Imperial Witchguard
Medieval - Melee
Land
Attack: 0
Defense: 0
HP: 9
Morale: 4
Damage: 2
Retaliation Damage: 3
Range:
1
Speed: 3
Armor: 1
Magical
This unit ignores the armor of units it damages, unless they also have this trait.
The Garden Path
Rather than moving, this unit may teleport a number of hexes equal to its speed, safely disengaging, and may make an immediate attack on an adjacent unit. This attack gains +2 Attack (+8 cap), and if successful, safely teleports them back to their original hex.
Thorn Dance
If this unit moved whatsoever during its last turn, increase its retaliation damage by 2.