Vyssafia Coven

Region: Verdant Plains Pop Count: 26 / 24 Rulers: Theofania Chappelle

General Information

General
Stability: United
Stability Gain Chance: 17%
Stability Loss Chance: 40%
Stability Loss Chance On Leader Death: 50%
Infamy: 0
Total Karma: 1
Rolling Karma: 1
Temporary Karma: 0
Income
Money: 5389 / 6000
Money Income: 781
Remaining Import Slots: 5
Remaining Export Slots: 5
Trade Distance: 1
Miscellaneous
Origin: (A) Conquest State

Notes

[You gain the unique diplomatic stance: Consistent Neutrality. It's effects are as follows: You gain a +2 to diplo rolls with any nation whom is your vassal or direct ally. You gain a +4 to diplo rolls with any nation you have neutral relations with. Any wars declared on you by outside forces have their infamy from the declaration doubled. Any attempt to encourage other nations to go to war or otherwise take hostile actions against you gain -2 increased to -4 if they are friendly relations or higher. Any attempt for you to encourage other nations to go to war or otherwise take hostile actions against a chosen target gain +2. If you declare war unprovoked, AKA declaring any war except a counter wargoal or a reciprocal war after a nation declares a raid war on you, you automatically lose this diplomatic stance and cannot regain it until after the next age. Can accept allies call to war without losing the stance.]** https://discord.com/channels/1188889187018088488/1403206151780433950/1445472731352141970 Golden Tree of Drulance Fruit: Mundane: 1 Good: 0 Great: 1 Legendary: 0 Mythic: 0 Great tier fruit (MRP) https://discord.com/channels/1188889187018088488/1480775013832458390/1482456109766934622

Administration & Holdings

Administration
Administration: 6
Passive Expansion Chance: 40%
Territory: 38 / 43
Roads: 17 / 30
Territory Holdings
Plains 4
Forest 2
Dense Forest 0
Urban 0
Hill 6
Mountain 3
River 21
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 2
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Representative Council
Succession Type: Elected
Conscription Type: High
Military Funding: Substantial
Magic Stance: Military
Centralization Law: Focused
Citizenship Stance: Closed
Foreign Acceptance: Acceptance
Subject Stance: Balanced
Land Doctrine: Shock
Naval Doctrine: Fleet
Diplomatic Stance: Expansionist
Scientific Stance: Pragmatic
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: Some Mercenaries
Consumption Stance: Standard
Tax Stance: Low
Justice Stance: Standard

Vassals

Vassal Slots: 5
Vassals
Nation Vassal Type Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
The Vyssafian Guard Martial Loyal 0% 0% 10% Hidden
Te-mooiapitia Mercantile Loyal 0% 0% 10% Hidden
Sszdor Martial Loyal 0% 0% 10% Hidden
Odoreia Mercantile Loyal 0% 0% 10% Hidden

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Lusariyya Neutral Non-Aggression Pact Unknown
2 Te-mooiapitia Allied None Unknown
3 Hug Box Allied None Unknown
4 Lokhim Remnant Allied Non-Aggression Pact Unknown
5 Great Algren Imperial Watch Allied None Unknown
6 The Vyssafian Guard Allied None Unknown
7 The Conclave Unfriendly Non-Aggression Pact Unknown
8 Home Box Neutral Defensive Pact Hidden
9 Odoreia Friendly None Unknown
10 Sszdor Allied None Unknown
11 Tychi Neutral Non-Aggression Pact Unknown
12 Vandador Neutral Military Alliance Hidden

War

Land Units

Land Units: 0/11

Unit # Atk Def HP Morale Dmg Retal Range Speed Armor Upkeep
Ancient Civilian 0 2 1 5 3 1 1 1 3 0 money: 30
Heavy Archers 0 2 1 7 4 2 0 1 3 1 bronze: 1
money: 30
Ancient Heavy Infantry 0 8 4 2 2 1 3 1 bronze: 1
wood: 1
money: 30
Ancient Light Archers 0 2 1 6 3 2 0 1 4 0 wood: 1
money: 30
Ancient Light Infantry 0 7 4 3 2 1 3 0 wood: 1
stone: 1
money: 30
Phantom 0 4 4 2 1 1 5 0 magic: 2
money: 30
Auxiliary 0 2 1 5 3 2 2 1 3 0 wood: 1
money: 30
Classical Civilian 0 5 3 1 2 1 3 0 money: 30
Classical Heavy Infantry 0 2 1 10 4 2 3 1 3 1 iron: 1
stone: 1
money: 30
Classical Light Archers 0 6 3 3 1 1 4 0 wood: 1
money: 30
Classical Light Infantry 0 2 1 8 4 3 2 1 2 0 wood: 1
bronze: 1
money: 30
Spearmen 0 7 4 2 2 1 3 1 stone: 1
bronze: 1
money: 30
Thorn Wardens 0 2 1 8 4 1 2 1 3 1 bronze: 2
magic: 1
money: 30
Missile Ship 0 2 1 4 3 2 0 1-2 4 1 wood: 1
money: 30

Support Units

Support Units: 0/5

Unit # Atk Def HP Morale Dmg Retal Range Speed Armor Upkeep
Classical Siege Weapon 0 3 1-2 0 iron: 1
wood: 1
money: 30
Tactician 0 3 iron: 1
money: 30

Naval Units

Naval Units: 0/11

Unit # Atk Def HP Morale Dmg Retal Range Speed Armor Upkeep
Ancient Boarding Ship 0 2 1 6 4 2 1 1 3 1 wood: 1
money: 30
Elite Warship 0 2 1 8 4 3 1 1 2 1 bronze: 2
wood: 1
money: 30
Ancient Transport Ship 0 2 1 6 1 1 1 2 0 wood: 1
money: 30
Terrapin 0 6 4 1 1 1 1 2 magic: 1
bronze: 1
stone: 1
money: 30
Classical Boarding Ship 0 8 4 2 1 1 4 1 wood: 1
money: 30
Missile Ship 0 5 4 2 0 1-2 3 1 wood: 1
stone: 1
money: 30
Scout Ship 0 4 3 1 0 1 4 0 wood: 1
money: 30

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 40 32 8 30 / 30
Wood 18 9 9 20 / 20
Stone 14 8 6 19 / 20
Mounts 2 1 1 8 / 20
Research 8 8 0 0 / 0
Magic 13 10 3 20 / 20
Unique Resources
Resource Production Consumption Excess Storage
Bronze 8 5 3 9 / 15
Iron 6 0 6 15 / 15

Jobs

Working Pops: 26/26

Job Assigned Pops Upkeep Production
Artificer 3 bronze: 1
ruler_artifact_slots: 4
Apprentice 0 nation_magic_spell_rolls: 2
Bureaucrat 3 wood: 1
administration: 1
Fisherman 7 food: 3
Harvester 4 stone: 0
wood: 4
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 5 stone: 1
bronze: 1
iron: 1
Miner 2 wood: 0
stone: 4
Mystic 2 magic: 1
Researcher 0 stone: 0
bronze: 0
iron: 2
research: 1
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 8

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 1
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: magic

Classical Home

Type: home

Cost: wood: 8
stone: 5
bronze: 3

Modifiers: wood_consumption: 1
effective_pop_capacity: 3

Node: food

Classical Center

Type: center

Cost: wood: 5
stone: 5
bronze: 2

Modifiers: wood_consumption: 2
administration: 2
bureaucrat_wood_upkeep: -1

Node: wood

Classical Barrow

Type: barrow

Cost: stone: 7
magic: 6

Modifiers: magic_consumption: 2
nation_spell_cost: -2
nation_spell_cost_minimum: 2

Node: magic

Classical Dock

Type: dock

Cost: wood: 3
stone: 6
food: 3
bronze: 2

Modifiers: stone_consumption: 1
food_production: 2
trade_distance_over_water: 3

Node: food

Classical Library

Type: library

Cost: wood: 10
stone: 5

Modifiers: wood_consumption: 2
research_production_per_turns_with_library: 5
max_research_production_per_turns_with_library: 4

Node: research

Classical Artifactory

Type: artifactory

Cost: stone: 7
magic: 4
bronze: 2
iron: 1

Modifiers: magic_consumption: 1
ruler_artifact_slots: 16
artificer_bronze_upkeep: -1

Node: stone

Classical Workshop

Type: workshop

Cost: money: 350
wood: 4
stone: 2
bronze: 1

Modifiers: bronze_consumption: 1

Node: bronze


Cities

City Slots: 3

Metropolis

Name: Kor'Vrakros

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: food

Sanctum

Name: Aprodiium

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: mounts

Commerce

Name: Voudromos

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: stone

Wonders

Wonders
Name Node Era Created Legacy Status
Grand Necropolis Research Ancient False
Golden Tree of Drulance None Classical False

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
1 2
3 1
Quest Name Slot Total Progress Per Tick Current Progress Link
Sun Rose gardens Tier 3 Spell Slot 4 19 / 29 Discord Message (1452176264172540034)
Wood Node 1 Progress Slot 3 12 / 14 Discord Message (1457328480369905704)
Iron Node 1 Progress Slot 3 9 / 18 Discord Message (1462393584144748829)
Grey Knight Vassalage No Slot 0 2 / 29 Discord Message (1474520057559388321)
2nd Religious Effect 3 Progress Slot 3 3 / 45 Discord Message (1479967447078670579)
Black Rose Barrier Hard Spell Tier 3 Spell Slot 3 5 / 12 Discord Message (1480398524909883393)

Modifiers

Field Value Duration Source
magic_nodes 2.0 -1 Extra Magic Node on Capital
magic_consumption 1.0 -1 https://discord.com/channels/1188889187018088488/1406042881399197777/1418319712726810776
magic_consumption 1.0 -1 https://discord.com/channels/1188889187018088488/1195493916561129613/1427476679726596147 (reduced to 1 due to artifact, was upkeep of 2))
Turns with Library 17.0 -1 Library District
research_production 3.0 -1 Library District
research_consumption 1.0 -1 Chromeria Member https://discord.com/channels/1188889187018088488/1195835928447549582/1463441718291599446
magic_consumption 3.0 -1 Golden Tree magic cost
food_consumption 3.0 -1 Golden Tree food cost
stability_gain_chance 0.1 -1 Golden Tree Base stab gain
magic_consumption 1.0 -1 https://discord.com/channels/1188889187018088488/1468073677940854836/1468079677037088819
stability_loss_chance -0.2 1 https://discord.com/channels/1188889187018088488/1188909580378443816/1479626801373511741
magic_consumption 1.0 -1 https://discord.com/channels/1188889187018088488/1480390970666258452/1480403048026345563