Change #69db0595b658f456a70edd6a:

Target: Usonia
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-04-12 02:38:13.533000
Changes:
_id:
Removed: 67ef749f98867826cf796312
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Usonia
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Far Travelers
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: Punishment
Prestige:
Removed: 0
Current Territory:
Removed: 18
Vassal Type:
Removed: None
Region:
Removed: 67ef6b6398867826cf7962f1
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef5c64690147f64b5a82ed
Primary Race:
Removed: 67ef4ba889e17a6e9fa6bbc7
Diplomatic Stance:
Removed: Cooperative
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Free
Road Usage:
Removed: 0
Rolling Karma:
Removed: 1
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Nomadic
Nomad Camp Type:
Removed: Hearth
Money:
1368 → 1700
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Overlord:
Removed: ""
Conscription Type:
Removed: Moderate
Origin:
Removed: (A) Recent Subjugation
Temperament:
Restricted content
Stability:
United → Stable
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 2
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Export Slots:
Removed: 4
Import Slots:
Removed: 4
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
missionary: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 1
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 7
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 11
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 332
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 7
Pop Count:
Removed: 22
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 32
wood: 7
stone: 6
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Excess:
Removed:
food: 15
wood: 5
stone: 9
mounts: 6
research: 10
magic: 0
bronze: 1
iron: 6
Resource Production:
Removed:
food: 47
wood: 12
stone: 15
mounts: 6
research: 10
magic: 0
bronze: 2
iron: 6
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.41
Stability Loss Chance:
Removed: 0.59
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: VCS-1
type: metropolis
node: ""
wall: ""
Item 2:
name: VCS-2
type: heritage
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: classical_ranch
node: mounts
Item 2:
type: classical_school
node: ""
Item 3:
type: classical_library
node: ""
Item 4:
type: classical_church
node: ""
Item 5:
type: classical_mine
node: ""
Item 6:
type: classical_mint
node: ""
Item 7:
type: classical_home
node: ""
Jobs:
artificer: 0 → None
bureaucrat: 0 → None
harvester: 4 → 0
hunter: 10 → 0
merchant: 0 → None
metallurgist: 3 → 0
miner: 4 → 0
missionary: 0 → None
mystic: 0 → None
researcher: 0 → None
partial_undead: 0 → None
full_vampire: 0 → None
fisherman: 0 → None
partial_vampire: 0 → None
apprentice: 0 → None
farmer: 0 → None
firefather_priest: 0 → None
Ongoing Modifiers:
Modified:
~ Library District
value: 18.0 → 19.0
resource_nodes:
Removed:
food: 1
wood: 1
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
food: 10 → 25
wood: 10 → 15
stone: 10 → 19
mounts: 20 → None
research: 0 → None
magic: 20 → None
bronze: 9 → 10
iron: 12 → 15
Effective Pop Capacity:
Removed: 27
Nomadic:
Removed: 1
Trade Distance:
Removed: 7
expansion_chance_at_tick:
Removed: 0
expansion_roll:
0.5420872732392935 → 0.790969502846312
stability_gain_chance_at_tick:
Removed: 0.41
stability_gain_roll:
0.7522443395943288 → 0.8327430393165912
stability_loss_chance_at_tick:
0.27 → 0.59
stability_loss_roll:
0.19846439535795157 → 0.02966677814718688
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_fire_shaman: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_grey_wardens: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
imperial_war_dancer: 0
imperial_river_runner: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 4
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 3
classical_thorn_wardens: 0
classical_phantom: 0
classical_drake: 0
classical_pulsar: 0
classical_atronach: 0
classical_chariot: 0
Ancient Civilian: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Phantom: 0
Auxiliary: 0
Cavalry Archer: 0
Chariot: 0
Classical Civilian: 0
Classical Heavy Cavalry: 0
Classical Light Cavalry: 0
Classical Light Infantry: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Ameru Marines: 0
Reman Longbowbird: 0
Orchal Cavalry: 0
Heavy Archers: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Missile Ship: 0
Ancient Elite Infantry: 0
Spearmen: 0
Naval Units:
Removed:
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Missile Ship: 0
Scout Ship: 0
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Progress Quests:
Modified:
~ Reforming the Council
current_progress: 13 → 17
~ Reaching the Core
current_progress: 10 → 13
Territory Types:
Removed:
plains: 12
forest: 6
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 10
production_at_tick:
food: 3 → 15
wood: 2 → 5
stone: 4 → 9
mounts: 6 → None
research: 10 → None
magic: 0 → None
bronze: -1 → 1
iron: 0 → 6
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 7
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 4580b9e0
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ e5fbd836
Removed:
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ f621ccee
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 93f3bdc7
+ 6918bbf9
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 23ecf819
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 00463928
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Ancient Heavy Cavalry:
display_name: Ancient Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 300} → None
upkeep: {'mount': 1, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 07d3a5ba
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 546513a5
+ be9fc962
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 1a976336
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 8c96fbac
+ 2df4a346
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Ancient Light Cavalry:
display_name: Ancient Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 250} → None
upkeep: {'mount': 1, 'money': 30} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 753ef118
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 64e0c627
Removed:
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ 88508637
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 971e1fe7
+ 59434fd8
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ a698c204
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 5d306453
+ 547eb4fa
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 149861c1
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ c5335e2b
+ 47dd2ba5
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 27970781
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 778c9037
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ d48a98d1
Removed:
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ cb03479d
Removed:
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ b6c503c4
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 0bc059b8
+ 0bbc8793
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 69199c0a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 581c620e
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Cavalry Archer:
display_name: Cavalry Archer → None
base_name: Cavalry Archer → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: True → None
recruitment_cost: {'money': 225} → None
upkeep: {'mount': 1, 'money': 30} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 62731df5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 45a83593
+ 3a27639b
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 2e66e34a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 0b8bff5d
+ d6365264
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Chariot:
display_name: Chariot → None
base_name: Chariot → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mount': 1, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['ranch'], 'research': ['draught_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 08e1f559
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ e39edc7f
+ c2fda9a7
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b9c2b59d
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ aaf2e8dc
+ 18f62a53
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 3e811c2b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 328c3406
+ 0207bb89
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 93a21488
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ e3bf2552
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Classical Heavy Cavalry:
display_name: Classical Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 450} → None
upkeep: {'mounts': 2, 'iron': 1, 'money': 30} → None
requirements: {'district': ['ranch'], 'research': ['draught_armor']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 6, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 9bd36995
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ b4de85fe
+ 5adea5b6
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 7c3c04d3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 7333f22c
+ eb7b7863
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Classical Light Cavalry:
display_name: Classical Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mounts': 1, 'money': 30} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 045b0602
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 96bb57bd
+ bc71eb65
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ df705e83
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 9ac2b356
+ 33fe4f15
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
- item
label: Land Doctrine: Nomadic
value: 1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1, 'money': 30} → None
requirements: {} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 49253fc2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 9db5c446
+ cc2ddc95
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 8592e64d
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
speed:
Added:
+ 98a77f6a
Removed:
- item
label: Land Doctrine: Nomadic
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0
Prestige Gain:
Removed: -35
Technology Cost Minimum:
Removed: 2
Technology Cost Modifier:
Removed: -1
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 21
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 30
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 10
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.5802514382437794
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 9
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
breakdowns:
stability_gain_chance:
Added:
+ f3906bc5
+ eb2c200c
+ 2e1e9140
+ 022f5885
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Modifier: Until John Dies
value: 1.0
- item
label: Total
value: 41.0
stability_loss_chance:
Added:
+ 6f0347c8
+ 3d431433
+ ff73b2ea
+ d515ccf6
+ 606f2f3f
+ 181c4f35
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Citizenship Stance: Free
value: 5.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Scientific Stance: Progressive
value: 44.0
- item
label: Total
value: 59.0
resource_production:
food:
Added:
+ aae69223
+ 0ef2df43
+ a6a7b4f9
+ 37d4555c
+ 113332e8
+ 6ebe1cd0
Removed:
- item
label: District: Classical Ranch
value: 1
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Technology: Tenant Farming
value: 2
- item
label: Hunter
value: 40
- item
label: Terrain: Plains (12 tiles)
value: 3
- item
label: Total
value: 47
wood:
Added:
+ 94165b29
+ 21419375
+ 6f41217b
+ 3713ea15
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: Harvester
value: 12
- item
label: Terrain: Forest (6 tiles)
value: 1
- item
label: Total
value: 12
stone:
Added:
+ 669a5b72
+ 8b23a882
+ 0a2a9cb3
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: Miner
value: 16
- item
label: Total
value: 15
mounts:
Added:
+ 1c644c37
+ 147fa844
+ e67c8ea3
+ 9a17bf9a
+ 7875f8ac
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: District: Classical Ranch
value: 4
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 6
research:
Added:
+ 9b31c0a0
+ ed130c3d
+ d3791beb
+ 40eb2e56
+ 06d46cad
+ 77af139d
+ 04d4cd4a
Removed:
- item
label: Scientific Stance: Progressive
value: 2
- item
label: District: Classical School
value: 1
- item
label: Modifier: Library District
value: 3.0
- item
label: Religion: Sigmarianism
value: 1.0
- item
label: Wonder: The Vanguard
value: 1.0
- item
label: Religious Homogeneity
value: 2.0
- item
label: Total
value: 10
magic:
Added:
+ d715133a
+ b572bd82
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: Total
value: 0
bronze:
Added:
+ a0c0c93f
+ 45b77203
+ 2bb6ce8f
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: Metallurgist
value: 3
- item
label: Total
value: 2
iron:
Added:
+ cdb73eaf
+ 288d8741
+ cc82488e
+ 207cdd9d
Removed:
- item
label: Nomad Camp Type: Hearth
value: -1
- item
label: District: Classical Mine
value: 1
- item
label: Metallurgist
value: 6
- item
label: Total
value: 6
resource_consumption:
food:
Added:
+ 35f130f3
+ 417e085f
+ 283a4ddb
+ ae8bc36c
Removed:
- item
label: Nomad Camp Type: Hearth
value: -3
- item
label: City: Heritage
value: 2
- item
label: Population
value: 33
- item
label: Total
value: 32
wood:
Added:
+ 6fa45233
+ 4874e749
+ ba1ffc9e
+ 545d8c8d
+ 0ce1f9e5
+ 8cede8c4
+ c0bf7bbc
Removed:
- item
label: Nomad Camp Type: Hearth
value: 1
- item
label: District: Classical Ranch
value: 1
- item
label: District: Classical School
value: 1
- item
label: District: Classical Library
value: 2
- item
label: District: Classical Home
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 7
stone:
Added:
+ a139c5a7
+ 9e126a3e
+ a9012bc8
+ df360b7b
+ dca0f49c
Removed:
- item
label: District: Classical School
value: 1
- item
label: District: Classical Mine
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Metallurgist
value: 3
- item
label: Total
value: 6
mounts:
Added:
+ a4337c12
Removed:
- item
label: Total
value: 0
research:
Added:
+ c1274212
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 9639aa48
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 92b5becd
+ 6f97ea62
Removed:
- item
label: District: Classical Mint
value: 1
- item
label: Total
value: 1
iron:
Added:
+ 0554e9bf
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 74a129fa
+ 1e26143a
+ d8896823
+ 8784151c
+ 2a6d483d
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: Tax Stance: Low
value: 132
- item
label: Stockpile
value: 200
- item
label: Total
value: 332
karma:
Added:
+ ad4acfb5
+ 06d83e63
+ eee141be
+ db92deef
+ 929af1ac
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Scientific Stance: Progressive
value: -2
- item
label: Rolling Karma
value: 1
- item
label: Total
value: 1
Support Unit Capacity:
Removed: 3
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Tactician: (nested dict)
Support Units:
Removed:
Tactician: 0
Beacon: 0
Battering Ram: 0
Ancient Siege Weapon: 0
Classical Siege Weapon: 0
Reason: Tick Update for Usonia