Archived Changes (39250 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68d6d771275ef071808e3228 nations Remnants of the Watch Update Approved
Technologies:
aqueducts:
cost: 4 → 3
caravansaries:
cost: 4 → 3
chests:
cost: 3 → 2
citizenship:
cost: 8 → 7
city_defense:
cost: 6 → 5
cosmology:
cost: 6 → 5
deep_hulls:
cost: 7 → 6
dynastic_hunters:
cost: 5 → 4
fermentation:
cost: 5 → 4
frame_saddles:
cost: 3 → 2
levers_and_pulleys:
cost: 6 → 5
lumber_yards:
cost: 5 → 4
metal_hooks:
cost: 4 → 3
military_wages:
cost: 6 → 5
mine_shafts:
cost: 5 → 4
mints:
cost: 4 → 3
mote_stabilization:
cost: 7 → 6
national_identity:
cost: 8 → 7
novitiates:
cost: 7 → 6
official_courts:
cost: 7 → 6
philosophy:
cost: 8 → 7
pit_mining:
cost: 5 → 4
public_programs:
cost: 4 → 3
public_zeal:
cost: 6 → 5
ramparts:
cost: 6 → 5
rig_and_sail:
cost: 7 → 6
sewers:
cost: 3 → 2
trade_records:
cost: 3 → 2
war_engineers:
cost: 7 → 6
Tick Update for Remnants of the Watch
68d6d76f275ef071808e3227 nations Remnants of Athabasca Update Approved
Technologies:
aqueducts:
cost: 4 → 3
caravansaries:
cost: 4 → 3
chests:
cost: 3 → 2
citizenship:
cost: 8 → 7
city_defense:
cost: 6 → 5
cosmology:
cost: 6 → 5
deep_hulls:
cost: 7 → 6
dynastic_hunters:
cost: 5 → 4
fermentation:
cost: 5 → 4
frame_saddles:
cost: 3 → 2
levers_and_pulleys:
cost: 6 → 5
lumber_yards:
cost: 5 → 4
metal_hooks:
cost: 4 → 3
military_wages:
cost: 6 → 5
mine_shafts:
cost: 5 → 4
mints:
cost: 4 → 3
mote_stabilization:
cost: 7 → 6
national_identity:
cost: 8 → 7
novitiates:
cost: 7 → 6
official_courts:
cost: 7 → 6
philosophy:
cost: 8 → 7
pit_mining:
cost: 5 → 4
public_programs:
cost: 4 → 3
public_zeal:
cost: 6 → 5
ramparts:
cost: 6 → 5
rig_and_sail:
cost: 7 → 6
sewers:
cost: 3 → 2
trade_records:
cost: 3 → 2
war_engineers:
cost: 7 → 6
Tick Update for Remnants of Athabasca
68d6d76e275ef071808e3226 nations Radhan Update Approved
Tick Update for Radhan
68d6d76d275ef071808e3225 nations Queenseekers Update Approved
Tick Update for Queenseekers
68d6d76a275ef071808e3224 nations True Quarantino Update Approved
Tick Update for Quarantino
68d5cae1039af58078dfa4b8 nations Lusariyya Update Approved
Districts:
Districts 1:
type: ancient_dock → ancient_home
Resource Storage:
food: 1 → 2
wood: 5 → 7
stone: 3 → 4
magic: 4 → 0
- Discord Message (1420908829113319507) xlbeutel
68d6d768275ef071808e3223 nations Qal’bari Scrollkeepers Update Approved
Tick Update for Qal’bari Scrollkeepers
68d6d767275ef071808e3222 nations Qad’ashin Update Approved
Technologies:
aqueducts:
cost: 4 → 3
caravansaries:
cost: 4 → 3
chests:
cost: 3 → 2
citizenship:
cost: 8 → 7
city_defense:
cost: 6 → 5
cosmology:
cost: 6 → 5
deep_hulls:
cost: 7 → 6
dynastic_hunters:
cost: 5 → 4
fermentation:
cost: 5 → 4
frame_saddles:
cost: 3 → 2
levers_and_pulleys:
cost: 6 → 5
lumber_yards:
cost: 5 → 4
metal_hooks:
cost: 4 → 3
military_wages:
cost: 6 → 5
mine_shafts:
cost: 5 → 4
mints:
cost: 4 → 3
mote_stabilization:
cost: 7 → 6
national_identity:
cost: 8 → 7
novitiates:
cost: 7 → 6
official_courts:
cost: 7 → 6
philosophy:
cost: 8 → 7
pit_mining:
cost: 5 → 4
public_programs:
cost: 4 → 3
public_zeal:
cost: 6 → 5
ramparts:
cost: 6 → 5
rig_and_sail:
cost: 7 → 6
sewers:
cost: 3 → 2
trade_records:
cost: 3 → 2
war_engineers:
cost: 7 → 6
Tick Update for Qad’ashin
68d6d765275ef071808e3221 nations Qad'shu ren Update Approved
Technologies:
aqueducts:
cost: 4 → 3
caravansaries:
cost: 4 → 3
chests:
cost: 3 → 2
citizenship:
cost: 8 → 7
city_defense:
cost: 6 → 5
cosmology:
cost: 6 → 5
deep_hulls:
cost: 7 → 6
dynastic_hunters:
cost: 5 → 4
fermentation:
cost: 5 → 4
frame_saddles:
cost: 3 → 2
levers_and_pulleys:
cost: 6 → 5
lumber_yards:
cost: 5 → 4
metal_hooks:
cost: 4 → 3
military_wages:
cost: 6 → 5
mine_shafts:
cost: 5 → 4
mints:
cost: 4 → 3
mote_stabilization:
cost: 7 → 6
national_identity:
cost: 8 → 7
novitiates:
cost: 7 → 6
official_courts:
cost: 7 → 6
philosophy:
cost: 8 → 7
pit_mining:
cost: 5 → 4
public_programs:
cost: 4 → 3
public_zeal:
cost: 6 → 5
ramparts:
cost: 6 → 5
rig_and_sail:
cost: 7 → 6
sewers:
cost: 3 → 2
trade_records:
cost: 3 → 2
war_engineers:
cost: 7 → 6
Tick Update for Qad'shu ren
68d6d763275ef071808e3220 nations Qad'eshel Update Approved
Technologies:
aqueducts:
cost: 4 → 3
caravansaries:
cost: 4 → 3
chests:
cost: 3 → 2
citizenship:
cost: 8 → 7
city_defense:
cost: 6 → 5
cosmology:
cost: 6 → 5
deep_hulls:
cost: 7 → 6
dynastic_hunters:
cost: 5 → 4
fermentation:
cost: 5 → 4
frame_saddles:
cost: 3 → 2
levers_and_pulleys:
cost: 6 → 5
lumber_yards:
cost: 5 → 4
metal_hooks:
cost: 4 → 3
military_wages:
cost: 6 → 5
mine_shafts:
cost: 5 → 4
mints:
cost: 4 → 3
mote_stabilization:
cost: 7 → 6
national_identity:
cost: 8 → 7
novitiates:
cost: 7 → 6
official_courts:
cost: 7 → 6
philosophy:
cost: 8 → 7
pit_mining:
cost: 5 → 4
public_programs:
cost: 4 → 3
public_zeal:
cost: 6 → 5
ramparts:
cost: 6 → 5
rig_and_sail:
cost: 7 → 6
sewers:
cost: 3 → 2
trade_records:
cost: 3 → 2
war_engineers:
cost: 7 → 6
Tick Update for Qad'eshel