General
Medieval - Melee or Cavalry
Land
HP: 9
Morale: 4
Damage: 2
Retaliation Damage: 2
Range:
1
Speed: 4
Armor: 2
Guiding Hand
Rather than making an attack, this unit may designate a unit within range, including itself. The chosen unit may re-roll one attack or defense roll before the end of their next turn.