Extraplanar Magi

Classical - Ranged Land
Prerequisites: Summon Extraplanar
HP: 6
Morale: -
Damage: 3
Retaliation Damage: 0
Range: 1-2
Speed: 3
Armor: 0

Magical

This unit ignores the armor of units it damages, unless they also have this trait.

Summoned

This unit cannot have its HP restored by any means, does not have morale, and disappears at the end of the war session in which it was summoned.

Aim

Rather than moving, this unit may increase the maximum range of its next attack by 1. This does not stack with itself.