Archived Changes (39276 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68b21dd84207a69e3f72b4af nations The Myosotis Pact Update Approved
Money:
1581 → 2081
Resource Storage:
wood: 4 → 7
stone: 4 → 11
mounts: 9 → 3
Naval Units:
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_transport_ship: 0 → None
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
Discord Message (1411102510923386911) Resources elphonsa
68b21ebb4207a69e3f72b4b0 nations The Myosotis Pact Update Approved
Naval Units:
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_transport_ship: 0 → None
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
Pop link: Discord Message (1411103173573214351) +20% stab loss link: Discord Message (1411103281991778415) elphonsa
68b50ef5a12c399f5ef405d0 nations The Myosotis Pact Update Approved
Progress Quests:
Naval Units:
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_transport_ship: 0 → None
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
Progress slots. Didn't notice that my law had been updated elphonsa
68b35ebae872994975107e95 wonders Xuros Obelisk Update Approved
Effect Description:
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session. Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (15): Instantly gain 2d10 temporary karma. Unite (15): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age. Uplift (80): This wonder gains an additional effect, and it's storage and production grow as well. The Xuros Obelisk currently generates (4) MP a session, placed into storage. Current Storage: (66/80) Magic points can never be withdrawn from the Obelisk. This wonder can sacrifice 3 of any resource that isn't Magic Points to increase the amount of Magic Points in the wonder by 1. → At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session. Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (15): Instantly gain 2d10 temporary karma. Unite (15): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age. Uplift (80): This wonder gains an additional effect, and it's storage and production grow as well. The Xuros Obelisk currently generates (4) MP a session, placed into storage. Current Storage: (70/80) Magic points can never be withdrawn from the Obelisk. This wonder can sacrifice 3 of any resource that isn't Magic Points to increase the amount of Magic Points in the wonder by 1.
Discord Message (1411387823914745979) docrm
68b35e6be872994975107e94 characters Salphaxia Update Approved
titles:
Before: ["", the_mystic]
After: ["", the_exalted]
Discord Message (1411387823914745979) docrm
68b2807c4207a69e3f72b57a spells Elisho's Barrier Update Approved
None mykonos_
68b280454207a69e3f72b579 spells Elisho's Barrier Update Approved
Effect:
If successful, the caster may increase the DC needed to cause any harm to them or their artifacts by half the amount of magic points spent on casting this spell, rounded up. Additionally, this spell causes an opponent which has forced a duel as part of an assassination to suffer a penalty to all their rolls equal to half the amount of magic points spent, rounded up. The upkeep cost of this spell is equal to a quarter of the number of points spent, rounded down, to a minimum of 1. Alternatively, this spell may be cast on a unit at the start of a war session as a war spell, increasing their HP equal to the amount of magic points spent; up to a maximum of half their base HP, rounded up. This "Barrier" HP cannot be restored by any means, and disappears at the end of the war session. → If successful, the caster may increase the DC needed to cause any harm to them or their artifacts by half the amount of magic points spent on casting this spell, rounded up. Additionally, this spell causes an opponent which has forced a duel as part of an assassination attempt to suffer a penalty to all their rolls equal to half the amount of magic points spent, rounded up. The upkeep cost of this spell is equal to a quarter of the number of points spent, rounded down, to a minimum of 1. Alternatively, this spell may be cast on a unit at the start of a war session as a war spell, increasing their HP equal to the amount of magic points spent; up to a maximum of half their base HP, rounded up. This "Barrier" HP cannot be restored by any means, and disappears at the end of the war session.
None mykonos_
68b280124207a69e3f72b578 spells Elisho's Barrier Update Approved
Effect:
If successful, the caster may increase the DC needed to cause any harm to them or their artifacts by half the amount of magic points spent on casting this spell, rounded up. The upkeep cost of this spell is equal to a quarter of the number of points spent, rounded down, to a minimum of 1. Alternatively, this spell may be cast on a unit at the start of a war session as a war spell, increasing their HP equal to the amount of magic points spent; up to a maximum of half their base HP, rounded up. This "Barrier" HP cannot be restored by any means, and disappears at the end of the war session. → If successful, the caster may increase the DC needed to cause any harm to them or their artifacts by half the amount of magic points spent on casting this spell, rounded up. Additionally, this spell causes an opponent which has forced a duel as part of an assassination to suffer a penalty to all their rolls equal to half the amount of magic points spent, rounded up. The upkeep cost of this spell is equal to a quarter of the number of points spent, rounded down, to a minimum of 1. Alternatively, this spell may be cast on a unit at the start of a war session as a war spell, increasing their HP equal to the amount of magic points spent; up to a maximum of half their base HP, rounded up. This "Barrier" HP cannot be restored by any means, and disappears at the end of the war session.
None mykonos_
68b22c104207a69e3f72b4cf nations The Crimson Accolade Update Approved
Progress Quests:
Added:
Item 3:
quest_name: Mythic Artifact
bonus_progress_per_tick: 0
current_progress: 1
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1408611636566032444/1409325385098854520
slot: 3_progress_slot
None yoda1546
68b21ad94207a69e3f72b4ae nations Khanya Update Approved
Money:
838 → 988
Resource Storage:
food: 0 → 3
Discord Message (1411099465904947281) juggernacht