98867826cf79630c
Magic Stance:
Removed: Bureaucracy
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: The Conclave
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Sacred Vicar
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: High
Justice Stance:
Removed: Standard
Prestige:
24 → 7
Current Territory:
Removed: 83
Vassal Type:
Removed: None
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Elected
Empire:
Removed: on
Primary Culture:
Removed: 680abd48c75c6e0314f121c4
Primary Race:
Removed: 67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed: Extermination
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Open
Road Usage:
Removed: 30
Rolling Karma:
-4 → -3
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Safeguard
Nomad Camp Type:
Removed: None
Money:
Removed: 6000
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Transport
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Unsettled → Fragile
Vassals:
Removed: 67ef764198867826cf796318
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 10
Effective Territory:
Removed: 40
Event Roll:
Restricted content
Export Slots:
Removed: 8
Import Slots:
Removed: 8
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
missionary: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
revolutionary: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -24
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 15
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1393
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 15
Pop Count:
Removed: 36
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 8
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 5
Resource Consumption:
Removed:
food: 70
wood: 13
stone: 10
mounts: 1
research: 0
magic: 0
bronze: 7
iron: 3
Resource Excess:
Removed:
food: -19
wood: -6
stone: -5
mounts: -1
research: 13
magic: 5
bronze: 0
iron: 7
Resource Production:
Removed:
food: 51
wood: 7
stone: 5
mounts: 0
research: 13
magic: 5
bronze: 7
iron: 10
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 1
Stability Loss Chance:
Removed: 3.0
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Opal
type: heritage
node: research
wall: classical_walls
Item 2:
name: Flowstone
type: metropolis
node: bronze
wall: classical_walls
Item 3:
name: Taksilar
type: commerce
node: food
wall: classical_walls
Item 4:
name: Tide's Landing
type: sanctum
node: food
wall: classical_walls
Item 5:
name: Drift'mar
type: generic
node: luxury
wall: classical_walls
Districts:
Removed:
Item 1:
type: classical_home
node: food
Item 2:
type: classical_dock
node: ""
Item 3:
type: classical_workshop
node: iron
Item 4:
type: classical_library
node: research
Item 5:
type: classical_forge
node: bronze
Item 6:
type: classical_center
node: wood
Item 7:
type: classical_fishery
node: ""
Item 8:
type: classical_mint
node: luxury
Item 9:
type: classical_mine
node: iron
Item 10:
type: classical_church
node: wood
Jobs:
Removed:
farmer: 0
researcher: 0
partial_vampire: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
artificer: 0
full_vampire: 0
apprentice: 0
missionary: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
revolutionary: 5
Ongoing Modifiers:
Modified:
~ Library District
value: 26.0 → 27.0
resource_nodes:
Removed:
food: 3
wood: 3
stone: 0
mounts: 1
research: 1
magic: 1
bronze: 1
iron: 0
Resource Storage:
food: -10 → -29
wood: -40 → -46
stone: -9 → -14
mounts: 15 → 14
research: 0 → None
magic: 20 → None
bronze: 3 → None
iron: 15 → None
Effective Pop Capacity:
Removed: 32
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
classical_light_archers: 4
classical_light_infantry: 2
classical_siege_weapon: 1
classical_spearmen: 2
classical_tactician: 0
imperial_vanguard: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_reman_longbowbird: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 5
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_fire_shaman: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_orchal_cavalry: 0
ancient_ameru_marines: 0
classical_phantom: 0
classical_heavy_infantry: 2
classical_thorn_wardens: 0
classical_skirmisher: 0
classical_elite_infantry: 1
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 1
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 5
classical_missile_ship: 2
classical_scout_ship: 1
classical_transport_ship: 3
classical_explosive_ship: 0
classical_siege_ship: 1
Imperial District:
Removed:
type: arsenal
node: magic
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.6685075508533533
stability_gain_chance_at_tick:
Removed: 1
stability_gain_roll:
0.8994661373088598 → 0.35598183966963926
stability_loss_chance_at_tick:
Removed: 3.0
stability_loss_roll:
0.06750307325073324 → 0.11592918891391535
previous_karma:
Removed: -24
previous_rolling_karma:
Removed: -4
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 12
forest: 6
dense_forest: 1
urban: 0
hill: 6
mountain: 12
river: 36
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 10
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Modified:
~ Upgrade the "Vysafian Contract"
current_progress: 14 → 15
~ Unique Citizenship Stance
current_progress: 7 → 8
~ Change Tide Creshe Wonder
current_progress: 7 → 8
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 13
production_at_tick:
Removed:
food: -19
wood: -6
stone: -5
mounts: -1
research: 13
magic: 5
bronze: 0
iron: 7
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 17
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 323375b1
+ 07e1dc7e
+ d4238c35
+ a9de930a
+ 38550c04
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 17a3908a
+ 975bde00
+ 97216b67
+ 6460364d
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ eb3e1a89
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 3eb90c63
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ a08a238e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 97df4978
+ 127cb292
+ 116ac04b
+ 5e891afc
+ c1321ab5
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 0b19cf7a
+ 9f66e5aa
+ 4a22d547
+ c977b152
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 2d67ce57
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 7a118a04
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ f44a1a05
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Heavy Archers:
display_name: Heavy Archers → None
base_name: Heavy Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'bronze': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 0a520db6
+ fc8971c9
+ 6e85a693
+ 38d404b1
+ cf2efe1d
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 7df6f636
+ f658b6be
+ 5e49d9d2
+ faf783d2
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ ccda08e6
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8b0b7789
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 963002bb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Heavy Infantry:
display_name: Ancient Heavy Infantry → None
base_name: Heavy Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'research': ['riveted_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ f7058039
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ f300f7be
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 1d100a27
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Archers:
display_name: Ancient Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 401634b1
+ 02779aa6
+ 50ee7191
+ 2df902b0
+ 1f15c5a4
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 52fbe113
+ 141ec366
+ 6c80f708
+ 7c576e40
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 5ead70e3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 1e90e31b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 220f30cb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Infantry:
display_name: Ancient Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 964b1e48
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ db52ba50
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ f8501932
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 93dfa1be
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ fd45fab6
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 2b546d84
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ c5dd6d4a
+ f740fb64
+ 317a144d
+ 6c5fa910
+ a1f79e5b
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 6da4a3c1
+ 8063e9d3
+ e0eedb1e
+ a400f8d9
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ fa3d3451
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 57ef4852
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 94c9befc
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 3c1513a1
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 2ab750a4
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 9db97429
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Elite Infantry:
display_name: Classical Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 500} → None
upkeep: {'iron': 2, 'stone': 1, 'money': 30} → None
requirements: {'district': ['forge'], 'research': ['riveted_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 5, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 5, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ bb82ba15
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 2c73c924
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ af1579d2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Heavy Infantry:
display_name: Classical Heavy Infantry → None
base_name: Heavy Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'iron': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['classical_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 11, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 0383bcc5
+ d39ba2b9
+ 9c08f5b1
+ 219d3c86
+ fb229cbf
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ dee9e82c
+ 5ede3fea
+ 711558e6
+ 6087998c
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 7eee210f
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 7afcec33
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b7de141b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Archers:
display_name: Classical Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'research': ['ramparts']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 724f3cde
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ e04db16a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 6789e1c9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['classical_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 1, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 67e14b86
+ 84072d5d
+ 6caf140d
+ ea16160d
+ a30a0198
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ ffe8c485
+ 64991003
+ 98dd4494
+ 145f5097
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 4d7ec341
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ ae0f5285
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 01843b60
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ b677f943
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ e5a1b695
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ c5269572
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Imperial Legionnaire:
display_name: Imperial Legionnaire → None
base_name: Imperial Legionnaire → None
unit_type: Land → None
unit_class: Classical Imperial Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 600} → None
upkeep: {'prestige': 0, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d0c2c3af
+ d40f1678
+ 8ae697c4
+ ad386c7f
+ a5a97112
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 2839a05a
+ 37da780f
+ 9790cd22
+ 84db504a
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ a545cda3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 6ffdcd08
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 875f3443
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Imperial Marksman:
display_name: Imperial Marksman → None
base_name: Imperial Marksman → None
unit_type: Land → None
unit_class: Classical Imperial Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 600} → None
upkeep: {'prestige': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 6774c833
+ 1ff26aa0
+ e86ffc05
+ 8bb3f73f
+ b46ac922
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 4be89bab
+ 22b07c19
+ 9eca451a
+ b5b5628c
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 559069f5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 159e1166
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 20421bb3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Imperial River Runner:
display_name: Imperial River Runner → None
base_name: Imperial River Runner → None
unit_type: Land → None
unit_class: Classical Imperial Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 600} → None
upkeep: {'prestige': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'name': ['The Conclave']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 90a1cbb1
+ 993494b1
+ 9a9a49e9
+ dd92fd0f
+ b8616572
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ d5bc869a
+ bbf41d09
+ 3e2df251
+ 084375c4
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 3e8d8f91
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 22bf656c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ f3713957
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 37d1dd67
+ 1be5c5c7
+ b858ac5e
+ 8558d00a
+ ad501052
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 589c2754
+ 2214941b
+ a5c611f3
+ ead0f156
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 73082a92
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ d44fa284
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 8c464e9a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Naval Unit Count:
Removed: 13
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ f1e6135d
+ f81250f9
+ 09e4233a
+ 3a44c368
+ e8e81e0f
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 7a948b4f
+ dff1c247
+ 9fd499bf
+ 3e529437
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 4633c302
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 9f49f00c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ e0ae064a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ d5f27465
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d9056472
+ 449a0d79
+ f43b64a1
+ c0cc7483
+ 49fdb0c6
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ c031a6d4
+ ad914b38
+ edd9af1e
+ 5e374e4c
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ aec2e234
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ d0a2b853
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 72a7737d
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ f5aaadbc
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 67d3565a
+ f76dd8ce
+ c5d8bfbf
+ e3ccaa4c
+ 06729b07
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 294ca33f
+ c702e871
+ f93b3740
+ c548edbe
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 33d755ed
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ af28563d
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 5a1d4087
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 2} → None
stat_breakdown:
hp:
Added:
+ b8394dec
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 57e72e61
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ c9c6817c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ d6c81e6d
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 370613cf
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 6e4e4693
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ a8bfea31
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 4b873f76
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Explosive Ship:
display_name: Explosive Ship → None
base_name: Explosive Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['naval_bombardment']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 3, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 8e4d5009
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 1f960025
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 09ab15a5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 0d519b6f
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ a22a179f
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ b10d3b2a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 45780066
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 12936c1a
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ f2daa636
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ e268debe
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 8296b00b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ f30467e5
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Siege Ship:
display_name: Siege Ship → None
base_name: Siege Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 2, 'iron': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['naval_bombardment']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': '2-3', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ bc902b13
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ ec028338
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 90d39386
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 5d122338
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Classical Transport Ship:
display_name: Classical Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Classical Transport Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 175} → None
upkeep: {'wood': 1, 'food': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['deep_hulls']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 9137f2e6
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 93f1b641
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ cafa1153
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -17
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 5
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.2
pop_loss_roll:
Removed: 0.48978275534888327
Resource Capacity:
Removed:
food: 30
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 15
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.37036684161553746
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 2
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
resource_desires:
Added:
+ 4cd65c3f
resource: food
trade_type: Desire to Sell
price: 50
quantity: 2
+ 3f6a4fb6
resource: mounts
trade_type: Need to Buy
price: 90
quantity: 2
+ 7d9ed88d
resource: magic
trade_type: Need to Buy
price: 115
quantity: 4
Removed:
- 6ca06b77
resource: wood
trade_type: Desire to Sell
price: 75
quantity: 2
- 1c746166
resource: stone
trade_type: Desire to Sell
price: 75
quantity: 4
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Notes:
Removed: ""
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0.1
undead_chance_at_tick:
Removed: 0.1
undead_roll:
0.5274946885959675 → 0.9484613397612442
double_undead_roll:
Removed: 0.7270671256655461
stability_loss_chance_civil_war_roll:
0.20403468867416308 → 0.8567928459686217
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
breakdowns:
stability_gain_chance:
Added:
+ e3261066
+ 64671093
+ 8540a850
+ 96ec83e4
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Modifier: For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
value: 50.0
- item
label: Total
value: 100
stability_loss_chance:
Added:
+ f5a8f111
+ edeaa39b
+ 2c22f732
+ 44c994fe
+ ec5b8f50
+ 3efabf90
Removed:
- item
label: Base
value: 0
- item
label: Citizenship Stance: Open
value: 5.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Foreign Acceptance: Oppression
value: 5.0
- item
label: Tax Stance: High
value: 72.0
- item
label: Total
value: 300.0
resource_production:
food:
Added:
+ 60b96372
+ e402bc1c
+ 53a462bf
+ de426b70
+ 29b4db0e
+ 7dd27fbf
+ a5977af2
+ bfecff80
+ f014b39d
+ 6fbe8cb0
Removed:
- item
label: District: Classical Dock
value: 2
- item
label: District: Classical Fishery
value: 2
- item
label: Technology: Tenant Farming
value: 2
- item
label: Wonder: Great Tide Creche
value: 10.0
- item
label: Terrain: Plains (12 tiles)
value: 3
- item
label: Terrain: River (36 tiles)
value: 18.0
- item
label: Terrain: Shallow Water (10 tiles)
value: 2
- item
label: Nodes
value: 6
- item
label: Naval Units
value: 6
- item
label: Total
value: 51
wood:
Added:
+ 0ed56801
+ f72d8112
+ 7238fc7d
Removed:
- item
label: Terrain: Forest (6 tiles)
value: 1
- item
label: Nodes
value: 6
- item
label: Total
value: 7
stone:
Added:
+ 0318a47e
+ 6a185322
+ 9da03afc
Removed:
- item
label: Terrain: Hill (6 tiles)
value: 1
- item
label: Terrain: Mountain (12 tiles)
value: 4
- item
label: Total
value: 5
mounts:
Added:
+ 4d554ae2
Removed:
- item
label: Total
value: 0
research:
Added:
+ 3357a36f
+ 8a4c0410
+ 790fce4b
+ 84646728
+ e2602b75
+ 7c050c25
+ 2619e974
+ 6cfb78de
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Modifier: Library District
value: 4.0
- item
label: Vassal: Crabby Conclave (Vassal Type: Provincial)
value: 1
- item
label: Vassal: Skoroi Conclave (Vassal Type: Provincial)
value: 1
- item
label: Vassal: Dredré Conclave (Vassal Type: Provincial)
value: 1
- item
label: Vassal: Bear Conclave (Vassal Type: Provincial)
value: 1
- item
label: Nodes
value: 4
- item
label: Total
value: 13
magic:
Added:
+ 2a445ad8
+ 9855922b
+ bf324273
Removed:
- item
label: City: Sanctum
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 5
bronze:
Added:
+ 92daa1ec
+ 695ea23f
+ ae2f7b20
+ 812c98c4
Removed:
- item
label: District: Classical Forge
value: 2
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 4
- item
label: Total
value: 7
iron:
Added:
+ d5a14fb0
+ 87275656
+ 98ebc705
+ a19b8f9a
+ 34f6d0ce
+ cbc6cf72
+ 8a568a0a
Removed:
- item
label: District: Classical Forge
value: 1
- item
label: District: Classical Mine
value: 1
- item
label: District: Classical Mine (Synergy)
value: 1
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Modifier: Iron Under Wonder https://discord.com/channels/1188889187018088488/1188900070054187018/1465462868035109101
value: 2.0
- item
label: Nodes
value: 4
- item
label: Total
value: 10
resource_consumption:
food:
Added:
+ 4ac573f1
+ af869af6
+ 0d9eeeac
+ fb6c8dcc
+ ac7d77a8
Removed:
- item
label: City: Heritage
value: 2
- item
label: City: Commerce
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Population
value: 54
- item
label: Total
value: 70
wood:
Added:
+ c97d1401
+ 80e49353
+ 1a0dc932
+ 7d64065f
+ a1d64189
+ 1e7d1699
+ ad556dbe
+ 96367fd6
Removed:
- item
label: District: Classical Home
value: 1
- item
label: District: Classical Library
value: 2
- item
label: District: Classical Center
value: 2
- item
label: City: Metropolis
value: 1
- item
label: City: Generic City
value: 1
- item
label: Modifier: Double Classical Homes Upkeep (Wonder)
value: 2.0
- item
label: Wonder: The Grand Canal
value: 3.0
- item
label: Total
value: 13
stone:
Added:
+ 7a23588a
+ 457f80a7
+ 1c8655e1
+ 768671ed
+ 9d39f51b
+ d7b753ba
+ 62deae84
+ 689f650d
Removed:
- item
label: District: Classical Dock
value: 1
- item
label: District: Classical Forge
value: 1
- item
label: District: Classical Fishery
value: 1
- item
label: District: Classical Mine
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Wonder: The Grand Canal
value: 3.0
- item
label: Total
value: 10
mounts:
Added:
+ 5f89a81f
+ 6971fe4c
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ 0a962756
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 3b819155
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 79acd545
+ e62888e9
+ ee0c30e8
+ 7c1c7e47
+ 7d61d934
+ 903d32cb
+ db6b7057
+ 3d932ddd
Removed:
- item
label: District: Classical Workshop
value: 1
- item
label: District: Classical Mint
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: Total
value: 7
iron:
Added:
+ 1464f52d
+ 68ccd7c4
Removed:
- item
label: Wonder: The Grand Canal
value: 3.0
- item
label: Total
value: 3
money_income:
Added:
+ 8712d63a
+ 02fc6cf1
+ db2bb941
+ dae55d18
+ f41b0d2f
+ a2c63361
+ 7d0bb6e3
+ fdbfc0df
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: City: Commerce
value: 75
- item
label: Religion: Ethereal Flow
value: -30.0
- item
label: Wonder: Ethereal City
value: -100.0
- item
label: Tax Stance: High
value: 648
- item
label: Stockpile
value: 800
- item
label: Total
value: 1393
karma:
Added:
+ 13079c68
+ a775a21f
+ 3a2557aa
+ 431b1e23
Removed:
- item
label: Base
value: 0
- item
label: Stability: Unsettled
value: -2
- item
label: Rolling Karma
value: -4
- item
label: Total
value: -24
Support Unit Capacity:
Removed: 7
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ e32f23e5
+ b9f54679
+ d42d0522
+ 3842dd38
+ 8da8b3ee
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ d600ec17
+ b8c85419
+ e4acef6f
+ 63596428
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 2e7f6c57
+ 7057518c
+ e6611e7e
+ 82c253f6
+ d1c76402
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ df11f824
+ cf10cf03
+ 36ab30fd
+ 38ffb0d6
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
Classical Siege Weapon: {'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 30}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician: {'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 30}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.7186435383334957
Reason: Tick Update for The Conclave