Dragon Lord

Medieval - Melee Land
Prerequisites: Dragon Lord
Attack: 0
Defense: 0
HP: 16
Morale: -
Damage: 4
Retaliation Damage: 4
Range: 1
Speed: 4
Armor: 2

Summoned

This unit cannot have its HP restored by any means, does not have morale, and disappears at the end of the war session in which it was summoned.

Perfect Flight

All terrain has a speed cost of 1 for this unit, and it can move over water and land terrain equally.

Mount

A unit may choose to attach themselves to this unit. That unit substitutes their speed with the speed of this unit. If this unit dies, flees or is otherwise removed from the battle, the attached unit loses a half their current HP, rounded down.

Tyrannical Presence

During battles, all units that end their turn adjacent to this unit suffer an immediate 50% chance to lose 1 morale.