Archived Changes for Nemeshah Grixis (10 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6acd24833c938bf3d8767da8 | characters | Nemeshah Grixis | Update | Approved |
Health Status:
Injured → Healthy
Age:
4 → 5
death_roll:
0.9975259675079854 → 0.4344235746601367
heal_roll:
None → 0.023225934352500643
heal_chance_at_tick:
None → 0.3
|
Tick Update for Nemeshah Grixis | ||
| 6acae44ceb1b934cd39cdf28 | characters | Nemeshah Grixis | Update | Approved |
Health Status:
Healthy → Injured
|
war | naturalnuke | |
| 6ac4754b4b5785e55f809a83 | characters | Nemeshah Grixis | Update | Approved |
Age:
3 → 4
death_roll:
0.04194387406053235 → 0.9975259675079854
|
Tick Update for Nemeshah Grixis | ||
| 6ac42c8a4b5785e55f809502 | characters | Nemeshah Grixis | Update | Approved |
No changes
|
None | docrm | |
| 6ac124c5f69785ac1702838b | characters | Nemeshah Grixis | Update | Approved |
Ongoing Modifiers:
Modified:
~
Weakness
value:
-3.0 → 0
|
Discord Message (1555969206435184720) | naturalnuke | |
| 6abc5f1b47f7cc72b22c3846 | characters | Nemeshah Grixis | Update | Approved |
Positive Titles:
Before:
[the_diplomat, the_favored, the_connected]
After:
[the_diplomat, the_favored, the_virtuous]
Ongoing Modifiers:
Modified:
~
MRP
city:
None → ""
~
NAT EVENT
city:
None → ""
~
NAT EVENT
city:
None → ""
~
EVENT
city:
None → ""
~
Strength
city:
None → ""
~
Strength
city:
None → ""
~
Strength
city:
None → ""
~
Weakness
city:
None → ""
~
Weakness
city:
None → ""
~
Weakness
city:
None → ""
~
Random stats at character creation
city:
None → ""
~
MRP Reward
city:
None → ""
|
Discord Message (1554640390018310225) | naturalnuke | |
| 6abbd39647f7cc72b22c333d | characters | Nemeshah Grixis | Update | Approved |
Age:
2 → 3
death_roll:
0.39933128763201964 → 0.04194387406053235
|
Tick Update for Nemeshah Grixis | ||
| 6aac66273a15f93895b1a2dd | characters | Nemeshah Grixis | Update | Approved |
Age:
1 → 2
death_roll:
None → 0.39933128763201964
death_chance_at_tick:
None → 0
|
Tick Update for Nemeshah Grixis | ||
| 6aa48aa02376335e64971cb9 | characters | Nemeshah Grixis | Update | Approved |
Religion:
Ongoing Modifiers:
Modified:
~
MRP Reward
node_resource:
"" → None
terrain_as:
"" → None
|
Discord Message (1546357598255849574) | naturalnuke | |
| 6a9a550349a34f4ee0dae57c | characters | Nemeshah Grixis | Update | Approved |
Negative Titles:
Before:
[the_stranger]
After:
[the_stranger, the_fickle]
Progress Quests:
None → []
Ongoing Modifiers:
Added:
+
MRP Reward
modifier_type:
attribute
scaling:
flat
scope:
character_self
attribute:
rulership
value:
3.0
duration:
-1
source:
MRP Reward
condition_scaling:
flat
condition_scaling_x:
1.0
condition_operator:
>=
Modified:
~
MRP
scaling_extra:
None → ""
node_resource:
"" → None
terrain_as:
"" → None
~
NAT EVENT
scaling_extra:
None → ""
node_resource:
"" → None
terrain_as:
"" → None
~
NAT EVENT
scaling_extra:
None → ""
node_resource:
"" → None
terrain_as:
"" → None
~
EVENT
scaling_extra:
None → ""
node_resource:
"" → None
terrain_as:
"" → None
~
Strength
field:
None → ""
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Strength
field:
None → ""
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Strength
field:
None → ""
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Weakness
field:
None → ""
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Weakness
field:
None → ""
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Weakness
field:
None → ""
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Random stats at character creation
field:
None → ""
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
Notes:
None → The Negligent [Increase recruitment cost by 25% and decrease income by 50 per upkept unit.]
|
Discord Message (1545300683635429416) | naturalnuke |