Imperial Witchguard

Medieval - Melee Land
Attack: 0
Defense: 0
HP: 9
Morale: 4
Damage: 2
Retaliation Damage: 3
Range: 1
Speed: 3
Armor: 1

Magical

This unit ignores the armor of units it damages, unless they also have this trait.

The Garden Path

Rather than moving, this unit may teleport a number of hexes equal to its speed, safely disengaging, and may make an immediate attack on an adjacent unit. This attack gains +2 Attack (+8 cap), and if successful, safely teleports them back to their original hex.

Thorn Dance

If this unit moved whatsoever during its last turn, increase its retaliation damage by 2.