General Information

General
Stability: Balanced
Stability Gain Chance: 75%
Stability Loss Chance: 40%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: -3
Rolling Karma: -1
Temporary Karma: 0
Migration Distance: 8
Stationary Delay: 2
Income
Money: 2543 / 6000
Money Income: 275
Remaining Import Slots: 5
Remaining Export Slots: 5
Trade Distance: 16
Miscellaneous
Origin: (A) Artificer State

Notes

None

Administration & Holdings

Administration
Administration: 1
Passive Expansion Chance: 40%
Territory: 18 / 18
Roads: 0 / 10
Territory Holdings
Plains 7
Forest 3
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 6
Deep Water 2
Hazardous Water 0
Disconnected 0
Nodes
Food 0
Wood 0
Stone 0
Mounts 0
Research 0
Magic 0
Bronze 0
Iron 0

Government & Laws

Government & Laws
Government Type: Far Travelers
Succession Type: Inherited
Nomad Camp Type: Encampment
Conscription Type: Moderate
Military Funding: Extreme
Magic Stance: Persecution
Centralization Law: Absolute
Citizenship Stance: None
Foreign Acceptance: Harmony
Subject Stance: Balanced
Land Doctrine: Nomadic
Naval Doctrine: Fleet
Diplomatic Stance: Cooperative
Scientific Stance: Progressive
Economy Type: Construction
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: Comfort
Tax Stance: Low
Justice Stance: Standard

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 2
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 That Which Thrives Allied None Unknown
2 Te-mooiapitia Neutral None Unknown
3 Sámoria Riders Unfriendly None Unknown
4 The Vyssafian Guard Neutral None Unknown
5 Hug Box Allied None Unknown
6 Greater Masira Friendly None Unknown
7 Henux Bulwark Unfriendly None Unknown
8 Great Algren Imperial Watch Neutral None Unknown
9 Peacekeepers Watch Friendly None Unknown
10 Mehravan Friendly None Unknown
11 Home Box Allied None Unknown
12 Xī nèi lù Allied None Unknown
13 Sszdor Allied None Unknown
14 Lokhim Respite Allied None Unknown
15 Vyssafia Coven Neutral Military Alliance Hidden
16 Radhan Neutral Defensive Pact Hidden
17 Anacaona Allied None Unknown
18 Libaro Union Friendly None Unknown
19 None Friendly None Unknown
20 Khanya Neutral Non-Aggression Pact Unknown
21 Lokhim Empire Neutral Non-Aggression Pact Unknown
22 Tychi Neutral Non-Aggression Pact Unknown
23 Shen-Guo Friendly None Unknown

War

War Modifiers

Land Attack Modifier: 4
Land Defense Modifier: 5
Naval Attack Modifier: 4
Naval Defense Modifier: 5
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 6/6

Unit Unit Count Upkeep
Ancient Battering Ram 0 wood: 1
money: 45
Ancient Civilian 0 money: 45
Ancient Elite Infantry 0 bronze: 2
stone: 1
money: 45
Ancient Heavy Archers 0 bronze: 1
money: 45
Ancient Heavy Infantry 0 bronze: 1
wood: 1
money: 45
Ancient Light Archers 0 wood: 1
money: 45
Ancient Light Infantry 0 wood: 1
stone: 1
money: 45
Ancient Siege Weapon 0 bronze: 1
wood: 1
money: 45
Classical Auxiliary 0 wood: 1
money: 45
Classical Civilian 0 money: 45
Classical Orchal Cavalry 6 mounts: 2
iron: 1
money: 45

Naval Units

Naval Units: 0/6

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 23 31 -8 23 / 28
Wood 14 7 7 5 / 15
Stone 12 8 4 1 / 15
Mounts 0 12 -12 7 / 15
Research 3 0 3 0 / 0
Magic 3 1 2 10 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 1 1 0 5 / 5
Iron 0 6 -6 4 / 10

Jobs

Working Pops: 15/20

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 2
administration: 1
Harvester 4 stone: 1
wood: 3
Hunter 7 food: 3
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 2
iron: 1
Miner 4 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 0
bronze: 1
iron: 1
research: 1
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 7

Empty Slot

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 0
bronze_production: 1
metallurgist_bronze_production: 1

Node: None

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 0
effective_pop_capacity: 2

Node: None

Ancient Market

Type: market

Cost: wood: 5
stone: 2
food: 3

Modifiers: mounts_consumption: 0
trade_distance: 3
trade_slots: 1
money_income: 100

Node: None

Ancient School

Type: school

Cost: wood: 8
stone: 2
bronze: 1

Modifiers: wood_consumption: 0
research_production: 1

Node: None

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 0
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: None

Ancient Workshop

Type: workshop

Cost: wood: 2
food: 1
stone: 1
bronze: 1

Modifiers: wood_consumption: 0

Node: None


Cities

City Slots: 5

Metropolis

Name: Daer Amarth

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: wood

Sanctum

Name: Temple District

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Empty Slot

Empty Slot

Empty Slot

Wonders

Wonders
Name Node Era Created Legacy Status
Daer Amarth the Floating City None Classical False

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
4 1
Quest Name Slot Total Progress Per Tick Current Progress Link
Friendly Faction No Slot 0 0 / 0 Discord Message (1404238310599032957)
Compass of Ages 4 Progress Slot 4 15 / 17 Discord Message (1409327991560999053)
Song of Life No Slot 0 3 / 10 Discord Message (1417255300091871253)
Fated Destiny No Slot 0 10 / 10 Discord Message (1421744374907142174)

Modifiers

Field Value Duration Source
food_storage_capacity 3.0 -1 Until the end of the era (https://discord.com/channels/1188889187018088488/1188909580378443816/1394713158689755197)
effective_pop_capacity 2.0 -1 Upgraded Ancient Homes
food_consumption 1.0 -1 Upgraded Ancient Homes
wood_consumption 2.0 -1 Upgraded Ancient Homes
stone_consumption 1.0 -1 Upgraded Ancient Homes
city_slots 2.0 -1 Wonder