Change #69db0595b658f456a70edd6a:
| Target: | Usonia |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:38:13.533000 |
| Changes: |
_id:
Removed:
67ef749f98867826cf796312
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Progressive
Name:
Removed:
Usonia
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Far Travelers
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Punishment
Prestige:
Removed:
0
Current Territory:
Removed:
18
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6398867826cf7962f1
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Elected
Primary Culture:
Removed:
67ef5c64690147f64b5a82ed
Primary Race:
Removed:
67ef4ba889e17a6e9fa6bbc7
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Free
Road Usage:
Removed:
0
Rolling Karma:
Removed:
1
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Nomadic
Nomad Camp Type:
Removed:
Hearth
Money:
1368 → 1700
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Standard
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(A) Recent Subjugation
Temperament:
Restricted content
Stability:
United → Stable
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
2
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
7
Effective Territory:
Removed:
18
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
missionary:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
1
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
7
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
11
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
332
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
7
Pop Count:
Removed:
22
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
32
wood:
7
stone:
6
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Excess:
Removed:
food:
15
wood:
5
stone:
9
mounts:
6
research:
10
magic:
0
bronze:
1
iron:
6
Resource Production:
Removed:
food:
47
wood:
12
stone:
15
mounts:
6
research:
10
magic:
0
bronze:
2
iron:
6
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.41
Stability Loss Chance:
Removed:
0.59
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
VCS-1
type:
metropolis
node:
""
wall:
""
Item 2:
name:
VCS-2
type:
heritage
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
classical_ranch
node:
mounts
Item 2:
type:
classical_school
node:
""
Item 3:
type:
classical_library
node:
""
Item 4:
type:
classical_church
node:
""
Item 5:
type:
classical_mine
node:
""
Item 6:
type:
classical_mint
node:
""
Item 7:
type:
classical_home
node:
""
Jobs:
artificer:
0 → None
bureaucrat:
0 → None
harvester:
4 → 0
hunter:
10 → 0
merchant:
0 → None
metallurgist:
3 → 0
miner:
4 → 0
missionary:
0 → None
mystic:
0 → None
researcher:
0 → None
partial_undead:
0 → None
full_vampire:
0 → None
fisherman:
0 → None
partial_vampire:
0 → None
apprentice:
0 → None
farmer:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Modified:
~
Library District
value:
18.0 → 19.0
resource_nodes:
Removed:
food:
1
wood:
1
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
10 → 25
wood:
10 → 15
stone:
10 → 19
mounts:
20 → None
research:
0 → None
magic:
20 → None
bronze:
9 → 10
iron:
12 → 15
Effective Pop Capacity:
Removed:
27
Nomadic:
Removed:
1
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0
expansion_roll:
0.5420872732392935 → 0.790969502846312
stability_gain_chance_at_tick:
Removed:
0.41
stability_gain_roll:
0.7522443395943288 → 0.8327430393165912
stability_loss_chance_at_tick:
0.27 → 0.59
stability_loss_roll:
0.19846439535795157 → 0.02966677814718688
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_fire_shaman:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
imperial_war_dancer:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
4
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
3
classical_thorn_wardens:
0
classical_phantom:
0
classical_drake:
0
classical_pulsar:
0
classical_atronach:
0
classical_chariot:
0
Ancient Civilian:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Phantom:
0
Auxiliary:
0
Cavalry Archer:
0
Chariot:
0
Classical Civilian:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
0
Classical Light Infantry:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Ameru Marines:
0
Reman Longbowbird:
0
Orchal Cavalry:
0
Heavy Archers:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Missile Ship:
0
Ancient Elite Infantry:
0
Spearmen:
0
Naval Units:
Removed:
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Missile Ship:
0
Scout Ship:
0
previous_karma:
Removed:
-1
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Progress Quests:
Modified:
~
Reforming the Council
current_progress:
13 → 17
~
Reaching the Core
current_progress:
10 → 13
Territory Types:
Removed:
plains:
12
forest:
6
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
10
production_at_tick:
food:
3 → 15
wood:
2 → 5
stone:
4 → 9
mounts:
6 → None
research:
10 → None
magic:
0 → None
bronze:
-1 → 1
iron:
0 → 6
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
7
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 4580b9e0
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ e5fbd836
Removed:
- item
label:
Military Funding: Substantial
value:
2
hp:
Added:
+ f621ccee
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 93f3bdc7
+ 6918bbf9
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 23ecf819
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 00463928
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
Ancient Heavy Cavalry:
display_name:
Ancient Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'mount': 1, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 07d3a5ba
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 546513a5
+ be9fc962
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 1a976336
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 8c96fbac
+ 2df4a346
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1, 'money': 30} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 753ef118
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 64e0c627
Removed:
- item
label:
Military Funding: Substantial
value:
2
hp:
Added:
+ 88508637
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 971e1fe7
+ 59434fd8
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ a698c204
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 5d306453
+ 547eb4fa
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 30} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 149861c1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ c5335e2b
+ 47dd2ba5
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 27970781
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 778c9037
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ d48a98d1
Removed:
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ cb03479d
Removed:
- item
label:
Military Funding: Substantial
value:
2
hp:
Added:
+ b6c503c4
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 0bc059b8
+ 0bbc8793
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 69199c0a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 581c620e
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
Cavalry Archer:
display_name:
Cavalry Archer → None
base_name:
Cavalry Archer → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
True → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'mount': 1, 'money': 30} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 62731df5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 45a83593
+ 3a27639b
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 2e66e34a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 0b8bff5d
+ d6365264
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Chariot:
display_name:
Chariot → None
base_name:
Chariot → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mount': 1, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['ranch'], 'research': ['draught_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 08e1f559
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ e39edc7f
+ c2fda9a7
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ b9c2b59d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ aaf2e8dc
+ 18f62a53
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 3e811c2b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 328c3406
+ 0207bb89
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 93a21488
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ e3bf2552
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
Classical Heavy Cavalry:
display_name:
Classical Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 450} → None
upkeep:
{'mounts': 2, 'iron': 1, 'money': 30} → None
requirements:
{'district': ['ranch'], 'research': ['draught_armor']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 11, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 6, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 9bd36995
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ b4de85fe
+ 5adea5b6
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 7c3c04d3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 7333f22c
+ eb7b7863
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Classical Light Cavalry:
display_name:
Classical Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mounts': 1, 'money': 30} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 6, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 045b0602
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 96bb57bd
+ bc71eb65
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ df705e83
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 9ac2b356
+ 33fe4f15
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
- item
label:
Land Doctrine: Nomadic
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 49253fc2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 9db5c446
+ cc2ddc95
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 8592e64d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
speed:
Added:
+ 98a77f6a
Removed:
- item
label:
Land Doctrine: Nomadic
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0
Prestige Gain:
Removed:
-35
Technology Cost Minimum:
Removed:
2
Technology Cost Modifier:
Removed:
-1
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
21
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
30
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
10
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.5802514382437794
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
9
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
breakdowns:
stability_gain_chance:
Added:
+ f3906bc5
+ eb2c200c
+ 2e1e9140
+ 022f5885
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Modifier: Until John Dies
value:
1.0
- item
label:
Total
value:
41.0
stability_loss_chance:
Added:
+ 6f0347c8
+ 3d431433
+ ff73b2ea
+ d515ccf6
+ 606f2f3f
+ 181c4f35
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
35.0
- item
label:
Citizenship Stance: Free
value:
5.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Scientific Stance: Progressive
value:
44.0
- item
label:
Total
value:
59.0
resource_production:
food:
Added:
+ aae69223
+ 0ef2df43
+ a6a7b4f9
+ 37d4555c
+ 113332e8
+ 6ebe1cd0
Removed:
- item
label:
District: Classical Ranch
value:
1
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Hunter
value:
40
- item
label:
Terrain: Plains (12 tiles)
value:
3
- item
label:
Total
value:
47
wood:
Added:
+ 94165b29
+ 21419375
+ 6f41217b
+ 3713ea15
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Harvester
value:
12
- item
label:
Terrain: Forest (6 tiles)
value:
1
- item
label:
Total
value:
12
stone:
Added:
+ 669a5b72
+ 8b23a882
+ 0a2a9cb3
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Miner
value:
16
- item
label:
Total
value:
15
mounts:
Added:
+ 1c644c37
+ 147fa844
+ e67c8ea3
+ 9a17bf9a
+ 7875f8ac
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
District: Classical Ranch
value:
4
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
6
research:
Added:
+ 9b31c0a0
+ ed130c3d
+ d3791beb
+ 40eb2e56
+ 06d46cad
+ 77af139d
+ 04d4cd4a
Removed:
- item
label:
Scientific Stance: Progressive
value:
2
- item
label:
District: Classical School
value:
1
- item
label:
Modifier: Library District
value:
3.0
- item
label:
Religion: Sigmarianism
value:
1.0
- item
label:
Wonder: The Vanguard
value:
1.0
- item
label:
Religious Homogeneity
value:
2.0
- item
label:
Total
value:
10
magic:
Added:
+ d715133a
+ b572bd82
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Total
value:
0
bronze:
Added:
+ a0c0c93f
+ 45b77203
+ 2bb6ce8f
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
Metallurgist
value:
3
- item
label:
Total
value:
2
iron:
Added:
+ cdb73eaf
+ 288d8741
+ cc82488e
+ 207cdd9d
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-1
- item
label:
District: Classical Mine
value:
1
- item
label:
Metallurgist
value:
6
- item
label:
Total
value:
6
resource_consumption:
food:
Added:
+ 35f130f3
+ 417e085f
+ 283a4ddb
+ ae8bc36c
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
-3
- item
label:
City: Heritage
value:
2
- item
label:
Population
value:
33
- item
label:
Total
value:
32
wood:
Added:
+ 6fa45233
+ 4874e749
+ ba1ffc9e
+ 545d8c8d
+ 0ce1f9e5
+ 8cede8c4
+ c0bf7bbc
Removed:
- item
label:
Nomad Camp Type: Hearth
value:
1
- item
label:
District: Classical Ranch
value:
1
- item
label:
District: Classical School
value:
1
- item
label:
District: Classical Library
value:
2
- item
label:
District: Classical Home
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
7
stone:
Added:
+ a139c5a7
+ 9e126a3e
+ a9012bc8
+ df360b7b
+ dca0f49c
Removed:
- item
label:
District: Classical School
value:
1
- item
label:
District: Classical Mine
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Metallurgist
value:
3
- item
label:
Total
value:
6
mounts:
Added:
+ a4337c12
Removed:
- item
label:
Total
value:
0
research:
Added:
+ c1274212
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 9639aa48
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 92b5becd
+ 6f97ea62
Removed:
- item
label:
District: Classical Mint
value:
1
- item
label:
Total
value:
1
iron:
Added:
+ 0554e9bf
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 74a129fa
+ 1e26143a
+ d8896823
+ 8784151c
+ 2a6d483d
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
Tax Stance: Low
value:
132
- item
label:
Stockpile
value:
200
- item
label:
Total
value:
332
karma:
Added:
+ ad4acfb5
+ 06d83e63
+ eee141be
+ db92deef
+ 929af1ac
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
2
- item
label:
Scientific Stance: Progressive
value:
-2
- item
label:
Rolling Karma
value:
1
- item
label:
Total
value:
1
Support Unit Capacity:
Removed:
3
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
Tactician:
(nested dict)
Support Units:
Removed:
Tactician:
0
Beacon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
Classical Siege Weapon:
0
|
| Reason: | Tick Update for Usonia |