Change #69bd6ed3dd38eec06e1855b9:
| Target: | Eternal Chancellorship of the Black Scythe of Alturus |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-20 15:59:15.799000 |
| Changes: |
_id:
Removed:
67ef6d4698867826cf7962fa
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Radical
Name:
Removed:
Eternal Chancellorship of the Black Scythe of Alturus
Infamy:
Removed:
0
Economy Type:
Removed:
Construction
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Moderate
Justice Stance:
Removed:
Standard
Prestige:
Removed:
0
Current Territory:
Removed:
35
Vassal Type:
Removed:
Protectorate
Region:
Removed:
67ef6c8a98867826cf7962f8
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef2fb2096a9b083e2a7617
Primary Race:
Removed:
67ef569889e17a6e9fa6bbf6
Diplomatic Stance:
Removed:
Isolated
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Open
Road Usage:
Removed:
20
Rolling Karma:
Removed:
1
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
Removed:
4106
Compliance:
Removed:
Loyal
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef61e6690147f64b5a835f
Overlord:
Removed:
67ef6eba98867826cf7962fe
Conscription Type:
Removed:
Low
Origin:
Removed:
(T) Survivors
Temperament:
Restricted content
Stability:
Removed:
United
Districts:
Removed:
Item 1:
type:
classical_market
node:
""
Item 2:
type:
classical_farm
node:
""
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
classical_ranch
node:
mounts
Item 5:
type:
classical_school
node:
""
Item 6:
type:
classical_artifactory
node:
iron
Item 7:
type:
classical_center
node:
wood
Item 8:
type:
classical_granary
node:
food
Item 9:
type:
classical_home
node:
""
districts-0:
Removed:
ancient_market
districts-1:
Removed:
ancient_farms
districts-2:
Removed:
ancient_forge
districts-3:
Removed:
ancient_workshop
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
""
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.1
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
9
Effective Territory:
Removed:
25
Event Roll:
Restricted content
Export Slots:
Removed:
10
Import Slots:
Removed:
10
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_vampire:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-6
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
538
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
24
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
10
Remaining Import Slots:
Removed:
10
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
40
wood:
4
stone:
1
mounts:
1
research:
0
magic:
0
bronze:
3
iron:
0
Resource Excess:
Removed:
food:
-27
wood:
-1
stone:
4
mounts:
8
research:
7
magic:
2
bronze:
1
iron:
3
Resource Production:
Removed:
food:
13
wood:
3
stone:
5
mounts:
9
research:
7
magic:
2
bronze:
4
iron:
3
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.4
Stability Loss Chance:
Removed:
1.15
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Novus Alturus
type:
metropolis
node:
research
wall:
classical_walls
Item 2:
name:
Holy City of Verbada Legisda
type:
generic
node:
""
wall:
classical_walls
Item 3:
name:
Fornaxus
type:
commerce
node:
""
wall:
classical_walls
Jobs:
apprentice:
0 → None
fisherman:
0 → None
bureaucrat:
0 → 3
farmer:
0 → 7
harvester:
0 → 5
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
0 → 3
mystic:
0 → 4
researcher:
0 → None
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
partial_vampire:
2 → None
full_vampire:
0 → None
stone_speaker:
0 → None
missionary:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
revolutionary:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_gain_chance
value:
0
duration:
-1
source:
Isolated Diplomatic Stance
Item 2:
field:
vampirism_chance
value:
-0.5
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1383707125548847216
Item 3:
field:
stability_loss_chance
value:
-1.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
resource_nodes:
Removed:
food:
1
wood:
1
stone:
0
mounts:
0
research:
1
magic:
0
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
35
wood:
11
stone:
10
mounts:
15
research:
0
magic:
10
bronze:
1
iron:
7
Effective Pop Capacity:
Removed:
23
Nomadic:
Removed:
0
Trade Distance:
Removed:
16
concessions_chance_at_tick:
Removed:
0
concessions_roll:
Removed:
1
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.2424503071772368
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
Removed:
0.8594956981003773
stability_gain_chance_at_tick:
Removed:
0.4
stability_gain_roll:
Removed:
0.04451908901086277
stability_loss_chance_at_tick:
Removed:
0.75
stability_loss_roll:
Removed:
0.49129619465743946
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
ancient_reman_longbowbird:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_war_dancer:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_ameru_marines:
0
imperial_arbalest:
0
imperial_vanguard:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial War Dancer:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Atronach:
0
Drake:
0
Phantom:
0
Pulsar:
0
Skirmisher:
0
Missile Ship:
0
Scout Ship:
0
Ancient Civilian:
0
Ancient Elite Infantry:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Auxiliary:
0
Cavalry Archer:
0
Chariot:
0
Classical Civilian:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
0
Spearmen:
0
Salamandra Phoenix:
0
Imperial Cavalier:
0
Orchal Cavalry:
0
Imperial Arbalest:
0
Naval Units:
Removed:
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Explosive Ship:
0
Missile Ship:
0
Siege Ship:
0
Classical Transport Ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Scout Ship:
0
previous_karma:
Removed:
-3
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
4
forest:
5
dense_forest:
0
urban:
0
hill:
5
mountain:
12
river:
0
desert:
8
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Removed:
Item 1:
quest_name:
create a massive AI mercenary company
bonus_progress_per_tick:
0
current_progress:
38
required_progress:
38
link:
https://discord.com/channels/1188889187018088488/1448674639172730954/1451204465960161520
slot:
no_slot
total_progress_per_tick:
0
Item 2:
quest_name:
Mount Node Creation
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
20
link:
https://discord.com/channels/1188889187018088488/1469443396383932459/1470122947757736019
slot:
no_slot
total_progress_per_tick:
0
Item 3:
quest_name:
Dragification Spell (Improbable)
bonus_progress_per_tick:
0
current_progress:
13
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1473069263672578120/1473863626568765471
slot:
4_progress_slot
total_progress_per_tick:
4
Item 4:
quest_name:
Fire Mother part 1
bonus_progress_per_tick:
0
current_progress:
4
required_progress:
15
link:
https://discord.com/channels/1188889187018088488/1474021974056501341/1475206044174254153
slot:
no_slot
total_progress_per_tick:
0
Item 5:
quest_name:
Magic Node Creation
bonus_progress_per_tick:
0
current_progress:
3
required_progress:
10
link:
https://discord.com/channels/1188889187018088488/1476240228837621790/1478826167132885014
slot:
1_progress_slot
total_progress_per_tick:
1
Item 6:
quest_name:
Power Sucker
bonus_progress_per_tick:
1
current_progress:
5
required_progress:
29
link:
https://discord.com/channels/1188889187018088488/1479591624332804286/1480307682920632392
slot:
1_progress_slot
total_progress_per_tick:
2
Item 7:
quest_name:
Fusion Spell (???)
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1479585452993286386/1480223411606261854
slot:
no_slot
total_progress_per_tick:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
7
production_at_tick:
Removed:
food:
32
wood:
9
stone:
4
mounts:
8
research:
7
magic:
1
bronze:
1
iron:
3
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.5370533158208155
passive_negative_stab_civil_war_chance_at_tick:
Removed:
0.5
passive_negative_stab_civil_war_roll:
Removed:
0.4073792724211386
vampirism_chance_at_tick:
Removed:
0.1
vampirism_roll:
Removed:
0.006533911937213643
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
Ancient Civilian:
(nested dict)
Ancient Elite Infantry:
(nested dict)
Ancient Heavy Cavalry:
(nested dict)
Ancient Light Cavalry:
(nested dict)
Phantom:
(nested dict)
Auxiliary:
(nested dict)
Cavalry Archer:
(nested dict)
Classical Civilian:
(nested dict)
Classical Light Cavalry:
(nested dict)
Classical Light Infantry:
(nested dict)
Spearmen:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-35
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0.2
Working Pops Count:
Removed:
2
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.3464432521955284
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.25
pop_loss_roll:
Removed:
0.6220274415934033
Resource Capacity:
Removed:
food:
35
wood:
15
stone:
15
mounts:
15
research:
0
magic:
20
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
16
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
breakdowns:
Removed:
stability_gain_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Consumption Stance: Indulgence', 'value': 40.0}, {'label': 'Total', 'value': 40.0}]
stability_loss_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Stability: United', 'value': 35.0}, {'label': 'Citizenship Stance: Open', 'value': 5.0}, {'label': 'Technology: Drastic Action', 'value': -25.0}, {'label': 'Modifier: https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693', 'value': -100.0}, {'label': 'Ruler: Falxscura Andorator (Titles)', 'value': -25.0}, {'label': 'Foreign Acceptance: Integration', 'value': 21.0}, {'label': 'Scientific Stance: Radical', 'value': 120.0}, {'label': 'Tax Stance: Moderate', 'value': 24.0}, {'label': 'Total', 'value': 115.0}]
resource_production:
(nested dict)
resource_consumption:
(nested dict)
money_income:
[{'label': 'Base', 'value': 150}, {'label': 'Military Funding: Notable', 'value': -75}, {'label': 'District: Classical Market', 'value': 100}, {'label': 'City: Commerce', 'value': 75}, {'label': 'Tax Stance: Moderate', 'value': 288}, {'label': 'Total', 'value': 538}]
karma:
[{'label': 'Base', 'value': 0}, {'label': 'Stability: United', 'value': 2}, {'label': 'Conscription Type: Low', 'value': 1}, {'label': 'Scientific Stance: Radical', 'value': -4}, {'label': 'Rolling Karma', 'value': 1}, {'label': 'Total', 'value': -6}]
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
Battering Ram:
(nested dict)
Ancient Siege Weapon:
(nested dict)
Classical Siege Weapon:
(nested dict)
Tactician:
(nested dict)
Support Units:
Removed:
Classical Siege Weapon:
0
Beacon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
Tactician:
0
|
| Reason: | Job Assignment |