Initial Cost
3
Upkeep Cost
0
Details
Complexity
Average
Cast Time
Ritual
Usable By
Either
Hidden
✗
Creator
Unknown
Effect
If successful, gain moderately increased chances of success on an underwater mech-rp.
Alternatively, this maybe cast as a war spell in order to grant a unit of your choice the benefits of the Semi-Aquatic racial trait for the remainder of the war session.
The cost of this spell is doubled if the nation's negative racial trait is Hydrophobic.