Archived Changes for Artifacts (6225 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6912618cb7ebc5d9f3839832 artifacts 6861d72cb8293e6a70c866ac Remove Approved
Name:
Claw of Toma → None
Rarity:
Good → None
Equipped:
0 → None
Effect Description:
The wielder increases their prowess by 1, during duels it increases by 2 instead. If the wielder has three "Toma" artifacts equipped, increase this to 3 instead. This is considered a "Toma" artifact. → None
Owner:
Vandros → None
Creator:
None → None
Mechanical Modifiers:
[{'type': 'character', 'modifier': 'prowess', 'value': 1.0}] → None
administration:
0 → None
current_territory:
0 → None
district_details:
{} → None
effective_pop_capacity:
0 → None
effective_territory:
0 → None
job_details:
{} → None
land_unit_details:
{} → None
naval_unit_details:
{} → None
owner_death_loss_chance:
0.25 → None
passive_loss_chance:
0.05 → None
pop_count:
0 → None
road_capacity:
0 → None
loss_chance_at_tick:
0.05 → None
loss_roll:
0.3701547186907028 → None
owner_death_loss_chance_at_tick:
0.25 → None
owner_death_loss_roll:
0.033715837699018425 → None
Artifact Slot Usage:
2 → None
melted in forge yoda1546
69126116b7ebc5d9f3839830 artifacts Mantle of the Crimson Horizon Update Approved
Equipped:
True → 0
None yoda1546
691260d3b7ebc5d9f383982f artifacts Blade of the Twilight King Update Approved
Equipped:
True → 0
None yoda1546
6911e9b308261649b1a7c574 artifacts The Obsidian Serpent Update Approved
Effect Description:
The wielder of the Obsidian Egg may choose to dedicate themselves to taking care of the egg once per session. Doing so causes them to lose a health state. Once the Obsidian Egg has absorbed 15 health states, it will hatch. Each time the Obsidian Egg goes a session without absorbing a health state, it will lose 1 HP. If it's HP is reduced to 0, it is destroyed. This loss will not occur if the egg is lost. 9/15 Health States absorbed. 4/10 HP. This egg is bonded to the rulers of Home Box, and may not behave if hatched by another nation / organization / character... → The wielder of the Obsidian Egg may choose to dedicate themselves to taking care of the egg once per session. Doing so causes them to lose a health state. Once the Obsidian Egg has absorbed 15 health states, it will hatch. Each time the Obsidian Egg goes a session without absorbing a health state, it will lose 1 HP. If it's HP is reduced to 0, it is destroyed. This loss will not occur if the egg is lost. 13/15 Health States absorbed. 1/10 HP. This egg is bonded to the rulers of Home Box, and may not behave if hatched by another nation / organization / character...
None mykonos_
6911ab6108261649b1a7c511 artifacts Ring of The Vampire King Update Approved
Mechanical Modifiers:
None juggernacht
6911ab3408261649b1a7c50d artifacts Ring of The Vampire King Update Approved
Mechanical Modifiers:
None juggernacht
6911ab1908261649b1a7c50c artifacts Ring of The Vampire King Update Approved
Equipped:
0 → True
None yoda1546
6911aacd08261649b1a7c50b artifacts Ring of The Vampire King Update Approved
Mechanical Modifiers:
Added:
Item 1:
type: nation
modifier: vampire_magic_production
value: 1.0
Item 2:
type: nation
modifier: vampire_stability_loss_chance_production
value: -0.1
None juggernacht
6911810b08261649b1a7c328 artifacts The Vysaffian Contract Update Approved
Loss of Malorian Deepwake has caused The Vysaffian Contract to be lost
690ce37f2b1c28e41f45a4b1 artifacts The Scriptured Blade Update Rejected
Effect Description:
The wielder may train this artifact using the same rules as a character once per session. For every stat training, the heir of the wielder gains a cumulative +15% chance to gain a stat point at the end of character creation. This chance may go over 100%, resulting in multiple stat points. These stat points can be spent 1-1 to increase a stat up to the character creation cap of 4, or spend 3 stat points per increase above the character creation cap. Each time a wielder trains this artifact, the DC increases by 5 for them to do so again. If the heir is venerable, they gain twice as many stat points. Rulership:0 Cunning: 0 Charisma: 0 Prowess: 0 Magic: 1 Strategy: 2 Current: 45% → The wielder may train this artifact using the same rules as a character once per session. For every stat training, the heir of the wielder gains a cumulative +15% chance to gain a stat point at the end of character creation. This chance may go over 100%, resulting in multiple stat points. These stat points can be spent 1-1 to increase a stat up to the character creation cap of 4, or spend 3 stat points per increase above the character creation cap. Each time a wielder trains this artifact, the DC increases by 5 for them to do so again. If the heir is venerable, they gain twice as many stat points. Rulership:0 Cunning: 4 Charisma: 0 Prowess: 0 Magic: 1 Strategy: 2 Current: 105%
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