Archived Changes (39350 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68a32bd2ca6fe4c00620e3e2 nations 689018b082e2d06e5947ac26 Update Approved
Primary Race:
None → Zrietas
Primary Culture:
None → Apostol
Primary Religion:
None → Ethereal Flow
Concessions:
"" → {}
Districts:
Added: 6 new districts
Added:
Districts 1:
type: ""
node: ""
Districts 2:
type: ""
node: ""
Districts 3:
type: ""
node: ""
Districts 4:
type: ""
node: ""
Districts 5:
type: ""
node: ""
Districts 6:
type: ""
node: ""
Cities:
Added: 3 new cities
Added:
Cities 1:
name: ""
type: ""
node: ""
wall: ""
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
Centralization Law:
None → Autonomous
Jobs:
partial_vampire: None → 0
fisherman: None → 0
full_vampire: None → 0
farmer: None → 0
apprentice: None → 0
bureaucrat: None → 0
harvester: None → 0
hunter: None → 0
merchant: None → 0
metallurgist: None → 0
miner: None → 0
mystic: None → 0
researcher: None → 0
Land Units:
imperial_arbalest: None → 0
ancient_ameru_marines: None → 0
ancient_reman_longbowbird: None → 0
ancient_heavy_archers: None → 0
ancient_heavy_infantry: None → 0
ancient_light_archers: None → 0
ancient_light_infantry: None → 0
classical_light_archers: None → 0
classical_light_infantry: None → 0
classical_spearmen: None → 0
imperial_war_dancer: None → 0
ancient_battering_ram: None → 0
ancient_elite_infantry: None → 0
ancient_siege_weapon: None → 0
classical_tactician: None → 0
imperial_celestial: None → 0
imperial_legionnaire: None → 0
imperial_marksman: None → 0
imperial_tyranus: None → 0
imperial_vanguard: None → 0
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
classical_auxiliary: None → 0
classical_cavalry_archer: None → 0
classical_civilian: None → 0
classical_light_cavalry: None → 0
imperial_cavalier: None → 0
ancient_civilian: None → 0
Naval Units:
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
None titancrushet
68a32b03ca6fe4c00620e3e1 cultures Isalu Update Approved
Founding Nation:
None → None
None titancrushet
68a328bbca6fe4c00620e3e0 nations 67f21aac9ddc76f881f9e631 Update Approved
Name:
Illud Alternative → The Crumbling Illud
Prestige:
"" → 0
Road Usage:
0 → 0
Concessions:
None → {}
Districts:
None → [{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}]
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → [{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}]
Centralization Law:
None → Autonomous
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 0}
Jobs:
partial_vampire: None → 0
fisherman: None → 0
full_vampire: None → 0
farmer: None → 0
apprentice: None → 0
bureaucrat: None → 0
harvester: None → 0
hunter: None → 0
merchant: None → 0
metallurgist: None → 0
miner: None → 0
mystic: None → 0
researcher: None → 0
Technologies:
aqueducts: None → {'investing': 0, 'cost': 4, 'researched': False}
caravansaries: None → {'investing': 0, 'cost': 4, 'researched': False}
chests: None → {'investing': 0, 'cost': 3, 'researched': False}
citizenship: None → {'investing': 0, 'cost': 8, 'researched': False}
city_defense: None → {'investing': 0, 'cost': 6, 'researched': False}
cosmology: None → {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: None → {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: None → {'investing': 0, 'cost': 5, 'researched': False}
fermentation: None → {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: None → {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: None → {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: None → {'investing': 0, 'cost': 5, 'researched': False}
metal_hooks: None → {'investing': 0, 'cost': 4, 'researched': False}
military_wages: None → {'investing': 0, 'cost': 6, 'researched': False}
mine_shafts: None → {'investing': 0, 'cost': 5, 'researched': False}
mints: None → {'investing': 0, 'cost': 4, 'researched': False}
mote_stabilization: None → {'investing': 0, 'cost': 7, 'researched': False}
national_identity: None → {'investing': 0, 'cost': 8, 'researched': False}
novitiates: None → {'investing': 0, 'cost': 7, 'researched': False}
official_courts: None → {'investing': 0, 'cost': 7, 'researched': False}
philosophy: None → {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: None → {'investing': 0, 'cost': 5, 'researched': False}
political_philosophy: None → {'investing': 0, 'cost': 0, 'researched': True}
public_programs: None → {'investing': 0, 'cost': 4, 'researched': False}
public_zeal: None → {'investing': 0, 'cost': 6, 'researched': False}
ramparts: None → {'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail: None → {'investing': 0, 'cost': 7, 'researched': False}
sewers: None → {'investing': 0, 'cost': 3, 'researched': False}
trade_records: None → {'investing': 0, 'cost': 3, 'researched': False}
war_engineers: None → {'investing': 0, 'cost': 7, 'researched': False}
Land Units:
None → {'imperial_arbalest': 0, 'ancient_ameru_marines': 0, 'ancient_reman_longbowbird': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_war_dancer': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'classical_tactician': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_vanguard': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'classical_auxiliary': 0, 'classical_cavalry_archer': 0, 'classical_civilian': 0, 'classical_light_cavalry': 0, 'imperial_cavalier': 0, 'ancient_civilian': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
None titancrushet
68a3284cca6fe4c00620e3df cultures The Bears Update Approved
Naming Scheme:
Modern English → Care Bears
None titancrushet
68a322f5ca6fe4c00620e3de artifacts Eternal Armor Update Approved
Effect Description:
[While the wielder of this artifact is not at war: The wielder may input nation magic into the artifact. In addition, the wielder may have war and instant spells casted stored into the artifact. This artifact loses mana based on what tier it is at per session. Tier 1: 1-3 Tier 2: 4-8 Tier 3: 9-15 The wielder of this artifact gains the ability to summon the unit of the same name at the start of any war session. This unit does not take up a unit slot. Mana 9/15] ============================ Eternal Armor Tier 1 Hp: 8 Morale: none Damage: 5 Retaliation Damage: 3 Range: 1 Speed: 2 Armor: 2 ============================= Eternal Armor Tier 2 Hp: 9 Morale: none Damage: 5 Retaliation Damage: 3 Range: 1 Speed: 2 Armor: 2 Aura of Magic: Provides magical trait to nearby units Integrated Casting Mechanism: If the unit has not moved this turn, it can cast a number of spells equal to a combined dc of 25 that are war or instant casting time. ============================= Eternal Armor Tier 3 Hp: 10 Morale: none Damage: 5 Retaliation Damage: 3 Range: 1-2 Speed: 2 Armor: 3 Aura of Magic: Provides magical trait to nearby units Integrated Casting Mechanism: If the unit has not moved this turn, it can cast a number of spells equal to a combined dc of 50 that are war or instant casting time. → [While the wielder of this artifact is not at war: The wielder may input nation magic into the artifact. In addition, the wielder may have war and instant spells casted stored into the artifact. This artifact loses mana based on what tier it is at per session. Tier 1: 1-3 Tier 2: 4-8 Tier 3: 9-15 The wielder of this artifact gains the ability to summon the unit of the same name at the start of any war session. This unit does not take up a unit slot. Mana 2/15] ============================ Eternal Armor Tier 1 Hp: 8 Morale: none Damage: 5 Retaliation Damage: 3 Range: 1 Speed: 2 Armor: 2 ============================= Eternal Armor Tier 2 Hp: 9 Morale: none Damage: 5 Retaliation Damage: 3 Range: 1 Speed: 2 Armor: 2 Aura of Magic: Provides magical trait to nearby units Integrated Casting Mechanism: If the unit has not moved this turn, it can cast a number of spells equal to a combined dc of 25 that are war or instant casting time. ============================= Eternal Armor Tier 3 Hp: 10 Morale: none Damage: 5 Retaliation Damage: 3 Range: 1-2 Speed: 2 Armor: 3 Aura of Magic: Provides magical trait to nearby units Integrated Casting Mechanism: If the unit has not moved this turn, it can cast a number of spells equal to a combined dc of 50 that are war or instant casting time.
None titancrushet
68a320e5ca6fe4c00620e3d3 market_links 68a320e5ca6fe4c00620e3d4 Add Approved
Member:
None → None
Market:
None → Eternal Market
Market Safety Stance:
None → Ignore
titancrushet
68a32043ca6fe4c00620e3cf market_links None Update Approved
Market Safety Stance:
Ignore → Protect
None titancrushet
68a3201cca6fe4c00620e3cd market_links None Add Approved
Member:
None → Sszdor
Market:
None → Eternal Market
Market Safety Stance:
None → Ignore
titancrushet
68a3200eca6fe4c00620e3cb market_links None Add Approved
Member:
Market:
None → Eternal Market
Market Safety Stance:
None → Ignore
titancrushet
68a30c68ca6fe4c00620e3c6 nations Vyssafia Coven Update Approved
Jobs:
miner: 0 → 1
Job Assignment cee_canary