Extraplanar Magi
Classical - Ranged
Land
Prerequisites:
Summon Extraplanar
HP: 6
Morale: -
Damage: 3
Retaliation Damage: 0
Range:
1-2
Speed: 3
Armor: 0
Magical
This unit ignores the armor of units it damages, unless they also have this trait.
Summoned
This unit cannot have its HP restored by any means, does not have morale, and disappears at the end of the war session in which it was summoned.
Aim
Rather than moving, this unit may increase the maximum range of its next attack by 1. This does not stack with itself.