Change #69db04efb658f456a70edd10:

Target: Flayedland
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:35:27.493000
Changes:
_id:
Removed: 69a66c4ca277ddd0915a2639
Name:
Removed: Flayedland
Region:
Removed: 67ef6c8a98867826cf7962f8
Prestige:
Removed: 0
Stability:
Removed: Fragile
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Money:
450 → 600
Primary Race:
Removed: 67ef40c489e17a6e9fa6bbb7
Primary Culture:
Removed: 67ef5ba5690147f64b5a82db
Primary Religion:
Removed: 67ef6506690147f64b5a8395
Road Usage:
Removed: 0
Overlord:
Removed: ""
Vassal Type:
Removed: None
Compliance:
Removed: None
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Item 5:
type: ""
node: ""
Item 6:
type: ""
node: ""
Item 7:
type: ""
node: ""
Imperial District:
Removed:
type: ""
node: ""
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Origin:
Removed: Unknown
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Progress Quests:
Removed:
[]
Notes:
Removed: ""
Government Type:
Removed: Autocracy
Succession Type:
Removed: Strength
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Moderate
Military Funding:
Removed: Standard
Magic Stance:
Removed: Bureaucracy
Centralization Law:
Removed: Standard
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Integration
Subject Stance:
Removed: Balanced
Land Doctrine:
Removed: Standard
Naval Doctrine:
Removed: Standard
Diplomatic Stance:
Removed: Expansionist
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: None
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: Some Mercenaries
Consumption Stance:
Removed: None
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Resource Storage:
food: -45 → -60
wood: 0 → None
stone: 0 → None
mounts: 0 → None
research: 0 → None
magic: 0 → None
bronze: 0 → None
iron: 0 → None
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Jobs:
Removed:
entertainer: 0
missionary: 0
farmer: 0
researcher: 0
partial_vampire: 0
artificer: 0
apprentice: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
revolutionary: 0
full_vampire: 0
partial_undead: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dawn_till_dusk: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
Land Units:
Removed:
classical_chariot: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_thorn_wardens: 0
classical_atronach: 0
classical_drake: 0
classical_phantom: 0
classical_pulsar: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
classical_cavalry_archer: 0
classical_heavy_cavalry: 0
classical_light_cavalry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
classical_siege_weapon: 0
classical_tactician: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
classical_orchal_cavalry: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
Naval Units:
Removed:
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
Administration:
Removed: 1
Effective Territory:
Removed: 18
Current Territory:
Removed: 0
Road Capacity:
Removed: 10
Effective Pop Capacity:
Removed: 13
Pop Count:
Removed: 15
Prestige Gain:
Removed: -20
Ruler Artifact Slots:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Elderly Age:
Removed: 0
Passive Expansion Chance:
Removed: 0.4
Stability Loss Chance On Leader Death:
Removed: 1
Vampirism Chance:
Removed: 0.5
Undead Chance:
Removed: 0
Pop Loss Chance:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Total Karma:
Removed: -2
Migration Distance:
Removed: 6
Stationary Delay:
Removed: 2
Chance to Disobey:
Removed: 0
Chance to Rebel:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Working Pops Count:
Removed: 0
Minority Count:
Removed: 6
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.43
Civil War Chance:
Removed: 0.2
District Slots:
Removed: 7
Nomadic:
Removed: 0
City Slots:
Removed: 3
City Count:
Removed: 0
Defensive Pact Slots:
Removed: 1
Military Alliance Slots:
Removed: 1
Vassal Slots:
Removed: 5
Non-Aggression Pact Slots:
Removed: 5
Land Unit Count:
Removed: 0
Land Unit Capacity:
Removed: 5
Naval Unit Count:
Removed: 0
Naval Unit Capacity:
Removed: 5
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Resource Production:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Consumption:
Removed:
food: 15
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -15
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Technology Cost Modifier:
Removed: -1
Technology Cost Minimum:
Removed: 2
Export Slots:
Removed: 3
Import Slots:
Removed: 3
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
Trade Distance:
Removed: 7
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 2
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 0} → None
stat_breakdown:
speed:
Added:
+ 80e6d3ce
Removed:
- item
label: Race: Eidola (Slow)
value: -1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1} → None
requirements: {} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
speed:
Added:
+ 5d20f00d
Removed:
- item
label: Race: Eidola (Slow)
value: -1
naval_unit_details:
Removed:
breakdowns:
stability_gain_chance:
Added:
+ e03dc4cf
+ af5652e8
Removed:
- item
label: Base
value: 0
- item
label: Total
value: 0
stability_loss_chance:
Added:
+ dfcf3647
+ d03572d1
+ 82ec0a27
Removed:
- item
label: Base
value: 0
- item
label: Foreign Acceptance: Integration
value: 18.0
- item
label: Total
value: 43.0
resource_production:
food:
Added:
+ b3cd95f9
Removed:
- item
label: Total
value: 0
wood:
Added:
+ a2470980
Removed:
- item
label: Total
value: 0
stone:
Added:
+ 8f0144ec
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ b888a2db
Removed:
- item
label: Total
value: 0
research:
Added:
+ 64d668c2
+ 5f372c1a
+ 80f092ca
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Production Locked
value: -1
- item
label: Total
value: 0
magic:
Added:
+ 31193cbd
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 4b7319a7
Removed:
- item
label: Total
value: 0
iron:
Added:
+ b810d8c0
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ 51d4f96b
+ 50b66808
Removed:
- item
label: Population
value: 15
- item
label: Total
value: 15
wood:
Added:
+ dbfb0a38
Removed:
- item
label: Total
value: 0
stone:
Added:
+ 40c3929d
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ 96f55d8c
Removed:
- item
label: Total
value: 0
research:
Added:
+ edd9769d
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 7249a0e3
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 97b53cf3
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 55820dbf
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 27e7c42b
+ 2f83672a
Removed:
- item
label: Base
value: 150
- item
label: Total
value: 150
karma:
Added:
+ 044fb42a
+ be87352b
+ 60571473
+ f37cf6b0
Removed:
- item
label: Base
value: 0
- item
label: Stability: Fragile
value: -2
- item
label: Rolling Karma
value: 2
- item
label: Total
value: -2
concessions_chance_at_tick:
Removed: 0.1
concessions_roll:
Removed: 0.9874504989313514
production_at_tick:
Removed:
food: -15
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.8890763356549685
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
resource_desires:
Added:
+ 162d58b8
resource: magic
trade_type: Desire to Buy
price: 100
quantity: 4
+ 1e6bc933
resource: bronze
trade_type: Desire to Sell
price: 120
quantity: 4
+ 26daadb9
resource: iron
trade_type: Desire to Sell
price: 145
quantity: 3
+ 7287f43b
resource: narcotics
trade_type: Desire to Buy
price: 300
quantity: 1
+ fa51b079
resource: furs
trade_type: Need to Buy
price: 360
quantity: 1
Removed:
- 5517c211
resource: wood
trade_type: Desire to Buy
price: 75
quantity: 5
- ed640716
resource: mounts
trade_type: Desire to Buy
price: 80
quantity: 4
- 0223aa83
resource: magic
trade_type: Desire to Sell
price: 95
quantity: 3
- 4d290d55
resource: bronze
trade_type: Desire to Sell
price: 130
quantity: 5
- d12ada18
resource: iron
trade_type: Desire to Sell
price: 155
quantity: 5
Sessions Since Temperament Change:
Restricted content
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
0.42302814841668424 → 0.87411316464764
stability_loss_chance_at_tick:
Removed: 0.43
stability_loss_roll:
0.05355737835507668 → 0.7018431172447372
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
vampirism_chance_at_tick:
Removed: 0.5
vampirism_roll:
0.9725440039926406 → 0.8240888464800712
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed: -3
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Raw Roll:
Restricted content
Rolling Karma:
2 → 3
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
passive_civil_war_roll:
Added: 0.13587060714749932
passive_civil_war_chance_at_tick:
Added: 0.2
expansion_roll:
Added: 0.35932691064399125
expansion_chance_at_tick:
Added: 0.4
Reason: Tick Update for Flayedland