Change #69db050bb658f456a70edd21:
| Target: | Jukha |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:35:55.475000 |
| Changes: |
_id:
Removed:
6918ec876f636e9c1f3f0a98
Name:
Removed:
Jukha
Region:
Removed:
67ef6b7598867826cf7962f5
Prestige:
Removed:
0
Stability:
Balanced → Unsettled
Infamy:
Removed:
0
Temporary Karma:
Removed:
0
Money:
1485 → 1662
Primary Race:
Removed:
67ef2ef8096a9b083e2a760b
Primary Culture:
Removed:
6801e39efb8bef2a70c36130
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Road Usage:
Removed:
0
Overlord:
Removed:
68d1c64ef543357b045e931e
Vassal Type:
Removed:
Martial
Compliance:
Removed:
Neutral
Concessions:
magic:
None → 1
stone:
None → 7
Districts:
Removed:
Item 1:
type:
""
node:
""
Item 2:
type:
""
node:
""
Item 3:
type:
""
node:
""
Imperial District:
Removed:
type:
""
node:
""
Cities:
Removed:
[]
Origin:
Removed:
Unknown
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_gain_chance
value:
0
duration:
-1
source:
Isolated Diplomatic Stance
Temperament:
Restricted content
Progress Quests:
Removed:
[]
Notes:
Removed:
""
Government Type:
Removed:
Far Travelers
Succession Type:
Removed:
Inherited
Nomad Camp Type:
Removed:
Hearth
Conscription Type:
Removed:
Low
Military Funding:
Removed:
Substandard
Magic Stance:
Removed:
Persecution
Centralization Law:
Removed:
Focused
Citizenship Stance:
Removed:
None
Foreign Acceptance:
Removed:
Oppression
Subject Stance:
Removed:
Benevolence
Land Doctrine:
Removed:
Shock
Naval Doctrine:
Removed:
Fleet
Diplomatic Stance:
Removed:
Isolated
Scientific Stance:
Removed:
Puritanical
Economy Type:
Removed:
Construction
Expansion Control Stance:
Removed:
Free
Mercenary Law:
Removed:
Mercenary Military
Consumption Stance:
Removed:
Standard
Tax Stance:
Removed:
No Taxes
Justice Stance:
Removed:
None
Resource Storage:
food:
-12 → None
wood:
-15 → -16
stone:
0 → None
mounts:
0 → None
research:
0 → None
magic:
0 → None
bronze:
0 → None
iron:
0 → None
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Jobs:
Removed:
missionary:
0
artificer:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
partial_undead:
0
revolutionary:
0
farmer:
0
entertainer:
0
partial_vampire:
0
full_vampire:
0
apprentice:
0
firefather_priest:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dawn_till_dusk:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
Land Units:
Removed:
classical_elite_infantry:
0
classical_skirmisher:
0
imperial_river_runner:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_archers:
0
ancient_heavy_cavalry:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_cavalry:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_cavalry_archer:
0
classical_civilian:
0
classical_heavy_infantry:
0
classical_light_archers:
0
classical_light_cavalry:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
classical_tactician:
0
classical_orchal_cavalry:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_arbalest:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_drake:
0
classical_phantom:
0
classical_pulsar:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Atronach:
0
Drake:
0
Phantom:
0
Pulsar:
0
Missile Ship:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Auxiliary:
0
Cavalry Archer:
0
Classical Civilian:
0
Classical Light Cavalry:
0
Skirmisher:
0
Orchal Cavalry:
0
Ancient Civilian:
0
Ameru Marines:
0
Reman Longbowbird:
0
Chariot:
0
Classical Heavy Cavalry:
0
Ancient Elite Infantry:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Spearmen:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial Arbalest:
0
Classical Light Infantry:
0
Naval Units:
Removed:
classical_transport_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Missile Ship:
0
Scout Ship:
0
Administration:
Removed:
1
Effective Territory:
Removed:
18
Current Territory:
Removed:
0
Road Capacity:
Removed:
10
Effective Pop Capacity:
Removed:
14
Pop Count:
Removed:
2
Prestige Gain:
Removed:
-35
Ruler Artifact Slots:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Elderly Age:
Removed:
0
Passive Expansion Chance:
Removed:
0
Stability Loss Chance On Leader Death:
Removed:
0.75
Vampirism Chance:
Removed:
0
Undead Chance:
Removed:
0
Pop Loss Chance:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
177
Total Karma:
Removed:
3
Migration Distance:
Removed:
8
Stationary Delay:
Removed:
2
Chance to Disobey:
Removed:
0.15
Chance to Rebel:
Removed:
0
Chance to Demand Concessions:
Removed:
0.3
Concessions Amount:
Removed:
8
Working Pops Count:
Removed:
0
Minority Count:
Removed:
2
Stability Gain Chance:
Removed:
0.32
Stability Loss Chance:
Removed:
0.35
Civil War Chance:
Removed:
0
District Slots:
Removed:
3
Nomadic:
Removed:
1
City Slots:
Removed:
0
City Count:
Removed:
0
Defensive Pact Slots:
Removed:
1
Military Alliance Slots:
Removed:
0
Vassal Slots:
Removed:
5
Non-Aggression Pact Slots:
Removed:
5
Land Unit Count:
Removed:
0
Land Unit Capacity:
Removed:
1
Naval Unit Count:
Removed:
0
Naval Unit Capacity:
Removed:
1
Land Attack Modifier:
Removed:
-4
Land Defense Modifier:
Removed:
-4
Naval Attack Modifier:
Removed:
-4
Naval Defense Modifier:
Removed:
-4
Mercenary Land Attack Modifier:
Removed:
1
Mercenary Land Defense Modifier:
Removed:
1
Mercenary Naval Attack Modifier:
Removed:
1
Mercenary Naval Defense Modifier:
Removed:
1
Resource Production:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Consumption:
Removed:
food:
0
wood:
1
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
0
wood:
-1
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
5
Technology Cost Modifier:
Removed:
0
Technology Cost Minimum:
Removed:
0
Export Slots:
Removed:
4
Import Slots:
Removed:
4
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
Trade Distance:
Removed:
7
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
partial_undead:
(nested dict)
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -4, 'defense': -4, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 0540be49
+ 63631d2d
+ 9bae69c4
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Military
value:
-4
defense:
Added:
+ a9aef349
+ 4f0cb466
+ 824247bc
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Military
value:
-4
speed:
Added:
+ 6bf6eff8
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
speed:
Added:
+ d58c80c9
Removed:
- item
label:
Land Doctrine: Shock
value:
1
naval_unit_details:
Removed:
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed:
0
previous_rolling_karma:
Removed:
-3
previous_temporary_karma:
Removed:
0
Raw Roll:
Restricted content
concessions_chance_at_tick:
0.4 → 0.3
concessions_roll:
0.8428148918793975 → 0.18126053586789126
expansion_chance_at_tick:
Removed:
0
expansion_roll:
0.4995675930345619 → 0.13723790382070433
production_at_tick:
Removed:
food:
0
wood:
-1
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.5444646308389464 → 0.9210343013510185
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
resource_desires:
Added:
+ 1335986d
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
4
+ 9db0a540
resource:
wood
trade_type:
Desire to Sell
price:
75
quantity:
1
+ 3011de0e
resource:
mounts
trade_type:
Need to Buy
price:
90
quantity:
1
+ 0ad4f15e
resource:
bronze
trade_type:
Need to Buy
price:
145
quantity:
5
+ cbc538ce
resource:
gold
trade_type:
Desire to Buy
price:
305
quantity:
1
Removed:
- 9291d962
resource:
stone
trade_type:
Desire to Sell
price:
75
quantity:
3
- 9314f4de
resource:
magic
trade_type:
Desire to Sell
price:
100
quantity:
1
Rolling Karma:
-2 → -1
Sessions Since Temperament Change:
Restricted content
stability_gain_chance_at_tick:
Removed:
0.32
stability_gain_roll:
0.06071268010952591 → 0.9032756976849275
stability_loss_chance_at_tick:
Removed:
0.35
stability_loss_roll:
0.38773309747097406 → 0.10230291935160896
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.1855323991696356
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
stability_loss_chance_civil_war_roll:
Removed:
0.49991312157886414
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
breakdowns:
stability_gain_chance:
Added:
+ 4ab7262a
+ ca3e129f
+ 7a853c49
+ a055b2f7
+ 8206c9e3
Removed:
- item
label:
Base
value:
0
- item
label:
Scientific Stance: Puritanical
value:
25.0
- item
label:
Consumption Stance: Standard
value:
5.0
- item
label:
Tax Stance: No Taxes
value:
2.0
- item
label:
Total
value:
32.0
stability_loss_chance:
Added:
+ cb14c232
+ b0e84ac7
+ 8a4e13b2
Removed:
- item
label:
Base
value:
0
- item
label:
Foreign Acceptance: Oppression
value:
10.0
- item
label:
Total
value:
35.0
resource_production:
food:
Added:
+ b502787e
Removed:
- item
label:
Total
value:
0
wood:
Added:
+ 7403b8c5
+ 7988a52f
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Total
value:
0
stone:
Added:
+ f542f414
+ 34db9698
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Total
value:
0
mounts:
Added:
+ a2ff2842
+ 9f186a4c
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Total
value:
0
research:
Added:
+ a35d5181
+ 91922460
Removed:
- item
label:
Production Locked
value:
0
- item
label:
Total
value:
0
magic:
Added:
+ df1600a2
+ f634a9ac
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Total
value:
0
bronze:
Added:
+ 16ff5bad
+ 45f8be31
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Total
value:
0
iron:
Added:
+ 56f4dcf9
+ 6992605c
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Total
value:
0
resource_consumption:
food:
Added:
+ 4b73d778
+ e9fc92ec
+ 85faf622
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-3
- item
label:
Population
value:
2
- item
label:
Total
value:
0
wood:
Added:
+ b88467ba
+ 6fe6db5d
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
1
- item
label:
Total
value:
1
stone:
Added:
+ 6b250fa6
Removed:
- item
label:
Total
value:
0
mounts:
Added:
+ b4c0f16e
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 6ea7ed90
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 4969ba3c
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 523c9f25
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ e194a4ba
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 88db344e
+ 70a2d58f
+ 290234a2
+ 96e2d130
+ d9a7e6e4
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substandard
value:
75
- item
label:
Religion: Ethereal Flow
value:
-30.0
- item
label:
Tax Stance: No Taxes
value:
-18
- item
label:
Total
value:
177
karma:
Added:
+ 24fea72b
+ 72a641e8
+ 5045af90
+ e5de0907
+ f7a3fc42
Removed:
- item
label:
Base
value:
0
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Puritanical
value:
4
- item
label:
Rolling Karma
value:
-2
- item
label:
Total
value:
3
Support Unit Capacity:
Removed:
0
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
Support Units:
Removed:
Beacon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
Classical Siege Weapon:
0
Tactician:
0
|
| Reason: | Tick Update for Jukha |