Change #69db055db658f456a70edd49:
| Target: | Shinra |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:37:17.475000 |
| Changes: |
_id:
Removed:
67ef751998867826cf796314
Magic Stance:
Removed:
Manifest
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Shinra
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
Oppressive
Justice Stance:
Removed:
Punishment
Prestige:
Removed:
0
Current Territory:
Removed:
48
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b5098867826cf7962ed
Consumption Stance:
Removed:
Rationing
Succession Type:
Removed:
Inherited
Primary Culture:
Removed:
67ef5e64690147f64b5a8321
Primary Race:
Removed:
67ef4bc189e17a6e9fa6bbc9
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
21
Rolling Karma:
Removed:
4
Military Funding:
Removed:
Extreme
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
1378 → 1630
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(T) Survivors
Temperament:
Restricted content
Stability:
Removed:
Stable
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
7
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
45
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
4
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
252
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
4
Pop Count:
Removed:
13
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
16
wood:
13
stone:
2
mounts:
2
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
2
wood:
-4
stone:
5
mounts:
-2
research:
1
magic:
1
bronze:
0
iron:
4
Resource Production:
Removed:
food:
18
wood:
9
stone:
7
mounts:
0
research:
1
magic:
1
bronze:
0
iron:
4
Road Capacity:
Removed:
34
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.16
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
4
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Altara
type:
metropolis
node:
luxury
wall:
ancient_walls
Item 2:
name:
Warqu-shi
type:
generic
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
classical_quarry
node:
stone
Item 2:
type:
ancient_center
node:
wood
Item 3:
type:
ancient_home
node:
magic
Item 4:
type:
ancient_farms
node:
""
Item 5:
type:
classical_sawmill
node:
wood
Item 6:
type:
classical_mine
node:
iron
Jobs:
fisherman:
0 → None
bureaucrat:
4 → 0
farmer:
4 → 0
harvester:
0 → None
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
0 → None
mystic:
0 → None
researcher:
0 → None
partial_undead:
5 → 0
apprentice:
0 → None
stone_speaker:
0 → None
artificer:
0 → None
missionary:
0 → None
entertainer:
0 → None
partial_vampire:
0 → None
full_vampire:
0 → None
revolutionary:
0 → None
brewer:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Removed:
Item 1:
field:
1_progress_slots
value:
1.0
duration:
-1
source:
Until the non-spell is done
Item 2:
field:
undead_chance
value:
0.1
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1208926000940056697/1419872650712449186
Item 3:
field:
money_income
value:
-30.0
duration:
-1
source:
2 Circulators https://discord.com/channels/1188889187018088488/1195835928447549582/1455084881162797107 and https://discord.com/channels/1188889187018088488/1188909580378443816/1462542965770551458
Item 4:
field:
stability_loss_chance
value:
-1.0
duration:
-1
source:
Added a revolutionary with global event https://discord.com/channels/1188889187018088488/1188909580378443816/1460112567316906231
resource_nodes:
Removed:
food:
0
wood:
1
stone:
0
mounts:
0
research:
0
magic:
2
bronze:
0
iron:
0
Resource Storage:
food:
11 → 13
wood:
5 → 1
stone:
20 → None
mounts:
0 → -2
research:
0 → None
magic:
20 → None
bronze:
-1 → None
iron:
10 → None
Effective Pop Capacity:
Removed:
20
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_civilian:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_reman_longbowbird:
0
classical_auxiliary:
0
classical_civilian:
0
classical_orchal_cavalry:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_skirmisher:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
0
classical_siege_weapon:
0
classical_spearmen:
0
classical_tactician:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
imperial_cavalier:
0
imperial_vanguard:
0
classical_thorn_wardens:
0
imperial_arbalest:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_heavy_cavalry:
0
classical_phantom:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Ancient Civilian:
0
Auxiliary:
0
Classical Civilian:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial War Dancer:
0
Ancient Elite Infantry:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Cavalry Archer:
0
Chariot:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
0
Spearmen:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Atronach:
0
Drake:
0
Phantom:
0
Pulsar:
0
Skirmisher:
0
Missile Ship:
0
Scout Ship:
0
Thorn Wardens:
0
Orchal Cavalry:
0
Naval Units:
Removed:
Concessions:
Removed:
concessions_chance_at_tick:
Removed:
0.1
concessions_roll:
Removed:
0.934933140579356
expansion_chance_at_tick:
Removed:
0.2
expansion_roll:
0.9774053454529921 → 0.010078073793378328
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
Removed:
0.4018019504957999
stability_gain_chance_at_tick:
Removed:
0
stability_gain_roll:
0.7081308289379615 → 0.24967789619308867
stability_loss_chance_at_tick:
0.11 → 0.26
stability_loss_roll:
0.1907459039200201 → 0.6268286709649012
previous_karma:
Removed:
3
previous_rolling_karma:
Removed:
4
previous_temporary_karma:
Removed:
0
Progress Quests:
Modified:
~
Research Elisho Plague cure
current_progress:
39 → 42
Territory Types:
Removed:
plains:
0
forest:
12
dense_forest:
16
urban:
2
hill:
0
mountain:
17
river:
0
desert:
0
tundra:
1
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
1
production_at_tick:
food:
3 → 2
wood:
-4 → None
stone:
5 → None
mounts:
-2 → None
research:
1 → None
magic:
1 → None
bronze:
0 → None
iron:
4 → None
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 45} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 5, 'morale': 1, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 11a72531
+ 0006fa65
Removed:
- item
label:
Military Funding: Extreme
value:
3
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ c9a7af0d
+ 51b86bef
Removed:
- item
label:
Military Funding: Extreme
value:
3
- item
label:
Land Doctrine: Volley
value:
1
morale:
Added:
+ f4c25d78
Removed:
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 246a1adb
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 45} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 406bb5e3
Removed:
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 53127643
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 45} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 5, 'morale': 1, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9f96f3cb
+ 4dc87825
Removed:
- item
label:
Military Funding: Extreme
value:
3
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 37b9c33d
+ ddfecb01
Removed:
- item
label:
Military Funding: Extreme
value:
3
- item
label:
Land Doctrine: Volley
value:
1
morale:
Added:
+ 7c3f3c02
Removed:
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 756fe106
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 45} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 1, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ d4c567ad
Removed:
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 350e4ca6
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 45} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 2, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 0bc78a7b
Removed:
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 4c3b8532
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-28
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
13
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.4
pop_loss_roll:
Removed:
0.3441049624828658
Resource Capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
2
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0.35
undead_chance_at_tick:
0.30000000000000004 → 0.35
undead_roll:
0.06273588162442645 → 0.9734765530522017
double_undead_roll:
Removed:
0.631372377972243
leader_death_stab_loss_chance_at_tick:
Removed:
0.75
leader_death_stab_loss_roll:
Removed:
0.1545925657437801
stability_loss_chance_civil_war_roll:
Removed:
0.14741533722537248
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.38583465296539443
breakdowns:
stability_gain_chance:
Added:
+ 5b18b0a2
+ f5bc20ac
Removed:
- item
label:
Base
value:
0
- item
label:
Total
value:
0
stability_loss_chance:
Added:
+ b7ace421
+ e0885a57
+ 9aa08392
+ 896ef1f2
+ 885e83aa
+ d723ba6a
+ 4fdc9a46
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
15.0
- item
label:
Consumption Stance: Rationing
value:
15.0
- item
label:
Modifier: Added a revolutionary with global event https://discord.com/channels/1188889187018088488/1188909580378443816/1460112567316906231
value:
-100.0
- item
label:
Foreign Acceptance: Integration
value:
12.0
- item
label:
Tax Stance: Oppressive
value:
39.0
- item
label:
Total
value:
16.0
resource_production:
food:
Added:
+ b1fb49a3
+ 07808b4b
+ 90840362
Removed:
- item
label:
District: Ancient Farms
value:
2
- item
label:
Farmer
value:
16
- item
label:
Total
value:
18
wood:
Added:
+ 436760be
+ 9ede3ef0
+ ed371688
+ 17693eb1
Removed:
- item
label:
Terrain: Forest (12 tiles)
value:
3
- item
label:
Terrain: Dense Forest (16 tiles)
value:
2
- item
label:
Nodes
value:
4
- item
label:
Total
value:
9
stone:
Added:
+ e6aa34a6
+ 121f9968
+ aa173423
Removed:
- item
label:
Terrain: Mountain (17 tiles)
value:
5
- item
label:
Nodes
value:
2
- item
label:
Total
value:
7
mounts:
Added:
+ 8cc044e2
Removed:
- item
label:
Total
value:
0
research:
Added:
+ b5df3beb
+ 29060912
Removed:
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Total
value:
1
magic:
Added:
+ 35361fd6
+ 3a5071eb
Removed:
- item
label:
Nodes
value:
1
- item
label:
Total
value:
1
bronze:
Added:
+ c9ff7549
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ fc3d26b2
+ 9b461295
+ 5ad417c8
+ 73f4f1ad
Removed:
- item
label:
District: Classical Mine
value:
1
- item
label:
District: Classical Mine (Synergy)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
resource_consumption:
food:
Added:
+ 15699f5a
+ d79b17da
+ d4bfdb77
+ bd450701
Removed:
- item
label:
City: Ancient Walls
value:
1
- item
label:
Undead
value:
5
- item
label:
Population
value:
10
- item
label:
Total
value:
16
wood:
Added:
+ 21ff4cc8
+ e5020c43
+ 45633d1e
+ c2dfbe10
+ d5cbd55c
+ 42c7e755
+ 8ff7eb96
+ 088311fc
Removed:
- item
label:
District: Ancient Center
value:
1
- item
label:
District: Ancient Home
value:
1
- item
label:
District: Ancient Farms
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Bureaucrat
value:
4
- item
label:
Farmer
value:
4
- item
label:
Total
value:
13
stone:
Added:
+ b3f0c20c
+ ec96402c
+ 7a23aa6e
Removed:
- item
label:
District: Classical Mine
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
2
mounts:
Added:
+ 10737167
+ a3e7025f
+ d9c23485
Removed:
- item
label:
District: Classical Quarry
value:
1
- item
label:
District: Classical Sawmill
value:
1
- item
label:
Total
value:
2
research:
Added:
+ 9ca9aa06
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 68a2470f
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ f20271fa
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 8f5abe2a
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 964ccede
+ 3c573fbf
+ c716c162
+ e2905c82
+ d91b38fe
+ bd796715
+ 2b37683a
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Extreme
value:
-225
- item
label:
Modifier: 2 Circulators https://discord.com/channels/1188889187018088488/1195835928447549582/1455084881162797107 and https://discord.com/channels/1188889187018088488/1188909580378443816/1462542965770551458
value:
-30.0
- item
label:
Religion: Ethereal Flow
value:
-30.0
- item
label:
Vassal: Tutori Radici (Vassal Type: Mercantile)
value:
75
- item
label:
Tax Stance: Oppressive
value:
312
- item
label:
Total
value:
252
karma:
Added:
+ 8fe38a6d
+ af38d529
+ 9db46bc1
+ c848c21c
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
2
- item
label:
Rolling Karma
value:
4
- item
label:
Total
value:
3
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
Support Units:
Removed:
|
| Reason: | Tick Update for Shinra |