Change #69b89cabf8a0c83264e340eb:
| Target: | Usonia |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-17 00:13:31.676000 |
| Changes: |
_id:
Removed:
67ef749f98867826cf796312
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Progressive
Name:
Removed:
Usonia
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Far Travelers
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Punishment
Prestige:
Removed:
0
Current Territory:
Removed:
18
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6398867826cf7962f1
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Elected
Primary Culture:
Removed:
67ef5c64690147f64b5a82ed
Primary Race:
Removed:
67ef4ba889e17a6e9fa6bbc7
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Free
Road Usage:
Removed:
0
Rolling Karma:
Removed:
1
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Nomadic
Nomad Camp Type:
Removed:
Hearth
Money:
4842 → 5368
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Standard
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(A) Recent Subjugation
Temperament:
Restricted content
Stability:
Balanced → Unsettled
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
2
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
7
Effective Territory:
Removed:
18
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
missionary:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-1
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
7
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
11
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
526
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
7
Pop Count:
Removed:
21
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
28
wood:
7
stone:
3
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Excess:
Removed:
food:
3
wood:
2
stone:
4
mounts:
6
research:
10
magic:
0
bronze:
-1
iron:
0
Resource Production:
Removed:
food:
31
wood:
9
stone:
7
mounts:
6
research:
10
magic:
0
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.41
Stability Loss Chance:
Removed:
0.27
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
VCS-1
type:
metropolis
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
classical_ranch
node:
mounts
Item 2:
type:
classical_school
node:
""
Item 3:
type:
classical_library
node:
""
Item 4:
type:
classical_church
node:
""
Item 5:
type:
classical_mine
node:
""
Item 6:
type:
classical_mint
node:
""
Item 7:
type:
classical_home
node:
""
Jobs:
apprentice:
0 → None
bureaucrat:
0 → None
fisherman:
0 → None
farmer:
0 → None
harvester:
3 → 0
hunter:
6 → 0
merchant:
0 → None
metallurgist:
0 → None
miner:
2 → 0
mystic:
0 → None
researcher:
0 → None
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
full_vampire:
0 → None
missionary:
0 → None
partial_vampire:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
revolutionary:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Modified:
~
Library District
value:
17.0 → 18.0
resource_nodes:
Removed:
food:
1
wood:
1
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
30 → None
wood:
20 → None
stone:
20 → None
mounts:
20 → None
research:
0 → None
magic:
20 → None
bronze:
10 → 9
iron:
15 → None
Effective Pop Capacity:
Removed:
21
Nomadic:
Removed:
1
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0
expansion_roll:
0.512728289453116 → 0.5420872732392935
stability_gain_chance_at_tick:
Removed:
0.41
stability_gain_roll:
0.9069209912234453 → 0.7522443395943288
stability_loss_chance_at_tick:
Removed:
0.27
stability_loss_roll:
0.612336851097846 → 0.19846439535795157
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_fire_shaman:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
imperial_war_dancer:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
4
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
3
classical_thorn_wardens:
0
classical_phantom:
0
classical_drake:
0
classical_pulsar:
0
classical_atronach:
0
classical_chariot:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
previous_karma:
Removed:
-1
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Progress Quests:
Modified:
~
Reforming the Council
current_progress:
9 → 13
~
Reaching the Core
current_progress:
7 → 10
Territory Types:
Removed:
plains:
12
forest:
6
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
10 → 0
research_production_at_tick:
13 → 10
production_at_tick:
food:
3 → None
wood:
2 → None
stone:
2 → 4
mounts:
6 → None
research:
3 → 10
magic:
0 → None
bronze:
4 → -1
iron:
6 → 0
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
7
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ f6f1cf5a
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 139f5937
Removed:
- item
label:
Military Funding: Substantial
value:
2
hp:
Added:
+ f21c0510
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5641ac42
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ e90420bd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 0d60b50f
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
Ancient Heavy Cavalry:
display_name:
Ancient Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'mount': 1, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ a156e2a7
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 8873353d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 20d71219
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ d0f224e9
+ b6fa4991
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1, 'money': 30} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 289fbc0d
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 2cd7b62b
Removed:
- item
label:
Military Funding: Substantial
value:
2
hp:
Added:
+ 697cd26c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 886060d3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ fd4e30a2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ ee022a0b
+ 8a5fb41c
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 30} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 73076abe
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ b43f6dd9
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 533fa2d1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 72420f2a
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 4b153e8e
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 9ec165cf
Removed:
- item
label:
Military Funding: Substantial
value:
2
hp:
Added:
+ 8fa261ba
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 000bf936
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ f0b673d9
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 9175051a
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
Cavalry Archer:
display_name:
Cavalry Archer → None
base_name:
Cavalry Archer → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
True → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'mount': 1, 'money': 30} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 5d6208ba
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 9595c3cd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ f056139c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 621337b1
+ 0ec62b62
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Chariot:
display_name:
Chariot → None
base_name:
Chariot → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mount': 1, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['ranch'], 'research': ['draught_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 36b804e2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 88e24d37
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 36c10067
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ e992a389
+ 5787e566
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ e1b71e60
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5ae0b044
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ ad76fe01
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ a6d6688d
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
Classical Heavy Cavalry:
display_name:
Classical Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 450} → None
upkeep:
{'mounts': 2, 'iron': 1, 'money': 30} → None
requirements:
{'district': ['ranch'], 'research': ['draught_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 11, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 6, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 43cdac1d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 11124ba6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 5eea8d4c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 24a7b978
+ 891991e8
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Classical Light Cavalry:
display_name:
Classical Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mounts': 1, 'money': 30} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 9ea792db
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ f39de11c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 2f3ab3c9
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ b14c3ead
+ 51e5e452
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0
Prestige Gain:
Removed:
-34
Technology Cost Minimum:
Removed:
2
Technology Cost Modifier:
Removed:
-1
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
11
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
30
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
10
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.5802514382437794
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
9
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
breakdowns:
stability_gain_chance:
Added:
+ 917178fa
+ bf4af31c
+ 1d145afd
+ b8cb754f
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Modifier: Until John Dies
value:
1.0
- item
label:
Total
value:
41.0
stability_loss_chance:
Added:
+ ac80192f
+ 2a45c196
+ 24100eb0
+ fecda080
+ 9ae3b377
+ 80915bc5
Removed:
- item
label:
Base
value:
0
- item
label:
Citizenship Stance: Free
value:
5.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Karma
value:
5.0
- item
label:
Scientific Stance: Progressive
value:
42.0
- item
label:
Total
value:
27.0
resource_production:
food:
Added:
+ 2243587d
+ 1c572d9a
+ 3c6b9fe2
+ 62bcda0f
+ f10a76b3
+ 5db60c00
Removed:
- item
label:
District: Classical Ranch
value:
1
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Hunter
value:
24
- item
label:
Terrain: Plains (12 tiles)
value:
3
- item
label:
Total
value:
31
wood:
Added:
+ e93220e1
+ c67d386e
+ 4688c725
+ 7183678c
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Harvester
value:
9
- item
label:
Terrain: Forest (6 tiles)
value:
1
- item
label:
Total
value:
9
stone:
Added:
+ ac396d57
+ 72e78ef9
+ 2f096815
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Miner
value:
8
- item
label:
Total
value:
7
mounts:
Added:
+ b1049782
+ f3567571
+ 1e8f0729
+ a4f355b7
+ b101cc88
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
District: Classical Ranch
value:
4
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
6
research:
Added:
+ 9d73541c
+ 81facf42
+ ac118cdd
+ cb037d8a
+ f7dbde35
+ 3af1d821
+ 73b5ce13
Removed:
- item
label:
Scientific Stance: Progressive
value:
2
- item
label:
District: Classical School
value:
1
- item
label:
Modifier: Library District
value:
3.0
- item
label:
Religion: Sigmarianism
value:
1.0
- item
label:
Wonder: The Vanguard
value:
1.0
- item
label:
Religious Homogeneity
value:
2.0
- item
label:
Total
value:
10
magic:
Added:
+ b97e3ec9
+ bae7c584
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Total
value:
0
bronze:
Added:
+ 7014b2f5
+ 7515bee6
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Total
value:
0
iron:
Added:
+ b759fdd5
+ 2f4e247e
+ afa6900c
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
District: Classical Mine
value:
1
- item
label:
Total
value:
0
resource_consumption:
food:
Added:
+ 0fba4506
+ e8ce2d50
+ bc984db4
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-3
- item
label:
Population
value:
31
- item
label:
Total
value:
28
wood:
Added:
+ a8641889
+ 87d8f88d
+ 8b5667a6
+ 52b99501
+ 37644170
+ e5385b13
+ b3729b0c
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
1
- item
label:
District: Classical Ranch
value:
1
- item
label:
District: Classical School
value:
1
- item
label:
District: Classical Library
value:
2
- item
label:
District: Classical Home
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
7
stone:
Added:
+ 46528cfc
+ 3c13456a
+ 1aebc8fa
+ 721dbc67
Removed:
- item
label:
District: Classical School
value:
1
- item
label:
District: Classical Mine
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
3
mounts:
Added:
+ b199ac74
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 8299b88a
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 93a67abd
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 584a52e6
+ e5afd3c8
Removed:
- item
label:
District: Classical Mint
value:
1
- item
label:
Total
value:
1
iron:
Added:
+ e0fd6fa0
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ da949a1b
+ 30e05f38
+ 2165e357
+ 3f70681e
+ b95793ce
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
Tax Stance: Low
value:
126
- item
label:
Stockpile
value:
400
- item
label:
Total
value:
526
karma:
Added:
+ fcc9f891
+ 41072fdc
+ f486331b
+ 5135d889
Removed:
- item
label:
Base
value:
0
- item
label:
Scientific Stance: Progressive
value:
-2
- item
label:
Rolling Karma
value:
1
- item
label:
Total
value:
-1
Support Unit Capacity:
Removed:
3
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
Tactician:
(nested dict)
Support Units:
Removed:
|
| Reason: | Tick Update for Usonia |