Change #69db04e4b658f456a70edd0b:

Target: Eternal Chancellorship of the Black Scythe of Alturus
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:35:16.492000
Changes:
_id:
Removed: 67ef6d4698867826cf7962fa
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Suppression
Scientific Stance:
Removed: Radical
Name:
Removed: Eternal Chancellorship of the Black Scythe of Alturus
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Moderate
Justice Stance:
Removed: Standard
Prestige:
Removed: 0
Current Territory:
Removed: 35
Vassal Type:
Removed: Protectorate
Region:
Removed: 67ef6c8a98867826cf7962f8
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Strength
Primary Culture:
Removed: 67ef2fb2096a9b083e2a7617
Primary Race:
Removed: 67ef569889e17a6e9fa6bbf6
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Harmony
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Open
Road Usage:
Removed: 20
Rolling Karma:
1 → 2
Military Funding:
Removed: Notable
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
4106 → 4644
Compliance:
Removed: Loyal
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef61e6690147f64b5a835f
Overlord:
Removed: 67ef6eba98867826cf7962fe
Conscription Type:
Removed: Low
Origin:
Removed: (T) Survivors
Temperament:
Restricted content
Stability:
Removed: United
Districts:
Removed:
Item 1:
type: classical_market
node: ""
Item 2:
type: classical_farm
node: ""
Item 3:
type: ancient_forge
node: bronze
Item 4:
type: classical_ranch
node: mounts
Item 5:
type: classical_school
node: ""
Item 6:
type: classical_artifactory
node: iron
Item 7:
type: classical_center
node: wood
Item 8:
type: classical_granary
node: food
Item 9:
type: classical_home
node: ""
districts-0:
Removed: ancient_market
districts-1:
Removed: ancient_farms
districts-2:
Removed: ancient_forge
districts-3:
Removed: ancient_workshop
districts-4:
Removed: ancient_hospital
districts-5:
Removed: ""
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 6
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.1
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 9
Effective Territory:
Removed: 40
Event Roll:
Restricted content
Export Slots:
Removed: 10
Import Slots:
Removed: 10
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -2
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 538
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 24
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 10
Remaining Import Slots:
Removed: 10
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 40
wood: 16
stone: 7
mounts: 1
research: 0
magic: 0
bronze: 3
iron: 0
Resource Excess:
Removed:
food: 27
wood: 5
stone: 2
mounts: 8
research: 7
magic: 5
bronze: 1
iron: 3
Resource Production:
Removed:
food: 67
wood: 21
stone: 9
mounts: 9
research: 7
magic: 5
bronze: 4
iron: 3
Road Capacity:
Removed: 30
Stability Gain Chance:
Removed: 0.7
Stability Loss Chance:
Removed: 0.64
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Novus Alturus
type: metropolis
node: research
wall: classical_walls
Item 2:
name: Holy City of Verbada Legisda
type: generic
node: ""
wall: classical_walls
Item 3:
name: Fornaxus
type: commerce
node: ""
wall: classical_walls
Jobs:
apprentice: 0 → None
fisherman: 0 → None
bureaucrat: 3 → 0
farmer: 9 → 0
harvester: 6 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
miner: 1 → 0
mystic: 3 → 0
researcher: 0 → None
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
partial_vampire: 2 → None
full_vampire: 0 → None
stone_speaker: 0 → None
missionary: 0 → None
entertainer: 0 → None
partial_undead: 0 → None
brewer: 0 → None
revolutionary: 0 → None
firefather_priest: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: stability_gain_chance
value: 0
duration: -1
source: Isolated Diplomatic Stance
Item 2:
field: vampirism_chance
value: -0.5
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1383707125548847216
Item 3:
field: stability_loss_chance
value: -1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
resource_nodes:
Removed:
food: 1
wood: 1
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 1
iron: 0
Resource Storage:
food: 5 → 32
wood: 11 → 15
stone: 10 → 12
mounts: 15 → None
research: 0 → None
magic: 10 → 15
bronze: 1 → 2
iron: 7 → 10
Effective Pop Capacity:
Removed: 23
Nomadic:
Removed: 0
Trade Distance:
Removed: 16
concessions_chance_at_tick:
0 → 0.1
concessions_roll:
1 → 0.666486302484337
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.2424503071772368 → 0.9592005655074937
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.8594956981003773 → 0.5244243473410538
stability_gain_chance_at_tick:
0.4 → 0.7
stability_gain_roll:
0.04451908901086277 → 0.6369952772560762
stability_loss_chance_at_tick:
0.75 → 0.64
stability_loss_roll:
0.49129619465743946 → 0.08832008780267786
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
ancient_reman_longbowbird: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_river_runner: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_war_dancer: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_ameru_marines: 0
imperial_arbalest: 0
imperial_vanguard: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_heavy_infantry: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Classical Elite Infantry: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial War Dancer: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Atronach: 0
Drake: 0
Phantom: 0
Pulsar: 0
Skirmisher: 0
Missile Ship: 0
Scout Ship: 0
Ancient Civilian: 0
Ancient Elite Infantry: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Auxiliary: 0
Cavalry Archer: 0
Chariot: 0
Classical Civilian: 0
Classical Heavy Cavalry: 0
Classical Light Cavalry: 0
Spearmen: 0
Salamandra Phoenix: 0
Imperial Cavalier: 0
Orchal Cavalry: 0
Imperial Arbalest: 0
Ameru Marines: 0
Reman Longbowbird: 0
Naval Units:
Removed:
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Missile Ship: 0
Scout Ship: 0
previous_karma:
Removed: -3
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 4
forest: 5
dense_forest: 0
urban: 0
hill: 5
mountain: 12
river: 0
desert: 8
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Modified:
~ Dragification Spell (Improbable)
current_progress: 13 → 17
~ Power Sucker
current_progress: 5 → 7
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 7
production_at_tick:
food: 32 → 27
wood: 9 → 5
stone: 4 → 2
mounts: 8 → None
research: 7 → None
magic: 1 → 5
bronze: 1 → None
iron: 3 → None
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.5370533158208155
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.4073792724211386
vampirism_chance_at_tick:
0.1 → 0.2
vampirism_roll:
0.006533911937213643 → 0.8062397561414397
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 283afa4d
+ 749eab11
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 0a723912
+ 3cd6bf84
+ b03a5e2e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 145bc2ae
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 5906b7b7
+ c90607ed
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ cad4b7c9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 6, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 12d0a7ac
+ f09f2bd0
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 8422002a
+ 057ffc29
+ c82ff472
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 3c65ceab
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ a0911ad5
+ e3e8ab22
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 38295ffb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Heavy Cavalry:
display_name: Ancient Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 300} → None
upkeep: {'mount': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 472ff090
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ a73e36d2
+ cf5abd61
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 9d6ac518
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Cavalry:
display_name: Ancient Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 250} → None
upkeep: {'mount': 1, 'money': 15} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 0e8cf574
+ a3bc23c8
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ a5007092
+ b1324c3c
+ 8450e734
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 248e3562
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 7cb44b30
+ 53c7fce7
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b3eb3727
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 15} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 182d7de9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8ea09ee2
+ 787f9ac0
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ e456fdad
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 05ed0ecb
+ 3b6ed4b3
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 2101e5ec
+ 28a095c9
+ ba13e53d
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 5a3041b7
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8fa33a64
+ bb7b69f8
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ e17bb848
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Cavalry Archer:
display_name: Cavalry Archer → None
base_name: Cavalry Archer → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: True → None
recruitment_cost: {'money': 225} → None
upkeep: {'mount': 1, 'money': 15} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 88cbfef5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 01577dc1
+ 78374dc5
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 9f3653d6
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 90ad3a6e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 4c15ca09
+ 4f07b7eb
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ e6a3d805
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Cavalry:
display_name: Classical Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mounts': 1, 'money': 15} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ ad0e1c2a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ a0a76d3d
+ 68add002
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ed0ad481
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1, 'money': 15} → None
requirements: {} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 27f19724
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 3f4b2adb
+ 9a6f058d
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 6b7aa6b5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 6c89ba39
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 48b24298
+ 2a1286a4
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 9ad398ce
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -35
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0.2
Working Pops Count:
Removed: 24
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.3464432521955284
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.25
pop_loss_roll:
Removed: 0.6220274415934033
Resource Capacity:
Removed:
food: 35
wood: 15
stone: 15
mounts: 15
research: 0
magic: 20
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 16
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
breakdowns:
stability_gain_chance:
Added:
+ 17015b0c
+ fc960197
+ d7acb693
+ 995d5ec9
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Foreign Acceptance: Harmony
value: 35.0
- item
label: Total
value: 70.0
stability_loss_chance:
Added:
+ 323739ab
+ 70f18c0e
+ 3d9ebb83
+ dbf9e632
+ 97e0abd5
+ 3183ebf9
+ d25a4564
+ 03441cc9
+ 93035885
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Citizenship Stance: Open
value: 5.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Modifier: https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
value: -100.0
- item
label: Ruler: Falxscura Andorator (Titles)
value: -25.0
- item
label: Scientific Stance: Radical
value: 120.0
- item
label: Tax Stance: Moderate
value: 24.0
- item
label: Total
value: 64.0
resource_production:
food:
Added:
+ f7c0759f
+ 5c8d0eb8
+ 49837334
+ 38adc9e4
+ e07978c5
+ bdad05a6
+ cb4f181f
+ c13b62c8
+ 07edc46f
Removed:
- item
label: District: Classical Farm
value: 4
- item
label: District: Classical Ranch
value: 1
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Technology: Tenant Farming
value: 2
- item
label: Farmer
value: 54
- item
label: Vampire
value: 2
- item
label: Terrain: Plains (4 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 67
wood:
Added:
+ aef1b2d1
+ 882ab25e
+ 8ef9aab3
+ ae3eb34d
Removed:
- item
label: Harvester
value: 18
- item
label: Terrain: Forest (5 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 21
stone:
Added:
+ 32f1ccd0
+ f54560ff
+ 2ad18086
+ da4d118c
Removed:
- item
label: Miner
value: 4
- item
label: Terrain: Hill (5 tiles)
value: 1
- item
label: Terrain: Mountain (12 tiles)
value: 4
- item
label: Total
value: 9
mounts:
Added:
+ cef4be9f
+ e77efa18
+ 7932d615
+ f48868a9
+ d716689f
Removed:
- item
label: District: Classical Ranch
value: 4
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Terrain: Desert (8 tiles)
value: 2
- item
label: Nodes
value: 2
- item
label: Total
value: 9
research:
Added:
+ b6b36964
+ f2f221cd
+ 26567495
+ 6843c92b
Removed:
- item
label: Scientific Stance: Radical
value: 4
- item
label: District: Classical School
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 7
magic:
Added:
+ 5c47247e
+ f213dde7
+ 54867389
Removed:
- item
label: Mystic
value: 3
- item
label: Vampire
value: 2
- item
label: Total
value: 5
bronze:
Added:
+ 67157247
+ aae1d3e2
+ fc0c955d
+ 9aa6d36e
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
iron:
Added:
+ ee7f9a2d
+ 9fe69871
+ a380eb02
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 3
resource_consumption:
food:
Added:
+ 6619ba27
+ a50934a8
+ 32746e6e
+ f697faba
Removed:
- item
label: City: Commerce
value: 1
- item
label: Race: Prunambulat (Insatiable)
value: 3
- item
label: Population
value: 36
- item
label: Total
value: 40
wood:
Added:
+ 12de377f
+ cc9bf830
+ 1cc08289
+ 7fc26285
+ f9251297
+ cd594384
+ e09c8bfa
Removed:
- item
label: District: Classical Center
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Generic City
value: 1
- item
label: Bureaucrat
value: 3
- item
label: Farmer
value: 9
- item
label: Miner
value: 1
- item
label: Total
value: 16
stone:
Added:
+ 14ccd6ce
+ c4bd3d63
+ bb4e32e1
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Harvester
value: 6
- item
label: Total
value: 7
mounts:
Added:
+ c0d6bc58
+ 182f1de4
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ 3d507c1e
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 910ab1cc
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ cbf3636d
+ f5e59e38
+ 3eb95b12
+ 83083df3
Removed:
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: Total
value: 3
iron:
Added:
+ bd3adf83
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ e17bd9ef
+ b7c0aeeb
+ 14cad58c
+ eb476c05
+ 06a37bf5
+ 39040abb
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Notable
value: -75
- item
label: District: Classical Market
value: 100
- item
label: City: Commerce
value: 75
- item
label: Tax Stance: Moderate
value: 288
- item
label: Total
value: 538
karma:
Added:
+ 76bb2721
+ 89291cbc
+ 6ffd3e15
+ e060ddd7
+ 0aaf2fa4
+ 5742c8e7
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Radical
value: -4
- item
label: Rolling Karma
value: 1
- item
label: Total
value: -2
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 1251189c
+ b5156dad
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ c153852d
+ 3b78c419
+ 5c5f0cf6
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 320d776e
+ 47055ed5
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ c133b726
+ 1ac00bec
+ 4c449943
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Classical Siege Weapon: {'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 15}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician: {'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 15}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
Support Units:
Removed:
Classical Siege Weapon: 0
Beacon: 0
Battering Ram: 0
Ancient Siege Weapon: 0
Tactician: 0
Reason: Tick Update for Eternal Chancellorship of the Black Scythe of Alturus