Change #69db04fcb658f456a70edd19:
| Target: | Holy Federation of the Draconic Empire |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:35:40.393000 |
| Changes: |
_id:
Removed:
67ef712c98867826cf796306
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Puritanical
Name:
Removed:
Holy Federation of the Draconic Empire
Infamy:
Removed:
0
Economy Type:
Removed:
Construction
Government Type:
Removed:
City State
Mercenary Law:
Removed:
Mercenary Reliance
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6398867826cf7962f1
Consumption Stance:
Removed:
Rationing
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef5c86690147f64b5a82ef
Primary Race:
Removed:
67ef56f389e17a6e9fa6bbfe
Diplomatic Stance:
Removed:
Isolated
Foreign Acceptance:
Removed:
Oppression
Expansion Control Stance:
Removed:
Limitless
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Military Funding:
Removed:
Substandard
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
Removed:
6000
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef5fc4690147f64b5a8339
Overlord:
Removed:
""
Conscription Type:
Removed:
Low
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
United → Stable
Cities:
Removed:
Item 1:
name:
""
type:
generic
node:
food
wall:
""
Concessions:
Removed:
Districts:
Removed:
Item 1:
type:
ancient_barrow
node:
research
Item 2:
type:
ancient_magic_site
node:
magic
Item 3:
type:
ancient_dock
node:
""
Item 4:
type:
ancient_fishery
node:
""
Item 5:
type:
ancient_quarry
node:
""
Imperial District:
Removed:
type:
""
node:
""
Jobs:
Removed:
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
apprentice:
0
fisherman:
0
farmer:
0
bureaucrat:
0
researcher:
0
artificer:
0
vampire:
0
astronomer:
0
missionary:
0
brewer:
0
partial_undead:
0
entertainer:
0
full_vampire:
0
partial_vampire:
0
stone_speaker:
0
Land Units:
Removed:
ancient_civilian:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_river_runner:
0
ancient_ameru_marines:
0
classical_heavy_infantry:
0
classical_siege_weapon:
0
classical_skirmisher:
0
classical_tactician:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_phantom:
0
classical_orchal_cavalry:
0
classical_thorn_wardens:
0
imperial_vanguard:
0
imperial_war_dancer:
0
classical_elite_infantry:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_heavy_cavalry:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Stasis Upkeep https://discord.com/channels/1188889187018088488/1332505700290789448/1333490662980456448
Item 2:
field:
stability_gain_chance
value:
0
duration:
-1
source:
Isolated Diplomatic Stance
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Progress Quests:
Removed:
Item 1:
quest_name:
The jangyeong core
progress_per_tick:
2
current_progress:
17
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1371522146802729113/1371524325777084467
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 2:
quest_name:
Language quest
progress_per_tick:
0
current_progress:
4
required_progress:
4
link:
https://discord.com/channels/1188889187018088488/1369309968024731700/1369425875002724405
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 3:
quest_name:
Secret mrp artifact
progress_per_tick:
2
current_progress:
26
required_progress:
26
link:
some old rp
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 4:
quest_name:
Unique city
progress_per_tick:
1
current_progress:
55
required_progress:
55
link:
Secondary https://discord.com/channels/1188889187018088488/1372420268315770933/1373383403008688198
total_progress_per_tick:
4
bonus_progress_per_tick:
4
slot:
0_progress_slot
Item 5:
quest_name:
unique district
progress_per_tick:
1
current_progress:
6
required_progress:
55
link:
- (still need to find link)
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
0_progress_slot
Item 6:
quest_name:
Age Reversal Artifact
bonus_progress_per_tick:
0
current_progress:
19
required_progress:
19
link:
https://discord.com/channels/1188889187018088488/1376770228259913771/1377526344136523786
slot:
tier_3_spell_slot
total_progress_per_tick:
3
Item 7:
quest_name:
Gredix Hard Wood
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
6
link:
https://discord.com/channels/1188889187018088488/1439705268379320341
slot:
0_progress_slot
total_progress_per_tick:
0
Resource Storage:
food:
-53 → -58
wood:
2 → 1
stone:
15 → None
mounts:
2 → None
research:
0 → None
magic:
10 → None
bronze:
7 → None
iron:
5 → None
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
4
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Event Roll:
Restricted content
Event Type:
Restricted content
Raw Roll:
Restricted content
Rolling Karma:
-12 → -13
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dawn_till_dusk:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
expansion_chance_at_tick:
Removed:
0.6
expansion_roll:
0.5542461238632855 → 0.8935686669970762
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
stability_gain_chance_at_tick:
Removed:
0.25
stability_gain_roll:
0.44778687518926297 → 0.5233722153552334
stability_loss_chance_at_tick:
0.35 → 0.65
stability_loss_roll:
0.7842048251360525 → 0.1622357697011183
previous_karma:
Removed:
0
previous_rolling_karma:
Removed:
-11
previous_temporary_karma:
Removed:
0
production_at_tick:
Removed:
food:
-5
wood:
-1
stone:
0
mounts:
0
research:
0
magic:
4
bronze:
0
iron:
0
resource_desires:
Added:
+ bc4520d4
resource:
food
trade_type:
Need to Buy
price:
60
quantity:
3
+ b80edb84
resource:
wood
trade_type:
Desire to Buy
price:
75
quantity:
5
+ 73b8eede
resource:
stone
trade_type:
Desire to Sell
price:
75
quantity:
4
+ 7da9a677
resource:
mounts
trade_type:
Desire to Sell
price:
80
quantity:
2
+ 3a0a4578
resource:
magic
trade_type:
Need to Buy
price:
120
quantity:
4
+ c84f443b
resource:
iron
trade_type:
Desire to Sell
price:
145
quantity:
5
+ dfc395c2
resource:
spices
trade_type:
Desire to Buy
price:
290
quantity:
1
Removed:
- 9b5edfd7
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
5
- c4a4a25e
resource:
wood
trade_type:
Need to Buy
price:
90
quantity:
4
- 06fb7f6b
resource:
stone
trade_type:
Need to Buy
price:
90
quantity:
1
- 481ff02f
resource:
bronze
trade_type:
Desire to Buy
price:
125
quantity:
4
- 10b91f91
resource:
iron
trade_type:
Need to Buy
price:
175
quantity:
2
- c0975de4
resource:
medicinal_herbs
trade_type:
Need to Buy
price:
370
quantity:
1
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
1
Civil War Chance:
Removed:
0
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Current Territory:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
District Slots:
Removed:
5
Effective Pop Capacity:
Removed:
15
Effective Territory:
Removed:
13
Export Slots:
Removed:
2
Import Slots:
Removed:
2
job_details:
Removed:
artificer:
(nested dict)
apprentice:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-1
Land Attack Modifier:
Removed:
-2
Land Defense Modifier:
Removed:
-2
Land Unit Capacity:
Removed:
3
Land Unit Count:
Removed:
0
land_unit_details:
Oakling:
display_name:
Oakling → None
base_name:
Oakling → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'magic': 1, 'wood': 1} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -4, 'defense': -1, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ f970a78a
+ 0ee24335
+ 0890208f
+ af41c054
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ af44922a
+ 56b8805a
+ 75f7bb5d
+ e8f1ea47
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ cf273f0e
+ 152c5a6c
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ c7d9bfaf
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Ravager:
display_name:
Ravager → None
base_name:
Ravager → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 400} → None
upkeep:
{'magic': 2, 'bronze': 1} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': -4, 'defense': -1, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 64740c33
+ f729f105
+ 4cdb7634
+ 038aa203
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ a122e34d
+ ebc3ccd4
+ 73b19be5
+ 865d50e9
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 128df8e1
+ e3274373
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 305185a1
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Vortex:
display_name:
Vortex → None
base_name:
Vortex → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'magic': 2} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 443002c2
+ f7cb66e1
+ bf4d5275
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 3e9e8315
+ e8af3fc9
+ 267a4d06
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 299fed2e
+ 97f79f7e
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Wyrm:
display_name:
Wyrm → None
base_name:
Wyrm → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'magic': 2, 'stone': 2} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats:
{'attack': -4, 'defense': -1, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 3} → None
stat_breakdown:
attack:
Added:
+ f9076cd1
+ 5bd40282
+ 9ead53b8
+ 0950095a
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ b2f95ae4
+ 4d5aeeb9
+ 0ffad993
+ 7036f969
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ ff122552
+ 6432a7f9
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 13fd9dc2
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -4, 'defense': -1, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5929e7de
+ 642ec462
+ fb660c35
+ ab4188c0
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 1babcbcc
+ dd3be560
+ f5bbdee3
+ 5e6ec97f
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 901b541f
+ d03009ca
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ fe988bed
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ b20f0a8a
+ f563dc7d
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 58be228c
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 68cd62cf
+ 67c258a2
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 4312e7a7
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8a2af37a
+ 5ee0e6e3
+ 62360c6b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ e5e0c7e1
+ 4af3ec5d
+ 2a347d38
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 6d01dc93
+ 165824f7
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
291
Naval Attack Modifier:
Removed:
-2
Naval Defense Modifier:
Removed:
-2
Naval Unit Capacity:
Removed:
3
Naval Unit Count:
Removed:
0
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 3766c70f
+ 37a6482c
+ d58df3de
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 4ffa1dbb
+ c2006d59
+ fe12ff19
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 512c9c9a
+ f7b80168
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 526f876e
+ f496e02f
+ 90cd36cb
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 7a1fd99b
+ e8e773bb
+ f19047d2
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 469cde66
+ 280a77ba
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ b30308e2
+ e7171708
+ bc9f4205
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 90bfdbea
+ 77e0758c
+ cd378ff0
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
Terrapin:
display_name:
Terrapin → None
base_name:
Terrapin → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'magic': 1, 'bronze': 1, 'stone': 1} → None
requirements:
{'district': ['dock'], 'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
morale:
Added:
+ 9055cf2d
+ a01b2614
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Nomadic:
Removed:
0
Passive Expansion Chance:
Removed:
0.6
Pop Count:
Removed:
11
Prestige Gain:
Removed:
-20
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
2
Remaining Import Slots:
Removed:
2
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
9
wood:
1
stone:
0
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-5
wood:
-1
stone:
0
mounts:
0
research:
0
magic:
4
bronze:
0
iron:
0
Resource Production:
Removed:
food:
4
wood:
0
stone:
0
mounts:
0
research:
0
magic:
5
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.25
Stability Loss Chance:
Removed:
0.35
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Trade Distance:
Removed:
7
Minority Count:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
5
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
4
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Undead Chance:
Removed:
0
Centralization Law:
Removed:
Autonomous
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Notes:
Removed:
None
leader_death_stab_loss_chance_at_tick:
Removed:
1
leader_death_stab_loss_roll:
Removed:
0.44935718859453144
breakdowns:
stability_gain_chance:
Added:
+ 6348a179
+ af6bb2cf
+ 84718f48
Removed:
- item
label:
Base
value:
0
- item
label:
Scientific Stance: Puritanical
value:
25.0
- item
label:
Total
value:
25.0
stability_loss_chance:
Added:
+ 55112639
+ ebf69689
+ 72e7511d
+ 4a46772b
+ 23dd46c9
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
35.0
- item
label:
Consumption Stance: Rationing
value:
15.0
- item
label:
Ruler: Gredix (Titles)
value:
-15.0
- item
label:
Total
value:
35.0
resource_production:
food:
Added:
+ e3fe8e90
+ 2657f0aa
+ 71f174a3
+ 64e9dfc4
Removed:
- item
label:
District: Ancient Dock
value:
1
- item
label:
District: Ancient Fishery
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
wood:
Added:
+ b8df8c70
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ fe652956
Removed:
- item
label:
Total
value:
0
mounts:
Added:
+ ca309542
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 88413c55
+ cc8ebcf2
+ 5b6b586b
Removed:
- item
label:
Nodes
value:
2
- item
label:
Production Locked
value:
-2
- item
label:
Total
value:
0
magic:
Added:
+ 76558095
+ ecff2d8d
+ 2fd1fbc7
+ 4bdccac0
+ 5a49e24f
Removed:
- item
label:
District: Ancient Magic Site
value:
1
- item
label:
District: Ancient Magic Site (Synergy)
value:
1
- item
label:
Terrain: Hazardous Land (4 tiles)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
5
bronze:
Added:
+ 8e86f533
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 8ae207a9
Removed:
- item
label:
Total
value:
0
resource_consumption:
food:
Added:
+ 2bcd0551
+ 4f6c4990
Removed:
- item
label:
Population
value:
9
- item
label:
Total
value:
9
wood:
Added:
+ 07cdc90a
+ 696b76f5
Removed:
- item
label:
City: Generic City
value:
1
- item
label:
Total
value:
1
stone:
Added:
+ 990a9b6b
Removed:
- item
label:
Total
value:
0
mounts:
Added:
+ 80fd6fce
Removed:
- item
label:
Total
value:
0
research:
Added:
+ dd91ba03
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ bf8115df
+ f1b786ed
Removed:
- item
label:
Modifier: Stasis Upkeep https://discord.com/channels/1188889187018088488/1332505700290789448/1333490662980456448
value:
1.0
- item
label:
Total
value:
1
bronze:
Added:
+ 85e1d796
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 42488188
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ d84f83f5
+ 965cb453
+ 3a24a73f
+ 322d21c3
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substandard
value:
75
- item
label:
Tax Stance: Low
value:
66
- item
label:
Total
value:
291
karma:
Added:
+ 92942fe1
+ c4f2aab1
+ b9708155
+ 8a8aa645
+ e7fc5e14
+ 6cdf651d
+ d8976d97
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Puritanical
value:
4
- item
label:
Ruler: Gredix (Titles)
value:
4
- item
label:
Rolling Karma
value:
-12
- item
label:
Total
value:
-1
Support Unit Capacity:
Removed:
1
Support Unit Count:
Removed:
0
support_unit_details:
Beacon:
display_name:
Beacon → None
base_name:
Beacon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'magic': 1} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 13c15414
+ 604481ee
+ 2e13cc2b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ eef14641
+ d5082c8c
+ 7585f15b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
|
| Reason: | Tick Update for Holy Federation of the Draconic Empire |