Change #69db04f1b658f456a70edd12:

Target: Forevante
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:35:29.485000
Changes:
_id:
Removed: 67ef6f3c98867826cf796300
Magic Stance:
Removed: Military
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Forevante
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 30
Vassal Type:
Removed: None
Region:
Removed: 67ef6b6398867826cf7962f1
Consumption Stance:
Removed: Standard
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef59bc690147f64b5a82af
Primary Race:
Removed: 67ef2f58096a9b083e2a7611
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 16
Rolling Karma:
0 → -1
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Volley
Nomad Camp Type:
Removed: None
Money:
5351 → 5745
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Overlord:
Removed: ""
Conscription Type:
Removed: Low
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Removed: Unsettled
Administration:
Removed: 4
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 33
Event Roll:
Restricted content
Export Slots:
Removed: 4
Import Slots:
Removed: 4
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -3
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 3
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 394
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 3
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 19
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 21
wood: 11
stone: 8
mounts: 0
research: 0
magic: 5
bronze: 3
iron: 0
Resource Excess:
Removed:
food: 3
wood: 0
stone: 6
mounts: 2
research: 5
magic: 2
bronze: 0
iron: 7
Resource Production:
Removed:
food: 24
wood: 11
stone: 14
mounts: 2
research: 5
magic: 7
bronze: 3
iron: 7
Road Capacity:
Removed: 22
Stability Gain Chance:
Removed: 0.05
Stability Loss Chance:
Removed: 0.38
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: La Cadeau
type: metropolis
node: ""
wall: ancient_walls
Item 2:
name: Gardouest
type: sanctum
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_farms
node: ""
Item 2:
type: ancient_center
node: wood
Item 3:
type: ancient_magic_site
node: magic
Item 4:
type: ancient_home
node: ""
Item 5:
type: ancient_workshop
node: iron
Item 6:
type: classical_mint
node: iron
Item 7:
type: ancient_barrow
node: mounts
Jobs:
fisherman: 0 → None
bureaucrat: 1 → 0
farmer: 5 → 0
harvester: 2 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 3 → 0
miner: 4 → 0
mystic: 0 → None
researcher: 0 → None
apprentice: 0 → None
astronomer: 0 → None
vampire: 0 → None
artificer: 0 → None
partial_vampire: 0 → None
full_vampire: 0 → None
missionary: 0 → None
stone_speaker: 0 → None
entertainer: 0 → None
partial_undead: 0 → None
brewer: 0 → None
revolutionary: 0 → None
firefather_priest: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: wood_production
value: 1.0
duration: -1
source: Link
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 0
Resource Storage:
food: 24 → 25
wood: 20 → None
stone: 12 → 18
mounts: 7 → 9
research: 0 → None
magic: 9 → 11
bronze: 0 → None
iron: 3 → 10
Effective Pop Capacity:
Removed: 21
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
expansion_chance_at_tick:
0.2 → 0.4
expansion_roll:
0.25396249011850525 → 0.0952100043423807
stability_gain_chance_at_tick:
Removed: 0.05
stability_gain_roll:
0.7945798026862101 → 0.5725250969216723
stability_loss_chance_at_tick:
0.48 → 0.38
stability_loss_roll:
0.4750744950257527 → 0.6418701656515877
previous_karma:
Removed: -2
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_civilian: 0
classical_cavalry_archer: 0
classical_light_archers: 0
classical_light_cavalry: 0
classical_light_infantry: 0
classical_spearmen: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
imperial_war_dancer: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
classical_tactician: 0
imperial_vanguard: 0
ancient_fire_shaman: 0
classical_siege_weapon: 0
ancient_ameru_marines: 0
classical_orchal_cavalry: 0
classical_thorn_wardens: 0
classical_heavy_infantry: 0
classical_heavy_cavalry: 0
classical_elite_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Ancient Elite Infantry: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Cavalry Archer: 0
Chariot: 0
Classical Heavy Cavalry: 0
Classical Light Cavalry: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Ancient Civilian: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Ameru Marines: 0
Reman Longbowbird: 0
Auxiliary: 0
Classical Civilian: 0
Skirmisher: 0
Spearmen: 2
Phantom: 2
Classical Light Archers: 0
Classical Light Infantry: 0
Missile Ship: 0
Orchal Cavalry: 0
Naval Units:
Removed:
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Missile Ship: 0
Scout Ship: 0
Progress Quests:
Modified:
~ Food Node Creation
current_progress: 5 → 6
Territory Types:
Removed:
plains: 8
forest: 10
dense_forest: 0
urban: 0
hill: 11
mountain: 1
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
7 → 0
research_production_at_tick:
9 → 5
production_at_tick:
food: -1 → 3
wood: 2 → 0
stone: -1 → 6
mounts: 2 → None
research: 2 → 5
magic: 6 → 2
bronze: 1 → 0
iron: 6 → 7
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 4
land_unit_details:
Oakling:
display_name: Oakling → None
base_name: Oakling → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'magic': 1, 'wood': 1, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ a1d8086e
+ 6879ff58
+ 8a632a56
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ a47ee820
+ b1eb4e48
+ 1688e9e5
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ ea5d87fe
Removed:
- item
label: Land Doctrine: Volley
value: 1
Ravager:
display_name: Ravager → None
base_name: Ravager → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 400} → None
upkeep: {'magic': 2, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ dd2296a0
+ aff1b7cc
+ c907c491
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 0bb791eb
+ 23cb8ce6
+ f98a2459
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ 36848214
Removed:
- item
label: Land Doctrine: Volley
value: 1
Vortex:
display_name: Vortex → None
base_name: Vortex → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 32482619
+ e3e43196
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 0a4c028f
+ af3f8eb3
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Wyrm:
display_name: Wyrm → None
base_name: Wyrm → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'magic': 2, 'stone': 2, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 3} → None
stat_breakdown:
attack:
Added:
+ ba8676e2
+ 93d32ffa
+ 602d7eaf
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 20fd7cab
+ 291de553
+ 8df5ab33
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ 8910abee
Removed:
- item
label: Land Doctrine: Volley
value: 1
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 6ab7fada
+ 30c1c0c8
+ d5e6f300
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 679bf693
+ a68a5ee9
+ 113d14ca
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ 890903f3
Removed:
- item
label: Land Doctrine: Volley
value: 1
Heavy Archers:
display_name: Heavy Archers → None
base_name: Heavy Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'bronze': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8ae0471c
+ 06f72cf2
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ eef9c25d
+ a000dee8
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Ancient Light Archers:
display_name: Ancient Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 1433030e
+ 55449824
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 39997f0b
+ d18bea7c
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Ancient Light Infantry:
display_name: Ancient Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 30} → None
requirements: {'district': ['workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
retaliation_damage:
Added:
+ f297583f
Removed:
- item
label: Land Doctrine: Volley
value: 1
Ameru Marines:
display_name: Ameru Marines → None
base_name: Ameru Marines → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 275} → None
upkeep: {'mount': 1, 'food': 1, 'money': 30} → None
requirements: {'district': ['ancient_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ c8e20e32
+ e97b1ffc
+ e25e504d
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 3cc01e63
+ 2bd278f6
+ 82447a85
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ 18f410e7
Removed:
- item
label: Land Doctrine: Volley
value: 1
Reman Longbowbird:
display_name: Reman Longbowbird → None
base_name: Reman Longbowbird → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 2, 'money': 30} → None
requirements: {'district': ['ancient_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8605cacb
+ 06e59a54
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 04bfbab1
+ 9f6914bd
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
retaliation_damage:
Added:
+ 5f20c937
Removed:
- item
label: Land Doctrine: Volley
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 4211839a
+ 99bf64cf
+ 5c42fd30
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ c268ec9f
+ e86073a9
+ 43da8a56
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ 1d72ec0b
Removed:
- item
label: Land Doctrine: Volley
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
retaliation_damage:
Added:
+ 4e3a81ec
Removed:
- item
label: Land Doctrine: Volley
value: 1
Classical Light Archers: {'display_name': 'Classical Light Archers', 'base_name': 'Light Archers', 'unit_type': 'Land', 'unit_class': 'Classical Unit', 'era': 'Classical', 'is_support': False, 'is_magical': False, 'melee': False, 'ranged': True, 'cavalry': False, 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['workshop'], 'research': ['ramparts']}, 'base_stats': {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'stat_breakdown': {}} → None
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1, 'money': 30} → None
requirements: {} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
retaliation_damage:
Added:
+ 16f69841
Removed:
- item
label: Land Doctrine: Volley
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
retaliation_damage:
Added:
+ c0b13721
Removed:
- item
label: Land Doctrine: Volley
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -24
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 15
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.2
pop_loss_roll:
Removed: 0.6030011444037303
Resource Capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.5561875179447058
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.5636855377608272
breakdowns:
stability_gain_chance:
Added:
+ c140ddd9
+ 66ba7f2b
+ dac78836
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Standard
value: 5.0
- item
label: Total
value: 5.0
stability_loss_chance:
Added:
+ 2f4d8e15
+ b58885df
+ cbc12466
Removed:
- item
label: Base
value: 0
- item
label: Scientific Stance: Progressive
value: 38.0
- item
label: Total
value: 38.0
resource_production:
food:
Added:
+ 82fa4433
+ 6ed7939c
+ 998b0bf5
+ 8e2fa633
Removed:
- item
label: District: Ancient Farms
value: 2
- item
label: Farmer
value: 20
- item
label: Terrain: Plains (8 tiles)
value: 2
- item
label: Total
value: 24
wood:
Added:
+ 0b398dad
+ 5a6aee31
+ 9cd61854
+ fa0fcb39
+ 07e88010
Removed:
- item
label: Modifier: Link
value: 1.0
- item
label: Harvester
value: 6
- item
label: Terrain: Forest (10 tiles)
value: 2
- item
label: Nodes
value: 2
- item
label: Total
value: 11
stone:
Added:
+ b15831da
+ 7f34ec8c
+ afa421a5
Removed:
- item
label: Miner
value: 12
- item
label: Terrain: Hill (11 tiles)
value: 2
- item
label: Total
value: 14
mounts:
Added:
+ 2358fd2a
+ 6f43a810
Removed:
- item
label: Nodes
value: 2
- item
label: Total
value: 2
research:
Added:
+ 69edec32
+ 276d7486
+ 87ceb104
+ c78c41a8
Removed:
- item
label: Scientific Stance: Progressive
value: 2
- item
label: Religion: Sigmarianism
value: 1.0
- item
label: Religious Homogeneity
value: 2.0
- item
label: Total
value: 5
magic:
Added:
+ a5a7e1c0
+ eb141b4f
+ 4e7d7626
+ c7e2a009
+ 054e3980
Removed:
- item
label: District: Ancient Magic Site
value: 1
- item
label: District: Ancient Magic Site (Synergy)
value: 1
- item
label: City: Sanctum
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 7
bronze:
Added:
+ f19f57d6
+ 8cbf80da
Removed:
- item
label: Metallurgist
value: 3
- item
label: Total
value: 3
iron:
Added:
+ 0233c2b2
+ 11f84cd3
+ 4117e932
Removed:
- item
label: Metallurgist
value: 3
- item
label: Nodes
value: 4
- item
label: Total
value: 7
resource_consumption:
food:
Added:
+ c6a8ed9c
+ 7d488e0a
+ 73576ef5
+ 86d2c20e
Removed:
- item
label: City: Ancient Walls
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Population
value: 19
- item
label: Total
value: 21
wood:
Added:
+ e139a300
+ d09c13bb
+ 21fe07cb
+ c9f52dd8
+ e645f864
+ 229cc5f7
+ 2f4cbaec
+ ce645d1f
Removed:
- item
label: District: Ancient Farms
value: 1
- item
label: District: Ancient Center
value: 1
- item
label: District: Ancient Home
value: 1
- item
label: District: Ancient Workshop
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Bureaucrat
value: 1
- item
label: Farmer
value: 5
- item
label: Total
value: 11
stone:
Added:
+ 32971a5e
+ d5ab016d
+ 5202acdf
+ 41425fb1
+ cee0cc5a
Removed:
- item
label: District: Ancient Magic Site
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Metallurgist
value: 3
- item
label: Total
value: 8
mounts:
Added:
+ b4e51779
Removed:
- item
label: Total
value: 0
research:
Added:
+ d9d51597
Removed:
- item
label: Total
value: 0
magic:
Added:
+ c4d97ff2
+ ea7c971f
Removed:
- item
label: District: Ancient Barrow
value: 1
- item
label: Total
value: 5
bronze:
Added:
+ a3d29154
+ abf48c2a
Removed:
- item
label: District: Classical Mint
value: 1
- item
label: Total
value: 3
iron:
Added:
+ 7b6e39a8
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ b2283284
+ 024345d5
+ b61dabf0
+ 0cb5b596
+ 797d158d
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: Tax Stance: Low
value: 114
- item
label: Stockpile
value: 400
- item
label: Total
value: 394
karma:
Added:
+ 4ca638c7
+ 65f9d524
+ a7e65c36
+ dca0a2d0
+ 99f66790
Removed:
- item
label: Base
value: 0
- item
label: Stability: Unsettled
value: -2
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Progressive
value: -2
- item
label: Total
value: -3
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 0
support_unit_details:
Beacon:
display_name: Beacon → None
base_name: Beacon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'magic': 1, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 3cb4b4e4
+ dd25c764
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 33e7466f
+ 59389bfa
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Support Units:
Removed:
Battering Ram: 0
Ancient Siege Weapon: 0
Beacon: 0
Reason: Tick Update for Forevante