Theronzia

Region: Wild Reach Pop Count: 11 / 14 Rulers: Himnerith

General Information

General
Stability: Balanced
Stability Gain Chance: 10%
Stability Loss Chance: 36%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: 2
Rolling Karma: 1
Temporary Karma: 0
Income
Money: 715 / 6000
Money Income: 357
Remaining Import Slots: 4
Remaining Export Slots: 4
Trade Distance: 10
Miscellaneous
Origin: (C) Aspiring Allies

Notes

Administration & Holdings

Administration
Administration: 1
Passive Expansion Chance: 40%
Territory: 0 / 15
Roads: 0 / 10
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Autocracy
Succession Type: Inherited
Conscription Type: Low
Military Funding: Substandard
Magic Stance: Creation
Centralization Law: Focused
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Standard
Naval Doctrine: Skirmish
Diplomatic Stance: Isolated
Scientific Stance: Pragmatic
Economy Type: Commerce
Expansion Control Stance: Free
Mercenary Law: Mercenary Reliance
Consumption Stance: None
Tax Stance: Moderate
Justice Stance: None

Diplomacy

General
Military Alliance Slots: 0
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Heiwa Kokka Allied Defensive Pact Hidden

War

War Modifiers

Land Attack Modifier: -1
Land Defense Modifier: -1
Naval Attack Modifier: -1
Naval Defense Modifier: -1
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/3

Unit Unit Count Upkeep
Ancient Civilian 0
Classical Auxiliary 0 wood: 1
Classical Civilian 0
Classical Orchal Cavalry 0 mounts: 2
iron: 1

Naval Units

Naval Units: 0/3

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 0 11 -11 0 / 20
Wood 0 0 0 7 / 15
Stone 0 0 0 7 / 15
Mounts 0 0 0 1 / 15
Research 0 0 0 0 / 0
Magic 0 0 0 1 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 1 / 5
Iron 0 0 0 1 / 5

Jobs

Working Pops: 0/11

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 2
administration: 1
Harvester 0 stone: 1
wood: 2
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 0
iron: 0
Miner 0 wood: 1
stone: 2
Mystic 0 magic: 0
Researcher 0 stone: 1
bronze: 1
research: 0
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 6

Empty Slot

Empty Slot

Empty Slot

Empty Slot

Empty Slot

Empty Slot


Cities

City Slots: 3

Empty Slot

Empty Slot

Empty Slot

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
1 1
3 1
Quest Name Slot Total Progress Per Tick Current Progress Link

Modifiers

Field Value Duration Source