Change #69db0599b658f456a70edd6e:
| Target: | Vorkatir-Karak |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-04-12 02:38:17.537000 |
| Changes: |
_id:
Removed:
67ef800de311e8b3699a1b22
Region:
Removed:
67ef6b6398867826cf7962f1
Diplomatic Stance:
Removed:
Expansionist
Consumption Stance:
Removed:
Comfort
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
Punishment
Expansion Control Stance:
Removed:
Free
Road Usage:
Removed:
22
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Standard
Compliance:
Removed:
Compliant
Foreign Acceptance:
Removed:
Oppression
Naval Doctrine:
Removed:
Fleet
Name:
Removed:
Vorkatir-Karak
Primary Race:
Removed:
67ef792798867826cf79632a
Scientific Stance:
Removed:
Radical
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef79bc98867826cf796335
Government Type:
Removed:
Representative Council
Infamy:
Removed:
0
Overlord:
Removed:
67ef749f98867826cf796312
Land Doctrine:
Removed:
Shock
Money:
5948 → 5984
Tax Stance:
Removed:
No Taxes
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
Martial
Stability:
Removed:
Fragile
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Succession Type:
Removed:
Inherited
Conscription Type:
Removed:
Low
Mercenary Law:
Removed:
Some Mercenaries
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
25
Temporary Karma:
Removed:
0
Rolling Karma:
6 → 7
Temperament:
Restricted content
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.2
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0.1
District Slots:
Removed:
7
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
7
Import Slots:
Removed:
7
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
stone_speaker:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
1
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
36
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
21
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
7
Remaining Import Slots:
Removed:
7
resource_capacity:
Removed:
food:
20
wood:
25
stone:
25
mounts:
25
research:
0
magic:
10
bronze:
15
iron:
5
Resource Consumption:
Removed:
food:
30
wood:
3
stone:
2
mounts:
1
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-26
wood:
-1
stone:
12
mounts:
6
research:
0
magic:
9
bronze:
5
iron:
6
Resource Production:
Removed:
food:
4
wood:
2
stone:
14
mounts:
7
research:
0
magic:
9
bronze:
5
iron:
6
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.66
Stability Loss Chance:
Removed:
1.35
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
22
Cities:
Removed:
Item 1:
name:
Izor-Karak
type:
metropolis
node:
""
wall:
""
Item 2:
name:
Aide-Karak
type:
sanctum
node:
""
wall:
""
Item 3:
name:
Angmar-Karak
type:
commerce
node:
iron
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_farms
node:
""
Item 2:
type:
classical_center
node:
wood
Item 3:
type:
classical_forge
node:
bronze
Item 4:
type:
classical_school
node:
magic
Item 5:
type:
ancient_cache
node:
stone
Item 6:
type:
ancient_home
node:
""
Item 7:
type:
classical_ranch
node:
mounts
Jobs:
Removed:
bureaucrat:
0
farmer:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
stone_speaker:
0
artificer:
0
partial_vampire:
0
apprentice:
0
fisherman:
0
missionary:
0
entertainer:
0
full_vampire:
0
brewer:
0
partial_undead:
0
firefather_priest:
0
revolutionary:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
2_progress_slots
value:
1.0
duration:
-1
source:
Crown of Karak Temp Modifier
resource_nodes:
Removed:
food:
0
wood:
0
stone:
3
mounts:
0
research:
0
magic:
1
bronze:
1
iron:
0
Resource Storage:
food:
-345 → -371
wood:
5 → 4
stone:
25 → None
mounts:
25 → None
research:
0 → None
magic:
15 → None
bronze:
20 → None
iron:
10 → None
Nomadic:
Removed:
0
Trade Distance:
Removed:
16
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.9132686206309569 → 0.6416495598277161
stability_gain_chance_at_tick:
Removed:
0.66
stability_gain_roll:
0.023946468244328 → 0.605781484111792
stability_loss_chance_at_tick:
Removed:
1.35
stability_loss_roll:
0.3699999235946726 → 0.5832497175317392
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_cavalry_archer:
0
classical_civilian:
0
classical_light_cavalry:
0
classical_orchal_cavalry:
0
imperial_cavalier:
0
imperial_vanguard:
0
imperial_arbalest:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_river_runner:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
classical_tactician:
0
imperial_legionnaire:
0
imperial_marksman:
0
ancient_ameru_marines:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_thorn_wardens:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Ameru Marines:
0
Reman Longbowbird:
0
Chariot:
0
Classical Heavy Cavalry:
0
Orchal Cavalry:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial Arbalest:
0
Missile Ship:
0
Ancient Civilian:
0
Ancient Elite Infantry:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Phantom:
0
Auxiliary:
0
Cavalry Archer:
0
Classical Civilian:
0
Classical Light Cavalry:
0
Classical Light Infantry:
0
Spearmen:
0
Naval Units:
Removed:
classical_terrapin:
0
classical_transport_ship:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Missile Ship:
0
Scout Ship:
0
previous_karma:
Removed:
0
previous_rolling_karma:
Removed:
5
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
1
mountain:
24
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Modified:
~
Slayer Queen's Gift
current_progress:
22 → 23
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
production_at_tick:
Removed:
food:
-26
wood:
-1
stone:
12
mounts:
6
research:
0
magic:
9
bronze:
5
iron:
6
Civil War Chance:
Removed:
0.2
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ e630ce5e
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 47605c66
Removed:
- item
label:
Conscription Type: Low
value:
1
hp:
Added:
+ f08905d6
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 3074170e
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 8a2fedf6
+ 6b55b526
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ beb672c9
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 2bd11721
Removed:
- item
label:
Conscription Type: Low
value:
1
hp:
Added:
+ d457f290
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 3aa0d33d
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 8425bc2d
+ e7ab284c
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Ancient Heavy Cavalry:
display_name:
Ancient Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'mount': 1, 'bronze': 1} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 3a9a5bd6
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 3046d427
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 6a952862
+ 8ebbb554
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 95de1f27
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ cde32ba1
Removed:
- item
label:
Conscription Type: Low
value:
1
hp:
Added:
+ fe6040b3
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ e83eed55
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 875d110d
+ 638283b6
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 9ead0395
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 1752548b
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ c4a2872f
+ 8bbd04f2
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 509c7e43
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ f61eeaef
Removed:
- item
label:
Conscription Type: Low
value:
1
hp:
Added:
+ a3ee61cc
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 2f52b08e
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ fad71c80
+ 882aff04
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Cavalry Archer:
display_name:
Cavalry Archer → None
base_name:
Cavalry Archer → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
True → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'mount': 1} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ d7af000a
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 20d67e3f
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 9ebd1673
+ 4bc2accc
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 92c672cb
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 07fd6c25
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ e200eab7
+ 7a6ed54e
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Classical Light Cavalry:
display_name:
Classical Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mounts': 1} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 111372a0
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 508b169a
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 9e592664
+ d3506749
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1} → None
requirements:
{} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 701048a6
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ fbff9373
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 0fccae46
+ 658ccee6
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1} → None
requirements:
{'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 83f23e4b
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ e68fb217
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ d18cc91e
+ 1cd27d03
Removed:
- item
label:
Land Doctrine: Shock
value:
1
- item
label:
Race: Dawi (Slow)
value:
-1
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-40
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.18000000000000002
pop_loss_roll:
Removed:
0.8806838893027877
Resource Capacity:
Removed:
food:
25
wood:
25
stone:
25
mounts:
25
research:
0
magic:
15
bronze:
20
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
leader_death_stab_loss_chance_at_tick:
Removed:
0.75
leader_death_stab_loss_roll:
Removed:
0.12911134652120182
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
4
2 Progress Slots:
Removed:
1
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Decentralized
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
Ruler Elderly Age:
Removed:
0
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
resource_desires:
Added:
+ 8b259083
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
4
+ cdab7359
resource:
wood
trade_type:
Desire to Buy
price:
75
quantity:
1
+ 002cb613
resource:
mounts
trade_type:
Need to Buy
price:
85
quantity:
1
+ 603f93f4
resource:
bronze
trade_type:
Desire to Buy
price:
120
quantity:
2
+ fc2b7833
resource:
dyes
trade_type:
Need to Buy
price:
350
quantity:
1
+ 7223be26
resource:
magical_crystals
trade_type:
Need to Buy
price:
365
quantity:
1
+ c14fe882
resource:
moonstone
trade_type:
Need to Buy
price:
350
quantity:
1
Removed:
- 87b2b3b2
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
3
- 6c20a852
resource:
stone
trade_type:
Desire to Sell
price:
75
quantity:
5
- 5528ef7a
resource:
magic
trade_type:
Desire to Sell
price:
105
quantity:
3
- 4fdbfd5e
resource:
bronze
trade_type:
Desire to Buy
price:
125
quantity:
1
- 09b381e0
resource:
iron
trade_type:
Need to Buy
price:
180
quantity:
3
- 68b783c8
resource:
spices
trade_type:
Need to Buy
price:
360
quantity:
1
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
concessions_chance_at_tick:
0.3 → 0.2
concessions_roll:
0.831664973993545 → 0.9901644559911571
rebellion_chance_at_tick:
0.05 → 0
rebellion_roll:
0.133926444984507 → 0.5111965702836363
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
stability_loss_chance_civil_war_roll:
Removed:
0.9571393657114879
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
0.1484367721516574 → 0.04189114789833692
breakdowns:
stability_gain_chance:
Added:
+ 2532eb5d
+ 436fbbdb
+ 5f9c0c76
+ b2161108
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Comfort
value:
25.0
- item
label:
Tax Stance: No Taxes
value:
21.0
- item
label:
Total
value:
66.0
stability_loss_chance:
Added:
+ 0c229dec
+ c505c87b
+ c2dbdeea
+ 41ed9ab5
Removed:
- item
label:
Base
value:
0
- item
label:
Foreign Acceptance: Oppression
value:
5.0
- item
label:
Scientific Stance: Radical
value:
105.0
- item
label:
Total
value:
135.0
resource_production:
food:
Added:
+ 47a2b163
+ 7bfde73e
+ 485dfa10
+ 62124cb1
Removed:
- item
label:
District: Ancient Farms
value:
2
- item
label:
District: Classical Ranch
value:
1
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Total
value:
4
wood:
Added:
+ 9bd2573c
+ 456393c2
Removed:
- item
label:
Nodes
value:
2
- item
label:
Total
value:
2
stone:
Added:
+ eaa8071b
+ be55875b
+ 85f12314
Removed:
- item
label:
Terrain: Mountain (24 tiles)
value:
12.0
- item
label:
Nodes
value:
2
- item
label:
Total
value:
14
mounts:
Added:
+ c52f329c
+ 2486c559
+ 33177969
+ 7e5c04fb
Removed:
- item
label:
District: Classical Ranch
value:
4
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
7
research:
Added:
+ e66c37d9
+ ade0ef0a
+ 231f3d26
+ 287640c8
+ ba47cd9a
+ dcec9e76
Removed:
- item
label:
Scientific Stance: Radical
value:
4
- item
label:
District: Classical School
value:
1
- item
label:
Religion: Sigmarianism
value:
1.0
- item
label:
Religious Homogeneity
value:
2.0
- item
label:
Production Locked
value:
-8.0
- item
label:
Total
value:
0
magic:
Added:
+ b3dd761f
+ 9bd0fe85
+ 27d877de
Removed:
- item
label:
City: Sanctum
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
9
bronze:
Added:
+ 3957dcb7
+ 90807957
+ cd1bff12
+ 2fd16841
Removed:
- item
label:
District: Classical Forge
value:
2
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
5
iron:
Added:
+ 9f56bb83
+ 74a4722f
+ 93dbd466
+ 4cda9e67
Removed:
- item
label:
District: Classical Forge
value:
1
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
6
resource_consumption:
food:
Added:
+ 69e3b4c3
+ 2f3023bc
+ c929a0b4
+ e86b0b2e
Removed:
- item
label:
City: Sanctum
value:
1
- item
label:
City: Commerce
value:
1
- item
label:
Population
value:
28
- item
label:
Total
value:
30
wood:
Added:
+ 1450592a
+ 01c89db1
+ 231d5e09
Removed:
- item
label:
District: Classical Center
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
3
stone:
Added:
+ 7b257788
+ 66ccb8e5
+ 1377d352
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Total
value:
2
mounts:
Added:
+ 4378dae2
+ 170a6b85
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ c317fc12
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 5e444c83
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ b4277deb
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ d9df8354
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 41089b5b
+ 12b5befd
+ 49d665a4
+ 3c291df2
Removed:
- item
label:
Base
value:
150
- item
label:
City: Commerce
value:
75
- item
label:
Tax Stance: No Taxes
value:
-189
- item
label:
Total
value:
36
karma:
Added:
+ 3a4af7e2
+ 5a7cc635
+ 0a237571
+ ecef0824
+ 6fcb5269
+ 36b49282
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Fragile
value:
-2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Radical
value:
-4
- item
label:
Rolling Karma
value:
6
- item
label:
Total
value:
1
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': -1, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 34b0b5f7
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 71704243
Removed:
- item
label:
Conscription Type: Low
value:
1
speed:
Added:
+ da290243
Removed:
- item
label:
Race: Dawi (Slow)
value:
-1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': -1, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ d089da7e
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 0f5d8745
Removed:
- item
label:
Conscription Type: Low
value:
1
speed:
Added:
+ 4bdf54cc
Removed:
- item
label:
Race: Dawi (Slow)
value:
-1
Classical Siege Weapon:
display_name:
Classical Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Classical Support Unit → None
era:
Classical → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 425} → None
upkeep:
{'iron': 1, 'wood': 1} → None
requirements:
{'district': ['workshop', 'forge'], 'research': ['war_engineers']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': -1, 'armor': None} → None
stat_breakdown:
speed:
Added:
+ 492a23b7
Removed:
- item
label:
Race: Dawi (Slow)
value:
-1
Tactician:
display_name:
Tactician → None
base_name:
Tactician → None
unit_type:
Land → None
unit_class:
Classical Support Unit → None
era:
Classical → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'iron': 1} → None
requirements:
{'district': ['library', 'school'], 'research': ['war_engineers']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 2, 'armor': None} → None
stat_breakdown:
speed:
Added:
+ f365ab35
Removed:
- item
label:
Race: Dawi (Slow)
value:
-1
Support Units:
Removed:
Beacon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
Classical Siege Weapon:
0
Tactician:
0
|
| Reason: | Tick Update for Vorkatir-Karak |