Change #69db04d5b658f456a70edd01:
| Target: | Bobbins United |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:35:01.335000 |
| Changes: |
_id:
Removed:
68eb2cc4a8271838e4e14dac
Name:
Removed:
Bobbins United
Region:
Removed:
67ef6b5098867826cf7962ed
Prestige:
Removed:
0
Stability:
Stable → Balanced
Infamy:
Removed:
0
Temporary Karma:
Removed:
0
Money:
3537 → 3738
Primary Race:
Removed:
68eb2dcba8271838e4e14db3
Primary Culture:
Removed:
68eb2d4aa8271838e4e14daf
Primary Religion:
Removed:
68eb2d98a8271838e4e14db1
Road Usage:
Removed:
0
Overlord:
Removed:
""
Vassal Type:
Removed:
None
Compliance:
Removed:
None
Concessions:
Removed:
Districts:
Removed:
Item 1:
type:
ancient_dock
node:
""
Item 2:
type:
""
node:
""
Item 3:
type:
""
node:
""
Item 4:
type:
""
node:
""
Imperial District:
Removed:
type:
""
node:
""
Cities:
Removed:
Item 1:
name:
""
type:
metropolis
node:
""
wall:
""
Item 2:
name:
""
type:
""
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Origin:
Removed:
(C) Shattered Dominion
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Progress Quests:
Removed:
[]
Notes:
Removed:
""
Government Type:
Removed:
Representative Council
Succession Type:
Removed:
Elected
Nomad Camp Type:
Removed:
None
Conscription Type:
Removed:
Low
Military Funding:
Removed:
Notable
Magic Stance:
Removed:
Bureaucracy
Centralization Law:
Removed:
Decentralized
Citizenship Stance:
Removed:
None
Foreign Acceptance:
Removed:
Acceptance
Subject Stance:
Removed:
Benevolence
Land Doctrine:
Removed:
Volley
Naval Doctrine:
Removed:
Standard
Diplomatic Stance:
Removed:
Expansionist
Scientific Stance:
Removed:
Pragmatic
Economy Type:
Removed:
Commerce
Expansion Control Stance:
Removed:
Free
Mercenary Law:
Removed:
No Mercenaries
Consumption Stance:
Removed:
Indulgence
Tax Stance:
Removed:
High
Justice Stance:
Removed:
None
Resource Storage:
food:
-108 → -117
wood:
-23 → -25
stone:
15 → None
mounts:
1 → None
research:
0 → None
magic:
1 → None
bronze:
0 → None
iron:
0 → None
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
4
mountain:
3
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Jobs:
Removed:
entertainer:
0
apprentice:
0
fisherman:
0
artificer:
0
bureaucrat:
0
farmer:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
partial_vampire:
0
full_vampire:
0
missionary:
0
stone_speaker:
0
partial_undead:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
Land Units:
Removed:
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
classical_tactician:
0
imperial_legionnaire:
0
imperial_marksman:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_ameru_marines:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
classical_auxiliary:
0
classical_cavalry_archer:
0
classical_civilian:
0
classical_light_cavalry:
0
classical_orchal_cavalry:
0
imperial_cavalier:
0
imperial_war_dancer:
0
ancient_reman_longbowbird:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_river_runner:
0
imperial_arbalest:
0
imperial_vanguard:
0
classical_thorn_wardens:
0
classical_phantom:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Administration:
Removed:
1
Effective Territory:
Removed:
18
Current Territory:
Removed:
7
Road Capacity:
Removed:
10
Effective Pop Capacity:
Removed:
17
Pop Count:
Removed:
7
Prestige Gain:
Removed:
-20
Passive Expansion Chance:
Removed:
0.4
Stability Loss Chance On Leader Death:
Removed:
0.5
Vampirism Chance:
Removed:
0
Pop Loss Chance:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
201
Total Karma:
Removed:
3
Migration Distance:
Removed:
6
Stationary Delay:
Removed:
2
Chance to Disobey:
Removed:
0
Chance to Rebel:
Removed:
0
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Working Pops Count:
Removed:
0
Minority Count:
Removed:
0
Stability Gain Chance:
Removed:
0.4
Stability Loss Chance:
Removed:
0.69
Civil War Chance:
Removed:
0
District Slots:
Removed:
4
Nomadic:
Removed:
0
City Slots:
Removed:
3
City Count:
Removed:
0
Defensive Pact Slots:
Removed:
1
Military Alliance Slots:
Removed:
1
Vassal Slots:
Removed:
5
Non-Aggression Pact Slots:
Removed:
5
Land Unit Count:
Removed:
0
Land Unit Capacity:
Removed:
2
Naval Unit Count:
Removed:
0
Naval Unit Capacity:
Removed:
2
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
2
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
2
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Resource Production:
Removed:
food:
1
wood:
0
stone:
2
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Consumption:
Removed:
food:
10
wood:
2
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-9
wood:
-2
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
5
Technology Cost Modifier:
Removed:
0
Technology Cost Minimum:
Removed:
0
Export Slots:
Removed:
4
Import Slots:
Removed:
4
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
Trade Distance:
Removed:
7
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
3
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 0, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 7bf7fd25
+ 8cc2866d
+ 10b809c7
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 06d75e45
+ 9d4a16ac
+ 4b99da48
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
hp:
Added:
+ 07621cb2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ f4334698
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 6129c08a
+ 012055aa
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ b99eb152
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ c2358c83
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ ff556fc2
+ 2602535a
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 2dedccd5
+ 6d5fdf1e
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 79277327
+ 194f96c5
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
hp:
Added:
+ 0b3136ae
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 96914e6d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ b30e14a1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 22f7ed00
+ b31fbed7
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 48594b82
+ a1db4be5
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
hp:
Added:
+ 19e30077
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 26eb691d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ eb601797
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7cfb8d98
+ 832ffcd2
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 136f3ca9
+ e30035ee
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
hp:
Added:
+ a0f3129c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ c6a6c728
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ d11aa89c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ afe4dad4
+ e5543d22
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ ef697162
+ 6a850dc4
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
hp:
Added:
+ bd771026
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 1efb9834
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed:
3
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
Raw Roll:
Restricted content
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.1864590097362333 → 0.8864128118593194
production_at_tick:
Removed:
food:
-9
wood:
-2
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
resource_desires:
Added:
+ 8a2115d7
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
2
+ 36d355f8
resource:
wood
trade_type:
Desire to Buy
price:
75
quantity:
4
+ df99923e
resource:
iron
trade_type:
Desire to Sell
price:
155
quantity:
5
Removed:
- 1c680348
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
4
- bc1aa080
resource:
wood
trade_type:
Desire to Buy
price:
75
quantity:
2
- 41003117
resource:
stone
trade_type:
Desire to Sell
price:
75
quantity:
3
- 41bfd5b8
resource:
mounts
trade_type:
Desire to Sell
price:
75
quantity:
3
- 13775a5d
resource:
magic
trade_type:
Desire to Buy
price:
95
quantity:
4
- 7a003bfb
resource:
bronze
trade_type:
Desire to Sell
price:
125
quantity:
4
- 31f61110
resource:
iron
trade_type:
Desire to Buy
price:
150
quantity:
1
- 4c1e99e2
resource:
narcotics
trade_type:
Need to Buy
price:
365
quantity:
1
- a3df32df
resource:
magical_crystals
trade_type:
Desire to Buy
price:
305
quantity:
1
Sessions Since Temperament Change:
Restricted content
stability_gain_chance_at_tick:
Removed:
0.4
stability_gain_roll:
0.2981823315294735 → 0.7810913404353512
stability_loss_chance_at_tick:
Removed:
0.69
stability_loss_roll:
0.5658553643636023 → 0.6777437683225723
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Rolling Karma:
Removed:
0
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.8307278757413102
breakdowns:
stability_gain_chance:
Added:
+ f95c4241
+ b361062d
+ db3c64cb
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Total
value:
40.0
stability_loss_chance:
Added:
+ b3fc3e46
+ 88b2715a
+ 0ebd151a
+ be992f21
+ 2ad4e0fb
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
15.0
- item
label:
Tax Stance: High
value:
14.0
- item
label:
Stability Level
value:
15.0
- item
label:
Total
value:
69.0
resource_production:
food:
Added:
+ 70f8de74
+ 7835e7bf
Removed:
- item
label:
District: Ancient Dock
value:
1
- item
label:
Total
value:
1
wood:
Added:
+ 366dc695
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ 6477637d
+ e4f80467
+ 655ea023
Removed:
- item
label:
Terrain: Hill (4 tiles)
value:
1
- item
label:
Terrain: Mountain (3 tiles)
value:
1
- item
label:
Total
value:
2
mounts:
Added:
+ a0897b4a
Removed:
- item
label:
Total
value:
0
research:
Added:
+ b115a9bc
+ 235e624b
+ 6462ee22
Removed:
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Production Locked
value:
-1
- item
label:
Total
value:
0
magic:
Added:
+ f6058262
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 733cc0e0
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ aa867e86
Removed:
- item
label:
Total
value:
0
resource_consumption:
food:
Added:
+ 77da03c2
+ 85d8e2de
Removed:
- item
label:
Population
value:
10
- item
label:
Total
value:
10
wood:
Added:
+ e30a8079
+ d25f79b6
+ 89f2b69b
Removed:
- item
label:
District: Ancient Dock
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
2
stone:
Added:
+ 3d0f2e2c
+ 62fac53f
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
1
mounts:
Added:
+ 0d9f903a
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 81842315
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ a8555649
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 9a1178cf
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 9d6404c9
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ ca2ba384
+ 8ed64063
+ 8127f260
+ 344e02d2
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Notable
value:
-75
- item
label:
Tax Stance: High
value:
126
- item
label:
Total
value:
201
karma:
Added:
+ 860d3682
+ c12da2fa
+ 4c3d9b03
+ 68d9dd1c
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Total
value:
3
Support Unit Capacity:
Removed:
1
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
|
| Reason: | Tick Update for Bobbins United |