Change #69db0513b658f456a70edd24:
| Target: | Khanya |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:36:03.478000 |
| Changes: |
_id:
Removed:
67e06714d0c984f82323e43c
Foreign Acceptance:
Removed:
Acceptance
Succession Type:
Removed:
Elected
Magic Stance:
Removed:
Military
Road Usage:
Removed:
43
Expansion Control Stance:
Removed:
Free
Vassal Type:
Removed:
None
Conscription Type:
Removed:
Low
Citizenship Stance:
Removed:
Restricted
Infamy:
20 → 10
Region:
Removed:
67ef6b3198867826cf7962eb
Scientific Stance:
Removed:
Radical
Money:
526 → 982
Primary Religion:
Removed:
67ef2fe3096a9b083e2a7619
Temperament:
Restricted content
Diplomatic Stance:
Removed:
Expansionist
Economy Type:
Removed:
Construction
Justice Stance:
Removed:
Standard
Rolling Karma:
14 → 13
Military Funding:
Removed:
Substantial
Primary Race:
Removed:
67ef2ef8096a9b083e2a760b
Government Type:
Removed:
Archivist State
Naval Doctrine:
Removed:
Standard
Tax Stance:
Removed:
Low
Temporary Karma:
Removed:
0
Stability:
Balanced → Unsettled
Consumption Stance:
Removed:
Indulgence
Land Doctrine:
Removed:
Standard
Origin:
Removed:
(T) Fortunate
Mercenary Law:
Removed:
No Mercenaries
Compliance:
Removed:
None
Subject Stance:
Removed:
Benevolence
Current Territory:
Removed:
64
Nomad Camp Type:
Removed:
None
Primary Culture:
Removed:
67ef2f7c096a9b083e2a7613
Name:
Removed:
Khanya
Prestige:
Removed:
0
Overlord:
Removed:
""
Districts:
Removed:
Item 1:
type:
ancient_school
node:
research
Item 2:
type:
classical_library
node:
magic
Item 3:
type:
classical_artifactory
node:
magic
Item 4:
type:
classical_fort
node:
magic
Item 5:
type:
classical_farm
node:
food
Item 6:
type:
classical_home
node:
food
Item 7:
type:
classical_barrow
node:
magic
Item 8:
type:
classical_spire
node:
magic
Pops:
Removed:
67e5f2cf962bb7cd3a37e469
Rulers:
Removed:
67ea46357bb6175f9de22198
Vassals:
Removed:
67ef75be98867826cf796316
jobs[apprentice]:
Removed:
0
jobs[fisherman]:
Removed:
0
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
districts[]:
Removed:
ancient_magic_site
districts-3:
Removed:
ancient_dock
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
ancient_magic_site
districts-6:
Removed:
ancient_barrow
districts-7:
Removed:
ancient_center
districts-8:
Removed:
ancient_farms
districts-9:
Removed:
ancient_market
jobs[bureaucrat]:
Removed:
0
Jobs:
full_vampire:
0 → None
bureaucrat:
0 → None
entertainer:
0 → None
fisherman:
0 → None
artificer:
0 → None
apprentice:
0 → None
farmer:
6 → 0
harvester:
1 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
0 → None
mystic:
11 → 0
researcher:
0 → None
partial_undead:
1 → 0
revolutionary:
0 → None
partial_vampire:
0 → None
missionary:
0 → None
firefather_priest:
7 → 0
Ongoing Modifiers:
Modified:
~
Library District
value:
11.0 → 12.0
Resource Storage:
food:
2 → 3
wood:
9 → 5
stone:
12 → 13
mounts:
5 → 6
research:
0 → None
magic:
1 → 12
bronze:
0 → 1
iron:
0 → 1
Cities:
Removed:
Item 1:
name:
Isipho
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
The Archive
type:
sanctum
node:
magic
wall:
""
resource_nodes:
Removed:
food:
0
wood:
2
stone:
2
mounts:
1
research:
1
magic:
3
bronze:
0
iron:
0
Administration:
Removed:
6
City Count:
Removed:
0
City Slots:
Removed:
2
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
63
Event Roll:
Restricted content
Export Slots:
Removed:
5
Import Slots:
Removed:
5
job_details:
Removed:
artificer:
(nested dict)
apprentice:
(nested dict)
farmer:
(nested dict)
firefather_priest:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
6
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
456
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
6
Pop Count:
Removed:
26
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
5
Remaining Import Slots:
Removed:
5
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
41
wood:
9
stone:
4
mounts:
0
research:
0
magic:
46
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
1
wood:
-4
stone:
1
mounts:
1
research:
15
magic:
11
bronze:
1
iron:
1
Resource Production:
Removed:
food:
42
wood:
5
stone:
5
mounts:
1
research:
15
magic:
57
bronze:
1
iron:
1
Road Capacity:
Removed:
30
Stability Gain Chance:
Removed:
0.7
Stability Loss Chance:
Removed:
1.48
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
15
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
24
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
Land Units:
Removed:
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
imperial_cavalier:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
classical_atronach:
0
classical_drake:
0
classical_phantom:
0
classical_pulsar:
0
classical_auxiliary:
0
classical_civilian:
0
classical_tactician:
0
classical_orchal_cavalry:
0
imperial_celestial:
0
imperial_tyranus:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_legionnaire:
0
imperial_marksman:
0
classical_chariot:
0
classical_heavy_infantry:
0
classical_siege_weapon:
0
classical_skirmisher:
0
classical_thorn_wardens:
0
classical_heavy_cavalry:
0
Ancient Civilian:
0
Auxiliary:
0
Classical Civilian:
0
Skirmisher:
0
Ameru Marines:
0
Reman Longbowbird:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Thorn Wardens:
0
Ancient Elite Infantry:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Cavalry Archer:
0
Chariot:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
0
Spearmen:
0
Missile Ship:
0
Scout Ship:
0
Orchal Cavalry:
0
Phantom:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial War Dancer:
0
Atronach:
0
Drake:
0
Pulsar:
0
Classical Elite Infantry:
0
Naval Units:
Removed:
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Missile Ship:
0
Scout Ship:
0
Imperial District:
Removed:
type:
""
node:
""
expansion_chance_at_tick:
0.4 → 0.2
expansion_roll:
0.5826888097638693 → 0.8849026895866117
stability_gain_chance_at_tick:
Removed:
0.7
stability_gain_roll:
0.2963097918292137 → 0.11463714991207896
stability_loss_chance_at_tick:
1.88 → 1.48
stability_loss_roll:
0.18273704993634055 → 0.2175200822623541
previous_karma:
Removed:
6
previous_rolling_karma:
Removed:
15
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
territory_terrain:
Removed:
plains:
2
forest:
20
dense_forest:
0
urban:
0
hill:
0
mountain:
30
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
Territory Types:
Removed:
plains:
0
forest:
5
dense_forest:
0
urban:
0
hill:
0
mountain:
3
river:
0
desert:
0
tundra:
3
marsh:
0
hazardous_land:
53
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Modified:
~
Custom Magic Research District
current_progress:
30 → 35
~
Custom Dark Ages Stance
current_progress:
18 → 22
~
Immortal Council
current_progress:
21 → 25
~
Enrich Leyline Magic Node #5
current_progress:
6 → 9
~
Al'Trox Recovery
current_progress:
9 → 12
~
Hard Spell (Undecided)
current_progress:
0 → 3
~
Mount Node Essence Conversion
current_progress:
15 → 17
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
19 → 15
production_at_tick:
food:
-14 → 1
wood:
-5 → -4
stone:
1 → None
mounts:
1 → None
research:
19 → 15
magic:
31 → 11
bronze:
1 → None
iron:
1 → None
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ fc49fc5f
+ 3236eed9
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ f2609af3
+ 65d47fcf
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
hp:
Added:
+ 0f7f6630
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ cecbf069
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 8ad0fcd5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 30} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 8ba011de
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ addd30ab
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 7d0642f0
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ b6a6e838
+ b6a385bc
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 339c67dc
+ 4b48977a
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
hp:
Added:
+ 619a5641
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 2618d938
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ fc23ff13
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 419858e7
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5edd5ba1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 822b9f15
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ d079c251
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 20dd6d2f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 08ac9957
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
naval_unit_details:
Removed:
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
Naval Unit Count:
Removed:
0
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-22
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
26
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
25
wood:
15
stone:
15
mounts:
15
research:
0
magic:
30
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
Centralization Law:
Removed:
Focused
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Notes:
Removed:
Mass Complianced 4 times in Age of Strife
Archivist State:
- One city slot
- Decrease Effective Territory by 2, to a minimum of 1.
- All attempts to decrease tech costs gain significantly increased chances of success.
- Gain 1 admin for every three research points consumed.
- Admin cannot be gained via any other source than the above bonus.
Ruler Artifact Slots:
Removed:
22
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Ruler Elderly Age:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0.05
undead_chance_at_tick:
Removed:
0.05
undead_roll:
0.4132437968983921 → 0.8151873724235857
double_undead_roll:
Removed:
0.6188565666055121
breakdowns:
stability_gain_chance:
Added:
+ ec1b12e1
+ f769d0ad
+ 48f3c22d
+ 106b81ff
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Foreign Acceptance: Acceptance
value:
30.0
- item
label:
Total
value:
70.0
stability_loss_chance:
Added:
+ 8d195823
+ 4ee6b26a
+ 9e266ae1
+ 4878e7d2
+ 8d791ae8
+ a2efd36d
Removed:
- item
label:
Base
value:
0
- item
label:
Citizenship Stance: Restricted
value:
-10.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Modifier: Expansionist Diplo Stance (11 tiles)
value:
13.0
- item
label:
Scientific Stance: Radical
value:
130.0
- item
label:
Total
value:
148.0
resource_production:
food:
Added:
+ 3f5a07ab
+ 87687ade
+ b8051637
+ d9d48fa5
+ 662d4b33
+ 49d35b9d
Removed:
- item
label:
District: Classical Farm
value:
4
- item
label:
District: Classical Farm (Synergy)
value:
2
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Farmer
value:
30
- item
label:
Nodes
value:
4
- item
label:
Total
value:
42
wood:
Added:
+ 2ed91be1
+ f111fd03
+ 4ec516ae
Removed:
- item
label:
Harvester
value:
4
- item
label:
Terrain: Forest (5 tiles)
value:
1
- item
label:
Total
value:
5
stone:
Added:
+ 5f2d5bba
+ b1adec9d
+ 8a31e0ca
Removed:
- item
label:
Terrain: Mountain (3 tiles)
value:
1
- item
label:
Nodes
value:
4.0
- item
label:
Total
value:
5
mounts:
Added:
+ f842cd7d
+ 6a419e40
Removed:
- item
label:
Terrain: Tundra (3 tiles)
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 59ca8533
+ 826bb7fb
+ d7d8c513
+ 7e4082a4
+ 71867238
Removed:
- item
label:
Scientific Stance: Radical
value:
4
- item
label:
District: Ancient School
value:
1
- item
label:
Modifier: Library District
value:
2.0
- item
label:
Nodes
value:
8.0
- item
label:
Total
value:
15
magic:
Added:
+ c89c13aa
+ 93cda975
+ 89078c45
+ 0d33d291
+ 7cf4ed45
+ e5335a1d
Removed:
- item
label:
City: Sanctum
value:
3
- item
label:
Modifier: Classical Era https://discord.com/channels/1188889187018088488/1468110868859588728/1468117237960413358
value:
3.0
- item
label:
Mystic
value:
22
- item
label:
Terrain: Hazardous Land (53 tiles)
value:
13
- item
label:
Nodes
value:
16
- item
label:
Total
value:
57
bronze:
Added:
+ 4df7e941
+ 3f3fed24
Removed:
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Total
value:
1
iron:
Added:
+ fd08ae42
+ 85ed8ab5
Removed:
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Total
value:
1
resource_consumption:
food:
Added:
+ 1e4f9c35
+ aad74d0e
+ 1553b6d2
+ 4caed68f
Removed:
- item
label:
City: Sanctum
value:
1
- item
label:
Undead
value:
1
- item
label:
Population
value:
39
- item
label:
Total
value:
41
wood:
Added:
+ c8e3e98d
+ 71ee960a
+ 845babce
+ 1fbaf56e
Removed:
- item
label:
District: Classical Library
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Farmer
value:
6
- item
label:
Total
value:
9
stone:
Added:
+ 67a6e940
+ 193224ad
+ 1b1f0697
+ f38328d9
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Harvester
value:
1
- item
label:
Total
value:
4
mounts:
Added:
+ 31c3cae0
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 87b8a918
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ c30e7bb8
+ 4f21818a
+ 9c7e9865
+ bdd32627
+ a0ae52d4
+ 8b15af95
+ 2e1f2169
+ 0b10ff41
+ 70ad1632
+ e8398c71
Removed:
- item
label:
District: Classical Barrow
value:
1
- item
label:
Modifier: Magical Vault Upkeep https://discord.com/channels/1188889187018088488/1195493916561129613/1469537445061070932
value:
3.0
- item
label:
Modifier: Enrich Leyline Upkeep https://discord.com/channels/1188889187018088488/1195493916561129613/1469537445061070932
value:
3.0
- item
label:
Modifier: Artifice Upkeep https://discord.com/channels/1188889187018088488/1195493916561129613/1469537445061070932
value:
3.0
- item
label:
Modifier: Seek https://discord.com/channels/1188889187018088488/1475410537708785684/1475974006610985054
value:
3.0
- item
label:
Modifier: Essence Conversion Upkeep https://discord.com/channels/1188889187018088488/1195493916561129613/1469537445061070932
value:
2.0
- item
label:
Modifier: Portal to That Which Thrives https://discord.com/channels/1188889187018088488/1195493916561129613/1473086420389331018
value:
2.0
- item
label:
Modifier: Barrier Upkeep on Odirile https://discord.com/channels/1188889187018088488/1463207126489890909/1463260970603253780
value:
1.0
- item
label:
Firefather Priest
value:
28
- item
label:
Total
value:
46
bronze:
Added:
+ 0cefad63
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 4a521ab5
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 2712b4c7
+ acd300af
+ edf5ae90
+ bee1a008
+ 349b8041
+ d9c45a72
+ 21225db9
+ d1f2e250
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
Vassal: Moland (Vassal Type: Mercantile)
value:
75
- item
label:
Vassal: Nkemuzela (Vassal Type: Mercantile)
value:
75
- item
label:
Vassal: Omncane (Vassal Type: Mercantile)
value:
75
- item
label:
Vassal: Isiphetho (Vassal Type: Mercantile)
value:
75
- item
label:
Tax Stance: Low
value:
156
- item
label:
Total
value:
456
karma:
Added:
+ f2878716
+ c6d54ea2
+ 82e1842f
+ 11bc1cb0
+ 304778f5
+ 7eba9b11
Removed:
- item
label:
Base
value:
0
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Radical
value:
-4
- item
label:
Modifier: Over City Cap https://discord.com/channels/1188889187018088488/1344868979075973153/1405333837315309630
value:
-4.0
- item
label:
Rolling Karma
value:
14
- item
label:
Total
value:
3
Support Unit Capacity:
Removed:
3
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
Tactician:
(nested dict)
Support Units:
Removed:
Tactician:
0
Beacon:
0
Classical Siege Weapon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
|
| Reason: | Tick Update for Khanya |