Archived Changes for Nations (12119 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 681fbbcd0cbb9393e1d590f0 | nations | Vorkatir-Karak | Update | Rejected |
Jobs:
bureaucrat:
None → 0
Land Units:
ancient_heavy_cavalry:
None → 0
ancient_light_cavalry:
None → 0
ancient_battering_ram:
None → 0
ancient_elite_infantry:
None → 0
ancient_siege_weapon:
None → 0
ancient_heavy_archers:
None → 0
ancient_heavy_infantry:
None → 0
ancient_light_archers:
None → 0
ancient_light_infantry:
None → 0
|
my5trya55a55in2 | ||
| 681fb5980cbb9393e1d590e5 | nations | Fjarar Eyjar | Update | Rejected |
Prestige:
"" → 0
Imperial District:
None → {'type': '', 'node': ''}
Ongoing Modifiers:
Added:
Item 1:
field:
Money Income
value:
150.0
duration:
999
source:
Market on Luxury Node
Item 2:
field:
Metallurgist Efficiency
value:
1.0
duration:
3
source:
Nation Event; See S44 recap
Item 3:
field:
Miner Efficiency
value:
1.0
duration:
3
source:
Nation Event; See S44 recap
Jobs:
artificer:
0 → None
apprentice:
None → 0
Land Units:
ancient_beacon:
None → 0
ancient_oakling:
None → 0
ancient_ravager:
None → 0
ancient_vortex:
None → 0
ancient_wyrm:
None → 0
ancient_heavy_cavalry:
None → 0
ancient_light_cavalry:
None → 0
ancient_battering_ram:
None → 0
ancient_elite_infantry:
None → 0
ancient_siege_weapon:
None → 0
|
Second part of S44 changes; the long-term modifiers. Slapped the Market bonus here since the website can't account for luxury nodes. | akranejames | |
| 681fb5140cbb9393e1d590e4 | nations | Fjarar Eyjar | Update | Rejected |
Prestige:
"" → 0
Districts:
Item 3:
type:
"" → ancient_market
Imperial District:
None → {'type': '', 'node': ''}
Resource Storage:
food:
4.0 → 1
wood:
10 → 5
stone:
5 → 3
mounts:
0 → 5
bronze:
2 → 1
Jobs:
artificer:
0 → None
apprentice:
None → 0
Land Units:
ancient_beacon:
None → 0
ancient_oakling:
None → 0
ancient_ravager:
None → 0
ancient_vortex:
None → 0
ancient_wyrm:
None → 0
ancient_heavy_cavalry:
None → 0
ancient_light_cavalry:
None → 0
ancient_battering_ram:
None → 0
ancient_elite_infantry:
None → 0
ancient_siege_weapon:
None → 0
|
Ignore previous ticket since it was a missfire; this one includes the entire ressource changes listed here: Discord Message (1370854178578235573) | akranejames | |
| 681fae2c0cbb9393e1d590de | nations | The Conclave | Update | Rejected |
Resource Storage:
food:
7 → 11
wood:
12 → 13
stone:
7 → 8
Land Units:
ancient_fire_shaman:
0 → None
|
[Gain 1 Wood, Gain 1 Stone, Gain 2 Magic Points, Gain 4 Food] Discord Message (1370848720257679531) | mc_nugs | |
| 681ec3fbcf05faebc2c1cc9e | nations | Sundralund | Update | Rejected |
Resource Storage:
mounts:
2 → 4
magic:
4 → 5
Land Units:
ancient_heavy_cavalry:
None → 0
ancient_light_cavalry:
None → 0
|
Discord Message (1370598884837167104) | lordseabas | |
| 681e09d2cf05faebc2c1cc88 | nations | Vandador | Update | Rejected |
Money:
2050 → 1300
Resource Storage:
stone:
8 → 2
bronze:
4 → 1
Jobs:
apprentice:
0 → None
farmer:
0 → None
Land Units:
ancient_beacon:
0 → None
ancient_oakling:
0 → None
ancient_ravager:
0 → None
ancient_vortex:
0 → None
ancient_wyrm:
0 → None
ancient_heavy_archers:
0 → None
ancient_heavy_infantry:
0 → None
ancient_light_archers:
0 → None
ancient_light_infantry:
0 → None
|
Building a Mint, not in district choices though. | adador | |
| 681e0698cf05faebc2c1cc87 | nations | Jinying | Update | Rejected |
Prestige:
"" → 0
Imperial District:
None → {'type': '', 'node': ''}
Resource Storage:
stone:
10 → 12
Land Units:
None → {'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
|
Discord Message (1370359539924205620) | guacshadow | |
| 681d79357a38a0c86992908e | nations | Lusariyya | Update | Rejected |
Resource Storage:
wood:
3 → 4
resource_nodes:
wood:
0 → 1
Jobs:
apprentice:
0 → None
Land Units:
ancient_heavy_cavalry:
0 → None
ancient_light_cavalry:
0 → None
|
+1 wood, and new wood node (Discord Message (1370227554761572372)) | xlbeutel | |
| 681d3c517a38a0c869929087 | nations | Lyroa | Update | Rejected |
Prestige:
58 → 53
Imperial District:
type:
"" → vineyard
Jobs:
farmer:
None → 0
Land Units:
ancient_heavy_cavalry:
0 → None
ancient_light_cavalry:
0 → None
|
Built vineyard Discord Message (1370178179599171654) | the_letholdus | |
| 681d201e7a38a0c869929086 | nations | Lokhim Remnant | Update | Rejected |
Prestige:
91 → 86
Infamy:
0 → 20
Money:
3625 → 2425
Imperial District:
type:
"" → vineyard
node:
"" → iron
Land Units:
ancient_ameru_marines:
0 → None
ancient_light_archers:
0 → 2
ancient_light_infantry:
0 → 5
Naval Units:
ancient_boarding_ship:
0 → None
ancient_elite_warship:
0 → None
ancient_missile_ship:
0 → None
ancient_transport_ship:
0 → None
|
Discord Message (1370146258471223429) Discord Message (1370147476190924931) | venpice |