Archived Changes (39097 total)

ID Target Collection Target Change Type Status Changes Reason Time User
693527c71a9537ba4e09c686 artifacts The Bat Hat Update Approved None titancrushet
693527c31a9537ba4e09c685 artifacts Golden Compass Update Approved
Owner:
None → Artifact Vault
None titancrushet
693527c01a9537ba4e09c684 artifacts Sszdor Merchants Update Approved None titancrushet
693527971a9537ba4e09c682 artifacts Trueborn Crown Add Approved
Name:
None → Trueborn Crown
Rarity:
None → Legendary
Equipped:
None → 0
Effect Description:
None → Darken the Skies: >Instead of attacking, this unit may select a hostile unit within a number of tiles equal to their strategy score. This unit suffers -1 defense until it moves, and units attacking it gain +1 range for the attack if possible. This ability can stack
Owner:
None → Artifact Vault
Creator:
Mechanical Modifiers:
None → []
titancrushet
693517cb1a9537ba4e09c681 nations Vyssafia Coven Update Approved
Ongoing Modifiers:
Removed:
Item 7:
field: magic_consumption
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1195493916561129613/1427476679726596147 (reduced to 1 due to artifact, was upkeep of 2))
Item 8:
field: Turns with Library
value: 5.0
duration: -1
source: Library District
Item 9:
field: research_production
value: 1
duration: -1
source: Library District
https://discord.com/channels/@me/1285377374321381469/1447104836876370062 juggernacht
693517a21a9537ba4e09c680 nations Vandador Update Approved
Ongoing Modifiers:
Removed:
Item 5:
field: stone_consumption
value: 1.0
duration: -1
source: Upgraded Ancient Homes
Item 6:
field: city_slots
value: 2.0
duration: -1
source: Wonder
https://discord.com/channels/@me/1293439084227989600/1447104798951346238 juggernacht
693517171a9537ba4e09c67f wonders Lokhim Construction Guilds Update Approved
Effect Description:
Upsides: Gain the ability to upgrade one district per era with double the effects, counting essentially as having a second copy of the district in the same hex, taking up the same slot. Only 6 districts may be upgraded at a time within the owner's nation itself, regardless of the total max of the wonder. A willing nation, within diplomatic range with a defensive pact, military pact, vassalage, ar a non-aggression pact may have districts upgraded, paid for by the Wonder owner. - (Districts may be downgraded at will by their respective owner, but no resources will be returned.) +5 resource stockpile max Downsides: Only already constructed districts can be upgraded and base cost double construction cost listed in the guide. Each session there is a 5% chance that the guilds in charge of the wonder will demand concessions or begin a strike, increasing by 5% each time they do not demand concessions, are appeased or are on strike. While on strike, all upgraded districts within this nation will cease to function until the following conditions are met. 1d6 random non-research resources per upgraded district must be paid, and a Normal quest must be completed. Once these conditions are met, the districts will function again. If the resources are paid and the given Quest is actively being worked on, the strike enters 'Appeased' state where the districts are working but no other districts may be upgraded. Stopping progress on the quest will resume the strike but not increase the demanded resources. You may sacrifice pops of your culture and religion to the wonder, narratively giving privileges to the guild workers and exempting them from certain national requirements, to increase the base amount of districts able to be upgraded. It starts at one pop per, multiplying by 2 each time this is enacted. The first unlocked district requires a single pop to be sacrificed. (Units already recruited are not lost if their upgraded district is disabled due to the strike, but more cannot be hired until the strike is fully resolved.) → - This wonder has a number of district slots equal to the era. - This nation, and nations with permission can choose to build districts in this wonder. These districts must be one they already have built. - The owner of the wonder may revoke access to the wonder's district slots from other nations without their consent at the cost of 25 infamy. - The upkeep for these districts is doubled, and paid for by the nation who benefits from them. - A nation other than the owner of the wonder may only have one district in this wonder at a time. - Each session there is a 5% chance that the guilds in charge of the wonder will threaten a strike, increasing by 5% each time they do not threaten a strike. When threatened, 3 random resources (Per Era), per district slot used, must be paid to prevent a strike. If the strike is not prevented, all districts within the wonder are disabled until the payment is made. - Nations with upgraded districts may also provide resources to pay off the strike without use of slots or trade risk. Current Districts (Owner): - Ancient Home (Vandador) - Ancient Home (Vyssafia Coven) - None
Mechanical Modifiers:
Removed:
Item 1:
type: nation
modifier: resource_storage_capacity
value: 5.0
None juggernacht
693505791a9537ba4e09c642 nations Taika Update Approved
Resource Storage:
research: 0 → 1
None docrm
6934f2dc1a9537ba4e09c61d nations Home Box Update Approved
Resource Storage:
magic: 8 → 5
Jobs:
fisherman: 4 → 3
metallurgist: 3 → 4
None titancrushet
6934f28c1a9537ba4e09c61c nations Home Box Update Approved
Money:
4288 → 3588
Districts:
Districts 6:
type: "" → classical_mint
node: "" → luxury
Resource Storage:
wood: 15 → 11
stone: 5 → 0
mounts: 2 → 4
Territory Types:
mountain: 0 → 2
Jobs:
fisherman: 0 → 4
harvester: 0 → 3
metallurgist: 0 → 3
miner: 0 → 6
researcher: 0 → 3
Technologies:
bureacratic_legacies:
investing: 0 → 5
None titancrushet