Change #69db03fab658f456a70edabb:

Target: The Conclave
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:31:22.251000
Changes:
_id:
Removed: 67ef72db98867826cf79630c
Magic Stance:
Removed: Bureaucracy
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: The Conclave
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Sacred Vicar
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: High
Justice Stance:
Removed: Standard
Prestige:
Removed: 7
Current Territory:
Removed: 83
Vassal Type:
Removed: None
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Elected
Empire:
Removed: on
Primary Culture:
Removed: 680abd48c75c6e0314f121c4
Primary Race:
Removed: 67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed: Extermination
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Open
Road Usage:
Removed: 30
Rolling Karma:
Removed: -3
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Safeguard
Nomad Camp Type:
Removed: None
Money:
Removed: 6000
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Transport
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Removed: Fragile
Vassals:
Removed: 67ef764198867826cf796318
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 10
Effective Territory:
Removed: 25
Event Roll:
Restricted content
Export Slots:
Removed: 8
Import Slots:
Removed: 8
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
missionary: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
revolutionary: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -29
Land Attack Modifier:
Removed: -2
Land Defense Modifier:
Removed: -2
Land Unit Capacity:
Removed: 15
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1393
Naval Attack Modifier:
Removed: -2
Naval Defense Modifier:
Removed: -2
Naval Unit Capacity:
Removed: 15
Pop Count:
Removed: 36
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 8
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 5
Resource Consumption:
Removed:
food: 94
wood: 13
stone: 10
mounts: 1
research: 0
magic: 0
bronze: 7
iron: 3
Resource Excess:
Removed:
food: -43
wood: -6
stone: -5
mounts: -1
research: 0
magic: 5
bronze: 0
iron: 7
Resource Production:
Removed:
food: 51
wood: 7
stone: 5
mounts: 0
research: 0
magic: 5
bronze: 7
iron: 10
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 1
Stability Loss Chance:
Removed: 3.0
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Opal
type: heritage
node: research
wall: classical_walls
Item 2:
name: Flowstone
type: metropolis
node: bronze
wall: classical_walls
Item 3:
name: Taksilar
type: commerce
node: food
wall: classical_walls
Item 4:
name: Tide's Landing
type: sanctum
node: food
wall: classical_walls
Item 5:
name: Drift'mar
type: generic
node: luxury
wall: classical_walls
Districts:
Removed:
Item 1:
type: classical_home
node: food
Item 2:
type: classical_dock
node: ""
Item 3:
type: classical_workshop
node: iron
Item 4:
type: classical_library
node: research
Item 5:
type: classical_forge
node: bronze
Item 6:
type: classical_center
node: wood
Item 7:
type: classical_fishery
node: ""
Item 8:
type: classical_mint
node: luxury
Item 9:
type: classical_mine
node: iron
Item 10:
type: classical_church
node: wood
Jobs:
Removed:
farmer: 0
researcher: 0
partial_vampire: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
artificer: 0
full_vampire: 0
apprentice: 0
missionary: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
revolutionary: 5
Ongoing Modifiers:
Removed:
Item 1:
field: undead_chance
value: 0.1
duration: -1
source: Had a Zombie pop at one time, stays forever
Item 2:
field: research_production
value: 4.0
duration: -1
source: Library District
Item 3:
field: Turns with Library
value: 27.0
duration: -1
source: Library District
Item 4:
field: stability_gain_chance
value: 0.5
duration: -1
source: For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
Item 5:
field: effective_pop_capacity
value: -1.0
duration: -1
source: Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703
Item 6:
field: max_stability_loss_chance
value: 1.0
duration: -1
source: Strife event until the end of the era https://discord.com/channels/1188889187018088488/1188898752086417438/1455473935683551436
Item 7:
field: effective_pop_capacity
value: 4.0
duration: -1
source: Double Classical Homes (Wonder)
Item 8:
field: wood_consumption
value: 2.0
duration: -1
source: Double Classical Homes Upkeep (Wonder)
Item 9:
field: magic_consumption
value: 2.0
duration: -1
source: Sszador & Tychi Portal Capped https://discord.com/channels/1188889187018088488/1457288303807037501/1457628770117619774
Item 10:
field: iron_production
value: 2.0
duration: -1
source: Iron Under Wonder https://discord.com/channels/1188889187018088488/1188900070054187018/1465462868035109101
Item 11:
field: magic_consumption
value: 2.0
duration: -1
source: Drake https://discord.com/channels/1188889187018088488/1201604899255898112/1468176098922725580 https://discord.com/channels/1188889187018088488/1188895008913371136/1468175667265798261
Item 12:
field: iron_consumption
value: 2.0
duration: -1
source: Drake https://discord.com/channels/1188889187018088488/1201604899255898112/1468176098922725580 https://discord.com/channels/1188889187018088488/1188895008913371136/1468175667265798261
Item 13:
field: stone_consumption
value: 2.0
duration: -1
source: Drake https://discord.com/channels/1188889187018088488/1201604899255898112/1468176098922725580 https://discord.com/channels/1188889187018088488/1188895008913371136/1468175667265798261
Item 14:
field: money_consumption
value: 30.0
duration: -1
source: Drake https://discord.com/channels/1188889187018088488/1201604899255898112/1468176098922725580 https://discord.com/channels/1188889187018088488/1188895008913371136/1468175667265798261
resource_nodes:
Removed:
food: 3
wood: 3
stone: 0
mounts: 1
research: 1
magic: 1
bronze: 1
iron: 0
Resource Storage:
Removed:
food: -29
wood: -46
stone: -14
mounts: 14
research: 0
magic: 20
bronze: 3
iron: 15
Effective Pop Capacity:
Removed: 30
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
classical_light_archers: 4
classical_light_infantry: 2
classical_siege_weapon: 1
classical_spearmen: 2
classical_tactician: 0
imperial_vanguard: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_reman_longbowbird: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 5
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_fire_shaman: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_orchal_cavalry: 0
ancient_ameru_marines: 0
classical_phantom: 0
classical_heavy_infantry: 2
classical_thorn_wardens: 0
classical_skirmisher: 0
classical_elite_infantry: 1
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 1
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 5
classical_missile_ship: 2
classical_scout_ship: 1
classical_transport_ship: 3
classical_explosive_ship: 0
classical_siege_ship: 1
Imperial District:
Removed:
type: arsenal
node: magic
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.6685075508533533
stability_gain_chance_at_tick:
Removed: 1
stability_gain_roll:
Removed: 0.35598183966963926
stability_loss_chance_at_tick:
Removed: 3.0
stability_loss_roll:
Removed: 0.11592918891391535
previous_karma:
Removed: -24
previous_rolling_karma:
Removed: -4
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 12
forest: 6
dense_forest: 1
urban: 0
hill: 6
mountain: 12
river: 36
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 10
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Religious Effect (Infinite Quest)
progress_per_tick: 0
current_progress: 43
required_progress: 9999
link: https://discord.com/channels/1188889187018088488/1188894787194077254/1329353823554375701
total_progress_per_tick: 0
bonus_progress_per_tick: 1
slot: no_slot
Item 2:
quest_name: Upgrade the "Ethereal Engine"
progress_per_tick: 2
current_progress: 11
required_progress: 11
link: https://discord.com/channels/1188889187018088488/1350215030385410101/1350257655523967029
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 3:
quest_name: Upgrade the "Cloak of the First Waterspeaker"
progress_per_tick: 0
current_progress: 11
required_progress: 11
link: https://discord.com/channels/1188889187018088488/1395600225229602899/1395601228163059856
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 4:
quest_name: Upgrade the "Vysafian Contract"
progress_per_tick: 0
current_progress: 15
required_progress: 20
link: AI Started
total_progress_per_tick: 1
bonus_progress_per_tick: 0
slot: tier_1_spell_slot
Item 5:
quest_name: Move Wood Node (Orange)
progress_per_tick: 2
current_progress: 1
required_progress: 15
link: Not Started
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 6:
quest_name: Move Iron Node (Pink)
progress_per_tick: 0
current_progress: 0
required_progress: 7
link: Not Started
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 7:
quest_name: Move Iron (Green)
progress_per_tick: 1
current_progress: 0
required_progress: 14
link: Not Started
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 8:
quest_name: Move Iron Node (Dark Blue)
bonus_progress_per_tick: 0
current_progress: 12
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1439732250446008360/1441654400178196501
slot: no_slot
total_progress_per_tick: 0
Item 9:
quest_name: Move Iron Node (Yellow
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 11
link: Not Started
slot: no_slot
total_progress_per_tick: 0
Item 10:
quest_name: Move Iron Node (Purple)
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 12
link: Not Started
slot: no_slot
total_progress_per_tick: 0
Item 11:
quest_name: Move Food Node (Red)
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 8
link: Not Started
slot: no_slot
total_progress_per_tick: 0
Item 12:
quest_name: Seek (Vysafian Contract)
bonus_progress_per_tick: 0
current_progress: 7
required_progress: 7
link: https://discord.com/channels/1188889187018088488/1437649844859568210/1437650226058887198
slot: no_slot
total_progress_per_tick: 0
Item 13:
quest_name: Tychi Portal
bonus_progress_per_tick: 0
current_progress: 15
required_progress: 15
link: https://discord.com/channels/1188889187018088488/1444121649229332502/1445387946038661270
slot: no_slot
total_progress_per_tick: 0
Item 14:
quest_name: Spice Node
bonus_progress_per_tick: 3
current_progress: 22
required_progress: 22
link: https://discord.com/channels/1188889187018088488/1446367200167465140/1447727055146848450
slot: no_slot
total_progress_per_tick: 0
Item 15:
quest_name: Unique Citizenship Stance
bonus_progress_per_tick: 0
current_progress: 8
required_progress: 28
link: https://discord.com/channels/1188889187018088488/1445869385599291432/1446314743144120361
slot: 1_progress_slot
total_progress_per_tick: 1
Item 16:
quest_name: Zombie Cure Contribution
bonus_progress_per_tick: 5
current_progress: 32
required_progress: 999
link: https://discord.com/channels/1188889187018088488/1457415891775127572/1457585440071876611
slot: no_slot
total_progress_per_tick: 0
Item 17:
quest_name: Food Node (Titan)
bonus_progress_per_tick: 1
current_progress: 16
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1452069082345115759/1453127635025789152
slot: 3_progress_slot
total_progress_per_tick: 4
Item 18:
quest_name: Seek Mythical 1/3 (Wheat Quest)
bonus_progress_per_tick: 0
current_progress: 15
required_progress: 15
link: https://discord.com/channels/1188889187018088488/1458691277406081137/1460394140868280410
slot: tier_3_spell_slot
total_progress_per_tick: 3
Item 19:
quest_name: Change Tide Creshe Wonder
bonus_progress_per_tick: 0
current_progress: 8
required_progress: 27
link: https://discord.com/channels/1188889187018088488/1461085546800484485/1462271824292352081
slot: 1_progress_slot
total_progress_per_tick: 1
Item 20:
quest_name: Transmute Bronze Node (1)
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 999
link: Not Started
slot: no_slot
total_progress_per_tick: 0
Item 21:
quest_name: Transmute Bronze Node (2)
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 999
link: Not Started
slot: no_slot
total_progress_per_tick: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 13
production_at_tick:
Removed:
food: -19
wood: -6
stone: -5
mounts: -1
research: 13
magic: 5
bronze: 0
iron: 7
Civil War Chance:
Removed: 0.2
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 17
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 3f278f15
+ 08000dc5
+ eb82d7f8
+ d8196a6f
+ c7ccf5c2
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 322832f4
+ 5d4cc87b
+ 0b6a885b
+ 678b9af6
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ b611dd32
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 4855229c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 55083a05
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ b84b23f6
+ c1d876ad
+ 8fcbcb33
+ adacfff7
+ 665f1f5b
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 2bb4892b
+ 8f7a12f2
+ 018e85a8
+ 0e081406
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 9fe9de8a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 1e46d725
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ed194ee7
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Heavy Archers:
display_name: Heavy Archers → None
base_name: Heavy Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'bronze': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8158889d
+ d9e3a9bd
+ f9d50b7c
+ dbd21adb
+ 6b5fb78d
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 7e202c31
+ 9cd1de89
+ 26c94fa0
+ be5a2a1a
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 6a05935f
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 2c6c5a8c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b8dcbfb0
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Heavy Infantry:
display_name: Ancient Heavy Infantry → None
base_name: Heavy Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'research': ['riveted_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 09f22ddd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 38b39fc9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 0d515cfb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Archers:
display_name: Ancient Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 42ae1ffc
+ bce5bc5f
+ 54ae8a5e
+ ee4369f6
+ 2bd47a77
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ b19f0089
+ f54e72bf
+ 4c1a4223
+ 6e6cd057
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ ab6b5409
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ cc80babc
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ a8b62edf
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Infantry:
display_name: Ancient Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ ebfbd377
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 9ffbcf75
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 6cda61e2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 570ededa
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 52c15312
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ea0dca4a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 7e4f796f
+ be1ef217
+ e1934af5
+ 368628af
+ 9fa330db
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ e1b53b35
+ 394e2e9a
+ 3e92ce86
+ 2bba461e
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 1c1f8c73
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ dd0f8c57
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 0d9a6ee5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ bef3e048
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 5153862f
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ddb9aebb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Elite Infantry:
display_name: Classical Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 500} → None
upkeep: {'iron': 2, 'stone': 1, 'money': 30} → None
requirements: {'district': ['forge'], 'research': ['riveted_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 5, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 5, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 3fe9b656
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ d8157ebb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 0ee157e2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Heavy Infantry:
display_name: Classical Heavy Infantry → None
base_name: Heavy Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'iron': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['classical_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 11, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d5db8cdf
+ 36d5a4b8
+ d83ae467
+ a7126ef3
+ 888fcf1d
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 5931773c
+ 22e43a51
+ 705f0a92
+ a27d5b31
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 9c442115
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8b196149
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b41bf5c4
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Archers:
display_name: Classical Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'research': ['ramparts']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 877a1b2e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ da026976
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ da2ca8a2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1, 'money': 30} → None
requirements: {} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 81ce548a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 339b6153
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 94481d54
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 83cd3d14
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 22490f39
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 7f8c9b00
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Imperial Legionnaire:
display_name: Imperial Legionnaire → None
base_name: Imperial Legionnaire → None
unit_type: Land → None
unit_class: Classical Imperial Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 600} → None
upkeep: {'prestige': 0, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 43241470
+ 200cb57b
+ 1704c8f0
+ 077c5b88
+ 5ca74ba5
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 2a52aa40
+ ca2c9d1a
+ 2435b54e
+ dca383ad
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 11e6938d
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ c7e94d6e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 53502b07
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Imperial Marksman:
display_name: Imperial Marksman → None
base_name: Imperial Marksman → None
unit_type: Land → None
unit_class: Classical Imperial Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 600} → None
upkeep: {'prestige': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ eb61e78d
+ 2c1100e4
+ 6e4dabc0
+ 6c12fa47
+ 8aefe669
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 29e37217
+ 150ba1e9
+ 011e4d7e
+ 007b0542
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 10d684b2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 2b6eeb77
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 5193f7fd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Imperial River Runner:
display_name: Imperial River Runner → None
base_name: Imperial River Runner → None
unit_type: Land → None
unit_class: Classical Imperial Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 600} → None
upkeep: {'prestige': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'name': ['The Conclave']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8abbf4f0
+ 0d666fa1
+ 81df93e5
+ 3d8c3953
+ 5f54e9e1
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 9a54bf6e
+ 625fda9d
+ a93f462a
+ 54378040
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 4d744382
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ a9002e9c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 51098bac
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ ab140495
+ cdaace21
+ 257a9e3d
+ 0969e62b
+ ce01b0e2
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ f4316a53
+ 52102773
+ e3a6e384
+ 87136659
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ c0ec2627
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 90958004
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 514dc4c5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Naval Unit Count:
Removed: 13
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 74aa7054
+ 9395b5b1
+ 5d979f11
+ e13503f3
+ 3db3259a
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 96f99c98
+ 68be5128
+ 61e092bf
+ 005ee188
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 8b723124
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ d5b34bfa
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ c0c51773
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 0925a054
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 03cc15b0
+ 1a45888c
+ 28a579b7
+ b7555d31
+ 947fc532
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 6e90e085
+ 51cec34d
+ 87ac4b8f
+ eff592b1
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ e102edba
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 06c54b71
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ f3a74c0f
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ a528719c
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 7de192a3
+ 94b2994a
+ f72749b9
+ b9b46597
+ 5485a322
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ 755b0367
+ 6c8882a1
+ b558f7a5
+ d3375355
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
hp:
Added:
+ 095fd8e7
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ff252550
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 30700795
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 2} → None
stat_breakdown:
hp:
Added:
+ f96c1d23
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 3f0aca74
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 93f27907
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 4fc8dcb4
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 6c49fee2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 947cabe4
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 4cad0e6b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 7730eba8
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Explosive Ship:
display_name: Explosive Ship → None
base_name: Explosive Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['naval_bombardment']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 3, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ b5d2cdc3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 981ea9d9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 2350ecdb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ e3ac5e69
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ d67c0cf4
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 84cafb9b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ e77b9880
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 4db05ed6
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 066e2596
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 0757c870
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 504c2721
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 7e016417
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Siege Ship:
display_name: Siege Ship → None
base_name: Siege Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 2, 'iron': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['naval_bombardment']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': '2-3', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 39e2b643
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 14d49b6e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 4c10ec3e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 29884fd3
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Classical Transport Ship:
display_name: Classical Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Classical Transport Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 175} → None
upkeep: {'wood': 1, 'food': 1, 'money': 30} → None
requirements: {'district': ['dock'], 'research': ['deep_hulls']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 203b42b9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 869f3827
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ fc7d670c
Removed:
- item
label: Race: Axolotl (Semi-Aquatic)
value: 1
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -18
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 5
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.2
pop_loss_roll:
Removed: 0.48978275534888327
Resource Capacity:
Removed:
food: 30
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 15
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
0.37036684161553746 → 0.1971039718968749
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 2
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
resource_desires:
Removed:
Item 1:
resource: food
trade_type: Desire to Sell
price: 50
quantity: 2
Item 2:
resource: mounts
trade_type: Need to Buy
price: 90
quantity: 2
Item 3:
resource: magic
trade_type: Need to Buy
price: 115
quantity: 4
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Notes:
Removed: ""
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0.1
undead_chance_at_tick:
Removed: 0.1
undead_roll:
Removed: 0.9484613397612442
double_undead_roll:
Removed: 0.7270671256655461
stability_loss_chance_civil_war_roll:
Removed: 0.8567928459686217
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
breakdowns:
stability_gain_chance:
Added:
+ 73cbfe29
+ f0b9e52c
+ 1d7d6580
+ d6e0275c
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Modifier: For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
value: 50.0
- item
label: Total
value: 100
stability_loss_chance:
Added:
+ 7a0d5bc3
+ 6a60a93c
+ 4c3442f5
+ 962b4f29
+ 7feeff7e
+ f7f8752d
Removed:
- item
label: Base
value: 0
- item
label: Citizenship Stance: Open
value: 5.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Foreign Acceptance: Oppression
value: 5.0
- item
label: Tax Stance: High
value: 72.0
- item
label: Total
value: 300.0
resource_production:
food:
Added:
+ a0d29d27
+ b6aeff7e
+ 69180f66
+ f635e2d4
+ cda2663d
+ 18c83b23
+ 3cac9261
+ 80e34588
+ c05bbac4
+ 21bef074
Removed:
- item
label: District: Classical Dock
value: 2
- item
label: District: Classical Fishery
value: 2
- item
label: Technology: Tenant Farming
value: 2
- item
label: Wonder: Great Tide Creche
value: 10.0
- item
label: Terrain: Plains (12 tiles)
value: 3
- item
label: Terrain: River (36 tiles)
value: 18.0
- item
label: Terrain: Shallow Water (10 tiles)
value: 2
- item
label: Nodes
value: 6
- item
label: Naval Units
value: 6
- item
label: Total
value: 51
wood:
Added:
+ ce6b73d3
+ 99327a7f
+ 0d96560b
Removed:
- item
label: Terrain: Forest (6 tiles)
value: 1
- item
label: Nodes
value: 6
- item
label: Total
value: 7
stone:
Added:
+ dc5cb3f9
+ 82da5f63
+ 7619cfdf
Removed:
- item
label: Terrain: Hill (6 tiles)
value: 1
- item
label: Terrain: Mountain (12 tiles)
value: 4
- item
label: Total
value: 5
mounts:
Added:
+ befd96d7
Removed:
- item
label: Total
value: 0
research:
Added:
+ 1e9e188b
+ c9d57747
+ 58da7923
+ 0009a563
+ c10040e1
+ e4864995
+ 522ca75c
+ 9ea7ba82
+ c2952b92
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Modifier: Library District
value: 4.0
- item
label: Vassal: Crabby Conclave (Vassal Type: Provincial)
value: 1
- item
label: Vassal: Skoroi Conclave (Vassal Type: Provincial)
value: 1
- item
label: Vassal: Dredré Conclave (Vassal Type: Provincial)
value: 1
- item
label: Vassal: Bear Conclave (Vassal Type: Provincial)
value: 1
- item
label: Nodes
value: 4
- item
label: Production Locked
value: -13.0
- item
label: Total
value: 0
magic:
Added:
+ 33b6ef0a
+ afd2aca3
+ a676a700
Removed:
- item
label: City: Sanctum
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 5
bronze:
Added:
+ 4b8f65d6
+ 21175511
+ b65eca1c
+ 63de0bff
Removed:
- item
label: District: Classical Forge
value: 2
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 4
- item
label: Total
value: 7
iron:
Added:
+ 1dfed406
+ c91c4af6
+ af5e771f
+ 99935961
+ 01cfb93b
+ 9aefb64f
+ 188f40d7
Removed:
- item
label: District: Classical Forge
value: 1
- item
label: District: Classical Mine
value: 1
- item
label: District: Classical Mine (Synergy)
value: 1
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Modifier: Iron Under Wonder https://discord.com/channels/1188889187018088488/1188900070054187018/1465462868035109101
value: 2.0
- item
label: Nodes
value: 4
- item
label: Total
value: 10
resource_consumption:
food:
Added:
+ 6603b359
+ d0d8276b
+ d2f89a57
+ a3f4557e
+ af26ae2d
Removed:
- item
label: City: Heritage
value: 2
- item
label: City: Commerce
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Population
value: 54
- item
label: Total
value: 94
wood:
Added:
+ 45f9a835
+ d6ec9ae0
+ 66acc35e
+ 6fa23517
+ b4a739bc
+ 507b8387
+ d2404deb
+ b77c2c24
Removed:
- item
label: District: Classical Home
value: 1
- item
label: District: Classical Library
value: 2
- item
label: District: Classical Center
value: 2
- item
label: City: Metropolis
value: 1
- item
label: City: Generic City
value: 1
- item
label: Modifier: Double Classical Homes Upkeep (Wonder)
value: 2.0
- item
label: Wonder: The Grand Canal
value: 3.0
- item
label: Total
value: 13
stone:
Added:
+ d6abc2a3
+ 3ddee02d
+ 65da6015
+ 9ffaa67a
+ 7aa137a7
+ 3a14c4a8
+ 43efa19d
+ 81fdbef3
Removed:
- item
label: District: Classical Dock
value: 1
- item
label: District: Classical Forge
value: 1
- item
label: District: Classical Fishery
value: 1
- item
label: District: Classical Mine
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Wonder: The Grand Canal
value: 3.0
- item
label: Total
value: 10
mounts:
Added:
+ 8ab55d00
+ 6131de7b
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ b72d778d
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 4f9e3d49
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 433018a6
+ 82436ebe
+ 7c9749cb
+ 0e415238
+ 270a9576
+ 95bc960e
+ e08194ef
+ 1f053f51
Removed:
- item
label: District: Classical Workshop
value: 1
- item
label: District: Classical Mint
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: Total
value: 7
iron:
Added:
+ a4d3b7e3
+ 535c6d2f
Removed:
- item
label: Wonder: The Grand Canal
value: 3.0
- item
label: Total
value: 3
money_income:
Added:
+ 13f2c0c0
+ 275d4c4b
+ fbaf5edf
+ cc07d9db
+ 647a2538
+ bb9da682
+ 7a8c0d68
+ 39b20494
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: City: Commerce
value: 75
- item
label: Religion: Ethereal Flow
value: -30.0
- item
label: Wonder: Ethereal City
value: -100.0
- item
label: Tax Stance: High
value: 648
- item
label: Stockpile
value: 800
- item
label: Total
value: 1393
karma:
Added:
+ e1c5e6aa
+ c46e17e1
+ 641f2654
+ 85727493
Removed:
- item
label: Base
value: 0
- item
label: Stability: Fragile
value: -2
- item
label: Rolling Karma
value: -3
- item
label: Total
value: -29
Support Unit Capacity:
Removed: 7
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 30a7df26
+ 7b8be690
+ 61b19cbf
+ 7d3efd1d
+ 93059bbb
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ d1da4e1b
+ 56b87ecf
+ 3a91b51b
+ c9b833e6
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 4, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 11cb53f1
+ 54cd1b62
+ 98879c8f
+ 25df76ef
+ 14abec89
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Classical Workshop (Synergy)
value: 1
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
defense:
Added:
+ dbf9418e
+ 14e6847e
+ 4b9d0f44
+ e321c051
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Arsenal
value: 1
- item
label: District: Arsenal (Synergy)
value: 1
Classical Siege Weapon: {'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 30}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician: {'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 30}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.7186435383334957
stability_loss_chance_on_leader_death_civil_war_roll:
Added: 0.7091148801037453
stability_loss_chance_on_leader_deathcivil_war_chance_at_tick:
Added: 0.5
Reason: Death of Malixor Dorn has caused an update for The Conclave