Change #6a29c23c89ca1fe07d91efcb:

Target: Melodorus
Target Type: characters
Status: Approved
Approver: mykonos_
Time Implemented: 2026-06-10 19:59:56.118000
Changes:
Progress Quests:
None → []
Ongoing Modifiers:
Added:
+ Random stats at character creation
modifier_type: ""
scaling: flat
scaling_x: None
scaling_extra: ""
scope: character_self
resource: ""
resource_from: ""
resource_to: ""
job: ""
attribute: ""
unit_category: ""
unit_stat: ""
tier: ""
tech_category: ""
terrain: ""
node_resource: ""
terrain_as: ""
value: 2.0
max_value: None
duration: -1
source: Random stats at character creation
condition_scaling: None
condition_scaling_x: None
condition_operator: None
condition_value: None
Modified:
~ Strength
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
~ Strength
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
~ Weakness
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
~ Weakness
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
~ Random stats at character creation
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
~ Random stats at character creation
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
~ Random stats at character creation
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
~ Random stats at character creation
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_operator: None → >=
Notes:
None → None
Reason: None