Change #69db0575b658f456a70edd56:
| Target: | The Conclave |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:37:41.512000 |
| Changes: |
_id:
Removed:
67ef72db98867826cf79630c
Magic Stance:
Removed:
Bureaucracy
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
The Conclave
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Sacred Vicar
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
High
Justice Stance:
Removed:
Standard
Prestige:
7 → 0
Current Territory:
Removed:
83
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b7598867826cf7962f5
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Elected
Empire:
Removed:
on
Primary Culture:
Removed:
680abd48c75c6e0314f121c4
Primary Race:
Removed:
67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed:
Extermination
Foreign Acceptance:
Removed:
Oppression
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Open
Road Usage:
Removed:
30
Rolling Karma:
-3 → -2
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Safeguard
Nomad Camp Type:
Removed:
None
Money:
Removed:
6000
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Transport
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
Removed:
Fragile
Vassals:
Removed:
67ef764198867826cf796318
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
10
Effective Territory:
Removed:
25
Event Roll:
Restricted content
Export Slots:
Removed:
8
Import Slots:
Removed:
8
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
missionary:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
revolutionary:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-29
Land Attack Modifier:
Removed:
-2
Land Defense Modifier:
Removed:
-2
Land Unit Capacity:
Removed:
15
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
1393
Naval Attack Modifier:
Removed:
-2
Naval Defense Modifier:
Removed:
-2
Naval Unit Capacity:
Removed:
15
Pop Count:
Removed:
36
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
8
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
5
Resource Consumption:
Removed:
food:
94
wood:
13
stone:
10
mounts:
1
research:
0
magic:
0
bronze:
7
iron:
3
Resource Excess:
Removed:
food:
-43
wood:
-6
stone:
-5
mounts:
-1
research:
0
magic:
5
bronze:
0
iron:
7
Resource Production:
Removed:
food:
51
wood:
7
stone:
5
mounts:
0
research:
0
magic:
5
bronze:
7
iron:
10
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
1
Stability Loss Chance:
Removed:
3.0
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Opal
type:
heritage
node:
research
wall:
classical_walls
Item 2:
name:
Flowstone
type:
metropolis
node:
bronze
wall:
classical_walls
Item 3:
name:
Taksilar
type:
commerce
node:
food
wall:
classical_walls
Item 4:
name:
Tide's Landing
type:
sanctum
node:
food
wall:
classical_walls
Item 5:
name:
Drift'mar
type:
generic
node:
luxury
wall:
classical_walls
Districts:
Removed:
Item 1:
type:
classical_home
node:
food
Item 2:
type:
classical_dock
node:
""
Item 3:
type:
classical_workshop
node:
iron
Item 4:
type:
classical_library
node:
research
Item 5:
type:
classical_forge
node:
bronze
Item 6:
type:
classical_center
node:
wood
Item 7:
type:
classical_fishery
node:
""
Item 8:
type:
classical_mint
node:
luxury
Item 9:
type:
classical_mine
node:
iron
Item 10:
type:
classical_church
node:
wood
Jobs:
Removed:
farmer:
0
researcher:
0
partial_vampire:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
artificer:
0
full_vampire:
0
apprentice:
0
missionary:
0
stone_speaker:
0
entertainer:
0
partial_undead:
0
brewer:
0
revolutionary:
5
Ongoing Modifiers:
Modified:
~
Library District
value:
27.0 → 28.0
resource_nodes:
Removed:
food:
3
wood:
3
stone:
0
mounts:
1
research:
1
magic:
1
bronze:
1
iron:
0
Resource Storage:
food:
-29 → -72
wood:
-46 → -52
stone:
-14 → -19
mounts:
14 → 13
research:
0 → None
magic:
20 → None
bronze:
3 → None
iron:
15 → None
Effective Pop Capacity:
Removed:
30
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_light_archers:
4
classical_light_infantry:
2
classical_siege_weapon:
1
classical_spearmen:
2
classical_tactician:
0
imperial_vanguard:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_reman_longbowbird:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_civilian:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
5
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_fire_shaman:
0
imperial_arbalest:
0
imperial_war_dancer:
0
classical_orchal_cavalry:
0
ancient_ameru_marines:
0
classical_phantom:
0
classical_heavy_infantry:
2
classical_thorn_wardens:
0
classical_skirmisher:
0
classical_elite_infantry:
1
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
1
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
5
classical_missile_ship:
2
classical_scout_ship:
1
classical_transport_ship:
3
classical_explosive_ship:
0
classical_siege_ship:
1
Imperial District:
Removed:
type:
arsenal
node:
magic
expansion_chance_at_tick:
0.4 → 0.2
expansion_roll:
0.6685075508533533 → 0.46466863415625637
stability_gain_chance_at_tick:
Removed:
1
stability_gain_roll:
0.35598183966963926 → 0.7417569913900482
stability_loss_chance_at_tick:
Removed:
3.0
stability_loss_roll:
0.11592918891391535 → 0.3417058762064087
previous_karma:
Removed:
-24
previous_rolling_karma:
Removed:
-4
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
12
forest:
6
dense_forest:
1
urban:
0
hill:
6
mountain:
12
river:
36
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
10
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Modified:
~
Upgrade the "Vysafian Contract"
current_progress:
15 → 16
~
Unique Citizenship Stance
current_progress:
8 → 9
~
Change Tide Creshe Wonder
current_progress:
8 → 9
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
13 → 0
production_at_tick:
food:
-19 → -43
wood:
-6 → None
stone:
-5 → None
mounts:
-1 → None
research:
13 → 0
magic:
5 → None
bronze:
0 → None
iron:
7 → None
Civil War Chance:
Removed:
0.2
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
17
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 556b0718
+ b958f1fc
+ d07ef22a
+ 4bd94a45
+ 82768780
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 59c94ede
+ 70fb690b
+ 08735998
+ b5e57bf0
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 6756ffaf
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ b2637242
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 3d18288a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 4c861ec4
+ d02d2977
+ 53788f7c
+ c2787d53
+ 639ae49e
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 9a80b5a6
+ 5710284f
+ 2c6e65c4
+ ec67da74
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ ef46cb96
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ aa2d2172
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ ae3187cd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Heavy Archers:
display_name:
Heavy Archers → None
base_name:
Heavy Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'bronze': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 684e2cf5
+ cfced150
+ bb8d1fce
+ c110c1ad
+ 1951dcba
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 83c64db4
+ 9b4a29bd
+ 124e90cd
+ 394787f5
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 1e3042ba
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ dca52147
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 6eabcfb2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Heavy Infantry:
display_name:
Ancient Heavy Infantry → None
base_name:
Heavy Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'research': ['riveted_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ c684f868
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 295e70f6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ ff91bc70
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Archers:
display_name:
Ancient Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ d99e1c17
+ 8bbd3892
+ c4f994d5
+ 1919eaf4
+ bf269a5b
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 84557f72
+ 95cf389d
+ ca3d857c
+ 24e50c36
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 3ae0d4a1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 2078f006
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ efc2d6d6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Infantry:
display_name:
Ancient Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 7003bb28
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 90e8a775
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 338fb650
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 30} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 94aa318e
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ a9e5002f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ aa10327d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ fde5a938
+ 3ddc2d0f
+ 9265e733
+ f310a3d9
+ 48194d58
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ a53b7475
+ 36e67e6f
+ 13a3723a
+ 5bf6d9cf
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 0a12e2c6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 44893dcc
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 40e3bc46
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 6052fb51
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ e7a65fbe
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ b63ad937
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Elite Infantry:
display_name:
Classical Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 500} → None
upkeep:
{'iron': 2, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['forge'], 'research': ['riveted_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 5, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 5, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ a7c91c6f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ d2692048
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ cb09564a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Heavy Infantry:
display_name:
Classical Heavy Infantry → None
base_name:
Heavy Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'iron': 1, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['classical_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 11, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 978b9861
+ 27a433f9
+ 6cd14cb9
+ e9e449ad
+ 2b46d45c
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 1fa9ac45
+ bbbae577
+ 1b7edd69
+ eaabf066
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 438493b4
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 2770d0e1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 6d9879cc
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Archers:
display_name:
Classical Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'research': ['ramparts']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ b5c01a8d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 70d92fbf
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 3f6be923
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ d8fdc987
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 74fae7be
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ d9ab93d4
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 58c8ede5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5fed7dec
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 59407217
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Imperial Legionnaire:
display_name:
Imperial Legionnaire → None
base_name:
Imperial Legionnaire → None
unit_type:
Land → None
unit_class:
Classical Imperial Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'prestige': 0, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 007104f6
+ 2ff05137
+ 5df3d096
+ eeb8c456
+ 1f4430a9
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ b4a33a89
+ a570ce18
+ 2f389c27
+ f0e852a2
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 5bdba3cf
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ d5b2e255
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 3b754c44
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Imperial Marksman:
display_name:
Imperial Marksman → None
base_name:
Imperial Marksman → None
unit_type:
Land → None
unit_class:
Classical Imperial Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'prestige': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ c709a217
+ 291ae7f0
+ 55295c4d
+ 5cffd33c
+ 6d7879fd
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ f54068ce
+ 5bd7d19a
+ 2bf59abe
+ 6aa49683
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ dcf91b43
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ e6f4070a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 0d81d6a3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Imperial River Runner:
display_name:
Imperial River Runner → None
base_name:
Imperial River Runner → None
unit_type:
Land → None
unit_class:
Classical Imperial Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'prestige': 1, 'money': 30} → None
requirements:
{'district': ['workshop'], 'name': ['The Conclave']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 78a78359
+ d3da5f4e
+ 15373139
+ fa920039
+ 6d4404be
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ fc57b377
+ c8dc5e1f
+ 21a73c3a
+ cc0d2a28
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 310aa301
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 90c3e594
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ a5199ed6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 628ffc60
+ 90bdec52
+ afc8781c
+ 54a73e96
+ 682d4e2d
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 808bd8ca
+ 487feaa2
+ a59873b3
+ c34bc744
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 1f2b590b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 1d9d3ce2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 46d02ae8
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Naval Unit Count:
Removed:
13
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ a79228c9
+ 5266cedf
+ 80f952f5
+ a1f871c7
+ a3128c69
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 8657700a
+ cf198ba8
+ b2184785
+ c4938726
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 4cba194c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 8a2ebaa7
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 25b463e3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ e8ad1382
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ a3a83cd4
+ 1de4f35a
+ 5cf86f75
+ 534e3be6
+ 06d2ac26
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 6011909b
+ 39583897
+ 6972f6b7
+ 59a92deb
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ eb19bd6b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 11109850
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 6d7bc22e
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 93aa54f7
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ bcdc3e48
+ dca86d9f
+ 55b1631e
+ 59aff062
+ 29ca3277
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 6dc9336c
+ 4ee5a1dc
+ 51d22580
+ 5998b7c9
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
hp:
Added:
+ 69b40430
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 0d5f4815
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 1782104d
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Terrapin:
display_name:
Terrapin → None
base_name:
Terrapin → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'magic': 1, 'bronze': 1, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 2} → None
stat_breakdown:
hp:
Added:
+ a1618c26
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ e6d904af
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ c24d6240
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 0cb12205
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Classical Boarding Ship:
display_name:
Classical Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 81ffa619
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 571e094b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 03c7f289
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ c0fdf497
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Explosive Ship:
display_name:
Explosive Ship → None
base_name:
Explosive Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['naval_bombardment']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 3, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ f3d626cb
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ cd4d7393
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 25adbb41
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ f472c4df
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 81c33c50
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ a61108dd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 90f1c41f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 7450c04c
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Scout Ship:
display_name:
Scout Ship → None
base_name:
Scout Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 3fb26104
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 62fa21f5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ dee20e99
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 87c62b12
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Siege Ship:
display_name:
Siege Ship → None
base_name:
Siege Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 2, 'iron': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['naval_bombardment']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': '2-3', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 03df978d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 32fbf86d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 5fcd9bbd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 83774f64
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Classical Transport Ship:
display_name:
Classical Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Classical Transport Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 175} → None
upkeep:
{'wood': 1, 'food': 1, 'money': 30} → None
requirements:
{'district': ['dock'], 'research': ['deep_hulls']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 5ef0a2fc
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 04ff17fd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 5e72942e
Removed:
- item
label:
Race: Axolotl (Semi-Aquatic)
value:
1
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-18
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
5
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.2
pop_loss_roll:
Removed:
0.48978275534888327
Resource Capacity:
Removed:
food:
30
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
15
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.1971039718968749
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
2
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
resource_desires:
Added:
+ 49ba2d63
resource:
food
trade_type:
Desire to Buy
price:
50
quantity:
2
+ a8abd377
resource:
wood
trade_type:
Desire to Sell
price:
75
quantity:
4
+ db5d0c0a
resource:
magic
trade_type:
Desire to Sell
price:
100
quantity:
5
+ edf252ff
resource:
spices
trade_type:
Desire to Buy
price:
300
quantity:
1
+ 4e6fa60b
resource:
medicinal_herbs
trade_type:
Desire to Buy
price:
310
quantity:
1
+ 5ff21e0a
resource:
gold
trade_type:
Need to Buy
price:
350
quantity:
1
Removed:
- 4cd65c3f
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
2
- 3f6a4fb6
resource:
mounts
trade_type:
Need to Buy
price:
90
quantity:
2
- 7d9ed88d
resource:
magic
trade_type:
Need to Buy
price:
115
quantity:
4
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Notes:
Removed:
""
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0.1
undead_chance_at_tick:
Removed:
0.1
undead_roll:
0.9484613397612442 → 0.1733785376462259
double_undead_roll:
Removed:
0.7270671256655461
stability_loss_chance_civil_war_roll:
0.8567928459686217 → 0.9244673959506061
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
breakdowns:
stability_gain_chance:
Added:
+ 45606299
+ 69e68547
+ ed30bdc3
+ 364b2668
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Modifier: For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
value:
50.0
- item
label:
Total
value:
100
stability_loss_chance:
Added:
+ 5c31c595
+ fe586ed6
+ 82cba395
+ 84f63bfe
+ 3c975fa8
+ 6eed94a4
Removed:
- item
label:
Base
value:
0
- item
label:
Citizenship Stance: Open
value:
5.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Foreign Acceptance: Oppression
value:
5.0
- item
label:
Tax Stance: High
value:
72.0
- item
label:
Total
value:
300.0
resource_production:
food:
Added:
+ 64df0ad6
+ e30820b8
+ a64e2d23
+ 76c88f3c
+ ab912245
+ ab787388
+ aff29d85
+ 936f7499
+ efa44234
+ a59c5a67
Removed:
- item
label:
District: Classical Dock
value:
2
- item
label:
District: Classical Fishery
value:
2
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Wonder: Great Tide Creche
value:
10.0
- item
label:
Terrain: Plains (12 tiles)
value:
3
- item
label:
Terrain: River (36 tiles)
value:
18.0
- item
label:
Terrain: Shallow Water (10 tiles)
value:
2
- item
label:
Nodes
value:
6
- item
label:
Naval Units
value:
6
- item
label:
Total
value:
51
wood:
Added:
+ 8e26e633
+ 7428967f
+ 2abf98af
Removed:
- item
label:
Terrain: Forest (6 tiles)
value:
1
- item
label:
Nodes
value:
6
- item
label:
Total
value:
7
stone:
Added:
+ b5458ad2
+ 4d7bcb33
+ e9933711
Removed:
- item
label:
Terrain: Hill (6 tiles)
value:
1
- item
label:
Terrain: Mountain (12 tiles)
value:
4
- item
label:
Total
value:
5
mounts:
Added:
+ 0396b773
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 965689e5
+ a77cfc61
+ f7d22f13
+ 9a18dcd1
+ d679e17e
+ 01b3d72a
+ 08e2c05f
+ 14ae1f9d
+ c318bca4
Removed:
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Modifier: Library District
value:
4.0
- item
label:
Vassal: Crabby Conclave (Vassal Type: Provincial)
value:
1
- item
label:
Vassal: Skoroi Conclave (Vassal Type: Provincial)
value:
1
- item
label:
Vassal: Dredré Conclave (Vassal Type: Provincial)
value:
1
- item
label:
Vassal: Bear Conclave (Vassal Type: Provincial)
value:
1
- item
label:
Nodes
value:
4
- item
label:
Production Locked
value:
-13.0
- item
label:
Total
value:
0
magic:
Added:
+ 7964cc20
+ 7e252421
+ a83606b3
Removed:
- item
label:
City: Sanctum
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
5
bronze:
Added:
+ 551ca9ce
+ f40cc63f
+ 54abfe88
+ d5e23a7c
Removed:
- item
label:
District: Classical Forge
value:
2
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
4
- item
label:
Total
value:
7
iron:
Added:
+ 8b2d456c
+ 630ae634
+ 6e0f0449
+ da9ccd4d
+ 49a1c1b1
+ 800f572d
+ 0ec7f52d
Removed:
- item
label:
District: Classical Forge
value:
1
- item
label:
District: Classical Mine
value:
1
- item
label:
District: Classical Mine (Synergy)
value:
1
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Modifier: Iron Under Wonder https://discord.com/channels/1188889187018088488/1188900070054187018/1465462868035109101
value:
2.0
- item
label:
Nodes
value:
4
- item
label:
Total
value:
10
resource_consumption:
food:
Added:
+ 1bbedf42
+ 1f2d0bbf
+ 27613e2f
+ 2da98792
+ 339d5b74
Removed:
- item
label:
City: Heritage
value:
2
- item
label:
City: Commerce
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Population
value:
54
- item
label:
Total
value:
94
wood:
Added:
+ 8bc48d4c
+ cfcd6976
+ 43f9777a
+ 76e9a151
+ 6ad777b8
+ 1b21fab6
+ 27d127b4
+ 9b104cc4
Removed:
- item
label:
District: Classical Home
value:
1
- item
label:
District: Classical Library
value:
2
- item
label:
District: Classical Center
value:
2
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Modifier: Double Classical Homes Upkeep (Wonder)
value:
2.0
- item
label:
Wonder: The Grand Canal
value:
3.0
- item
label:
Total
value:
13
stone:
Added:
+ 365b2507
+ 885b119c
+ 36effb4c
+ 3f96b9bb
+ d310efb8
+ cc83f3c4
+ ca6f9b07
+ 1c362085
Removed:
- item
label:
District: Classical Dock
value:
1
- item
label:
District: Classical Forge
value:
1
- item
label:
District: Classical Fishery
value:
1
- item
label:
District: Classical Mine
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Wonder: The Grand Canal
value:
3.0
- item
label:
Total
value:
10
mounts:
Added:
+ 60dad825
+ 8d5baae6
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 7d10e118
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 0bad0ae4
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 0ecadce0
+ 4242062c
+ a14a595b
+ 0f3f9e9c
+ b6a7248a
+ f5d60811
+ 65337ff3
+ 465b7ed5
Removed:
- item
label:
District: Classical Workshop
value:
1
- item
label:
District: Classical Mint
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
Total
value:
7
iron:
Added:
+ 67502144
+ e409dcb4
Removed:
- item
label:
Wonder: The Grand Canal
value:
3.0
- item
label:
Total
value:
3
money_income:
Added:
+ fca31d70
+ 785e5199
+ b0583b48
+ 8d4ba431
+ 9032675b
+ 55377855
+ 625468c2
+ 23a5ea07
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
City: Commerce
value:
75
- item
label:
Religion: Ethereal Flow
value:
-30.0
- item
label:
Wonder: Ethereal City
value:
-100.0
- item
label:
Tax Stance: High
value:
648
- item
label:
Stockpile
value:
800
- item
label:
Total
value:
1393
karma:
Added:
+ d309cf3c
+ 6943e8eb
+ 2775a1e9
+ 26a292f0
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Fragile
value:
-2
- item
label:
Rolling Karma
value:
-3
- item
label:
Total
value:
-29
Support Unit Capacity:
Removed:
7
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ f54466bf
+ dca8566e
+ 08aecbe8
+ 14b99fa9
+ 67f3a456
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 4ce87ad6
+ 291347d4
+ a5d85cfa
+ cb93494b
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 4, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ a080d73c
+ f6402d60
+ 1a52d004
+ 0f5a1de8
+ 5fdcfc61
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Classical Workshop (Synergy)
value:
1
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
defense:
Added:
+ 0e9ffac6
+ 9c7a8a7a
+ ef64a51e
+ 96412103
Removed:
- item
label:
Conscription Type: High
value:
-1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Arsenal
value:
1
- item
label:
District: Arsenal (Synergy)
value:
1
Classical Siege Weapon:
{'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 30}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician:
{'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 30}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
0.7186435383334957 → 0.1863519613702198
stability_loss_chance_on_leader_death_civil_war_roll:
Removed:
0.7091148801037453
stability_loss_chance_on_leader_deathcivil_war_chance_at_tick:
Removed:
0.5
|
| Reason: | Tick Update for The Conclave |