Archived Changes for Nations (12257 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 68fee174318b2e227c0ffa38 | nations | Lokhim Remnant | Update | Approved |
Progress Quests:
Item 7:
slot:
no_slot → 1_progress_slot
|
Assigning a progress quest slot to the research node as requested | juggernacht | |
| 68fb87543670f5afc2e7a711 | nations | Lokhim Remnant | Update | Rejected |
Prestige:
94 → 100
Money:
6010 → 205
Districts:
Item 5:
type:
ancient_center → classical_center
Item 10:
type:
"" → ancient_artifactory
Imperial District:
type:
vineyard → palace
Cities:
Item 5:
name:
"" → Lun Liwuin
type:
"" → generic
Ongoing Modifiers:
Item 13:
field:
food_production → research_production
value:
6.0 → 1.0
source:
Upgraded Vineyard → Upgraded Ancient School
Item 14:
field:
stability_loss_chance → magic_consumption
value:
-0.2 → 1.0
source:
Upgraded Vineyard → Until mana shield is down
Item 15:
field:
prestige_gain → magic_consumption
value:
-2.0 → 1.0
source:
Upgraded Vineyard → Until barrier is down
Item 16:
field:
research_production → research_nodes
source:
Upgraded Ancient School → Research Node under Farm
Item 17:
field:
wood_consumption → research_production
value:
1.0 → 3.0
duration:
-1 → 0
source:
Upgraded Ancient School → Provincial vassals
Removed:
Item 18:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Until mana shield is down
Item 19:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Until barrier is down
Item 20:
field:
research_nodes
value:
1.0
duration:
-1
source:
Research Node under Farm
Item 21:
field:
research_production
value:
3.0
duration:
0
source:
Provincial vassals
Progress Quests:
Item 5:
bonus_progress_per_tick:
0 → 1
link:
https://discord.com/channels/1188889187018088488/1395936979895582772/1396260453855924285 → Can't assign tier 1 slot without breaking https://discord.com/channels/1188889187018088488/1395936979895582772/1396260453855924285
Added:
Item 7:
quest_name:
Research Node
bonus_progress_per_tick:
4
current_progress:
3
required_progress:
38
link:
Can't assign tier 1 slot without breaking https://discord.com/channels/1188889187018088488/1425496968934719568/1425497731790671913
slot:
no_slot
Consumption Stance:
Standard → Comfort
Resource Storage:
food:
26 → 23
wood:
23 → 16
stone:
22 → 7
mounts:
12 → 13
magic:
25 → 19
bronze:
12 → 3
iron:
16 → 5
Technologies:
asymmetrical_warfare:
investing:
0 → 6
deep_cellars:
investing:
0 → 2
cost:
5 → 2
mentor_smiths:
investing:
0 → 5
cost:
6 → 5
public_awareness:
investing:
0 → 5
Land Units:
imperial_vanguard:
2 → 13
Naval Units:
classical_transport_ship:
0 → None
ancient_boarding_ship:
0 → None
ancient_elite_warship:
0 → None
ancient_missile_ship:
0 → None
ancient_transport_ship:
0 → None
classical_terrapin:
0 → None
classical_boarding_ship:
0 → None
classical_missile_ship:
0 → None
classical_scout_ship:
0 → None
|
Discord Message (1428498820442095808) resource log Discord Message (1428963046704943225) Military log (missing 1 tactician and 1 classical elite infantry) Discord Message (1427466221858717716) research log Discord Message (1428870512947364051) city, districts, roads and imp district. | venpice | |
| 68f2463ecdac9d6e61d26de1 | nations | Lokhim Remnant | Update | Rejected |
Prestige:
94 → 100
Infamy:
0 → 20
Money:
6010 → 6335
Districts:
Item 5:
type:
ancient_center → classical_center
Item 10:
type:
"" → ancient_artifactory
Cities:
Item 5:
name:
"" → Lun Liwuin
type:
"" → generic
Resource Storage:
food:
26 → 23
wood:
23 → 16
stone:
22 → 7
mounts:
12 → 13
magic:
25 → 19
bronze:
12 → 3
iron:
16 → 15
Technologies:
asymmetrical_warfare:
investing:
0 → 6
deep_cellars:
investing:
0 → 2
cost:
5 → 2
mentor_smiths:
investing:
0 → 5
cost:
6 → 5
public_awareness:
investing:
0 → 5
|
Discord Message (1427466221858717716) Research log Discord Message (1428497926979584010) city construction + artifactory Discord Message (1428498820442095808) Resource log, prestige gain and spending amounts from trade and other sources. Discord Message (1428517824959090719) war dec for the infamy Note: I paid for a Doubled Classical Centre, can you add another +1 progress slot, admin and upkeep for bureaucrats? thanks! | venpice | |
| 68fee12d318b2e227c0ffa37 | nations | Lokhim Remnant | Update | Approved |
Prestige:
94 → 92
Money:
6010 → 205
Districts:
Item 5:
type:
ancient_center → classical_center
Imperial District:
type:
vineyard → palace
Cities:
Item 5:
name:
"" → Lun Liwuin
type:
"" → generic
Ongoing Modifiers:
Item 14:
field:
food_production → research_production
value:
6.0 → 1.0
source:
Upgraded Vineyard → Upgraded Ancient School
Item 15:
field:
stability_loss_chance → wood_consumption
value:
-0.2 → 1.0
source:
Upgraded Vineyard → Upgraded Ancient School
Item 16:
field:
prestige_gain → magic_consumption
value:
-2.0 → 1.0
source:
Upgraded Vineyard → Until mana shield is down
Item 17:
field:
research_production → magic_consumption
source:
Upgraded Ancient School → Until barrier is down
Item 18:
field:
wood_consumption → research_nodes
source:
Upgraded Ancient School → Research Node under Farm
Item 19:
field:
magic_consumption → research_production
value:
1.0 → 3.0
duration:
-1 → 0
source:
Until mana shield is down → Provincial vassals
Item 20:
field:
magic_consumption → 1_progress_slots
source:
Until barrier is down → Upgraded Classical Center
Item 21:
field:
research_nodes → prestige_gain
value:
1.0 → -1.0
source:
Research Node under Farm → Upgraded Palace
Item 22:
field:
research_production → stability_gain_chance
value:
3.0 → 0.3
duration:
0 → -1
source:
Provincial vassals → Upgraded Palace
Added:
Item 23:
field:
unique_imperial_unit_prestige_upkeep
value:
-1.0
duration:
-1
source:
Upgraded Palace
Progress Quests:
Added:
Item 7:
quest_name:
Research Node
bonus_progress_per_tick:
3
current_progress:
3
required_progress:
38
link:
Can't assign tier 1 slot without breaking https://discord.com/channels/1188889187018088488/1425496968934719568/1425497731790671913
slot:
no_slot
Consumption Stance:
Standard → Comfort
Resource Storage:
food:
26 → 23
wood:
23 → 16
stone:
22 → 7
mounts:
12 → 13
bronze:
12 → 3
iron:
16 → 5
Land Units:
classical_thorn_wardens:
None → 0
classical_heavy_infantry:
None → 0
classical_tactician:
0 → 1
imperial_vanguard:
2 → 13
Naval Units:
classical_transport_ship:
None → 0
ancient_boarding_ship:
None → 0
ancient_elite_warship:
None → 0
ancient_missile_ship:
None → 0
ancient_transport_ship:
None → 0
classical_terrapin:
None → 0
classical_boarding_ship:
None → 0
classical_missile_ship:
None → 0
classical_scout_ship:
None → 0
|
City Construction and artifactory Discord Message (1428497926979584010) Resource log, prestige gain and spending amounts from trade and other sources. Discord Message (1428498820442095808) war dec for the infamy Discord Message (1428517824959090719) Another resource log Discord Message (1428498820442095808) Military log Discord Message (1428963046704943225) city, districts, roads and imp district. also Discord Message (1432199212107432118) And doubling Classical Center and Palace | juggernacht | |
| 68fee052318b2e227c0ffa36 | nations | Taika | Update | Approved |
Resource Storage:
food:
14 → 17
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Technologies:
dawn_till_dusk:
None → {'investing': 0, 'cost': 12, 'researched': False}
Land Units:
classical_thorn_wardens:
None → 0
classical_heavy_infantry:
None → 0
Naval Units:
classical_transport_ship:
None → 0
ancient_boarding_ship:
None → 0
ancient_elite_warship:
None → 0
ancient_missile_ship:
None → 0
ancient_transport_ship:
None → 0
classical_terrapin:
None → 0
classical_boarding_ship:
None → 0
classical_missile_ship:
None → 0
classical_scout_ship:
None → 0
|
Dune Scholar +3 Food | docrm | |
| 68fbdaf03670f5afc2e7a731 | nations | Lokhim Remnant | Update | Approved |
Resource Storage:
magic:
25 → 17
Naval Units:
classical_transport_ship:
0 → None
ancient_boarding_ship:
0 → None
ancient_elite_warship:
0 → None
ancient_missile_ship:
0 → None
ancient_transport_ship:
0 → None
classical_terrapin:
0 → None
classical_boarding_ship:
0 → None
classical_missile_ship:
0 → None
classical_scout_ship:
0 → None
|
Discord Message (1428498820442095808) forgot 2 nation magic spellcast | venpice | |
| 68fbcf5d3670f5afc2e7a72d | nations | Lokhim Remnant | Update | Rejected |
Ongoing Modifiers:
Added:
Item 22:
field:
iron_consumption
value:
1.0
duration:
-1
source:
Arsenal Wonder upkeep
Naval Units:
classical_transport_ship:
0 → None
ancient_boarding_ship:
0 → None
ancient_elite_warship:
0 → None
ancient_missile_ship:
0 → None
ancient_transport_ship:
0 → None
classical_terrapin:
0 → None
classical_boarding_ship:
0 → None
classical_missile_ship:
0 → None
classical_scout_ship:
0 → None
|
New effect for wonder | venpice | |
| 68fed99a318b2e227c0ffa33 | nations | Theronzia | Update | Approved |
Ongoing Modifiers:
Added:
Item 1:
field:
research_production
value:
4.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188895008913371136/1431491147532075069
Technologies:
city_defense:
investing:
1 → 5
|
Discord Message (1431491147532075069) | juggernacht | |
| 68fed979318b2e227c0ffa32 | nations | Jinying | Update | Approved |
Ongoing Modifiers:
Added:
Item 16:
field:
research_production
value:
5.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188895008913371136/1430968665234473072
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Technologies:
deep_hulls:
investing:
0 → 1
cost:
6 → 3
military_wages:
investing:
0 → 1
cost:
5 → 3
academics:
investing:
0 → 4
dawn_till_dusk:
None → {'investing': 0, 'cost': 12, 'researched': False}
riveted_armor:
investing:
0 → 5
Land Units:
classical_thorn_wardens:
None → 0
classical_heavy_infantry:
None → 0
|
Discord Message (1430968665234473072) | juggernacht | |
| 68fed90c318b2e227c0ffa31 | nations | Vandador | Update | Approved |
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Technologies:
academics:
investing:
0 → 3
dawn_till_dusk:
None → {'investing': 0, 'cost': 12, 'researched': False}
Land Units:
classical_thorn_wardens:
None → 0
classical_heavy_infantry:
None → 0
|
Discord Message (1430256693689712742) | juggernacht |