Change #69db0543b658f456a70edd3e:

Target: Qal’bari Scrollkeepers
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:36:51.416000
Changes:
_id:
Removed: 6801f107a39a3e1b787aea67
Name:
Removed: Qal’bari Scrollkeepers
Region:
Removed: 67ef6c8a98867826cf7962f8
Stability:
Unsettled → Fragile
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Rolling Karma:
Removed: 3
Money:
4800 → 4950
Primary Race:
Removed: 67ef560989e17a6e9fa6bbea
Primary Culture:
Removed: 6801e362fb8bef2a70c36124
Primary Religion:
Removed: 6801e482fb8bef2a70c36167
Current Territory:
Removed: 0
Road Usage:
Removed: 0
Overlord:
Removed: ""
Vassal Type:
Removed: None
Compliance:
Removed: None
Districts:
Removed:
[]
Cities:
Removed:
[]
Origin:
Removed: Unknown
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Government Type:
Removed: Autocracy
Succession Type:
Removed: Strength
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Moderate
Military Funding:
Removed: Standard
Magic Stance:
Removed: Bureaucracy
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Integration
Subject Stance:
Removed: Balanced
Land Doctrine:
Removed: Standard
Naval Doctrine:
Removed: Standard
Diplomatic Stance:
Removed: Expansionist
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: None
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: Some Mercenaries
Consumption Stance:
Removed: None
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Resource Storage:
Removed:
food: 20
wood: 3
stone: 1
mounts: 1
research: 0
magic: 10
bronze: 1
iron: 0
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Jobs:
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
miner: 0 → None
mystic: 0 → None
researcher: 0 → None
vampire: 0 → None
partial_vampire: 11 → 12
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 4
Effective Pop Capacity:
Removed: 13
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 1
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 1
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 1
Nomadic:
Removed: 0
Pop Count:
Removed: 1
Raw Roll:
Restricted content
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 1
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 10
wood: 0
stone: 0
mounts: 0
research: 1
magic: 11
bronze: 0
iron: 0
Resource Production:
Removed:
food: 11
wood: 0
stone: 0
mounts: 0
research: 1
magic: 11
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 1.16
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Trade Distance:
Removed: 7
Minority Count:
Removed: 2
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.9105519805740775 → 0.11438620212515715
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
0.14377277628680807 → 0.8981423824951263
stability_loss_chance_at_tick:
1.06 → 1.16
stability_loss_roll:
0.2756796873133588 → 0.16413617087729326
previous_karma:
Removed: 1
previous_rolling_karma:
Removed: 3
previous_temporary_karma:
Removed: 0
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 1
Technologies:
Removed:
production_at_tick:
food: 9 → 10
wood: 0 → None
stone: 0 → None
mounts: 0 → None
research: 1 → None
magic: 10 → 11
bronze: 0 → None
iron: 0 → None
resource_desires:
Added:
+ cee9c5a2
resource: mounts
trade_type: Desire to Sell
price: 70
quantity: 3
+ f20a544d
resource: magic
trade_type: Desire to Buy
price: 100
quantity: 1
+ eb5d0fa8
resource: iron
trade_type: Need to Buy
price: 180
quantity: 1
Removed:
- 8a710ec8
resource: stone
trade_type: Desire to Sell
price: 80
quantity: 2
- e96a579b
resource: mounts
trade_type: Desire to Sell
price: 75
quantity: 2
- eb9b9235
resource: magic
trade_type: Need to Buy
price: 115
quantity: 3
- c4862caa
resource: iron
trade_type: Need to Buy
price: 175
quantity: 5
- 5e6d9ed7
resource: dyes
trade_type: Need to Buy
price: 375
quantity: 1
vampirism_chance_at_tick:
1.5 → 1.6
vampirism_roll:
0.9757747846126602 → 0.0050595654917144905
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 8c039146
Removed:
- item
label: Race: Mycelis (Courageous)
value: 1
damage:
Added:
+ 3b064fe5
Removed:
- item
label: Race: Mycelis (Courageous)
value: 1
Classical Light Infantry: {'display_name': 'Classical Light Infantry', 'base_name': 'Light Infantry', 'unit_type': 'Land', 'unit_class': 'Classical Unit', 'era': 'Classical', 'is_support': False, 'is_magical': False, 'melee': True, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 300}, 'upkeep': {'wood': 1, 'bronze': 1}, 'requirements': {}, 'base_stats': {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0}, 'stat_breakdown': {}} → None
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -20
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 1.6
Working Pops Count:
Removed: 11
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.32879638556269775
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
stability_loss_chance_civil_war_roll:
Removed: 0.10707640969385157
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
breakdowns:
stability_gain_chance:
Added:
+ 2648e675
+ ed82f4fa
Removed:
- item
label: Base
value: 0
- item
label: Total
value: 0
stability_loss_chance:
Added:
+ 8c044494
+ 78d22bbd
+ 8b97ad5c
Removed:
- item
label: Base
value: 0
- item
label: Foreign Acceptance: Integration
value: 6.0
- item
label: Total
value: 116.0
resource_production:
food:
Added:
+ 96419505
+ 85021f54
Removed:
- item
label: Vampire
value: 11
- item
label: Total
value: 11
wood:
Added:
+ 8dea9d59
Removed:
- item
label: Total
value: 0
stone:
Added:
+ 393707ea
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ 65dde66e
Removed:
- item
label: Total
value: 0
research:
Added:
+ 65cdcd78
+ 0fdb67a5
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Total
value: 1
magic:
Added:
+ fef441d1
+ a81ea50e
Removed:
- item
label: Vampire
value: 11
- item
label: Total
value: 11
bronze:
Added:
+ 52940160
Removed:
- item
label: Total
value: 0
iron:
Added:
+ aa8f5438
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ 90ec0af3
+ bc5dc7e2
Removed:
- item
label: Population
value: 1
- item
label: Total
value: 1
wood:
Added:
+ 790c9d36
Removed:
- item
label: Total
value: 0
stone:
Added:
+ 2772e112
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ 082c79c8
Removed:
- item
label: Total
value: 0
research:
Added:
+ 908c8b02
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 7d4afeac
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 3e98a527
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 7494213f
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ d2c8ce5d
+ 1e9f9d8e
Removed:
- item
label: Base
value: 150
- item
label: Total
value: 150
karma:
Added:
+ 4d78197d
+ 63a72ee5
+ cf94814e
+ f7ce8c64
Removed:
- item
label: Base
value: 0
- item
label: Stability: Unsettled
value: -2
- item
label: Rolling Karma
value: 3
- item
label: Total
value: 1
Support Unit Capacity:
Removed: 0
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Reason: Tick Update for Qal’bari Scrollkeepers