Siege Weapon

Ancient - Support Land
Prerequisites: Ancient Forge
HP: -
Morale: -
Damage: 2
Retaliation Damage: -
Range: 1-2
Speed: 0
Armor: -

Weapon

Rather than making an attack or moving, unit's attached to this unit may substitute their range and damage with it's range and damage; counting as a ranged attack.

Siege

This unit may be recruited at the start of a battle with capture points by paying twice their base recruitment cost. Units created in this way still adhere to unit capacity rules.

Armor Piercing Support

Attacks made with this unit's range and damage ignore half of the defender's armor, rounded down, and ignore the defensive bonuses from Urban or Wall hexes.