Archived Changes for Artifacts (6226 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 67f8535d49036e41e6ed2015 | artifacts | Luminary Heart | Update | Approved |
Effect Description:
The wielder of the Luminary Heart has their Prowess increased by 1. This is increased by an additional 1 during wars.
Additionally, all wielders of the Luminary Heart have a random attribute increased by one. →
The wielder of the Luminary Heart has their Prowess increased by 1. This is increased by an additional 2 during wars.
Additionally, all wielders of the Luminary Heart have a random attribute increased by one.
|
mykonos_ | ||
| 67f8532949036e41e6ed2014 | artifacts | Luminary Heart | Update | Approved |
Effect Description:
The wielder of the Luminary Heart has their Prowess increased by 1. This is increased by an additional 1 during wars. Additionally, all wielders of the Luminary Heart have a random attribute increased by one. →
The wielder of the Luminary Heart has their Prowess increased by 1. This is increased by an additional 1 during wars.
Additionally, all wielders of the Luminary Heart have a random attribute increased by one.
|
mykonos_ | ||
| 67f8529a49036e41e6ed2013 | artifacts | Hungering Stave | Update | Approved |
Rarity:
Great →
Legendary
Effect Description:
Once every other session, you may cast Blast at no Magic Point cost. When Blast is cast in a duel using this artifact, it does not increase in DC and grants a moderately increased chance on the magic roll in the duel Additionally, you may invest character magic points to attempt to gain additional benefits determined by the RP or war mod Be careful not to overfeed it →
Once every session, you may cast Blast at no Magic Point cost. When Blast is cast in a duel using this artifact, it does not increase in DC and grants a moderately increased chance on the magic roll in the duel.
Additionally, you may invest 2 character magic points to gain a small and random war bonus at the start of a war session.
|
mykonos_ | ||
| 67f8520e49036e41e6ed2012 | artifacts | Eye of Nanu | Update | Approved |
Effect Description:
Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects: <5 = Three random attribute are reduced by 1 6-9 = One random attribute is reduced by 1 10-14 = Two random attributes are increased by 1 (Requires that the item be Equipped) 15-20 = Two random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be Equipped) >20 = Two random attributes are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be Equipped) The wielder may choose to reroll the result at the expense of losing two health states. No other methods of rerolling will work. →
Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects:
<5 = Three random attribute are reduced by 1
6-9 = One random attribute is reduced by 1
10-14 = Two random attributes are increased by 1 (Requires that the item be equipped)
15-20 = Two random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be equipped)
>20 = Two random attributes are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be equipped)
The wielder may choose to reroll the result at the expense of losing two health states. No other methods of rerolling will work.
|
mykonos_ | ||
| 67f851d949036e41e6ed2011 | artifacts | Eternal Flame of Ignis Progressus | Update | Approved |
Effect Description:
The wielder of the Eternal Flame of Ignis Progressus gains a (+5) bonus to any checks made to religiously convert, reduce the cost of a tech or change a religious tenet. This bonus grows by +1 each time the wielder sacrifices a number of Wood or Food, in any ratio, equal to twice the current bonus. (Current Sacrifice: 4/10) If this artifact goes one session without having been sacrificed two resources, it resets itself back to +1. One the counter reaches +10, the artifact is automatically destroyed and turned into an incredibly powerful one-use artifact called the Eternal Inferno of Progress. This artifact cannot be upgraded, reforged, or wielded by someone who does not adhere to the faith of Ignis Progressus. →
The wielder of the Eternal Flame of Ignis Progressus gains a (+5) bonus to any checks made to religiously convert, reduce the cost of a tech or change a religious tenet. This bonus grows by +1 each time the wielder sacrifices a number of Wood or Food, in any ratio, equal to twice the current bonus. (Current Sacrifice: 4/10)
If this artifact goes one session without having been sacrificed two resources, it resets itself back to +1.
Once the counter reaches +10, the artifact is automatically destroyed and turned into an incredibly powerful one-use artifact called the Eternal Inferno of Progress.
This artifact cannot be upgraded, reforged, or wielded by someone who does not adhere to the faith of Ignis Progressus.
|
mykonos_ | ||
| 67f8517849036e41e6ed2010 | artifacts | Eternal Flame of Ignis Progressus | Update | Approved |
Effect Description:
The wielder of the Eternal Flame of Ignis Progressus gains a (+5) bonus to any checks made to religiously convert, reduce the cost of a tech or change a religious tenet. This bonus grows by +1 each time the wielder sacrifices a number of Wood or Food, in any ratio, equal to twice the current bonus. (Current Sacrifice: 4/12) If this artifact goes one session without having been sacrificed two resources, it resets itself back to +1. One the counter reaches +10, the artifact is automatically destroyed and turned into an incredibly powerful one-use artifact called the Eternal Inferno of Progress. This artifact cannot be upgraded, reforged, or wielded by someone who does not adhere to the faith of Ignis Progressus. →
The wielder of the Eternal Flame of Ignis Progressus gains a (+5) bonus to any checks made to religiously convert, reduce the cost of a tech or change a religious tenet. This bonus grows by +1 each time the wielder sacrifices a number of Wood or Food, in any ratio, equal to twice the current bonus. (Current Sacrifice: 4/10) If this artifact goes one session without having been sacrificed two resources, it resets itself back to +1. One the counter reaches +10, the artifact is automatically destroyed and turned into an incredibly powerful one-use artifact called the Eternal Inferno of Progress. This artifact cannot be upgraded, reforged, or wielded by someone who does not adhere to the faith of Ignis Progressus.
|
mykonos_ | ||
| 67f8512b49036e41e6ed200f | artifacts | Dying Breath | Update | Approved |
Effect Description:
The wielder of the Dying Breath increases their elderly start time by 1 each time they successfully duel, and kill, a character. To a maximum of twice their base amount. →
The wielder of the Dying Breath increases their elderly start time, and lowest attribute by 1 each time they successfully duel, and kill, a character. Their elderly start time may only be increased to maximum of twice their base value.
|
mykonos_ | ||
| 67f850fa49036e41e6ed200e | artifacts | Dying Breath | Update | Approved |
|
mykonos_ | ||
| 67f850fa49036e41e6ed200d | artifacts | Duplicating Jade | Update | Approved |
Effect Description:
Each session the wielder of the Duplicating Jade can spend one Magic Point to gain a d4 number of Jade Pieces, to a maximum of of 10 Jade Pieces. At any point during a session, the wielder of the Duplicating Jade may sell all pieces of Jade for $25 (Per Era) each; increase the value of each Jade Piece by $5 (Per Era) per each Jade Piece sold at once. However, for each Jade Pieces you sell per session, there is a 5% chance that the amount of money earned per Jade Piece is reduced by half for the remainder of the age, rounded up. This chance may never be reduced. Unsold pieces of jade are automatically lost at the end of the era. Jade Pieces: (0/10) →
Each session the wielder of the Duplicating Jade can spend one Magic Point to gain a d4 number of Jade Pieces, to a maximum of of 10 Jade Pieces.
At any point during a session, the wielder of the Duplicating Jade may sell all pieces of Jade for $25 (Per Era) each; increase the value of each Jade Piece by $5 (Per Era) per each Jade Piece sold at once.
However, for each Jade Pieces you sell per session, there is a 5% chance that the amount of money earned per Jade Piece is reduced by half for the remainder of the age, rounded up. This chance may never be reduced.
Unsold pieces of jade are automatically lost at the end of the era.
Jade Pieces: (0/10)
|
juggernacht | ||
| 67f850dd49036e41e6ed200c | artifacts | Duplicating Jade | Update | Approved |
Effect Description:
Each session the wielder of the Duplicating Jade can spend one Magic Point to gain a d4 number of Jade Pieces, to a maximum of of 10 Jade Pieces. At any point during a session, the wielder of the Duplicating Jade may sell all pieces of Jade for $50 each; increase the value of each Jade Piece by $15 per each Jade Piece sold at once. However, for each Jade Pieces you sell per session, there is a 5% chance that the amount of money earned per Jade Piece is reduced in half for the remainder of the age. This chance may never be reduced. Unsold pieces of jade are automatically sold at the end of the era. Jade Pieces: (1/10) →
Each session the wielder of the Duplicating Jade can spend one Magic Point to gain a d4 number of Jade Pieces, to a maximum of of 10 Jade Pieces. At any point during a session, the wielder of the Duplicating Jade may sell all pieces of Jade for $25 (Per Era) each; increase the value of each Jade Piece by $5 (Per Era) per each Jade Piece sold at once. However, for each Jade Pieces you sell per session, there is a 5% chance that the amount of money earned per Jade Piece is reduced by half for the remainder of the age, rounded up. This chance may never be reduced. Unsold pieces of jade are automatically lost at the end of the era. Jade Pieces: (0/10)
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mykonos_ |