Archived Changes for Nations (12119 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68245b4fc953a9e4f755f8fc nations Lokhim Remnant Update Rejected
Current Territory:
22 → 0
Resource Storage:
magic: 15 → 7
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Land Units:
ancient_ameru_marines: 0 → None
[Generating Void Quest + cost of foresight Discord Message (1371923023439073441)] venpice
6823fde676275a0a7bba41ff nations The Conclave Update Rejected
Land Units:
ancient_elite_infantry: 1 → 0
ancient_heavy_archers: 1 → 0
ancient_heavy_infantry: 2 → 0
ancient_light_archers: 2 → 0
ancient_light_infantry: 4 → 0
[] mc_nugs
6823f00076275a0a7bba41ef nations The Conclave Update Rejected
Land Units:
ancient_elite_infantry: 1 → 0
ancient_heavy_archers: 1 → 0
ancient_heavy_infantry: 2 → 0
ancient_light_archers: 2 → 0
ancient_light_infantry: 4 → 0
I just want to do number crunching pleaseeeeeee mc_nugs
6823efff76275a0a7bba41ee nations The Conclave Update Rejected
Land Units:
ancient_elite_infantry: 1 → 0
ancient_heavy_archers: 1 → 0
ancient_heavy_infantry: 2 → 0
ancient_light_archers: 2 → 0
ancient_light_infantry: 4 → 0
I just want to do number crunching pleaseeeeeee mc_nugs
68239fa1248a6326b1212fc8 nations Vandador Update Rejected
Stability:
Balanced → Fragile
Concessions:
None → {}
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_heavy_archers: None → 0
ancient_heavy_infantry: None → 0
ancient_light_archers: None → 0
ancient_light_infantry: None → 0
Naval Units:
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
From the global event. adador
6822cc48248a6326b1212faa nations Arkadia Update Rejected
Concessions:
None → {}
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
https://discordapp.com/channels/1188889187018088488/1366486871017787494/1367622678852407347 convert one random pop to cult of trygar muricanman
6822ad65248a6326b1212fa8 nations 6801f85da39a3e1b787aea9d Update Rejected
Prestige:
None → 0
Concessions:
None → {}
Imperial District:
None → {'type': '', 'node': ''}
Jobs:
apprentice: None → 0
bureaucrat: None → 0
fisherman: None → 0
farmer: None → 0
Land Units:
None → {'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
[delete this bitch? ;} ] my5trya55a55in2
6822ab2a248a6326b1212fa6 nations Tychi Update Rejected
Cities:
Item 2:
name: "" → Eleusis
type: "" → sanctum
node: "" → bronze
Resource Storage:
wood: 7 → 0
stone: 7 → 0
mounts: 6 → 2
magic: 6 → 0
bronze: 4 → 3
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
[built sanctum city] justsomeguy0796
68229cca248a6326b1212fa5 nations Holy Federation of the Draconic Empire Update Rejected
Resource Storage:
magic: 4.0 → 0
Land Units:
ancient_heavy_archers: None → 0
ancient_heavy_infantry: None → 0
ancient_light_archers: None → 0
ancient_light_infantry: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
Spell https://discord.com/channels/1188889187018088488/1371522146802729113 chhhiiiillllly
68229aa1248a6326b1212fa4 nations Vandador Update Rejected
Concessions:
None → {}
Diplomatic Stance:
Expansionist → Cooperative
Jobs:
apprentice: None → 0
fisherman: None → 0
bureaucrat: None → 0
farmer: None → 0
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_heavy_archers: None → 0
ancient_heavy_infantry: None → 0
ancient_light_archers: None → 0
ancient_light_infantry: None → 0
Naval Units:
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
[] Changing government back to cooperative due to the resent patch changes. adador