Archived Changes for Nations (12119 total)

ID Target Collection Target Change Type Status Changes Reason Time User
681fbbcd0cbb9393e1d590f0 nations Vorkatir-Karak Update Rejected
Jobs:
bureaucrat: None → 0
Land Units:
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
ancient_battering_ram: None → 0
ancient_elite_infantry: None → 0
ancient_siege_weapon: None → 0
ancient_heavy_archers: None → 0
ancient_heavy_infantry: None → 0
ancient_light_archers: None → 0
ancient_light_infantry: None → 0
my5trya55a55in2
681fb5980cbb9393e1d590e5 nations Fjarar Eyjar Update Rejected
Prestige:
"" → 0
Imperial District:
None → {'type': '', 'node': ''}
Ongoing Modifiers:
Added:
Item 1:
field: Money Income
value: 150.0
duration: 999
source: Market on Luxury Node
Item 2:
field: Metallurgist Efficiency
value: 1.0
duration: 3
source: Nation Event; See S44 recap
Item 3:
field: Miner Efficiency
value: 1.0
duration: 3
source: Nation Event; See S44 recap
Jobs:
artificer: 0 → None
apprentice: None → 0
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
ancient_battering_ram: None → 0
ancient_elite_infantry: None → 0
ancient_siege_weapon: None → 0
Second part of S44 changes; the long-term modifiers. Slapped the Market bonus here since the website can't account for luxury nodes. akranejames
681fb5140cbb9393e1d590e4 nations Fjarar Eyjar Update Rejected
Prestige:
"" → 0
Districts:
Item 3:
type: "" → ancient_market
Imperial District:
None → {'type': '', 'node': ''}
Resource Storage:
food: 4.0 → 1
wood: 10 → 5
stone: 5 → 3
mounts: 0 → 5
bronze: 2 → 1
Jobs:
artificer: 0 → None
apprentice: None → 0
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
ancient_battering_ram: None → 0
ancient_elite_infantry: None → 0
ancient_siege_weapon: None → 0
Ignore previous ticket since it was a missfire; this one includes the entire ressource changes listed here: Discord Message (1370854178578235573) akranejames
681fae2c0cbb9393e1d590de nations The Conclave Update Rejected
Resource Storage:
food: 7 → 11
wood: 12 → 13
stone: 7 → 8
Land Units:
ancient_fire_shaman: 0 → None
[Gain 1 Wood, Gain 1 Stone, Gain 2 Magic Points, Gain 4 Food] Discord Message (1370848720257679531) mc_nugs
681ec3fbcf05faebc2c1cc9e nations Sundralund Update Rejected
Resource Storage:
mounts: 2 → 4
magic: 4 → 5
Land Units:
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
Discord Message (1370598884837167104) lordseabas
681e09d2cf05faebc2c1cc88 nations Vandador Update Rejected
Money:
2050 → 1300
Resource Storage:
stone: 8 → 2
bronze: 4 → 1
Jobs:
apprentice: 0 → None
farmer: 0 → None
Land Units:
ancient_beacon: 0 → None
ancient_oakling: 0 → None
ancient_ravager: 0 → None
ancient_vortex: 0 → None
ancient_wyrm: 0 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
Building a Mint, not in district choices though. adador
681e0698cf05faebc2c1cc87 nations Jinying Update Rejected
Prestige:
"" → 0
Imperial District:
None → {'type': '', 'node': ''}
Resource Storage:
stone: 10 → 12
Land Units:
None → {'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
Discord Message (1370359539924205620) guacshadow
681d79357a38a0c86992908e nations Lusariyya Update Rejected
Resource Storage:
wood: 3 → 4
resource_nodes:
wood: 0 → 1
Jobs:
apprentice: 0 → None
Land Units:
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
+1 wood, and new wood node (Discord Message (1370227554761572372)) xlbeutel
681d3c517a38a0c869929087 nations Lyroa Update Rejected
Prestige:
58 → 53
Imperial District:
type: "" → vineyard
Jobs:
farmer: None → 0
Land Units:
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
Built vineyard Discord Message (1370178179599171654) the_letholdus
681d201e7a38a0c869929086 nations Lokhim Remnant Update Rejected
Prestige:
91 → 86
Infamy:
0 → 20
Money:
3625 → 2425
Imperial District:
type: "" → vineyard
node: "" → iron
Land Units:
ancient_ameru_marines: 0 → None
ancient_light_archers: 0 → 2
ancient_light_infantry: 0 → 5
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
Discord Message (1370146258471223429) Discord Message (1370147476190924931) venpice