Change #69db04fdb658f456a70edd1a:

Target: Home Box
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:35:41.391000
Changes:
_id:
Removed: 67f21a3e9ddc76f881f9e62d
Origin:
Removed: (T) Strange Outsiders
Nomad Camp Type:
Removed: None
Scientific Stance:
Removed: Pragmatic
Diplomatic Stance:
Removed: Expansionist
Mercenary Law:
Removed: Some Mercenaries
Compliance:
Removed: None
Primary Race:
Removed: 67ef578989e17a6e9fa6bc0c
Expansion Control Stance:
Removed: Free
Primary Religion:
Removed: 67ef62ac690147f64b5a836b
Foreign Acceptance:
Removed: Harmony
Subject Stance:
Removed: Balanced
Government Type:
Removed: Representative Council
Tax Stance:
Removed: Low
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Temperament:
Restricted content
Justice Stance:
Removed: Reformation
Economy Type:
Removed: Construction
Stability:
Removed: United
Conscription Type:
Removed: Low
Road Usage:
Removed: 4
Primary Culture:
Removed: 67ef5dab690147f64b5a830d
Consumption Stance:
Removed: Standard
Vassal Type:
Removed: None
Prestige:
Removed: 0
Money:
Removed: 6000
Land Doctrine:
Removed: Safeguard
Name:
Removed: Home Box
Current Territory:
Removed: 22
Magic Stance:
Removed: Creation
Infamy:
Removed: 0
Region:
Removed: 67ef6b7598867826cf7962f5
Military Funding:
Removed: Substandard
Rolling Karma:
0 → -1
Citizenship Stance:
Removed: Closed
Overlord:
Removed: ""
Succession Type:
Removed: Elected
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 28
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
artificer: (nested dict)
brewer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 3
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1163
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 23
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 24
wood: 3
stone: 2
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -14
wood: 1
stone: -2
mounts: 0
research: 0
magic: 3
bronze: 1
iron: 1
Resource Production:
Removed:
food: 10
wood: 4
stone: 0
mounts: 0
research: 0
magic: 3
bronze: 1
iron: 1
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.89
Stability Loss Chance:
Removed: 0.5
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 9
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 24
Nomadic:
Removed: 0
Trade Distance:
Removed: -2
Cities:
Removed:
Item 1:
name: Home Box
type: generic
node: ""
wall: ""
Item 2:
name: Magic Box
type: sanctum
node: ""
wall: ""
Item 3:
name: Metropolis Box
type: metropolis
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: classical_home
node: food
Item 2:
type: classical_dock
node: ""
Item 3:
type: classical_fishery
node: food
Item 4:
type: classical_center
node: wood
Item 5:
type: classical_school
node: ""
Item 6:
type: classical_mint
node: luxury
Item 7:
type: classical_brewery
node: ""
Imperial District:
Removed:
type: ""
node: ""
Jobs:
Removed:
bureaucrat: 0
farmer: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
apprentice: 0
stone_speaker: 0
artificer: 0
partial_undead: 0
full_vampire: 0
partial_vampire: 0
missionary: 0
entertainer: 0
brewer: 0
revolutionary: 0
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_ameru_marines: 0
ancient_civilian: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
classical_orchal_cavalry: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_siege_weapon: 0
classical_spearmen: 0
ancient_reman_longbowbird: 0
classical_auxiliary: 0
classical_civilian: 0
classical_tactician: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
classical_thorn_wardens: 0
imperial_arbalest: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_skirmisher: 0
imperial_river_runner: 0
classical_phantom: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Ongoing Modifiers:
Removed:
[]
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Storage:
food: -3 → -17
wood: 15 → None
stone: 11 → 9
mounts: 5 → None
research: 0 → None
magic: 10 → None
bronze: 10 → None
iron: 10 → None
concessions_chance_at_tick:
Removed: 0.1
concessions_roll:
Removed: 0.8127438786023666
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.26878597785858727 → 0.8278808459669419
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.05443478251725964
stability_gain_chance_at_tick:
0.92 → 0.89
stability_gain_roll:
0.11256900328420016 → 0.47579120965502597
stability_loss_chance_at_tick:
0.35 → 0.5
stability_loss_roll:
0.1441873932446348 → 0.6754962181512585
previous_karma:
Removed: 4
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Progress Quests:
Modified:
~ Research Node
current_progress: 15 → 16
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
Territory Types:
Removed:
plains: 2
forest: 7
dense_forest: 0
urban: 4
hill: 0
mountain: 2
river: 1
desert: 0
tundra: 0
marsh: 3
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
disconnected: 0
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
2 → 0
production_at_tick:
food: -14 → None
wood: 1 → None
stone: -2 → None
mounts: 0 → None
research: 2 → 0
magic: 3 → None
bronze: 1 → None
iron: 1 → None
resource_desires:
Added:
+ f828042f
resource: magic
trade_type: Desire to Buy
price: 95
quantity: 3
+ ecc89967
resource: iron
trade_type: Need to Buy
price: 180
quantity: 4
+ f020e14d
resource: dyes
trade_type: Need to Buy
price: 355
quantity: 1
+ 77ae2c7f
resource: furs
trade_type: Desire to Buy
price: 305
quantity: 1
Removed:
- de9c3a2c
resource: bronze
trade_type: Desire to Buy
price: 130
quantity: 1
- bc1c0d49
resource: iron
trade_type: Desire to Sell
price: 155
quantity: 1
- fdfc150b
resource: narcotics
trade_type: Desire to Buy
price: 305
quantity: 1
- a6d7c9d4
resource: magical_crystals
trade_type: Need to Buy
price: 360
quantity: 1
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ dc0ee66e
+ fa0a72dd
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
defense:
Added:
+ cbba0af7
+ bf9e576f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
morale:
Added:
+ 146b7b11
Removed:
- item
label: Stability: United
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ c2bb78b0
Removed:
- item
label: Stability: United
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ f33a6969
+ a59b5ec3
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
defense:
Added:
+ 44df836f
+ 5c3deb15
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
morale:
Added:
+ c68f8187
Removed:
- item
label: Stability: United
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ d53bfa01
Removed:
- item
label: Stability: United
value: 1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1} → None
requirements: {} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 38c9ba70
Removed:
- item
label: Stability: United
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 205f00ce
+ 80f3c886
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
defense:
Added:
+ cb63d5fd
+ a5757fcc
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
morale:
Added:
+ 7c9b78d9
Removed:
- item
label: Stability: United
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 5333f1fa
+ 3549a6c3
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
defense:
Added:
+ a16c4c85
+ aa268db9
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
morale:
Added:
+ 0886fb68
Removed:
- item
label: Stability: United
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ b5693b9a
+ 04b86ee2
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
defense:
Added:
+ 354195ac
+ b2c5c8a7
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
morale:
Added:
+ c5054f74
Removed:
- item
label: Stability: United
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 8a936e23
+ ca4590b4
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
defense:
Added:
+ d4f90312
+ c20e8baa
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1} → None
requirements: {'district': ['dock'], 'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
morale:
Added:
+ 720d1b99
Removed:
- item
label: Stability: United
value: 1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
morale:
Added:
+ e26d8193
Removed:
- item
label: Stability: United
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
morale:
Added:
+ 623d1028
Removed:
- item
label: Stability: United
value: 1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ d852a93d
Removed:
- item
label: Stability: United
value: 1
Classical Transport Ship: {'display_name': 'Classical Transport Ship', 'base_name': 'Transport Ship', 'unit_type': 'Naval', 'unit_class': 'Classical Transport Unit', 'era': 'Classical', 'is_support': False, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 175}, 'upkeep': {'wood': 1, 'food': 1}, 'requirements': {'district': ['dock'], 'research': ['deep_hulls']}, 'base_stats': {'attack': None, 'defense': None, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'stat_breakdown': {}} → None
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -30
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.4873561996982556
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.9867660024456806
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 25
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 10
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
stability_loss_chance_civil_war_roll:
Removed: 0.8520179102886071
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.07923374370372671
breakdowns:
stability_gain_chance:
Added:
+ 58b02b22
+ 2378caf2
+ 2639cee0
+ f352c815
+ 239191a6
+ 39b3bc0d
+ af19e20f
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Standard
value: 5.0
- item
label: District: Classical Brewery
value: 20.0
- item
label: Wonder: Stickball Arena
value: 25.0
- item
label: Karma
value: 9.0
- item
label: Foreign Acceptance: Harmony
value: 45.0
- item
label: Total
value: 89.0
stability_loss_chance:
Added:
+ 782c82c5
+ 8023df68
+ 24a270fb
+ 439cbbcd
+ cc8bd16d
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Citizenship Stance: Closed
value: -20.0
- item
label: Market: Avernal Market (Tariff Stance: Extreme)
value: 10.0
- item
label: Total
value: 50.0
resource_production:
food:
Added:
+ a50168ef
+ d5f4231e
+ 5c6e4296
+ 026e5acc
+ 13661cda
Removed:
- item
label: District: Classical Dock
value: 2
- item
label: District: Classical Fishery
value: 2
- item
label: District: Classical Fishery (Synergy)
value: 2
- item
label: Nodes
value: 4
- item
label: Total
value: 10
wood:
Added:
+ 1b244d05
+ 3909b32d
+ e3064610
+ 91db592c
Removed:
- item
label: Terrain: Forest (7 tiles)
value: 1
- item
label: Terrain: Marsh (3 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
stone:
Added:
+ 8b5f5ff4
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ c780b15e
Removed:
- item
label: Total
value: 0
research:
Added:
+ 6e1fa001
+ 777f6360
+ d315d675
+ fec4faa7
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: District: Classical School
value: 1
- item
label: Production Locked
value: -2
- item
label: Total
value: 0
magic:
Added:
+ 3878df7d
+ f0b5b511
Removed:
- item
label: City: Sanctum
value: 3
- item
label: Total
value: 3
bronze:
Added:
+ 39b39cc8
+ 43f922d5
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Total
value: 1
iron:
Added:
+ 0b428fbc
+ d392814d
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Total
value: 1
resource_consumption:
food:
Added:
+ a3b922bc
+ 43bf21e9
+ 25740971
Removed:
- item
label: City: Sanctum
value: 1
- item
label: Population
value: 23
- item
label: Total
value: 24
wood:
Added:
+ 6406f50a
+ c0e77fae
+ a84051a5
+ 34452dfc
Removed:
- item
label: District: Classical Center
value: 1
- item
label: City: Generic City
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 3
stone:
Added:
+ 92067d69
+ eaf3ba93
+ 036485bd
Removed:
- item
label: City: Sanctum
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 2
mounts:
Added:
+ 77366d51
Removed:
- item
label: Total
value: 0
research:
Added:
+ eeda53d9
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 4a569b70
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 545507dc
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 1e64a83f
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ f8dbdbdf
+ 34232b02
+ f7729d23
+ 9c6144fc
+ 8f185ff7
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substandard
value: 75
- item
label: Tax Stance: Low
value: 138
- item
label: Stockpile
value: 800
- item
label: Total
value: 1163
karma:
Added:
+ 03c7389c
+ 1f48c84e
+ 59d0f8e5
+ e89c9266
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Conscription Type: Low
value: 1
- item
label: Total
value: 3
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Tactician: (nested dict)
Reason: Tick Update for Home Box