Archived Changes for Nations (12259 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 690003a944dbb524d822a30e | nations | Lokhim Remnant | Update | Approved |
Ongoing Modifiers:
Removed:
Item 30:
field:
mystic_magic_production
value:
2.0
duration:
2
source:
https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
|
Modifier expired | juggernacht | |
| 6900024144dbb524d822a30d | nations | Lokhim Remnant | Update | Approved |
Prestige:
89 → 86
Ongoing Modifiers:
Item 11:
field:
research_production → wood_consumption
Item 12:
field:
wood_consumption → research_production
Item 13:
field:
1_progress_slots → wood_consumption
value:
1.0 → 2.0
Item 14:
field:
prestige_gain → administration
value:
-1.0 → 2.0
source:
Upgraded Palace → Upgraded Classical Center
Item 15:
field:
stability_gain_chance → bureaucrat_wood_upkeep
value:
0.3 → -1.0
source:
Upgraded Palace → Upgraded Classical Center
Item 16:
field:
unique_imperial_unit_prestige_upkeep → 1_progress_slots
value:
-1.0 → 1.0
source:
Upgraded Palace → Upgraded Classical Center
Item 17:
field:
magic_consumption → prestige_gain
value:
1.0 → -1.0
source:
Until mana shield is down → Upgraded Palace
Item 18:
field:
magic_consumption → stability_gain_chance
value:
1.0 → 0.3
source:
Until barrier is down → Upgraded Palace
Item 19:
field:
magic_consumption → unique_imperial_unit_prestige_upkeep
value:
1.0 → -1.0
source:
Upkeep for Nekreyn's Regeneration → Upgraded Palace
Item 20:
field:
magic_consumption → stone_consumption
source:
Artifice → Upgraded Ancient Forge
Item 21:
field:
magic_consumption → bronze_production
source:
Enrich Leyline → Upgraded Ancient Forge
Item 22:
field:
mystic_magic_production → metallurgist_bronze_production
value:
2.0 → 1.0
duration:
2 → -1
source:
https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482 → Upgraded Ancient Forge
Added:
Item 23:
field:
wood_consumption
value:
1.0
duration:
-1
source:
Upgraded Ancient Homes
Item 24:
field:
effective_pop_capacity
value:
3.0
duration:
-1
source:
Upgraded Ancient Homes
Item 25:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Until mana shield is down
Item 26:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Until barrier is down
Item 27:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Upkeep for Nekreyn's Regeneration
Item 28:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Artifice
Item 29:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Enrich Leyline
Item 30:
field:
mystic_magic_production
value:
2.0
duration:
2
source:
https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
Technologies:
asymmetrical_warfare:
investing:
6 → 0
deep_cellars:
investing:
5 → 0
mentor_smiths:
investing:
6 → 0
public_awareness:
investing:
5 → 0
|
Fixing prestige gain over tick Doubling the ancient forge, and ancient homes as well as fixing a couple modifiers | juggernacht | |
| 68fffff844dbb524d822a308 | nations | Taika | Update | Approved |
Money:
3243 → 2158
Jobs:
brewer:
None → 0
Land Units:
classical_skirmisher:
None → 0
|
None | docrm | |
| 68ff8ad444dbb524d822a2c2 | nations | Lokhim Remnant | Update | Approved |
Prestige:
60 → 89
Infamy:
10 → 15
Ongoing Modifiers:
Item 1:
field:
magic_consumption → stone_nodes
source:
Upkeep for Nekreyn's Regeneration → Stone node on capital
Item 2:
field:
unique_minority_count → mounts_nodes
value:
-1.0 → 1.0
source:
Culturally Accepted Modifier from Mech RP → https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536
Item 3:
field:
stone_nodes → research_nodes
source:
Stone node on capital → Research Node under Farm
Item 4:
field:
vassal_slots → unique_minority_count
value:
1.0 → -1.0
source:
Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524 → Culturally Accepted Modifier from Mech RP
Item 5:
field:
mounts_nodes → vassal_slots
source:
https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536 → Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524
Item 9:
field:
magic_consumption → Turns with Library
value:
1.0 → 10.0
source:
Enrich Leyline → Library District
Item 10:
field:
magic_consumption → research_production
value:
1.0 → 2.0
source:
Artifice → Library District
Item 11:
field:
Turns with Library → research_production
value:
10.0 → 1.0
source:
Library District → Upgraded Ancient School
Item 12:
field:
research_production → wood_consumption
value:
2.0 → 1.0
source:
Library District → Upgraded Ancient School
Item 13:
field:
mystic_magic_production → 1_progress_slots
value:
2.0 → 1.0
duration:
2 → -1
source:
https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482 → Upgraded Classical Center
Item 14:
field:
research_production → prestige_gain
value:
1.0 → -1.0
source:
Upgraded Ancient School → Upgraded Palace
Item 15:
field:
wood_consumption → stability_gain_chance
value:
1.0 → 0.3
source:
Upgraded Ancient School → Upgraded Palace
Item 16:
field:
magic_consumption → unique_imperial_unit_prestige_upkeep
value:
1.0 → -1.0
source:
Until mana shield is down → Upgraded Palace
Item 17:
source:
Until barrier is down → Until mana shield is down
Item 18:
field:
research_nodes → magic_consumption
source:
Research Node under Farm → Until barrier is down
Item 19:
field:
1_progress_slots → magic_consumption
source:
Upgraded Classical Center → Upkeep for Nekreyn's Regeneration
Item 20:
field:
prestige_gain → magic_consumption
value:
-1.0 → 1.0
source:
Upgraded Palace → Artifice
Item 21:
field:
stability_gain_chance → magic_consumption
value:
0.3 → 1.0
source:
Upgraded Palace → Enrich Leyline
Item 22:
field:
unique_imperial_unit_prestige_upkeep → mystic_magic_production
value:
-1.0 → 2.0
duration:
-1 → 2
source:
Upgraded Palace → https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
Progress Quests:
Item 5:
current_progress:
8 → 9
slot:
no_slot → 1_progress_slot
Technologies:
asymmetrical_warfare:
investing:
0 → 6
deep_cellars:
investing:
0 → 5
mentor_smiths:
investing:
0 → 6
public_awareness:
investing:
0 → 5
Land Units:
classical_skirmisher:
None → 0
classical_phantom:
None → 0
|
Tick reorganisation. Prestige losses from palace input recalculated. modifier reorganisation tech readded (needs to be completed) THIS IS NOT SESSION 59 +1 progress on custom city due to +1 slot being unavailable before tick. Missing: 1 classical elite infantry, tactician should not count towards maximum land unit count. Doubled effect from: Ancient Forge (+1 metallurgist bronze production and +1 base bronze production) and Ancient Homes (+3 Pop Cap) Additional administration from Classical Centre (+2 Admin) + Admin job upkeep lowering (-1) unique_imperial_unit_prestige_upkeep from palace is counteracting the upkeep lowering from the normal palace or it's unbound to my imperial district. | venpice | |
| 68fffe8d44dbb524d822a306 | nations | Holy Federation of the Draconic Empire | Update | Approved |
Temperament:
Restricted content
Jobs:
entertainer:
None → 0
full_vampire:
None → 0
partial_vampire:
None → 0
stone_speaker:
None → 0
Land Units:
classical_thorn_wardens:
None → 0
imperial_vanguard:
None → 0
imperial_war_dancer:
None → 0
|
REN'S BACK | juggernacht | |
| 68fffa5d44dbb524d822a302 | nations | Lokhim Remnant | Update | Approved |
Jobs:
apprentice:
0 → 3
|
Job Assignment | venpice | |
| 68ffed4244dbb524d822a2fb | nations | 67ef76d298867826cf79631a | Update | Approved |
Jobs:
harvester:
3 → 4
mystic:
1 → 0
|
Job Assignment | ||
| 68ffe95044dbb524d822a2fa | nations | New Remnants | Update | Approved |
No changes
|
Job Assignment | risendiablo | |
| 68ffe15344dbb524d822a2f9 | nations | Vorkatir-Karak | Update | Approved |
Jobs:
brewer:
None → 0
farmer:
0 → 6
partial_undead:
None → 0
|
Job Assignment | my5trya55a55in2 | |
| 68ffde1344dbb524d822a2f8 | nations | 67ef76d298867826cf79631a | Update | Approved |
Jobs:
brewer:
None → 0
harvester:
0 → 3
hunter:
0 → 3
miner:
0 → 3
mystic:
0 → 1
partial_undead:
None → 0
|
Job Assignment |