Change #69db0550b658f456a70edd44:

Target: Rye Spirits
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:37:04.398000
Changes:
_id:
Removed: 67f22071609d94b5146136f4
Economy Type:
Removed: None
Stability:
Unsettled → Balanced
Primary Race:
Removed: 67ef56dd89e17a6e9fa6bbfc
Scientific Stance:
Removed: Revolutionary
Compliance:
Removed: None
Foreign Acceptance:
Removed: Oppression
Land Doctrine:
Removed: Safeguard
Tax Stance:
Removed: No Taxes
Primary Culture:
Removed: 67ef5ea7690147f64b5a8329
Naval Doctrine:
Removed: Standard
Name:
Removed: Rye Spirits
Citizenship Stance:
Removed: Closed
Justice Stance:
Removed: Standard
Succession Type:
Removed: Inherited
Subject Stance:
Removed: Suppression
Consumption Stance:
Removed: None
Conscription Type:
Removed: Low
Expansion Control Stance:
Removed: Controlled
Government Type:
Removed: City State
Temperament:
Restricted content
Money:
3261 → 3330
Primary Religion:
Removed: 67ef64ea690147f64b5a8393
Current Territory:
Removed: 3
Vassal Type:
Removed: Protectorate
Nomad Camp Type:
Removed: None
Origin:
Removed: Unknown
Road Usage:
Removed: 0
Prestige:
Removed: 0
Temporary Karma:
Removed: 0
Overlord:
Removed: 67ef71c898867826cf796308
Infamy:
Removed: 0
Rolling Karma:
5 → 6
Region:
Removed: 67ef6b5c98867826cf7962ef
Mercenary Law:
Removed: No Mercenaries
Diplomatic Stance:
Removed: Isolated
Magic Stance:
Removed: Military
Military Funding:
Removed: Standard
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 1
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 4
Effective Territory:
Removed: 13
Event Roll:
Restricted content
Export Slots:
Removed: 1
Import Slots:
Removed: 1
job_details:
Removed:
artificer: (nested dict)
brewer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 2
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 69
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 2
Pop Count:
Removed: 9
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 1
Remaining Import Slots:
Removed: 1
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 11
wood: 1
stone: 2
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -11
wood: -1
stone: -2
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 2
Resource Production:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 2
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.29
Stability Loss Chance:
Removed: 0.55
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 17
Nomadic:
Removed: 0
Trade Distance:
Removed: -2
expansion_chance_at_tick:
Removed: 0.2
expansion_roll:
0.5235298667924461 → 0.6293394724496887
Jobs:
Removed:
farmer: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
partial_vampire: 0
missionary: 0
entertainer: 0
artificer: 0
full_vampire: 0
stone_speaker: 0
apprentice: 0
partial_undead: 0
brewer: 0
Ongoing Modifiers:
Removed:
Item 1:
field: stability_gain_chance
value: 0
duration: -1
source: Isolated Diplomatic Stance
Resource Storage:
food: -143 → -154
wood: -9 → -10
stone: -22 → -24
mounts: 8 → None
research: 0 → None
magic: 15 → None
bronze: 0 → None
iron: 0 → None
stability_gain_chance_at_tick:
Removed: 0.29
stability_gain_roll:
0.8359603611278467 → 0.15992087444664993
stability_loss_chance_at_tick:
Removed: 0.55
stability_loss_roll:
0.5773130126068601 → 0.666578344561646
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: 4
previous_temporary_karma:
Removed: 0
Progress Quests:
Removed:
Item 1:
quest_name: Upgraded Hunter Job
bonus_progress_per_tick: 2
current_progress: 35
required_progress: 35
link: https://discord.com/channels/1416309239638523935/1416312057367629844/1427908166179491913
slot: 4_progress_slot
total_progress_per_tick: 5
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
production_at_tick:
Removed:
food: -11
wood: -1
stone: -2
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 2
resource_desires:
Added:
+ f11e57a1
resource: stone
trade_type: Desire to Sell
price: 75
quantity: 1
+ fbeaaf88
resource: mounts
trade_type: Desire to Buy
price: 70
quantity: 3
+ 515b6b6c
resource: magic
trade_type: Desire to Buy
price: 100
quantity: 1
+ 8e3eb0e4
resource: spices
trade_type: Desire to Buy
price: 310
quantity: 1
Removed:
- c3cd5686
resource: mounts
trade_type: Desire to Sell
price: 80
quantity: 5
- 5169008c
resource: magic
trade_type: Desire to Sell
price: 95
quantity: 0
- e06e3836
resource: bronze
trade_type: Desire to Buy
price: 125
quantity: 1
- e969b940
resource: iron
trade_type: Desire to Buy
price: 155
quantity: 4
- 3510e51a
resource: narcotics
trade_type: Desire to Buy
price: 310
quantity: 1
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Oakling:
display_name: Oakling → None
base_name: Oakling → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'magic': 1, 'wood': 1} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 571fc2d8
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 947b87d5
Removed:
- item
label: Conscription Type: Low
value: 1
Ravager:
display_name: Ravager → None
base_name: Ravager → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 400} → None
upkeep: {'magic': 2, 'bronze': 1} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ caf4c5bd
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ ea4b3f77
Removed:
- item
label: Conscription Type: Low
value: 1
Vortex:
display_name: Vortex → None
base_name: Vortex → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'magic': 2} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 0a138982
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 2869f0ac
Removed:
- item
label: Conscription Type: Low
value: 1
Wyrm:
display_name: Wyrm → None
base_name: Wyrm → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'magic': 2, 'stone': 2} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
stat_breakdown:
attack:
Added:
+ ec1917ba
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 704c4319
Removed:
- item
label: Conscription Type: Low
value: 1
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ b645bb9d
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ f25d5913
Removed:
- item
label: Conscription Type: Low
value: 1
Atronach:
display_name: Atronach → None
base_name: Atronach → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 525} → None
upkeep: {'magic': 2, 'stone': 1} → None
requirements: {'district': ['classical_magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 9, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 9, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 8398ef56
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 8d562e10
Removed:
- item
label: Conscription Type: Low
value: 1
Phantom: {'display_name': 'Phantom', 'base_name': 'Phantom', 'unit_type': 'Land', 'unit_class': 'Classical Unit', 'era': 'Classical', 'is_support': False, 'is_magical': True, 'melee': True, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'magic': 2}, 'requirements': {'research': ['cosmology']}, 'base_stats': {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0}, 'stat_breakdown': {}} → None
Classical Light Infantry: {'display_name': 'Classical Light Infantry', 'base_name': 'Light Infantry', 'unit_type': 'Land', 'unit_class': 'Classical Unit', 'era': 'Classical', 'is_support': False, 'is_magical': False, 'melee': True, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 300}, 'upkeep': {'wood': 1, 'bronze': 1}, 'requirements': {}, 'base_stats': {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0}, 'stat_breakdown': {}} → None
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -35
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 15
bronze: 5
iron: 0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Cities:
Removed:
Item 1:
name: ⎓𝙹∷ᒷᓭℸ
type: metropolis
node: iron
wall: ancient_walls
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: classical_magic_site
node: ""
Item 2:
type: classical_brewery
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
classical_tactician: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
ancient_civilian: 0
classical_auxiliary: 0
classical_civilian: 0
classical_orchal_cavalry: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
imperial_arbalest: 0
ancient_ameru_marines: 0
classical_phantom: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_elite_infantry: 0
classical_thorn_wardens: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Territory Types:
Removed:
plains: 0
forest: 1
dense_forest: 1
urban: 1
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
concessions_chance_at_tick:
Removed: 0
concessions_roll:
0.07366600201430262 → 0.3288796083935648
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.7695657537936876 → 0.4383530000470194
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.39206362164236697
stability_loss_chance_civil_war_roll:
Removed: 0.019346621361589156
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
breakdowns:
stability_gain_chance:
Added:
+ 5bfe7a91
+ 58fe342f
+ 317cd128
+ bdc17827
Removed:
- item
label: Base
value: 0
- item
label: District: Classical Brewery
value: 20.0
- item
label: Tax Stance: No Taxes
value: 9.0
- item
label: Total
value: 29.0
stability_loss_chance:
Added:
+ 081b8951
+ dcb8c76a
+ ab446c42
+ c46d7541
+ 84ebb43a
+ e9ad55bb
Removed:
- item
label: Base
value: 0
- item
label: Citizenship Stance: Closed
value: -20.0
- item
label: Expansion Control Stance: Controlled
value: 20.0
- item
label: Market: Avernal Market (Tariff Stance: Extreme)
value: 10.0
- item
label: Scientific Stance: Revolutionary
value: 45.0
- item
label: Total
value: 55.0
resource_production:
food:
Added:
+ 19bc9bf3
Removed:
- item
label: Total
value: 0
wood:
Added:
+ dc87bf4a
Removed:
- item
label: Total
value: 0
stone:
Added:
+ 23848afd
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ a3e21194
Removed:
- item
label: Total
value: 0
research:
Added:
+ 0a4eb61a
+ 3f6d89fa
+ 6062ef35
Removed:
- item
label: Scientific Stance: Revolutionary
value: 6
- item
label: Production Locked
value: -6
- item
label: Total
value: 0
magic:
Added:
+ 894d28d5
+ 599d045f
Removed:
- item
label: District: Classical Magic Site
value: 1
- item
label: Total
value: 1
bronze:
Added:
+ a2efa47d
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 63eb7e2f
+ 8ee8dde7
Removed:
- item
label: Nodes
value: 2
- item
label: Total
value: 2
resource_consumption:
food:
Added:
+ 62cad761
+ dbf4dfb2
+ 0856f652
+ 3287e186
Removed:
- item
label: District: Classical Brewery
value: 1
- item
label: City: Ancient Walls
value: 1
- item
label: Population
value: 9
- item
label: Total
value: 11
wood:
Added:
+ 00abc8c4
+ 56b01f66
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 1
stone:
Added:
+ 865f85ad
+ d7e539f2
+ d0635d19
Removed:
- item
label: District: Classical Magic Site
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 2
mounts:
Added:
+ ba1a65b9
Removed:
- item
label: Total
value: 0
research:
Added:
+ f124cf8c
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 3347d282
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ c92c1b4a
Removed:
- item
label: Total
value: 0
iron:
Added:
+ c0ad6f04
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ f18a2373
+ cd5ac29e
+ 44c02692
Removed:
- item
label: Base
value: 150
- item
label: Tax Stance: No Taxes
value: -81
- item
label: Total
value: 69
karma:
Added:
+ 17805efc
+ 2c981263
+ c093b470
+ ecadc1f1
+ 52d488ad
+ a83bda95
Removed:
- item
label: Base
value: 0
- item
label: Stability: Unsettled
value: -2
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Revolutionary
value: -4
- item
label: Rolling Karma
value: 5
- item
label: Total
value: 0
Support Unit Capacity:
Removed: 1
Support Unit Count:
Removed: 0
support_unit_details:
Beacon:
display_name: Beacon → None
base_name: Beacon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'magic': 1} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 5d8f9bff
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 59c661ca
Removed:
- item
label: Conscription Type: Low
value: 1
Reason: Tick Update for Rye Spirits