Change #69db0532b658f456a70edd35:
| Target: | Odoreia |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:36:34.455000 |
| Changes: |
_id:
Removed:
6962cc4d1f9b5da89add5593
Name:
Removed:
Odoreia
Region:
Removed:
67ef6b7598867826cf7962f5
Prestige:
Removed:
0
Stability:
Unsettled → Balanced
Infamy:
Removed:
0
Temporary Karma:
Removed:
0
Money:
-675 → -750
Primary Race:
Removed:
67ef418a89e17a6e9fa6bbc1
Primary Culture:
Removed:
6801e358fb8bef2a70c36122
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Road Usage:
Removed:
0
Overlord:
Removed:
67ef784498867826cf796320
Vassal Type:
Removed:
Mercantile
Compliance:
Removed:
Loyal
Concessions:
stone:
None → 3
magic:
None → 1
Districts:
Removed:
Item 1:
type:
""
node:
""
Item 2:
type:
""
node:
""
Item 3:
type:
""
node:
""
Item 4:
type:
""
node:
""
Imperial District:
Removed:
type:
""
node:
""
Cities:
Removed:
Item 1:
name:
""
type:
""
node:
""
wall:
""
Item 2:
name:
""
type:
""
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Origin:
Removed:
(T) Default
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Progress Quests:
Removed:
[]
Notes:
Removed:
""
Government Type:
Removed:
Representative Council
Succession Type:
Removed:
Elected
Nomad Camp Type:
Removed:
None
Conscription Type:
Removed:
High
Military Funding:
Removed:
Substantial
Magic Stance:
Removed:
Military
Centralization Law:
Removed:
Focused
Citizenship Stance:
Removed:
Closed
Foreign Acceptance:
Removed:
Acceptance
Subject Stance:
Removed:
Balanced
Land Doctrine:
Removed:
Shock
Naval Doctrine:
Removed:
Fleet
Diplomatic Stance:
Removed:
Expansionist
Scientific Stance:
Removed:
Pragmatic
Economy Type:
Removed:
Production
Expansion Control Stance:
Removed:
Free
Mercenary Law:
Removed:
Some Mercenaries
Consumption Stance:
Removed:
Standard
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Standard
Resource Storage:
food:
-45 → -50
wood:
0 → None
stone:
9 → 10
mounts:
0 → None
research:
0 → None
magic:
0 → None
bronze:
0 → None
iron:
0 → None
Territory Types:
Removed:
plains:
0
forest:
1
dense_forest:
0
urban:
0
hill:
1
mountain:
4
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Jobs:
Removed:
apprentice:
0
fisherman:
0
artificer:
0
bureaucrat:
0
farmer:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
partial_vampire:
0
partial_undead:
0
revolutionary:
0
entertainer:
0
missionary:
0
full_vampire:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dawn_till_dusk:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
Land Units:
Removed:
classical_thorn_wardens:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_archers:
0
ancient_heavy_cavalry:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_cavalry:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_cavalry_archer:
0
classical_civilian:
0
classical_light_archers:
0
classical_light_cavalry:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
classical_tactician:
0
classical_orchal_cavalry:
0
imperial_cavalier:
0
imperial_legionnaire:
0
imperial_marksman:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
imperial_river_runner:
0
classical_heavy_cavalry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_drake:
0
classical_phantom:
0
classical_pulsar:
0
imperial_celestial:
0
imperial_tyranus:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
classical_transport_ship:
0
Administration:
Removed:
1
Effective Territory:
Removed:
18
Current Territory:
Removed:
6
Road Capacity:
Removed:
10
Effective Pop Capacity:
Removed:
13
Pop Count:
Removed:
5
Prestige Gain:
Removed:
-35
Ruler Artifact Slots:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Elderly Age:
Removed:
0
Passive Expansion Chance:
Removed:
0.4
Stability Loss Chance On Leader Death:
Removed:
0.5
Vampirism Chance:
Removed:
0
Undead Chance:
Removed:
0
Pop Loss Chance:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
-75
Total Karma:
Removed:
-2
Migration Distance:
Removed:
6
Stationary Delay:
Removed:
2
Chance to Disobey:
Removed:
0
Chance to Rebel:
Removed:
0
Chance to Demand Concessions:
Removed:
0.1
Concessions Amount:
Removed:
4
Working Pops Count:
Removed:
0
Minority Count:
Removed:
4
Stability Gain Chance:
Removed:
0.13
Stability Loss Chance:
Removed:
0.05
Civil War Chance:
Removed:
0
District Slots:
Removed:
4
Nomadic:
Removed:
0
City Slots:
Removed:
3
City Count:
Removed:
0
Defensive Pact Slots:
Removed:
1
Military Alliance Slots:
Removed:
1
Vassal Slots:
Removed:
5
Non-Aggression Pact Slots:
Removed:
5
Land Unit Count:
Removed:
0
Land Unit Capacity:
Removed:
2
Naval Unit Count:
Removed:
0
Naval Unit Capacity:
Removed:
2
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Resource Production:
Removed:
food:
0
wood:
0
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Consumption:
Removed:
food:
5
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-5
wood:
0
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
0
Technology Cost Modifier:
Removed:
0
Technology Cost Minimum:
Removed:
0
Export Slots:
Removed:
6
Import Slots:
Removed:
6
Remaining Export Slots:
Removed:
6
Remaining Import Slots:
Removed:
6
Trade Distance:
Removed:
10
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ aab88f34
+ ac252d27
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ faee6191
+ d3e46163
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
hp:
Added:
+ f637b632
Removed:
- item
label:
Race: Goblin (Courageous)
value:
1
damage:
Added:
+ 747e8933
Removed:
- item
label:
Race: Goblin (Courageous)
value:
1
speed:
Added:
+ fa56b9ca
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
speed:
Added:
+ 3b09cfb0
Removed:
- item
label:
Land Doctrine: Shock
value:
1
naval_unit_details:
Removed:
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed:
0
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
Raw Roll:
Restricted content
concessions_chance_at_tick:
Removed:
0.1
concessions_roll:
0.44650434091612734 → 0.04639272967484309
production_at_tick:
Removed:
food:
-5
wood:
0
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.3839997714311296 → 0.38795631408378417
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
resource_desires:
Added:
+ e19ae6cb
resource:
magical_crystals
trade_type:
Desire to Buy
price:
295
quantity:
1
+ e8fe130c
resource:
furs
trade_type:
Need to Buy
price:
350
quantity:
1
Removed:
- 47b7e8b3
resource:
iron
trade_type:
Desire to Sell
price:
145
quantity:
2
Sessions Since Temperament Change:
Restricted content
stability_gain_chance_at_tick:
Removed:
0.13
stability_gain_roll:
0.8597256513434378 → 0.03195461860603044
stability_loss_chance_at_tick:
Removed:
0.05
stability_loss_roll:
0.00049886191827897 → 0.2301499519476189
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Rolling Karma:
Removed:
0
breakdowns:
stability_gain_chance:
Added:
+ f928db58
+ cf9c7557
+ f5d644d1
+ cb550db6
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Standard
value:
5.0
- item
label:
Foreign Acceptance: Acceptance
value:
8.0
- item
label:
Total
value:
13.0
stability_loss_chance:
Added:
+ 544a0869
+ 7ba537c9
+ f549cbc2
Removed:
- item
label:
Base
value:
0
- item
label:
Citizenship Stance: Closed
value:
-20.0
- item
label:
Total
value:
5.0
resource_production:
food:
Added:
+ 18b0b314
Removed:
- item
label:
Total
value:
0
wood:
Added:
+ 46867aa5
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ 43e1a019
+ 9205d85a
Removed:
- item
label:
Terrain: Mountain (4 tiles)
value:
1
- item
label:
Total
value:
1
mounts:
Added:
+ 884ba825
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 1bd5d38b
+ d523368e
+ 218de2c9
Removed:
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Production Locked
value:
-1
- item
label:
Total
value:
0
magic:
Added:
+ 3f92b5f4
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 9af296b7
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 8c52d046
Removed:
- item
label:
Total
value:
0
resource_consumption:
food:
Added:
+ c16c5840
+ 89a77682
Removed:
- item
label:
Population
value:
5
- item
label:
Total
value:
5
wood:
Added:
+ cf359493
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ 3d779067
Removed:
- item
label:
Total
value:
0
mounts:
Added:
+ 87d9632d
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 5e96ab5a
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ f46e6ccd
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ b0a8c345
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 1bb0dc4b
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 41fbc8ae
+ bd75bf50
+ eed19fb4
+ 9640fbbe
+ e7cba610
+ 2552c1a1
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
Vassal Type: Mercantile
value:
-75
- item
label:
Religion: Ethereal Flow
value:
-30.0
- item
label:
Tax Stance: Low
value:
30
- item
label:
Total
value:
-75
karma:
Added:
+ b62ba119
+ 0d5bb068
+ cc4d20bd
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Unsettled
value:
-2
- item
label:
Total
value:
-2
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.6483545730338209 → 0.8444556115980272
Support Unit Capacity:
Removed:
1
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
|
| Reason: | Tick Update for Odoreia |