Archived Changes for Artifacts (6226 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 67f84e8b49036e41e6ed2001 | artifacts | Corrupted Brain Stem | Update | Approved |
Effect Description:
The wielder of the Corrupted Brain Stem increases their Cunning by 4, and their Cunning cap by 2. All rolls that use Cunning also add a d4. However, they also increase their chance to die per session by 5% per point of Cunning they possess. Their chance of death cannot be reduced below this number. This artifact must be equipped before the wielder makes any mech RPs for the session. If this artifact is ever unequipped, the wielder immediately dies. →
The wielder of the Corrupted Brain Stem increases their Cunning by 4, and their Cunning cap by 2. All rolls that use Cunning also add a d4. However, they also increase their chance to die per session by 5% per point of Cunning they possess. Their chance of death cannot be reduced below this number. If this artifact is ever unequipped, the wielder immediately dies.
|
mykonos_ | ||
| 67f84e4e49036e41e6ed2000 | artifacts | Consecrated Goblet | Update | Approved |
Effect Description:
Once per session the wielder of the Consecrated Goblet can add a d6 to any mech-rp, bypassing cap.
Additionally, if a 6 is rolled on the d6, increase your health state by one.
However, if a 1 is rolled on d6, decrease your health state by two. →
Once per session the wielder of the Consecrated Goblet can add a d6 to any mech-rp, bypassing cap.
Additionally, if a 6 is rolled on the d6, increase your health state by one.
However, if a 1 is rolled on d6, decrease your health state by one.
|
mykonos_ | ||
| 67f84e2849036e41e6ed1fff | artifacts | Consecrated Goblet | Update | Approved |
Effect Description:
Once per session the wielder of the Consecrated Goblet can add a d4 to any mech-rp, bypassing cap.
Additionally, if a 4 is rolled on the d4, increase your health state by one. →
Once per session the wielder of the Consecrated Goblet can add a d6 to any mech-rp, bypassing cap.
Additionally, if a 6 is rolled on the d6, increase your health state by one.
However, if a 1 is rolled on d6, decrease your health state by two.
|
mykonos_ | ||
| 67f84e0449036e41e6ed1ffe | artifacts | Consecrated Goblet | Update | Approved |
Effect Description:
Once per session the wielder of the Consecrated Goblet can increase one attribute of their choice by a d6 for the duration of one mech-rp, increasing the cap at well.
Additionally, if a 6 is rolled on the d6, increase your health state by one. →
Once per session the wielder of the Consecrated Goblet can add a d4 to any mech-rp, bypassing cap.
Additionally, if a 4 is rolled on the d4, increase your health state by one.
|
mykonos_ | ||
| 67f84dc149036e41e6ed1ffd | artifacts | Consecrated Goblet | Update | Approved |
Effect Description:
Once per session the wielder of the Consecrated Goblet can increase one attribute of their choice by a d6 for the duration of one mech-rp, increasing the cap at well. Additionally, if a 6 is rolled on the d6, increase your health state by one. →
Once per session the wielder of the Consecrated Goblet can increase one attribute of their choice by a d6 for the duration of one mech-rp, increasing the cap at well.
Additionally, if a 6 is rolled on the d6, increase your health state by one.
|
mykonos_ | ||
| 67f84db249036e41e6ed1ffc | artifacts | Consecrated Goblet | Update | Approved |
Effect Description:
Once per session the wielder of the Consecrated Goblet can increase one attribute of their choice by a d6 for the duration of one mech-rp. Additionally, if a 6 is rolled on the d6, increase your health state by one. →
Once per session the wielder of the Consecrated Goblet can increase one attribute of their choice by a d6 for the duration of one mech-rp, increasing the cap at well. Additionally, if a 6 is rolled on the d6, increase your health state by one.
|
mykonos_ | ||
| 67f84d9749036e41e6ed1ffb | artifacts | Coin of Fortune | Update | Approved |
Effect Description:
Once per session, the wielder of the Coin of Fortune may flip the coin (1d2) after receiving the result of a personal mech-rp, this may only be done within 24-hours of the result being published, following the below chart. Heads (1): The effective strength of the result is 'doubled'. (Note that doubled is intended to be vague, not all cases will follow exactly double). Tails (2): The result of the rp is nullified completely. If this artifact ever comes up heads Heads ten times in a row, it becomes Legendary. If it comes up Tails ten times in a row, however, it drops to Good. →
Once per session, the wielder of the Coin of Fortune may flip the coin (1d2) after receiving the result of a personal mech-rp, this may only be done within 24-hours of the result being published, following the below chart.
Heads (1): The effective strength of the result is 'doubled'. (Note that doubled is intended to be vague, not all cases will follow exactly double).
Tails (2): The result of the rp is nullified completely.
If this artifact ever comes up heads Heads ten times in a row, it becomes Legendary. If it comes up Tails ten times in a row, however, it drops to Good.
|
juggernacht | ||
| 67f84d7749036e41e6ed1ffa | artifacts | Coin of Fortune | Update | Approved |
Effect Description:
Once per session, the wielder of the Coin of Fortune may flip the coin (1d2) after receiving the result of a personal mech-rp, this may only be done within 24-hours of the result being published, following the below chart. Heads (1): The effective strength of the result is 'doubled'. (Note that doubled is intended to be vague, not all cases will follow exactly double). Tails (2): The result of the rp is nullified completely. If this artifact ever comes up heads Heads ten times in a row, it becomes Legendary. If it comes up Tails ten times in a row, however, it drops to Good. →
Once per session, the wielder of the Coin of Fortune may flip the coin (1d2) after receiving the result of a personal mech-rp, this may only be done within 24-hours of the result being published, following the below chart. Heads (1): The effective strength of the result is 'doubled'. (Note that doubled is intended to be vague, not all cases will follow exactly double). Tails (2): The result of the rp is nullified completely. If this artifact ever comes up heads Heads ten times in a row, it becomes Legendary. If it comes up Tails ten times in a row, however, it drops to Good.
|
mykonos_ | ||
| 67f84d3b49036e41e6ed1ff9 | artifacts | Coin of Fortune | Update | Approved |
Effect Description:
Once per session, the wielder of the Coin of Fortune may flip the coin (1d2) after recieving the result of a personal mech-rp, this may only be done within 24-hours of the result being published, following the below chart. Heads (1): The effective strength of the result is 'doubled'. (Note that doubled is intended to be vague, not all cases will follow exactly double). Tails (2): The result of the rp is nullified completely. If this artifact ever comes up heads Heads ten times in a row, it becomes Legendary. If it comes up Tails ten times in a row, however, it drops to Good. →
Once per session, the wielder of the Coin of Fortune may flip the coin (1d2) after receiving the result of a personal mech-rp, this may only be done within 24-hours of the result being published, following the below chart. Heads (1): The effective strength of the result is 'doubled'. (Note that doubled is intended to be vague, not all cases will follow exactly double). Tails (2): The result of the rp is nullified completely. If this artifact ever comes up heads Heads ten times in a row, it becomes Legendary. If it comes up Tails ten times in a row, however, it drops to Good.
|
mykonos_ | ||
| 67f84cef49036e41e6ed1ff8 | artifacts | Bow of Antilay | Update | Approved |
Effect Description:
The wielder of the Bow of Antilay increases the range of their unit attack by 1. Additionally, once per war session the ruler unit may increase the range of one attack by 2 instead. If the empowered attack from this artifact were to kill a unit, the ruler unit regains a quarter of their max HP, rounded up. The unit that wields this artifact automatically counts as ranged, and has their range set to 1-2. "Arkrax took everything from me, this is my chance to attempt once more to enact my vengeance. I refuse to miss." →
The wielder of the Bow of Antilay increases the range of their ruler unit attack by 1. Additionally, once per battle the ruler unit may increase the range of one attack by 2 instead. If the empowered attack from this artifact were to kill a unit, the ruler unit regains a quarter of their max HP, rounded up. The unit that wields this artifact automatically counts as ranged.
"Arkrax took everything from me, this is my chance to attempt once more to enact my vengeance. I refuse to miss."
|
mykonos_ |