Archived Changes for Nations (12259 total)

ID Target Collection Target Change Type Status Changes Reason Time User
690003a944dbb524d822a30e nations Lokhim Remnant Update Approved
Ongoing Modifiers:
Removed:
Item 30:
field: mystic_magic_production
value: 2.0
duration: 2
source: https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
Modifier expired juggernacht
6900024144dbb524d822a30d nations Lokhim Remnant Update Approved
Prestige:
89 → 86
Ongoing Modifiers:
Item 11:
field: research_production → wood_consumption
Item 12:
field: wood_consumption → research_production
Item 13:
field: 1_progress_slots → wood_consumption
value: 1.0 → 2.0
Item 14:
field: prestige_gain → administration
value: -1.0 → 2.0
source: Upgraded Palace → Upgraded Classical Center
Item 15:
field: stability_gain_chance → bureaucrat_wood_upkeep
value: 0.3 → -1.0
source: Upgraded Palace → Upgraded Classical Center
Item 16:
field: unique_imperial_unit_prestige_upkeep → 1_progress_slots
value: -1.0 → 1.0
source: Upgraded Palace → Upgraded Classical Center
Item 17:
field: magic_consumption → prestige_gain
value: 1.0 → -1.0
source: Until mana shield is down → Upgraded Palace
Item 18:
field: magic_consumption → stability_gain_chance
value: 1.0 → 0.3
source: Until barrier is down → Upgraded Palace
Item 19:
field: magic_consumption → unique_imperial_unit_prestige_upkeep
value: 1.0 → -1.0
source: Upkeep for Nekreyn's Regeneration → Upgraded Palace
Item 20:
field: magic_consumption → stone_consumption
source: Artifice → Upgraded Ancient Forge
Item 21:
field: magic_consumption → bronze_production
source: Enrich Leyline → Upgraded Ancient Forge
Item 22:
field: mystic_magic_production → metallurgist_bronze_production
value: 2.0 → 1.0
duration: 2 → -1
source: https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482 → Upgraded Ancient Forge
Added:
Item 23:
field: wood_consumption
value: 1.0
duration: -1
source: Upgraded Ancient Homes
Item 24:
field: effective_pop_capacity
value: 3.0
duration: -1
source: Upgraded Ancient Homes
Item 25:
field: magic_consumption
value: 1.0
duration: -1
source: Until mana shield is down
Item 26:
field: magic_consumption
value: 1.0
duration: -1
source: Until barrier is down
Item 27:
field: magic_consumption
value: 1.0
duration: -1
source: Upkeep for Nekreyn's Regeneration
Item 28:
field: magic_consumption
value: 1.0
duration: -1
source: Artifice
Item 29:
field: magic_consumption
value: 1.0
duration: -1
source: Enrich Leyline
Item 30:
field: mystic_magic_production
value: 2.0
duration: 2
source: https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
Technologies:
asymmetrical_warfare:
investing: 6 → 0
deep_cellars:
investing: 5 → 0
mentor_smiths:
investing: 6 → 0
public_awareness:
investing: 5 → 0
Fixing prestige gain over tick Doubling the ancient forge, and ancient homes as well as fixing a couple modifiers juggernacht
68fffff844dbb524d822a308 nations Taika Update Approved
Money:
3243 → 2158
Jobs:
brewer: None → 0
Land Units:
classical_skirmisher: None → 0
None docrm
68ff8ad444dbb524d822a2c2 nations Lokhim Remnant Update Approved
Prestige:
60 → 89
Infamy:
10 → 15
Ongoing Modifiers:
Item 1:
field: magic_consumption → stone_nodes
source: Upkeep for Nekreyn's Regeneration → Stone node on capital
Item 2:
field: unique_minority_count → mounts_nodes
value: -1.0 → 1.0
source: Culturally Accepted Modifier from Mech RP → https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536
Item 3:
field: stone_nodes → research_nodes
source: Stone node on capital → Research Node under Farm
Item 4:
field: vassal_slots → unique_minority_count
value: 1.0 → -1.0
source: Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524 → Culturally Accepted Modifier from Mech RP
Item 5:
field: mounts_nodes → vassal_slots
source: https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536 → Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524
Item 9:
field: magic_consumption → Turns with Library
value: 1.0 → 10.0
source: Enrich Leyline → Library District
Item 10:
field: magic_consumption → research_production
value: 1.0 → 2.0
source: Artifice → Library District
Item 11:
field: Turns with Library → research_production
value: 10.0 → 1.0
source: Library District → Upgraded Ancient School
Item 12:
field: research_production → wood_consumption
value: 2.0 → 1.0
source: Library District → Upgraded Ancient School
Item 13:
field: mystic_magic_production → 1_progress_slots
value: 2.0 → 1.0
duration: 2 → -1
source: https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482 → Upgraded Classical Center
Item 14:
field: research_production → prestige_gain
value: 1.0 → -1.0
source: Upgraded Ancient School → Upgraded Palace
Item 15:
field: wood_consumption → stability_gain_chance
value: 1.0 → 0.3
source: Upgraded Ancient School → Upgraded Palace
Item 16:
field: magic_consumption → unique_imperial_unit_prestige_upkeep
value: 1.0 → -1.0
source: Until mana shield is down → Upgraded Palace
Item 17:
source: Until barrier is down → Until mana shield is down
Item 18:
field: research_nodes → magic_consumption
source: Research Node under Farm → Until barrier is down
Item 19:
field: 1_progress_slots → magic_consumption
source: Upgraded Classical Center → Upkeep for Nekreyn's Regeneration
Item 20:
field: prestige_gain → magic_consumption
value: -1.0 → 1.0
source: Upgraded Palace → Artifice
Item 21:
field: stability_gain_chance → magic_consumption
value: 0.3 → 1.0
source: Upgraded Palace → Enrich Leyline
Item 22:
field: unique_imperial_unit_prestige_upkeep → mystic_magic_production
value: -1.0 → 2.0
duration: -1 → 2
source: Upgraded Palace → https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
Progress Quests:
Item 5:
current_progress: 8 → 9
slot: no_slot → 1_progress_slot
Technologies:
asymmetrical_warfare:
investing: 0 → 6
deep_cellars:
investing: 0 → 5
mentor_smiths:
investing: 0 → 6
public_awareness:
investing: 0 → 5
Land Units:
classical_skirmisher: None → 0
classical_phantom: None → 0
Tick reorganisation. Prestige losses from palace input recalculated. modifier reorganisation tech readded (needs to be completed) THIS IS NOT SESSION 59 +1 progress on custom city due to +1 slot being unavailable before tick. Missing: 1 classical elite infantry, tactician should not count towards maximum land unit count. Doubled effect from: Ancient Forge (+1 metallurgist bronze production and +1 base bronze production) and Ancient Homes (+3 Pop Cap) Additional administration from Classical Centre (+2 Admin) + Admin job upkeep lowering (-1) unique_imperial_unit_prestige_upkeep from palace is counteracting the upkeep lowering from the normal palace or it's unbound to my imperial district. venpice
68fffe8d44dbb524d822a306 nations Holy Federation of the Draconic Empire Update Approved
Temperament:
Restricted content
Jobs:
entertainer: None → 0
full_vampire: None → 0
partial_vampire: None → 0
stone_speaker: None → 0
Land Units:
classical_thorn_wardens: None → 0
imperial_vanguard: None → 0
imperial_war_dancer: None → 0
REN'S BACK juggernacht
68fffa5d44dbb524d822a302 nations Lokhim Remnant Update Approved
Jobs:
apprentice: 0 → 3
Job Assignment venpice
68ffed4244dbb524d822a2fb nations 67ef76d298867826cf79631a Update Approved
Jobs:
harvester: 3 → 4
mystic: 1 → 0
Job Assignment
68ffe95044dbb524d822a2fa nations New Remnants Update Approved
No changes
Job Assignment risendiablo
68ffe15344dbb524d822a2f9 nations Vorkatir-Karak Update Approved
Jobs:
brewer: None → 0
farmer: 0 → 6
partial_undead: None → 0
Job Assignment my5trya55a55in2
68ffde1344dbb524d822a2f8 nations 67ef76d298867826cf79631a Update Approved
Jobs:
brewer: None → 0
harvester: 0 → 3
hunter: 0 → 3
miner: 0 → 3
mystic: 0 → 1
partial_undead: None → 0
Job Assignment